Title |
Publisher |
Price |
 Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Codex and Scroll, we offer detailed mechanics for books.... [click here for more] |
Autarch |
$3.99
|
Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more] |
Mythmere Games |
$22.50 $19.99
|
This is the updated version of the book, published on the 25th of July 2022
So it is, ash seeketh embers…Experience DARK SOULS™ like never before in this complete tabletop roleplaying game of adventure, horror, and tactical combat. Inside these pages is everything you need to run thrilling roleplaying campaigns set in the ruinous DARK SOULS™ universe.... [click here for more] |
Steamforged Games Ltd |
$24.99
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here:
https://www.squarehex.co.uk/collections/the-black-hack
The Black Hack Second Edition
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition... [click here for more] |
Gold Piece Publications |
$6.00
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
 Dungeon Vault Magazine - Issue 24
Published by Elven Tower
This is issue No. 24 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further!
The Black Hack is a fast playing game and the rules can be picked... [click here for more] |
Gold Piece Publications |
$2.00
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more] |
RUNEHAMMER GAMES |
$0.50
|
KNOCK! is back!
So once more, we've packed 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts... [click here for more] |
The Merry Mushmen |
$21.67
|
You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?
It's time to unleash the Lazy Dungeon Master.
Written in the style of Sly... [click here for more] |
SlyFlourish |
$5.99
|
 This is issue 5 of the successful zine, d12 Monthly. This issue is all about Divine Magic.
A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying magazines of old.
You will find articles intended to spur on ideas for your own campaign.
These zine are available free from my website, but this is a way you can have... [click here for more] |
YUM_DM |
$4.00
|
Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for... [click here for more] |
Kobold Press |
$9.99
|
 Learn to Build Worlds with Titans of Fantasy and Tabletop!
The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more.
Middle-Earth,... [click here for more] |
Kobold Press |
$14.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling... [click here for more] |
Autarch |
$3.99
|
 Issue 011 (28 pages) features:
Interview with Battlelords of the 23rd Century writer Anthony J Oliveria
Reviews of Battlelords of the 2rd Century and the Pathfinder 2nd edition Beginner Box Set
The fourth part in our comparative history of Dungeons & Dragons; BECMI 1983
One page side quest for your D&D game, print if off or screen shot it.
Why don't elves sleep?
... [click here for more] |
NMtDRzine |
Pay What You Want
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, all creatures great and small...
Creating Custom... [click here for more] |
Autarch |
$3.99
|
 For use by e-book creators, designers, and Game Masters, Oldskull Art Pack III – Dream Walker – features AI-assisted creations by Kent David Kelly in glorious full color.
Highlighting the extra-dimensional and alternate Prime Material Plane aspects of the author’s World of Oldskull campaign, Dream Walker celebrates the genres of dark fantasy, weird fiction, the Lovecraftian Dreamlands, post-apocalyptic... [click here for more] |
Kent David Kelly |
$4.99
|
Rescue a powerful amulet from the clutches of an evil cult in this adventure for fifth edition!
This one-shot adventure for 4th level characters will bring your party into the dangerous Spiritlands, a deserted area in Freebone Vale. There, a group of cultists that have split off from the Church of Enas have managed to take over a temple. Can you recover the amulet of the watcher before... [click here for more] |
T.M. van Dalen RPG |
$4.95
|
Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!
Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned... [click here for more] |
Skirmisher Publishing |
$1.99
|
 Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, the empyrean and the chthonic, the sun and the stars, go hand... [click here for more] |
Autarch |
$3.99
|
Physical artifacts are wonderful at the gaming table. From dice to counters to sheets, we as gamers love to have tools and items to help us play more effectively. Spells are one of those things that we have to look up constantly and it slows the game down. So what if you have cards for your spells? You could go through your deck (spell list) and select the spells you prepare for the... [click here for more] |
Creative Gremlins |
$5.00
|
Speed Round speeds up “roll-play” to make more time for “role-play.”
Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. This publication enhances the flow of play in D&D 5E by reducing administrative overhead and shifting the spotlight away from the... [click here for more] |
Skirmisher Publishing |
$9.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Machinery to the Max, we unveil updated rules for automatons.... [click here for more] |
Autarch |
$3.99
|
Dungeon Vault Magazine - Issue 20
Published by Elven Tower
This is issue No. 20 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - Issue 18
Published by Elven Tower
This is issue No. 18 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!
Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get... [click here for more] |
Kobold Press |
$14.99
|
An extraordinary metal lighter than common steel and more precious than gold. The object of quests and the cause of war. Only one place holds this treasure: the Savage Coast. This grand frontier is also home to the Red Curse, and ancient bane that hideously deforms some victims, while mysteriously granting powers to others. Here, player characters can acquire wondrous abilities, even as they seek to... [click here for more] |
Wizards of the Coast |
$4.95
|
Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel.
Sometimes you need a quick dungeon for a one-shot adventure. Or maybe you need a way to show a new player how to play. Sometimes you could also need a dungeon to insert into a bigger adventure that you are already running. Micro Dungeons... [click here for more] |
Xacur |
$2.00
|
Black is Back!
All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game.
If you want the full edition of the rules you can find it here:
https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition... [click here for more] |
Gold Piece Publications |
$2.00
|
The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared... [click here for more] |
Goodman Games |
$4.99
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The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG.
The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG.
The Black Hack GM's Screen is a PDF version of the printed... [click here for more] |
Gold Piece Publications |
$1.50
|
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95 $4.95
|
 Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, macabre monsters, twisted temples, and grim guardians await...... [click here for more] |
Autarch |
$3.99
|
 Adventure into the city married to water
As the Doge lays on his deathbed Veniche slips into a quiet chaos; anyone could claim the city.
This book includes:
30 Pages of the famous landmarks of the city Veniche, all with Venice inspired adventure seeds attached.
Details of the surrounding geography of the lagoon islands
Adventure scenarios suitably themed to the city of Venice
Random tables
A... [click here for more] |
Roche games. |
$6.57
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes:
Issue #1 - Magic. Eldritch secrets are revealed.
Issue #2 - Beastmen. The savage swords of chaos, are unleashed.
Issue #3 - Economics. He who has the... [click here for more] |
Autarch |
$10.00
|
Introducing Mini-Dungeon Monthly, the new monthly RPG zine from AAW Games!
Each issue features five brand-new Mini-Dungeon adventures compatible with the 5th Edition of the World's Most Popular Roleplaying Game!
Five adventures included!
Umbravania: The Whispers in the Hollow An adventure for three to four characters of 2nd to 4th level... [click here for more] |
AAW Games |
$9.99
|
 For use by e-book creators, designers, and Game Masters, Oldskull Art Pack I – Durer’s Dreamlands – features darkly curious studies manifested by the Necronomicon-inspired Dream Walker, Albrecht the Unbidden, upon his belated return to the Realms of Oldskull, if not entirely to sanity. This art pack contains the following 32 pieces as selected from the oeuvre of his works:
[1] Abrood,... [click here for more] |
Kent David Kelly |
$4.99
|
Download these plans and follow along with the video on YouTube from Tabletop WitchCRAFT to build this tabletop Barracks and Tower for your tabletop games. The tower is detachable and has 3 playable levels, and the Barracks can be used as a standalone building as well. ... [click here for more] |
Tabletop WitchCRAFT |
$3.00
|
The Book of Worlds is a comprehensive guide to building fantasy worlds.
Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world.... [click here for more] |
Sam Smith |
Pay What You Want
|
The legendary megadungeon is here at last!
More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself.
Originally released as a free electronic book in serial... [click here for more] |
BRW Games |
$4.95
|
 Dungeon Vault Magazine - Issue 17
Published by Elven Tower
This is issue No. 17 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
 Dungeon Vault Magazine - Issue 23
Published by Elven Tower
This is issue No. 23 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|

This 111-page issue is an Year 2021 Reference (Ref).
In this issue, we look at several things related to the Year 2021 media—a reference (Ref). We look at books, movies, TV shows, and video games for your solo RPG writing or gaming inspiration.
This issue works with and ranks the newer media stuff released during the year. It mainly uses some of the... [click here for more] |
Ken Wickham |
$4.99 $3.00
|
 Issue 010 (28 pages) features:
Interview with Symbaroum's Mattias Johnsson Haake.
Symbaroum 5e & Traveller 2nd reviews
Liminal RPG Player Tips!
The third part our history of D&D
City Streets: Temple Street
... [click here for more] |
NMtDRzine |
$2.44
|
Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ...
THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook... [click here for more] |
Kent David Kelly |
$4.99
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
 Issue 009 (28 pages) features:
Tales from the Loop, review and short story.
Fiasco, the review!
A Dee Sanction adventure: Franciscus Draco
The second part our history of D&D; this issue Holmes Basic
Plus, What Would Vecna do?
... [click here for more] |
NMtDRzine |
$2.45 $2.44
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95
|
By popular demand, I've managed to whip some of my gremlins mercilessly into coding and designing a new monster template for my popular 5E Spell Cards! You do NOT need to own the 5e Spell & Item Cards product to use this. It's stand-alone.
If you are a GM and reading this, I don't have to explain why handy cards with monster info on them might be amazing. But yeah. They are amazing, for... [click here for more] |
Creative Gremlins |
$2.00
|