Title |
Publisher |
Price |
The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure.
The Seas of Vodari campaign setting was created to support seafaring adventures that focus on the crew of a ship hunting sea monsters, exploring mysterious uncharted islands,... [click here for more] |
Tribality Publishing |
$21.95
|
**2019 ENNIE Nominee for best cartography**
Within the walls of Lamp’s Light Sanitarium, you will find all manner of medical marvels. The sick are healed, the lame walk again, and the mad regain their senses... but the cures and miracles hide a horrifying truth. Are your players ready to uncover it, and risk becoming patients themselves?
What you’ll find within this book:
Comprehensive... [click here for more] |
Saturday Morning Scenarios |
$12.99
|
The widow insists there are demons in her house. She hears them at night in her root cellar, and now they call out to her. But she is old and nervous and her mind often plays tricks on her.
Two men, their heads fully sheathed in large, black hoods, dig quickly in the darkness of the cellar. The hole grows deeper as their shovels bite into the earth. "This will teach those meddlers... [click here for more] |
Wizards of the Coast |
$4.99
|
A ravaged land. . . . Villains that really are larger than life. . . . A time for heroes. . . . A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at last the tide has turned. Against the Giants features: The full text of three classic adventures by Gary Gygax:
G1: Steading of the Hill Giant... [click here for more] |
Wizards of the Coast |
$4.99
|
Every Magic-user deserves a traveling Spellbook!
Can be used with Any Roleplaying System!
Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details.
20 spells pages each for 0-9th level spells
Detailed cataloging sheets for spell components
All your magic equipment, from... [click here for more] |
Fat Goblin Games |
$2.95
|
DM's how many times have you told your players, " Well, you walked for five days, saw some trees and a few animals, and now you are at the dungeon"? You would like to create more challenging encounters, but who has the time to develop all those mini-adventures that make journeys so exciting? The Book of Lairs is the first in a series of ground breaking AD&D accessories. This book contains... [click here for more] |
Wizards of the Coast |
$4.99
|
 A new age dawns.an age of terror! They are close. I can feel them even stronger, now. It won't be long before the Masters come again. I have waited for them, waited for their return. Once they extinguish the Light, the true Dawn can begin. The illithids once ruled a mighty empire that stretched across many worlds. These foul creatures enslaved or destroyed whole races in their quest for ultimate... [click here for more] |
Wizards of the Coast |
$4.99
|
"Even a man who is pure of heart, and says his prayers by night. . ." Night Howlers is the fourth book in the Creature Crucible series, which explores new character types for the D&D game. Whether the referee wants to add one or two were-creatures to the party line-up, base a whole series of adventures around the were-creatures' struggle for survival, or add some very special... [click here for more] |
Wizards of the Coast |
$4.99
|
Every Cleric deserves a traveling Prayerbook!
Can be used with Any Roleplaying System!
Designed to be as universal as possible, the Roleplayer's Divine Prayerbook provides a unique journal of comprehensive forms covering all the most important details.
prayer pages each for 0-9th level spells
Detailed forms for tracking deities & demigods
Design and note important churches/temples,... [click here for more] |
Fat Goblin Games |
$2.95
|
"Put out the Sun; Darken the Light!" -Illithid aphorism I watched the early morning sun dribble above the horizon, only to have my worst fears realized. As I looked on, something vast and unseen took a monstrous bite out of the sun, leaving gaping teeth marks. The bloated red disc guttered and spit, finally plunging back below the horizon like a wounded bird in flight, dousing the plain in a stygian... [click here for more] |
Wizards of the Coast |
$4.99
|
 "Rock, and dark, and time not passing." I walk through darkness and a land frozen in the grip of winter. Everywhere frigid gusts of wind send icy needles at my face. I do not even flinch anymore; the pain reminds me that I yet live. I can feel them - their alien thoughts twirling about my mind. They wish me to serve, but I will not . not yet. In Masters of Eternal Night, adventurers... [click here for more] |
Wizards of the Coast |
$4.99
|
Imperial Intrigue! Once a great people in the Known World, the Milenians now administer a mighty Empire in the Hollow World. Loosely inspired by classical Greece, this is a nation of philosophers, oracles, architects, and mighty pikemen in a strange land where Citizens elect their own leaders, and ultimately the Emperor himself. A society as political as Milienia cannot avoid intrigue,... [click here for more] |
Wizards of the Coast |
$4.99
|
Your party moves stealthily up the dark hallway. Torn cobwebs dangle from the ceiling; to the south, a huge, iron door creaks eerily in the mysterious wind. A massive iron gate crashes down, blocking the corridor ahead! Wait a minute. The pencil broke. Mapping dungeons is quick, easy, and exciting with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your Dungeons & Dragons and Advanced... [click here for more] |
Wizards of the Coast |
$4.99
|
Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake.... [click here for more] |
Wizards of the Coast |
$7.99
|
Shaleria Campaign Setting
Welcome to the greatest land of High adventure!
The role-playing fantasy world of Shaleria is a place where the wildest adventures and the greatest stories meet. Here the most ferocious magical beasts roam and conniving villains plot their most evil schemes; where magic can be your ally, but a good sword is your best friend.
Inside is everything that... [click here for more] |
Pick Up & Go Games |
$0.99
|
Princess Arelina rushes from the tent as total disorder breaks out across the camp. She descends on your party as you struggle to secure your weapons . . . Wonderfully descriptive, isn't it? Well, now you can see it for yourself with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your D&D adventures to life. This package includes 3-D figures featuring tents, trees, carts, a waterfall,... [click here for more] |
Wizards of the Coast |
$4.99
|

Blood Grotto: The Frozen Realm
I’m so incredibly excited to announce the release of the first little mini setting that I’ve been working on!
Background
The story of the Blood Grotto began many thousands of years ago. It was originally created by Kalios, the ancient God of Winter and father of the Ice Giants. The giants believe the realm... [click here for more] |
Blue Sword Games |
$10.00
|
"Every land to drown in the avenging sea of blood" —from the Prophecy of the Deep Mother The deep sea holds many perils, some known, some secret, some merely hungry — and some outright evil. Those who live on dry land speak in whispers of the dreadful City of Abiding Hunger, where sea devils cavort in the court of their king, awful rites pay homage to a brutal shark god, and desperate... [click here for more] |
Wizards of the Coast |
$4.99
|
"When the storm comes in with its teeth, teeth, teeth..." Black clouds build on the horizon with supernatural swiftness as the light of day drains away like a guttering candle. As the wind screams and sea spray blinds the eyes, the masts splinter and the deck heels over, a plaything of the storm. A nightmare shark hunts the murky ocean for all that succumb to the hammer of the winds. Can anyone... [click here for more] |
Wizards of the Coast |
$4.99
|
Beyond Shaleria: The Lunar Handbook
Welcome to Azrah
Shaleria's verdant moon; the crystal jewel of the cosmos. A place where psionics reign over magic. Explore a realm with over 5000 years of history. Azrah contains many wonders, some natural, some decidedly not.
Can you defeat the ravenous Mukeeru Psionic Constructs? Perhaps you'll uncover the secrets of the long-forgotten... [click here for more] |
Pick Up & Go Games |
$0.99
|
 Beyond Shaleria: Book Two
The Planar Handbook
Live the Adventure
Welcome the Outlands, a place where strange magic is common, and poor planar politics can land you in hot water the most powerful of Gods! Each Realm a place in the heavens, and always prepared to defend it from those who threaten.
Have you ever wanted to venture to the most chaotic of realms, travel to Ucurom,... [click here for more] |
Pick Up & Go Games |
$0.99
|
Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign.
Enemies include creatures from the recent D&D War Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can... [click here for more] |
Wizards of the Coast |
$4.99
|
 When Treason Walks the Land... Trouble stirs in Dunador! The King lies dead of a wound received during a hunting expedition. His brother, Lord Edrin, challenges the rightful Crown Prince, a half-trained young man named Edmund, for possession of the throne while Edmund travels on a pilgrimage to the holy shrine of Nevron. Forces throughout the kingdom vie for control of the realm.... [click here for more] |
Wizards of the Coast |
$4.99
|
The battle for Jakandor is joined as two cultures clash--fierce barbarians and powerful wizards who both believe their destiny is to destroy the other! In such struggles legends are forged!
Jakandor, Land of Legend brings the epic struggle of the Jakandor ODYSSEY trilogy to its startling climax. The Knorr and the Charonti are embroiled in a blood feud to claim ownership of their island home: Here... [click here for more] |
Wizards of the Coast |
$7.99
|