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Winter's Daughter (5th Edition Version)
by Necrotic Gnome

The tomb of an ancient hero, lost in the tangled depths of Dolmenwood. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.

A romantic fairy-tale dungeon for characters of 1st to 3rd level.

Winter's Daughter (5th Edition Version)
 
 Hottest Dungeons & Dragons, Non-Core Books, Miscellaneous
 
 Newest Titles in This Section
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Revised Carrying Capacity

Revised Carrying Capacity


Do you like the idea of characters tracking how much they carry, but aren't super thrilled about having players track every single pound carried? (Because, you know, that's tedious and boring.) If so, this Revised Carrying Capacity ruleset may be just what you're looking for. My Revised Carrying Capacity system uses the idea of small, medium, and large slots to help players keep track of how much...   [click here for more]
Luke Hart  Pay What You Want

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One Page Dungeon Compendium 2019 Edition

One Page Dungeon Compendium 2019 Edition


The 2019 One Page Dungeon Compendium contains 119 "one page" dungeons and adventures! Entries range from classic fantasy locales, a Martian Colony, a fascist’s secret lair, the bowels of a deathless cyst, a wizard’s plumbing, and everything in-between! Two files are included: An optimized PDF, and a much larger PDF with 300 dpi image quality. Each PDF file is fully hyperlinked for ease...   [click here for more]
Shattered Pike Studio  $3.00

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Building Adventures

Building Adventures


Like any other form of fiction, a tabletop roleplaying adventure works best when there’s a beginning, a middle, and an end. Player characters can pursue a goal without being railroaded into one specific way of achieving it. That same goal prevents characters from wandering aimlessly through an open-ended setting. A balance of styles will respect the players’ creativity and choices, while reducing...   [click here for more]
Dancing Lights Press  $4.99

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Building Worlds [Second Edition]

Building Worlds [Second Edition]


A new edition of the bestselling classic, Setting Design! The term worldbuilding gets thrown around frequently by tabletop roleplayers in reference to the construction of a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of engaging little details sprinkled in. While these worlds are presumably being created to provide...   [click here for more]
Dancing Lights Press  $4.99

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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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The Book of Random Tables: Quests

The Book of Random Tables: Quests


Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options. This book is a collection of quests or adventure ideas for the use in fantasy tabletop role-playing games. The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Pocket Campaign Planner

The Pocket Campaign Planner


IMPORTANT: We want to see this product go to at least Mithral! Yeah, that is a lot, but we know we can achieve it with your help! We encourage (ok, we beg you) to share this book with all your friends and on all your social media. In fact, if we can reach this goal in the next week, we will release the print book version at-cost. That will make this amazing little pocketbook the best...   [click here for more]
Fat Goblin Games  $1.95

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Teratogenicon

Teratogenicon


TERATOGENICON - our most impressive book so far - is a collection of tables and essays on how to create your own monsters. It contains one chapter for each of the fourteen most famous monster types (aberrations, beasts, celestials, constructs, and so on). Each chapter examines specific habits, appearance, goals, traits, powers, origins, and many other topics. In addition, the appendixes will...   [click here for more]
Chaos Factory Books  $9.99 $7.99

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Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $11.99

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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Building Characters [Second Edition]

Building Characters [Second Edition]


A new edition of the best-selling classic! Tabletop roleplaying is about characters. It’s something so fundamental and obvious that it’s often taken for granted. If your tastes run toward the wargaming end of the spectrum, a character is your game piece, the way that you interface with the system. For those who lean more toward the storytelling end, your character is a means of self-expression,...   [click here for more]
Dancing Lights Press  $4.99

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One Page Dungeon Compendium 2018 Tenth Anniversary Edition

One Page Dungeon Compendium 2018 Tenth Anniversary Edition


The 2018 Tenth Anniversary Edition One Page Dungeon Compendium contains 161 "one page" dungeons and adventures! This is the largest compendium to date, with entries ranging from post apocalyptic village raidsand an alternative history 1950's town to classic fantasy dungeon delves and everything in-between. A retrospective on the contest, written by Michael Curtis, is also included. Two files are...   [click here for more]
Shattered Pike Studio  $3.00

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Remarkable Shops & Their Wares

Remarkable Shops & Their Wares


Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to use in any campaign world. Complete with staff NPCs, items, and exciting quest hooks. This is the sequel to our best-selling Remarkable Inns and it raised over $100.000 on Kickstarter....   [click here for more]
LoreSmyth  $15.99

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Neverland - The Impossible Island

Neverland - The Impossible Island


We've all experienced some hardship or trial that makes us wish, perhaps briefly, to the stars that we could run away to a place where those problems cannot follow. What if, one day, a strange being flew down out of the stars and told you that they could bring you to such a place? Not just to a place free from your current trouble, but with magic, and mermaids, pirates, and endless adventure?...   [click here for more]
Diana Gaeta  $5.00 $3.50

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RPG Adventure Template

RPG Adventure Template


Are you a new-ish game master interested in creating your own homebrew RPG adventures for your players to run, but you're not sure where to start? Or maybe you're a veteran who just wants a basic adventure template to organize your adventures with? If so, you might find this RPG adventure template helpful. This template consists of basic prompts for things GMs might include in their adventures--storyline,...   [click here for more]
Luke Hart  Pay What You Want

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RPG Backstory Template

RPG Backstory Template


Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you. This template consists of a short list of questions players answer about their characters to create a basic...   [click here for more]
Luke Hart  Pay What You Want

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99

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The Book of Random Tables 4

The Book of Random Tables 4


Cut down your Game Master prep time with 25 1D100 random tables Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience...   [click here for more]
dicegeeks.com  $4.99 $2.99

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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The Big Book of Backgrounds (5e)

The Big Book of Backgrounds (5e)


P.B. Publishing Presents: The Big Book of Backgrounds Compatible with D&D 5th Edition (OGL) Ruleset The Big Book of Backgrounds was created with both players and GMs in mind, and we sincerely hope you fi nd it to be a useful and fun supplement for all of your 5E characters. This book off ers 43 unique, flavorful and balanced backgrounds for the world’s greatest roleplaying...   [click here for more]
P.B. Publishing  $4.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.95

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The Big Book of Horrors (5e)

The Big Book of Horrors (5e)


The Big Book of Horrors Compatible with D&D 5th Edition (OGL) Ruleset The direct follow-up to the bestselling Big Book of Backgrounds Are you running a Halloween-themed campaign that needs someone to combat hordes of the undead? Maybe you need a Grave Warden in your party. Perhaps you just feel like rolling up a good old-fashioned, half-vampire priest...   [click here for more]
P.B. Publishing  $4.99

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100 Random Weapon Descriptions Volume 1

100 Random Weapon Descriptions Volume 1


Introduction Ever been in a dungeon and needed some items to give it that extra pop? Have your players gotten used to all the special weapons available in the core rulebooks? Never fear. Within this collection are 100 different weapon names. Some good, some evil, some indifferent. Whether catering to players who love to collect rare items, or just looking to add some extra zing to...   [click here for more]
McNabb Games  $4.95

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100 Random Room Descriptions Volumn 27

100 Random Room Descriptions Volumn 27


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95 $0.50

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Winter's Daughter (Old-School Version)

Winter's Daughter (Old-School Version)


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $8.50

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100 Random Room Descriptions Volume 32

100 Random Room Descriptions Volume 32


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Room Descriptions Volume 34

100 Random Room Descriptions Volume 34


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Room Descriptions Volume 38

100 Random Room Descriptions Volume 38


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Room descriptions Volumn 1

100 Random Room descriptions Volumn 1


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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100 Random Weapon Descriptions Volume 27

100 Random Weapon Descriptions Volume 27


Introduction Ever been in a dungeon and needed some items to give it that extra pop? Have your players gotten used to all the special weapons available in the core rulebooks? Never fear. Within this collection are 100 different weapon names. Some good, some evil, some indifferent. Whether catering to players who love to collect rare items, or just looking to add some extra zing to...   [click here for more]
McNabb Games  $4.95 $0.50

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Valley of the Cracked Helm

Valley of the Cracked Helm


Once a paradise at the heart of dwarfdom, the Valley of the Cracked Helm has lain forgotten for ages, lost to the vagaries of natural disasters, goblin invasions, and generational benders. Over the years since, its name has invoked only shame—furtive, deep-seated dwarven shame—for the valley is where the wild dwarves dwell. . . Valley of the Cracked Helm is an off-beat scenario...   [click here for more]
U.H.H.H. Games  $1.50

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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100 Random Room Descriptions Volumn 16

100 Random Room Descriptions Volumn 16


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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Amazons Vs Valkyries: Warrior Cults

Amazons Vs Valkyries: Warrior Cults


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons Vs Valkyries: Warrior Cults   Pages: 43 Game System: None Genre: Classical Age (Greek/Norse Mythology) Within this file:    32 warrior cults, mercenary bands, and special operations units.  Each unit's strength, symbol, objective, creed, missions,...   [click here for more]
Bloodstone Press  $3.00 $2.49

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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100 Random Weapon Descriptions Volume 29

100 Random Weapon Descriptions Volume 29


Introduction Ever been in a dungeon and needed some items to give it that extra pop? Have your players gotten used to all the special weapons available in the core rulebooks? Never fear. Within this collection are 100 different weapon names. Some good, some evil, some indifferent. Whether catering to players who love to collect rare items, or just looking to add some extra zing to...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Room Descriptions Volumn 18

100 Random Room Descriptions Volumn 18


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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100 Random Room Descriptions Volumn 20

100 Random Room Descriptions Volumn 20


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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100 Random Room Descriptions Volume 36

100 Random Room Descriptions Volume 36


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Room Descriptions Volumn 22

100 Random Room Descriptions Volumn 22


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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100 Random Room Descriptions Volumn 24

100 Random Room Descriptions Volumn 24


Introduction Oftentimes we find ourselves sitting around the table, with a set adventure path before our players, and the inevitable happens. One player is overtaken with wanderlust and must check every location except the one set before them. No problem. Within this collection are 100 different location descriptions. Some empty, some inhabited, some are named locations, while others...   [click here for more]
McNabb Games  $4.95

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $2.95

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Long Strange Trip: Adventure Design Guide

Long Strange Trip: Adventure Design Guide


In a Long Strange Trip adventure, the player characters will set out to see the world. They know that fortune and fame await them, but it won’t be found at home. It’s a type of adventure that’s more a showcase for your worldbuilding than it is a vehicle for character development. That doesn’t mean that the player characters can’t learn and grow, but it’s...   [click here for more]
Dancing Lights Press  $1.99

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Hot Pursuit: Adventure Design Guide

Hot Pursuit: Adventure Design Guide


In a Hot Pursuit adventure, the player characters will be running for their life to get away from some person, organization, or force that’s chasing them. During the course of the adventure, they will have to run, hide, and do everything they can to slow doing their pursuer and stay ahead in the chase. By the end, they should safely escape, either by resolving the issue they’re...   [click here for more]
Dancing Lights Press  $1.99

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Rescue Mission: Adventure Design Guide

Rescue Mission: Adventure Design Guide


In a Rescue Mission adventure, the player characters will be called upon to locate and save an important non-player character. It might be someone important to the setting, like a member of a royal family, a popular celebrity, or a beloved figure in the community. The kidnap victim could be a close friend or part of the player characters’ family. During the course of the adventure,...   [click here for more]
Dancing Lights Press  $1.99

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The Escape Plan: Adventure Design Guide

The Escape Plan: Adventure Design Guide


In an Escape Plan adventure, the player characters will be captured and confined by the antagonist in some way. It should have literal elements, all though some of it could be cultural, political, or religious oppression. During the course of the adventure, they will have to avoid antagonist and make a plan to escape their captivity. By the end, they should be able to escape and finally...   [click here for more]
Dancing Lights Press  $1.99

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Retribution: Adventure Design Guide

Retribution: Adventure Design Guide


In a Retribution adventure, the player characters will suffer some injustice. It might be something done to them, or to people they care about. This requires them to right that wrong in creative and emotionally satisfying ways. During the course of the adventure, they will have to locate the people responsible, plan how they want to get payback, and gather together the resources to pull it off....   [click here for more]
Dancing Lights Press  $1.99

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100 Random Weapon Descriptions Volume 22

100 Random Weapon Descriptions Volume 22


Introduction Ever been in a dungeon and needed some items to give it that extra pop? Have your players gotten used to all the special weapons available in the core rulebooks? Never fear. Within this collection are 100 different weapon names. Some good, some evil, some indifferent. Whether catering to players who love to collect rare items, or just looking to add some extra zing to...   [click here for more]
McNabb Games  $4.95 $0.50

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100 Random Weapon Descriptions Volume 24

100 Random Weapon Descriptions Volume 24


Introduction Ever been in a dungeon and needed some items to give it that extra pop? Have your players gotten used to all the special weapons available in the core rulebooks? Never fear. Within this collection are 100 different weapon names. Some good, some evil, some indifferent. Whether catering to players who love to collect rare items, or just looking to add some extra zing to...   [click here for more]
McNabb Games  $4.95 $0.50

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $2.95

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