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The Pocket Campaign Planner

The Pocket Campaign Planner


IMPORTANT: We want to see this product go to at least Mithral! Yeah, that is a lot, but we know we can achieve it with your help! We encourage (ok, we beg you) to share this book with all your friends and on all your social media. In fact, if we can reach this goal in the next week, we will release the print book version at-cost. That will make this amazing little pocketbook the best...   [click here for more]
Fat Goblin Games  $1.96

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Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $11.99

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The Book of Random Tables

The Book of Random Tables


25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters. Here's a list of some of the random tables: Items in a Wizard’s Chamber Items in an Alchemist's Lab Items...   [click here for more]
dicegeeks.com  $4.99 $2.99

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Remarkable Shops & Their Wares

Remarkable Shops & Their Wares


Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to use in any campaign world. Complete with staff NPCs, items, and exciting quest hooks. This is the sequel to our best-selling Remarkable Inns and it raised over $100.000 on Kickstarter....   [click here for more]
LoreSmyth  $14.99 $7.99

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The Book of Random Tables 2

The Book of Random Tables 2


Cut down your Game Master prep time with 25 1D100 random tables. These random tables come in handy any time your players are searching or exploring or looking jobs. Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Book of Random Tables 4

The Book of Random Tables 4


Cut down your Game Master prep time with 25 1D100 random tables Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience...   [click here for more]
dicegeeks.com  $4.99 $2.99

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The Book of Random Tables 3

The Book of Random Tables 3


Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items...   [click here for more]
dicegeeks.com  $4.99 $2.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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Midgard Worldbook for 5th Edition and PFRPG

Midgard Worldbook for 5th Edition and PFRPG


Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. The roads to the shadow realm are open again, and the fey have returned...   [click here for more]
Kobold Press  $29.99

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $24.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.96

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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Maze of the Blue Medusa • Deluxe PDF

Maze of the Blue Medusa • Deluxe PDF


Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters... WINNER OF THREE 2016 ENNIE AWARDS Gold • Best Electronic Book Silver • Best Writing Silver • Best Cartography Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works...   [click here for more]
Satyr Press  $10.00

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The Hero's Quest: Adventure Design Guide

The Hero's Quest: Adventure Design Guide


The Hero's Quest: Adventure Design Guide will help gamemasters to create and prepare journey-centered adventures for your favorite role-playing game. This book acts as a “beat sheet”, a tool used by writers to outline and plan pivotal elements of a story. It allows them to know where they’re going, gather the research and information they need, and ensure that everything...   [click here for more]
Dancing Lights Press  $1.99

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Shadows over Vathak: Player's Guide to Vathak

Shadows over Vathak: Player's Guide to Vathak


A Stricken World Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game. As players, your characters fight to survive in a land threatened with destruction by the rise of the...   [click here for more]
Fat Goblin Games  $19.96

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The Misty Isles (Classic Reprint)

The Misty Isles (Classic Reprint)


Precis Intermedia brings back this setting sourcebook for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1977 by Wee Warriors, The Misty Isles briefly describes the people and events for nine islands, and includes maps for each. Each is full of inter-related danger, intrigue, and adventure that can be woven into entire fantasy campaigns. While hit points and...   [click here for more]
Precis Intermedia  $4.95

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Magic Description Cards: PLANT MAGIC

Magic Description Cards: PLANT MAGIC


***DRUIDS—bask in its glory*** Memorable PLANT MAGIC Descriptions Herein: Every tabletop gamer has been around a table when something like this happens: “I cast Fireball on this area.”  “Cool, that hits all these bad guys, and they fail their save.”   “Sweet, they take 8d6 of damage, so that’s 28 points of damage each.” Do you see a problem with this? It's rather boring,...   [click here for more]
Conflict Games, LLC  $1.99 $0.99

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Long Strange Trip: Adventure Design Guide

Long Strange Trip: Adventure Design Guide


In a Long Strange Trip adventure, the player characters will set out to see the world. They know that fortune and fame await them, but it won’t be found at home. It’s a type of adventure that’s more a showcase for your worldbuilding than it is a vehicle for character development. That doesn’t mean that the player characters can’t learn and grow, but it’s...   [click here for more]
Dancing Lights Press  $1.99

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Hot Pursuit: Adventure Design Guide

Hot Pursuit: Adventure Design Guide


In a Hot Pursuit adventure, the player characters will be running for their life to get away from some person, organization, or force that’s chasing them. During the course of the adventure, they will have to run, hide, and do everything they can to slow doing their pursuer and stay ahead in the chase. By the end, they should safely escape, either by resolving the issue they’re...   [click here for more]
Dancing Lights Press  $1.99

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $2.96

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Palace of the Vampire Queen (Classic Reprint)

Palace of the Vampire Queen (Classic Reprint)


Precis Intermedia brings back the first known commercially-published adventure for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1976 by Wee Warriors, Palace of the Vampire Queen is a 5-level dungeon with what was called pre-factored creatures and treasures (in other words, this is essentially a stocked dungeon). While hit points are provided for the creatures,...   [click here for more]
Precis Intermedia  $4.95

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The Escape Plan: Adventure Design Guide

The Escape Plan: Adventure Design Guide


In an Escape Plan adventure, the player characters will be captured and confined by the antagonist in some way. It should have literal elements, all though some of it could be cultural, political, or religious oppression. During the course of the adventure, they will have to avoid antagonist and make a plan to escape their captivity. By the end, they should be able to escape and finally...   [click here for more]
Dancing Lights Press  $1.99

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Rescue Mission: Adventure Design Guide

Rescue Mission: Adventure Design Guide


In a Rescue Mission adventure, the player characters will be called upon to locate and save an important non-player character. It might be someone important to the setting, like a member of a royal family, a popular celebrity, or a beloved figure in the community. The kidnap victim could be a close friend or part of the player characters’ family. During the course of the adventure,...   [click here for more]
Dancing Lights Press  $1.99

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Spectacular Settlements

Spectacular Settlements


An engine of inspiration, Spectacular Settlements will help you create all manner of places to populate the worlds in which you play, be they existing settings, or your very own. Inside, you’ll find easy-to-use settlement builder chapters, interesting NPCs, and a wide variety of other useful tables. For GMs in a hurry, 64 fully-realized pre-generated settlements, each with their own...   [click here for more]
Nord Games  $25.00

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Retribution: Adventure Design Guide

Retribution: Adventure Design Guide


In a Retribution adventure, the player characters will suffer some injustice. It might be something done to them, or to people they care about. This requires them to right that wrong in creative and emotionally satisfying ways. During the course of the adventure, they will have to locate the people responsible, plan how they want to get payback, and gather together the resources to pull it off....   [click here for more]
Dancing Lights Press  $1.99

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Ponyfinder - Untamed Lands

Ponyfinder - Untamed Lands


In the east, lurks those who had no place to call their own. They carved out a land and defended it against all comers. Welcome to the Untamed Lands, home of the beast folk of all shapes and sizes. From nomadic tribes to great citadels of iron, these besieged people are willing to defend what is theirs. Are you visiting, or are you one of them yourself, seeking adventure within their sparse nation...   [click here for more]
Silver Games LLC  $19.99

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Worldbuilding Power: Forests

Worldbuilding Power: Forests


Use the woodlands in character development, worldbuilding, and adventures! In the real world forests are the dominant ecosystem, covering around 30% of the Earth’s landmass. They hold most of the species of plant life, and can exist across a broad range of climates and habitats. There are boreal forests, or “snow forests”, near the poles comprised mainly of conifers like...   [click here for more]
Dancing Lights Press  $0.99

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Bitter Rivals: Adventure Design Guide

Bitter Rivals: Adventure Design Guide


In a Bitter Rivals adventure, the player characters will be called upon to compete against an adversary that is their equal in nearly every way. The nature of the competition can be nearly anything, but is centered on the types of abilities and challenges that the PCs are meant to be the best at. During the course of the adventure, they will have to not only do their best, but find new ways...   [click here for more]
Dancing Lights Press  $1.99

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $2.96

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Worldbuilding Power: Cities

Worldbuilding Power: Cities


Use centers of trade and culture in character development, worldbuilding, and adventures! A city can be a lot of things. It might be a crossroads, the place where trade routes converge and merchants ply their trade. Some see it as a place of opportunity, to gain wealth and power, politically and otherwise. Others find it to be center of culture and the arts. It can be a refuge, where those...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Deserts

Worldbuilding Power: Deserts


Use dry and barren terrain in character development, worldbuilding, and adventures! We think of the desert as a barren, hostile environment. It’s become synonymous with heat and sand. There is precious little water to be found, which results in a dearth of plant and animal life. What does live there is adapted for the climate, which often means it’s as dangerous as its environment....   [click here for more]
Dancing Lights Press  $0.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $2.96

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Tavern Tables - The Game Master's Tavern Builder Handbook

Tavern Tables - The Game Master's Tavern Builder Handbook


Tavern Tables: The Game Master’s Tavern Builder Handbook is the definitive guide to creating and running taverns in your role playing game. Combine bits and pieces from its 30+ tables and you will soon have a fully fleshed out tavern for your players to explore. From food to drink to song to atmosphere, this guide has everything you could ever look for. It even...   [click here for more]
Lucky Dice Games  $9.99

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Fat Goblin Travel Guide To Hell

Fat Goblin Travel Guide To Hell


Fat Goblin Travel Guide To Hell Step into a world that no one truly wishes to visit. A world of hell, damnation, redemption, and absolution. Welcome to Hell. Come along with our intrepid guide as he explores the myriad layers of Hell in all of its glory. Written for the Pathfinder Roleplaying Game, this guide not only visits, but delves deep into the history, legends, and horrors that is the darkest...   [click here for more]
Fat Goblin Games  $4.95

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Worldbuilding Power: Underground

Worldbuilding Power: Underground


Use Underground Realms in Character Development, Adventure Design, and Worldbuilding The concept of an underground world comes straight out of the classic hero’s journey. The hero leaves home, descends into the underworld to be tested, and returns a changed person. It’s the part of the story where the challenges are faced, the glory is earned, and the treasures are acquired. Other...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Underwater

Worldbuilding Power: Underwater


Use aquatic realms in character development, worldbuilding, and adventures! When we think of underwater realms, we often think of Atlantis. The fictional island, first mentioned by Plato, sank deep beneath the sea following a series of violent earthquakes. It’s only in relatively modern times that we’ve imagined survivors, adapting to life beneath the seas and rebuilding their...   [click here for more]
Dancing Lights Press  $0.99

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $2.96

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Worldbuilding Power: Mountains

Worldbuilding Power: Mountains


Use perilous peaks in character development, worldbuilding, and adventures! Mountains are places of mystery. Rising above the surrounding landscape, they are seen by all but only known to few. Myth and legend names them as the home of the gods. Rivers and streams originate there. Dangerous creatures dwell there. The terrain is often steep, and cold, and sometimes even volcanic. The perfect...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Necromancy

Worldbuilding Power: Necromancy


Use black magic in character development, worldbuilding, and adventures! Necromancy is magic that deals with the dead. That covers a lot of ground. It includes communicating with spirits as a form of divination. The unliving can be summoned, and usually commanded, by the caster. Raising the dead, as skeletons, zombies, or fully resurrected living beings is included in this category as well....   [click here for more]
Dancing Lights Press  $0.99

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Ponyfinder - Campaign Setting

Ponyfinder - Campaign Setting


Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world...   [click here for more]
Silver Games LLC  $19.99

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The Dwarven Glory (Classic Reprint)

The Dwarven Glory (Classic Reprint)


Precis Intermedia brings back this follow-up to the first known commercially-published adventure (Palace of the Vampire Queen) for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1977 by Wee Warriors, The Dwarven Glory provides 8* map sections that can be arranged as desired and containing pre-factored creatures and treasures (in other words, this is essentially...   [click here for more]
Precis Intermedia  $4.95

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Slaughter at Splinterfang Gorge (PF/5E)

Slaughter at Splinterfang Gorge (PF/5E)


Many years ago a brutal bugbear chieftain united the goblinoid tribes of the Meirlara Forest and nearly wiped out all traces of the elves there within. A stroke of chance fate turned the tide and the dreaded bugbear warlord Spragnokk was defeated. His loyal kin hid his body away in a sealed chamber and then the world forgot about Spragnokk... until now. Now his bloodline continues, and they have...   [click here for more]
Total Party Kill Games  $22.99 $9.99

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Ponyfinder - Depths of Everglow

Ponyfinder - Depths of Everglow


Deep beneath the sun-bathed surface of Everglow lies terrible truths and unknowable realities. Creatures both fair and foul clash, competing for domination at the behest of masters that barely acknowledge they exist, when rarely they do at all. Locked in generational defense of the upper world that has long forgotten them, the deep elves wage a seemingly hopeless war without end. Guarding treasures...   [click here for more]
Silver Games LLC  $19.99

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Names For Days: Over 9,000 Names For People, Places and Things

Names For Days: Over 9,000 Names For People, Places and Things


This tome represents the work of Benvolio, a monk who has been tasked with the lifelong duty of chronicling every name for every person or place known throughout the history of the multiverse, as well as any new ones that appear on an ongoing basis. Now, after a lifetime of work, Benvolio has granted you access to this encyclopedic tome of nomenclature! Names For Tendays contains over 9,000 names...   [click here for more]
2Die10 Games  $3.00

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100% Crunch: Zombie Lords

100% Crunch: Zombie Lords


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $4.99

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Terrain Guide: How to Use Wetlands, Forests, and Mountains  in Fantasy Role-Playing Games

Terrain Guide: How to Use Wetlands, Forests, and Mountains in Fantasy Role-Playing Games


How to Use Wetlands, Forests, and Mountains in Fantasy Role-Playing Games Add details and fresh perspectives to long journeys. Create unique challenges and adventures based on the landscape. Use various terrains to build atmosphere. Scenario Ideas Possible Encounters Possible NPCs Bonus Random Tables And More Explore more dicegeeks products on DriveThruRPG ...   [click here for more]
dicegeeks.com  $5.99 $3.99

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100% Crunch: Skeletal Champions

100% Crunch: Skeletal Champions


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $4.99

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100% Crunch: Zombies

100% Crunch: Zombies


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $5.99

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100% Crunch: Liches

100% Crunch: Liches


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $6.99

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