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Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this, our fourth issue, let he who seeks peace prepare for war... This... [click here for more] |
Autarch |
$3.99
|
by Jim Butler, Steve Creech, and Kevin Ruesch
Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains alike are molded by the weapons they wield and the armor... [click here for more] |
Bastion Press |
$9.99
|
Perilous Horrors in a Hidden Jungle Temple!
Few dare to brave the dangers posed by the Jungle of Zaal. It is a tangled place crowded with overgrowth, dangerous wildlife, and carnivorous plants. Few that enter are ever seen again and the ones who do survive its many perils emerge with fevers and madness, their unhinged accounts speaking of strange ruins infested with... [click here for more] |
Sasquatch Game Studio |
$2.95
|
Three Adventures for DCC RPG
This digest-sized adventure module presents three short encounters in the Shudder Mountains. All are compatible with the setting presented in DCC #83: The Chained Coffin, and this module is the perfect size to be stored in your boxed set! The adventures are inspired by the works of Manly Wade Wellman and continue the “backwoods fantasy” theme established in DCC... [click here for more] |
Goodman Games |
$6.99
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A Myriad of Magic Items is a collection of new and unusual magic items designed for use with Labyrinth Lord, but readily useable with any Old School RPG.
A Myriad of Magic Items contains a total of 80 new magic items, including three of four special items for each of the following classes:
Assassins Barbarians (and Berserkers)... [click here for more] |
James Mishler Games |
$3.00
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An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes... [click here for more] |
Wizards of the Coast |
$4.99
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The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood.
However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
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Fishy Business is a D&D fifth-edition compatible adventure designed for a party of four to six characters of levels 1 to 4. It features read-a-loud text for ease of use and maps designed for use on virtual tabletops, such as Roll20 and Fantasy Grounds.
Adventure Overview
A friendly aarakocra fishing village rests on Windy Peak, a quaint mountain that is usually uneventful.... [click here for more] |
Luke Hart |
$4.99 $1.29
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The Monsters of Sin series for the Pathfinder RPG--Collected at Last!
Heroes, beware the temptation of sin, for the smallest weakness can humble the mighty.
Only seven sins are vile enough to be called deadly. Each spawns unique and startling monsters in this volume, including:
Avarice – the hoard golem and bone swarm, dark things that glorify wealth;
Envy... [click here for more] |
Kobold Press |
$9.99
|
In the village of Askibakken, the winter has been harsh and an unnatural blizzard has gripped the area. The village chieftain has called upon young warriors to search for a missing supply ship, but this endeavor leads the adventurers into a mysterious adventure. Will the party discover what lies Beyond the Ice-Fall?
This adventure is for a party of 4-8... [click here for more] |
Raven God Games |
$2.42
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Blend illusion with dancing deadly steel! Welcome to the Lost Champions! In this series, we explore new classes which utilize the critically acclaimed Spheres Systems. Each of these classes work together to blend both systems into a unique experience that allows players to decide between dazzling magic and exciting martial combat! These classes were designed with this in mind, giving... [click here for more] |
Lost Spheres Publishing |
$3.99
|
A Gritty OSR Fantasy Setting by Travis Legge
The mortal lands are divided. A dozen kingdoms lie scattered across the world, separated by dangerous wilds filled with bandits and monsters. The bravest mortals act as adventurers, guiding travelers between the kingdoms, killing monsters to thin their numbers, and plundering ruins in search of the lost treasures of the golden age. This is the world of... [click here for more] |
Aegis Studios |
$1.95
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The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city.
Part One of Six Knives for Torin Nomerthal.
Designer: Cindy Moore
Characters of Level 1-4
Playtime: 2 hours ... [click here for more] |
Wizards of the Coast |
$2.99
|
What Really Happens Out on Ghostlight Reef?
The scholar Balack Giolan has long been intrigued with the odd women working the Ghostlight Reef, who extract its dream coral and delve its depths. His own hardened mercenaries fear to explore the Reef, but these women bring back arcane treasures, including the ebonsrib squid-ink Balack wants.
He’s been spying on their leader to gauge her true purpose... [click here for more] |
Kobold Press |
$3.99
|
This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces.
It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies.
It also includes rules for divine... [click here for more] |
Wizards of the Coast |
$14.99
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Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, when the going gets tough, the tough suffer -30' movement penalty.... [click here for more] |
Autarch |
$3.99
|
New options for ardents, battleminds, monks, and psions.
Hot on the heels of Player’s Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion... [click here for more] |
Wizards of the Coast |
$14.99
|
"The Autarch has a problem. His kingdom is on the brink of war, and his royal viziers tell him the only hope for the future lies in gaining three unique magical items, each of surpassing power. But the items are held by guardians of such evil that the viziers tremble at the though of facing one, let alone all three. Recovering those items means almost certain death.
The Autarch glances down at his... [click here for more] |
Wizards of the Coast |
$4.99
|
Someone or something is killing the Othlorx ('The Uninvolved') dragons of Taladas. Not only good dragons, but evil ones as well. Who or what would be so angered at these dragons as to slaughter them indiscriminately? To find out, The PCs must masquerade as dragon hunters and set out to destroy dragons. It's a dangerous game—if the dragons don't get you, your employers might!
This quest will take... [click here for more] |
Wizards of the Coast |
$4.99
|
A Gritty OSR Fantasy Setting by Travis Legge
The mortal lands are divided. A dozen kingdoms lie scattered across the world, separated by dangerous wilds filled with bandits and monsters. The bravest mortals act as adventurers, guiding travelers between the kingdoms, killing monsters to thin their numbers, and plundering ruins in search of the lost treasures of the golden age. This is the world of... [click here for more] |
Aegis Studios |
$2.25
|
Are your players tired of having to set aside that family heirloom in favor of a random bit of treasure with better abilities? Do you want your character to define his equipment, rather than letting the equipment define the character? Do you desire maximum flexibility in the gear your players use? Do you prefer customization over predefinition?
If you answered yes to any of the above, then... [click here for more] |
Dreamscarred Press |
$1.92
|
Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart.
It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant's onslaught.
A Two-Hour... [click here for more] |
Wizards of the Coast |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, eldritch secrets are revealed...
Magic Item Research: The... [click here for more] |
Autarch |
$3.99
|
Venture once more to the world of Krynn, but this time to the continent of Taladas, largely untouched by the war of the Lance.
The dragons here are Othlorx, the Uninvolved, because they remain neutral in the struggle against the evil of Takhisis and her minions. Then why are they being systematically exterminated? Who wants all dragons on Taladas dead?
Your heroes must set on a dangerous trek in... [click here for more] |
Wizards of the Coast |
$4.99
|
Visit the Palace of Long-Lost Emperors, and Learn Their Secrets...
The Buried Palace is an dungeon adventure for the Pathfinder RPG, wherein the characters descend into a buried palace at the request of a Lord Marshall in search of a powerful magic item. In the process they find themselves embroiled in a growing confl ict between the Lord Marshall and his enemies.
A... [click here for more] |
Kobold Press |
$3.99
|
The treasures and excitement of the Unapproachable East invite the courageous, yet strangers are never welcomed!
This campaign expansion for Forgotten Realms explores the eastern regions of Thay, Aglarond, and Rashemen.
Product History
Spellbound (1995), by Anthony Pryor, is a boxed supplement for the Forgotten Realms. It was published in June 1995.
About... [click here for more] |
Wizards of the Coast |
$9.99
|
Creation’s Edge Games Presents:
Blue Crystal Mine A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 1-3
An elven smith has recently relearned the long-lost secret art of crafting with the blue crystal known as azurite. He’s promised to craft you a few magic weapons, provided you can get him some of the crystal…
Blue... [click here for more] |
Creation's Edge Games |
$1.50
|
A Vengeance of the Shunned Compendium of the Planes
The Planar Index gives a brief overview of the Planes of the Scarred Lands and how they function in the 5e System.
The Planar Index is the capstone addition to the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian... [click here for more] |
Onyx Path Publishing |
$2.96
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Perilous Horrors in a Hidden Jungle Temple!
The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free the young... [click here for more] |
Sasquatch Game Studio |
$2.95
|
Creation’s Edge Games Presents:
Forge of Shadows A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 3-5
A forge, thought long abandoned by the dwarves, has become active again. It’s up to the heroes to find out who or what is hammering away in the mountains high above the village of Northrun.
The Forge of Shadows is third in a series of mini-dungeons... [click here for more] |
Creation's Edge Games |
$1.50
|
Let the Adventure Begin!!
Welcome to the first of many published dungeons for the Crypts & Creatures RPG. While these were designed for C&C, they can be modified for other 20-sided dice-based RPGs. The dungeons themselves are storyless as they were designed to help the GM with the dungeon aspect of their campaign without interfering with any existing story elements. - The Halls... [click here for more] |
Pick Up & Go Games |
$0.99
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Martial Power™ is the first of a line of player-friendly supplements offering hundreds of new options for D&D® characters.
This tome focuses on the martial heroes: characters who rely on their combat talents and keen wits for survival.
This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon... [click here for more] |
Wizards of the Coast |
$9.99
|
A Level 3 DCC Adventure Set in Lankhmar
From the most famous city in the history of fantasy comes a sword-and-sorcery adventure that only the best gamers will survive!
The Greatest Thieves in Lankhmar is a Dungeon Crawl Classics adventure that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a... [click here for more] |
Goodman Games |
$30.00
|
A level 3 adventure for DCC RPG – specially themed for horror!
A group of adventurers find the perfect place to retire: a sweet little inn in a quiet town. But is it what it seems? Lurking beneath the surface of this idyllic spot is a secret so evil as to defy mortal comprehension. This is the Web of All-Torment, the source of all the world's nightmares, and escaping may be the... [click here for more] |
Goodman Games |
$6.99
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A Level 3 Adventure
For time uncounted the Star Wound of Abaddon lay dreaming in a dark corner of the world, a grim testament to things terrible and best left forgotten. Born of atrocity and annihilation, it exists within the colossal bowl of a fallen comet, long-shunned by man and creature alike.
But now something calls from its insufferable emptiness, promising paradise to all who enter.... [click here for more] |
Goodman Games |
$6.99
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At last! Everything you need to breathe life into your player character! Herein lies a treasure trove of game props and playing aids no bold adventurer can afford to be without! Whether you're trying to choose the perfect name for your first character, designing a shield for your favorite fighter, or just trying to remember who's carrying the magical broad sword, the Player's Survival Kit has what... [click here for more] |
Wizards of the Coast |
$4.99
|
A Level 2 Adventure
From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can... [click here for more] |
Goodman Games |
$6.99
|
AS&SH™ Referee’s Screen
The AS&SH Referee’s Screen is a fantastic resource for novice and advanced referees alike, facilitating smoother game play and improved game immersion. Spend less time leafing through rule books, and game on!
This PDF is divided presented in eight landscape-oriented pages. The first four pages are the outside cover art, and... [click here for more] |
North Wind Adventures |
$10.00
|
The Expanded 20-Level Core Four Classes provides a new, expanded version of each of the four core Labyrinth Lord classes, for use with Labyrinth Lord and Advanced Labyrinth Lord. In the vein of the original concept of the “companion rules” to the original BX series, this gives players something to look forward to at higher levels – indeed, at... [click here for more] |
James Mishler Games |
$4.00
|
Your people once dominated everything south of the mountains; you had the greatest, most advanced underground stronghold ever known to orc-kind. Then the cataclysm happened. Centuries have passed, and only a few tribes have survived and assembled under the banner of one cause. Reclaim what was once yours!
This adventure is designed for four to six orc characters, levels 6 to 8.
All proceeds from... [click here for more] |
Wizards of the Coast |
$9.99
|
A Level 6 Adventure
It hangs like a grim moon over the world, an ancient prison fashioned from the divine remains of a dead god. Within this ivory prison is an evil so powerful that even the Scions of Law could not destroy it. Soon, however, its long imprisonment may be at an end.
An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison,... [click here for more] |
Goodman Games |
$6.99
|
173 encounters in 17 different environments - Gathering up our most popular sellers in one book. OGL stat blocks for all monsters, Creative CR appropriate treasure, and over 500 Further Adventure™ writing prompts. Newly Revised! Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously... [click here for more] |
Limitless Adventures |
$20.00
|
Creation’s Edge Games Presents:
Against the Goblins A Swords & Wizardry Adventure For 4-6 Adventurers of Levels 1-3
A foreboding dream of impossible foes; goblins with control over fire, disease, and death, leads to a tiny village on the edge of the wilderness threatened by three goblin tribes united by chaos and a legacy of hate.
Against the Goblins is the first of... [click here for more] |
Creation's Edge Games |
$6.00
|
Draconomicon: Metallic Dragons describes several varieties of dragons, including gold, silver, copper, iron, and adamantine dragons. It also introduces several other kinds of metallic dragons suitable for any D&D campaign.
This supplement presents dragons both malevolent and benign, and gives details on each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book... [click here for more] |
Wizards of the Coast |
$19.99 $11.99
|
Cries of Battle Fill the Air Bold adventurers' tales are filled with harrowing combat punctuated by clashing swords and flashing spells. From minor scuffles to climactic battles, the conflicts between heroes, villains, monsters, and minions range across sweeping battle fields and verdant forests to dank caverns and treacherous dungeons. Victory awaits those well versed in the arts of war. ... [click here for more] |
Wizards of the Coast |
$14.99
|
Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner.
No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids.
SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege.
A Four-Hour... [click here for more] |
Wizards of the Coast |
$3.99
|
Untamed by the laws of man, the Giantdowns region remains a buffer zone between the ruined empire of Anuire and its northern neighbor, the Rjurik Highlands. The Great Downs themselves are the stuff of legend: Giants, they say, are buried beneath the mounds, awaiting some call to rise and battle once more. But in the meantime, other forces threaten the Downs. A new awnshegh, the humanoid known as... [click here for more] |
Wizards of the Coast |
$4.99
|
A Level 2 Adventure
Strange mists and weird lights glimmer and seethe along the banks of the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts into the swamp, leaving only strange idols in their wake. At the heart of the fetid marsh, ruins of an ancient keep are all that remain of a once mighty band of rebel elder kith lords. But the ruined keep is home to a hungry curse capable... [click here for more] |
Goodman Games |
$9.99
|
A POCKET SETTING FOR YOUR OLD SCHOOL FANTASY GAME!
When the Fomorians created the pocket dimension of ATHCONNIT, they accidentally produced a PLANAR NEXUS where the only way to escape is to MURDER A FOMORIAN! If that weren't bad enough for the Fomorians, enough people decided to stay that a religious Cold War between... [click here for more] |
Ivanhoe Unbound |
$0.48
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this, our fourth issue, eldritch secrets are revealed... ... [click here for more] |
Autarch |
$3.99
|