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Midgard Worldbook for 5th Edition and PFRPG

Midgard Worldbook for 5th Edition and PFRPG


Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. The roads to the shadow realm are open again, and the fey have returned...   [click here for more]
Kobold Press  $29.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $8.90

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Worldbuilding Theory

Worldbuilding Theory


Worldbuilding is the Second Pillar of Fantasy Storytelling Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail,...   [click here for more]
Dancing Lights Press  $9.50

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $49.99 $19.99

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $10.00

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Cat's Cradle

Cat's Cradle


Cat’s Cradle is the first in a series of short and mid-length sourcebooks detailing a particular piece of the Psi-Watch Campaign Setting. Cat’s Cradle represents one of the major points of divergence between the Psi-Watch version of Earth and our reality – it is an alternate vision of the urban American Mid-West, populated by a diverse array of Anthro denizens....   [click here for more]
Skortched Urf' Studios  $5.99 $3.99

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Arcane Theory

Arcane Theory


Using Arcane Magic to develop Characters, Worldbuilding, and Adventures Arcane magic is a foundational element of tabletop fantasy. Whether you’re drawing upon the concepts of Vancian magic as interpreted by Gygax and Arneson, or embracing pseudo-historical tradition of Hermeticism, the ability to manipulate supernatural energy and cast spells is an important part of the genre. With no arcane...   [click here for more]
Dancing Lights Press  $7.90

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Character Theory

Character Theory


Characters are the First Pillar of Fantasy Adventure! Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s back story...   [click here for more]
Dancing Lights Press  $9.50

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Adventure Theory

Adventure Theory


Adventure is the Third Pillar of Fantasy Storytelling Any System! Any Setting! This book is about story. I named it Adventure Theory because it’s a more compelling title for tabletop roleplaying gamers, but it’s only one component of a great fantasy adventure. To have a compelling adventure, you need solid characters and an interesting setting as well as a moderately...   [click here for more]
Dancing Lights Press  $9.80

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Divine Theory

Divine Theory


Using Divine Magic to develop Characters, Worldbuilding, and Adventures Divine magic is an element of tabletop fantasy with that’s seen a lot of changes. Originally intended to help emulate vampire hunters in Hammer Horror films (seriously) by allowing characters to turn and disrupt the undead, it’s grown to encompass a whole spectrum of real-world religious influences, mythology, and...   [click here for more]
Dancing Lights Press  $8.70

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Party Theory

Party Theory


Teams of Characters in Fantasy Adventure Any System! Any Setting! In the past four decades there have been millions of words written about character creation. There are scores of books on worldbuilding, and notable volumes on fantasy adventure design. For some reason, though, little has been written about the nature of parties. To be sure, we do talk about “party...   [click here for more]
Dancing Lights Press  $9.50

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Cleric Theory

Cleric Theory


Using Clerics in Worldbuilding and Adventure Design Any System! Any Setting! Clerics bring a sense of mythology to a fantasy world. They validate the existence of deities. Their beliefs reflect the morals and ethics of their religion, if not the broader cultures of the setting. The magic they utilize is different because it is divinely bestowed for faithfulness...   [click here for more]
Dancing Lights Press  $8.60

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Henchfolk & Hirelings

Henchfolk & Hirelings


A Pathfinder Roleplaying Game PLAYER'S RESOURCE supplement by Christian Alipounarian, Creighton Broadhurst and Andy Glenn Got a small adventuring party and need some trusted minions to round it out? Remember the good old days when you could have loads of henchmen? If so, Henchfolk & Hirelings is for you! Based on the classic rules presented in the 1st edition of the world's most popular...   [click here for more]
Raging Swan Press  $5.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character"...   [click here for more]
Fat Goblin Games  $4.44

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Wizard Theory

Wizard Theory


Using Wizards in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the wizard is that in many way it’s the most iconic of character classes. Nothing screams fantasy like an arcane spellcaster, able to manipulate the forces of magic that set your fictional realm apart from the real world. While this means, in most systems,...   [click here for more]
Dancing Lights Press  $8.60

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Rogue Theory

Rogue Theory


Using Rogues in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the rogue is their reputation as the non-conformists of character classes. Even if they’re not outright thieves, they have a reputation for being a bit freewheeling, morally flexible, and willing to do things other characters aren’t. They’re skill-oriented...   [click here for more]
Dancing Lights Press  $9.90

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Fighter Theory

Fighter Theory


Using Fighters in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the fighter is that it’s the most generic of character classes. It plays to the most basic rules, regardless of what system you’re using. There are no complicated and esoteric exceptions to be learned, making it perfect for new players. For those interested...   [click here for more]
Dancing Lights Press  $8.40

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Shadows over Vathak: Player's Guide to Vathak

Shadows over Vathak: Player's Guide to Vathak


A Stricken World Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game. As players, your characters fight to survive in a land threatened with destruction by the rise of the...   [click here for more]
Fat Goblin Games  $29.94

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $4.44

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Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)

Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)


Rule Your World The Book of the River Nations: Complete Player's Reference for Kingdom Building organizes all the rules players and game masters need to explore new lands, build nations and defend against invading armies. This volume covers every aspect of exploration, kingdom building and mass combat. New feats, spells, magic items and class options equip your character to conquer...   [click here for more]
Jon Brazer Enterprises  $5.95

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Shadows over Vathak: Explorer's Guide to Vathak

Shadows over Vathak: Explorer's Guide to Vathak


A Stricken World Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England’s Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game. In this, our Explorer’s Guide to Vathak, we condense down the expansive country of Vathak and game...   [click here for more]
Fat Goblin Games  $10.44

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Advanced Races Compendium (Pathfinder RPG)

Advanced Races Compendium (Pathfinder RPG)


Monstrous Heroes for the Pathfinder Roleplaying Game! Just your standard adventuring party: human fighter, halfling rogue, elf wizard, and...wait, is that paladin a ghoul? Yes, unlikely heroes can emerge from strange and forbidden places: dragons’ dens, murky swamps, magical forges, and the realms of Shadow! The Advanced Races Compendium gives you everything...   [click here for more]
Kobold Press  $49.99 $29.99

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Tome of Secrets

Tome of Secrets


Adamant Entertainment is pleased to present the first-ever third-party release for The Pathfinder Roleplaying Game from Paizo Publishing, launched at the debut of Pathfinder at GenCon in 2009, and now available again in print! The Tome of Secrets is a collection of advanced and optional rules for players and game masters of The Pathfinder Roleplaying Game. The 192-page...   [click here for more]
Adamant Entertainment  $9.95

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The Guide to the Cult of Shub-Niggurath

The Guide to the Cult of Shub-Niggurath


Vile rites on defiled sites beneath twin gibbous moons, From howling lairs she bleats and swears within the darkened lunes, Cleanse your dice and pay the price for this gruesome pdf, With each page turned ye'll surely learn a new fate worse than death, The Goddess calls her mates and thralls to shout her whispered prayers, As fiendish...   [click here for more]
Wayward Rogues Publishing  $5.99

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The Modern Path - Heroes of the Modern World 2.0 [PFRPG]

The Modern Path - Heroes of the Modern World 2.0 [PFRPG]


Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition" What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference...   [click here for more]
Game Room Creations  $4.99

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Hybrid Classes Vol. I

Hybrid Classes Vol. I


6 New Hybrid Classes for your Game! The Forge Priest- a specialized armor crafter that can imbue his spells onto armor worn by others. The Forest Warden- a unique hunter who's animal companion gains the abilities of a wizard's familiar. The Looter- a barbaric rogue that moves swiftly into battle, stealing anything thats not nailed down....   [click here for more]
Wayward Rogues Publishing  $3.31

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Midgard: Player's Guide to the Crossroads

Midgard: Player's Guide to the Crossroads


Shadow Magic and Clockwork Kings This 36-page collection of materials provides players with an overview of the central region of the Midgard Campaign Setting, with a wide range of new powers and options for any Pathfinder RPG campaign, including: 3 New PC races: the Kobolds, the Ghoulish Darakhul, and Gearforged The Shadowsworn Class:...   [click here for more]
Kobold Press  $9.99 $4.99

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Midgard: Player's Guide to the Dragon Empire

Midgard: Player's Guide to the Dragon Empire


Scales, claws, and elemental dragon magic! From the coin swarm to the wyvern's sting, this is an astonishing collection of feats, spells, and exotic animals and dragon magic for Pathfinder RPG--ready to customize any PC from the exotic lands of the dragon bazaars! The Dragon Empire region is the exotic land of a conquering Sultana, a land of elemental gods and...   [click here for more]
Kobold Press  $9.99 $4.99

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Cultures of Celmae: Elves

Cultures of Celmae: Elves


The mysterious, reclusive elves are one of Celmae’s youngest and strangest races. From their appearance following the Shattering, to their dominance of the forests of the West, the elves have emerged to become one of the world’s most powerful cultures. Learn their secrets and their glorious destinies! Included ·• The history of the elves-including the controversial...   [click here for more]
Wayward Rogues Publishing  $1.65

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $5.99

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Mysterium Magnus: New Occultist Options

Mysterium Magnus: New Occultist Options


Students of forbidden lore, occultists search for secret power purposely hidden from mortal eyes. Some even seek out the hideous and vile mysteries shunned by the sane. Herein are over two dozen new horrific options for the occultist class, from new archetypes to new spine-tingling focus powers. ...   [click here for more]
Wayward Rogues Publishing  $2.99

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Cultures of Celmae: Dwarves

Cultures of Celmae: Dwarves


The dwarves of Celmae are simultaneously your typical dwarves and anything but. Haunted by guilt, this pious race has devoted themselves to righting the wrongs of their past. Above the surface and below, the united dwarf clans consider themselves the chosen people of the god Adan, and their mission is to save the world. Included: The Forge Priest Hybrid Class: A specialist crafter that can...   [click here for more]
Wayward Rogues Publishing  $1.99 $1.00

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The Dimensional Wayfarer

The Dimensional Wayfarer


Travel the planes and master the fantastic hazards of the multiverse! Featuring the Dimensional Wayfarer Base Class: A cleric-sorcerer hybrid class, specializing in walking the planes of the multiverse, and safeguarding its secrets. Using specialized dimensional knowledge and the power of the planes themselves, these wardens protect the very fabric of reality from those terrors that...   [click here for more]
Wayward Rogues Publishing  $1.65

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Rise of the Drow: Player's Guide

Rise of the Drow: Player's Guide


Obtain information on Rybalka and the surrounding environs, meet important NPCs, hear local rumors, and discover new races! The Rise of the Drow Player’s Guide is the perfect introduction to the incredible adventure trilogy and brings everything you need to know to join in the game! ...   [click here for more]
AAW Games  $3.99

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The Cult of the Colour out of Space

The Cult of the Colour out of Space


Behold! The Cult of the Colour out of Space! What is the agenda of this alien worshipping cult? Why would any creature follow an entity that seems ambivalent to their existence while simultaneously draining them of their life force? What are the secrets of the Colour out of Space? How do you defeat such a creature? Herein are the secrets of this sinister cult, along with a sample cell of followers,...   [click here for more]
Wayward Rogues Publishing  $3.99

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Eldritch Archeologist, Hybrid Class

Eldritch Archeologist, Hybrid Class


Forgotten secrets and ancient treasures lurk in lost tombs waiting to be unearthed by the brave. Those adventurers courageous enough to devote themselves to answering these mysteries are the Eldritch Archeologists. With knowledge and firepower they breach the old wards and protections of buried tombs and ruined monasteries to uncover that which has been purposely hidden. Will never before seen...   [click here for more]
Wayward Rogues Publishing  $1.00

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Cultures of Celmae: Briranor

Cultures of Celmae: Briranor


The proud, but chaotic people of Briranor are driven by art, and their own personal passions. With the help of their elven allies they rose from barbarism to become the most prolific artisans among the human cultures of Celmae. But their fondness for creativity is not their only strength. Their world renowned cavalry, The Behir Riders, are feared throughout the West. Included Within: The country...   [click here for more]
Wayward Rogues Publishing  $1.65

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Cultures of Celmae: Gnomes

Cultures of Celmae: Gnomes


The Gnomes of Celmae are one of its oldest, but shortest lived races. Long before the Shattering sundered the world, they fought the horrific gugs in the world below, defending the surface from their depravity. After the cataclysm, the gnomes were forced from their ancestral country and traveled the world, looking for new places to call home. Featuring the history of Celmae’s gnomes, including...   [click here for more]
Wayward Rogues Publishing  $1.65

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Amazons Vs Valkyries: Advanced Races

Amazons Vs Valkyries: Advanced Races


The Daughters of Ares and the Daughters of Odin… A Mythic World of Chaos and War… Amazons Vs Valkyries: Advanced Races Pages: 13 Game System: Pathfinder/OGL 3.5 Genre: Classical Age (Greek/Norse Mythology) This file features 6 New advanced races for players including: Dvergar: Repulsive...   [click here for more]
Bloodstone Press  $1.49

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The Roleplayer's Divine Prayerbook

The Roleplayer's Divine Prayerbook


Every Cleric deserves a traveling Prayerbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Divine Prayerbook provides a unique journal of comprehensive forms covering all the most important details. prayer pages each for 0-9th level spells Detailed forms for tracking deities & demigods Design and note important churches/temples,...   [click here for more]
Fat Goblin Games  $4.44

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Star Tramps - Freelance Space Exploration (PFRPG)

Star Tramps - Freelance Space Exploration (PFRPG)


Star Tramps is a game of grimy, mercenary space exploration in the interstellar wild west. It takes the familiar Pathfinder ruleset and transports it into a galaxy just emerging from an apocalyptic war over the ruins of a dead empire. The PCs are freelance explorers, hoping to make their fortune out in the periphery by making contact with lost human worlds to earn the bounty paid by the Extropy Society,...   [click here for more]
Charles Smith Games  $8.99 $7.64

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Exodus Post Apocalyptic RPG - Overseer's Guide

Exodus Post Apocalyptic RPG - Overseer's Guide


The Exodus Overseer's Guide is the Game Master's Guide for running the Exodus Post-Apocalyptic RPG game. The rules within are designed to alter the Apocalyptic experience into a hoard of different Apocalyptic scenarios as well as teach how to be the Overseer. Many rules from the d20/Modern OGL document have been updated to fit into an apocalyptic setting along with new or expanded...   [click here for more]
Glutton Creeper Games  $21.95

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The Burning Goblins (Bonus Content)

The Burning Goblins (Bonus Content)


This bonus content version includes the village of Greenfork! A small bastion of civilization lost in the vast wilderness and dark forests common in many RPG settings. It can fit with a pre existing campaign or become the start your own fantasy world. This bonus content enables the GM to start the adventure in a detailed and fleshed out fantasy village and once the burning goblins is finished, bring...   [click here for more]
Blue Sword Games  $4.99

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The Pirate GM's Right Fist

The Pirate GM's Right Fist


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. Do you want to run a detailed and interesting pirate-themed game that your players will remember for years to come? Well, then you're in luck, Matey. Within these guarded pages are the tables and charts a GM needs to run fun and detailed nautical adventures in any RPG,...   [click here for more]
Black Shark Enterprises  $2.00

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Cultures of Celmae: Majeed

Cultures of Celmae: Majeed


Proud and privileged, the Majeed consider themselves the superior human culture of Celmae. Artists and military experts, their navies are feared throughout the Western Ocean, and for good reason. Even the sea-devils fear these excellent tacticians. Included An overview of Majeed culture. The kingdom of Majera, the Majeed homeland. The goddess Amaura, the Mother of Life. Specialized Trait...   [click here for more]
Wayward Rogues Publishing  Pay What You Want

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Mariner Hybrid Class

Mariner Hybrid Class


The mariner is a special warrior, dedicated to ridding the ocean of the sea devils that populate its darkest depths. Herein are the secrets of this Fighter-Ranger hybrid class. Included along with this class are: Eight New Feats tailored for characters playing in underwater campaigns. Special Rules for tracking underwater. And much more! Designed by Robert Gresham ...   [click here for more]
Wayward Rogues Publishing  Pay What You Want

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The Pulverizer Hybrid Class

The Pulverizer Hybrid Class


A new Hybrid Class for your game! The pulverizer is a barbaric martial artist who specializes in smashing his foes and using their crumpled bodies as weapons! Included The Pulverizer Hybrid class: a mix of the Unchained Barbarian and Brawler Almost a dozen rage powers usable by any class that uses rage. and more! This product is included in Hybrid Classes Vol. I ...   [click here for more]
Wayward Rogues Publishing  $1.65

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Guild Guide Bundle #1

Guild Guide Bundle #1


This bundle includes the first four irreverent books in the Guild Guides series: "The Handbook for Saucy Bards," "The Cleric's Guide to Smiting," "Steal This Tome: A Rogue's Guide," and "How Not to Die in the Woods Like an Idiot: A Ranger's Instructional." Each system-agnostic book provides a wide range of entertaining articles on...   [click here for more]
Tangent Artists  $19.95

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The Pirate GM's Ships to Plunder

The Pirate GM's Ships to Plunder


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. This is a collection of 10 different merchant ships available for plundering, adventure seeds, or whatever you want to use them for Inside You Will Find 10 Ships With . . . Ship Names, Histories and Descriptions Captains with Both Personalities and Stats Crews...   [click here for more]
Black Shark Enterprises  $2.00

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Character Generator D20 Version

Character Generator D20 Version


This is a system to help create the basic parts of a character randomly or selectively. These parts then can be used with Flash RPG and the FRPG6 Dialogue Engine. This system was created for both the solo gaming game system - to help write stories - and also for adventure and campaign material, to include an on-the-fly method of generating characters. This version of the system will support 1D20...   [click here for more]
Ken Wickham  $1.00

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