Strap on your shootin’ irons and saddle up for a rip snortin’ ride across the wild, monster infested wastelands of the ‘Merican west in the strange new world that’s arisen in the long years since the Big One hit. This book contains everything an enterprising mutant needs to grow a couple extra arms and grab themself some glory. So gather your compadres, rustle up some funny... [click here for more]
There is also a printed version of this title available without gridlines printed on the tiles.If you prefer that version click this link for the gridless version to be added to your cart.
Desert canyons are always ideal for a nice adventure and to extend your current story, whether your game is in a fantasy or even in a Western setting. Native... [click here for more]
Dead Man’s Hand is a tale of desperate gamblers and corrupt lawmen, of criminal subtlety and supernatural mystery. Characters begin at 1st level, and by the end of the campaign they should by 9th or 10th level. The ideal party size is four characters. If your group is larger or smaller, you can adjust the adventure’s difficulty by reducing or increasing the number of enemies present... [click here for more]
Frontier is a campaign setting for the D&D 5th Edition rule system, set in the Old American West! The supplement includes:
6 New Backgrounds
An American Frontier Bestiary
Other new mechanics include rules for drinking, gambling, literacy, mass combat, and more.
"Frontier" is compliant with the Open-Game License (OGL) rules set... [click here for more]
“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain... [click here for more]
Check out our new KICKSTARTER for ULTRAMODERN5 REDUXOne of the most successful 3rd party 5E books. Ultramodern5--Universal sci-fi rules for any setting.
Ultramodern5 is the follow-up of the... [click here for more]
"Drop that wand, Hombre! Reach for the skies!"
D20 to Yuma!
Welcome to a world of cowboys and Indians, hobgoblins, dragons and danger!
"D20 to Yuma" splices the Wild West with elements of the world's favourite fantasy game. Battle with monsters on the wild prairie, face evil land barons and rustlers, or delve into ancient ruins with six-gun in hand.
Play out... [click here for more]
Watch Your Step!
You never know what you'll step into! Buffalo patties may stink up your Dingoes, but a deadly conspiracy can plant a whole posse of veterans six-feet under.
That's what this twisted tale is all about - conspiracy and dead guys. The heroes are hired look into suspicious activities in Gomorra that culminates in one of the not grisly gunfights ever seen in the Weird West.
Soon... [click here for more]
"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary... [click here for more]
This new OSRIC expansion includes new creatures, new magic, and new optional OSRIC rules not appearing in any other Usherwood Publishing product.Click here to purchase the EPUB version.Click here to purchase the MOBI version.
This supplement introduces Weird West playing options for your OSRIC high-fantasy campaign. Bring your clerics, magic... [click here for more]