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Complete KOBOLD Guide to Game Design, 2nd Edition
by Kobold Press
A Master Class in RPG Design

Practical, thought-provoking essays on worldbuilding, creating magic systems, conflict, and compelling stories, working as a design professional, and much more. Conceptual chapters examine what game design is and how good design can create the best games. A Gold ENnie winner, now revised and updated!

Complete KOBOLD Guide to Game Design, 2nd Edition
 
 Hottest Dungeons & Dragons, Pathfinder-OGL, PDF
 
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 Title    Publisher    Price ▲ 
Echelon Reference Series: Druid Spells VII (PRD-Only)

Echelon Reference Series: Druid Spells VII (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Druid Spells VIII (PRD-Only)

Echelon Reference Series: Druid Spells VIII (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Inquisitor Spells VI (PRD-Only)

Echelon Reference Series: Inquisitor Spells VI (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Magus Spells IV (PRD-Only)

Echelon Reference Series: Magus Spells IV (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Magus Spells V (PRD-Only)

Echelon Reference Series: Magus Spells V (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Magus Spells VI (PRD-Only)

Echelon Reference Series: Magus Spells VI (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Paladin Spells III (PRD-Only)

Echelon Reference Series: Paladin Spells III (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Paladin Spells IV (PRD-Only)

Echelon Reference Series: Paladin Spells IV (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Ranger Spells IV (PRD-Only)

Echelon Reference Series: Ranger Spells IV (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Witch Spells IX (PRD-Only)

Echelon Reference Series: Witch Spells IX (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Echelon Reference Series: Witch Spells VIII (PRD-Only)

Echelon Reference Series: Witch Spells VIII (PRD-Only)


The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places. Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying...   [click here for more]
Echelon Game Design  $0.50

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Equipment Tricks for Everyone

Equipment Tricks for Everyone


Equipment Tricks for Everyone With a wealth of feat options at a player’s disposal, it can be difficult to find something new to define your character. The Equipment Trick feat introduced new ways to specialize around the gear you use the most, differentiating your character from every other rank-and-file adventurer. With Equipment Tricks for...   [click here for more]
Fat Goblin Games  $5.94 $0.50

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F-0030 - witch Hunters

F-0030 - witch Hunters


IN THIS SET YOU WILL FIND 3 MALE WITCH HUNTERS AND 2 FEMALE WITCH HUNTERS PAPER MINIATURES EQUIPPED WITH SWORDS, TORCH, AND FLINTLOCK PISTOLS. THEY ARE PERFECT HEROES FOR YOUR DARAK FANTASY WARGAMES AND RPGS. ...   [click here for more]
antohammer the lonely wargamer  $0.50

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F-0032 - Frostland Zombie

F-0032 - Frostland Zombie


IN THIS SET YOU WILL FIND 10 ZOMBIE FROM THE FROSTLANDS READY TO SERVE THE FROST NECROMANCERS! THEY ARE AS ALWAYS 28MM SCALE. SOON THE NECROMANCER ON ELK AND AN UNDEAD GIANT. THEY ARE READY TO FIGHT AGAINST THE RAVEN GUARD!!!! ...   [click here for more]
antohammer the lonely wargamer  $0.50

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Fast Locations: City Geomorphs, residential district

Fast Locations: City Geomorphs, residential district


A small file with a total of 8 full color city geomorphs, non descripted. that you can use for improvising city districts! ...   [click here for more]
Trilobite production  Pay What You Want

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Fast Locations: Old school Temples and premises geomorphs

Fast Locations: Old school Temples and premises geomorphs


A small file with a total of 12 temples, special rooms and living rooms, all empty, that you can use for improvising dungeons, all in a old school blue map style! ...   [click here for more]
Trilobite production  Pay What You Want

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Game Knight Series: Night 1: Ghouls Night Out

Game Knight Series: Night 1: Ghouls Night Out


Something is attacking the cattle in the town of Hydra Head. It is up to the Heroes to find out what and put an end to it. This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need are your character sheets, dice, pencils. Some miniatures and a grid...   [click here for more]
Art of War Games  $0.50

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Game Knight Series: Night 2: Something Wicked

Game Knight Series: Night 2: Something Wicked


A Manticore appears in town and begins slaughtering the Town Milita. Two thugs in the Lively Hydra seem to be involved and run for it. The PCs give chase and discover a hidden series of tunnels. This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need...   [click here for more]
Art of War Games  $0.50

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Gestire un insediamento

Gestire un insediamento


PER PATHFINDER / DUNGEONS AND DRAGONS 3.X UN ACCESSORIO FACILMENTE ADATTABILE A QUALUNQUE CAMPAGNA / AMBIENTAZIONE Guida pratica per la gestione di un insediamento di qualsiasi tipologia. PER PATHFINDER / DUNGEONS AND DRAGONS 3.X ...   [click here for more]
Giovanni Orlando  $1.11 $0.50

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Home Sweet Gnome: Inn & Tavern

Home Sweet Gnome: Inn & Tavern


Is it noontide already, and you haven't had a drink? Come on down to Home Sweet Gnome, the greatest inn and tavern in all the Realm; now with stools! Unload your burden at the door, and prepare for the finest food within a few hundred feet. Our barmaids serve the finest ale, mead, and Stillwater in our signature spit-cleaned glasses and mugs! So visit us here at Home Sweet Gnome, where finders...   [click here for more]
5Realms Publishing  Pay What You Want

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Il porto libero del capitano Frederick

Il porto libero del capitano Frederick


PER PATHFINDER, FACILMENTE ADATTABILE PER DUNGEONS AND DRAGONS 3.X UN ACCESSORIO FACILMENTE ADATTABILE A QUALUNQUE CAMPAGNA / AMBIENTAZIONE Per chiunque si arrischi ad attraversare l’Arcipelago della Morte, sia egli un folle o un coraggioso, il pericolo principale è costituito dall’elevato numero di pirati che scorrazzano per la zona. Sebbene all’interno dell’arcipelago...   [click here for more]
Giovanni Orlando  $1.11 $0.50

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Inquisitor Spell Cards for the Pathfinder Role Playing Game

Inquisitor Spell Cards for the Pathfinder Role Playing Game


Inquisitor spell cards are from the Pathfinder Roleplaying Game Advanced Players Guide. Each spell has a book reference on the card in addition to the spell description, level, and relevant charts. Included in the cards is a summary of spells for each spell level. This set includes all spells from the Inquisitor spell list. Cards may be printed in color or black and white. Each class of spell...   [click here for more]
Blue Banzai Publications  $0.75 $0.50

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Instant Towns I: Madun

Instant Towns I: Madun


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns II: Caford

Instant Towns II: Caford


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns III: Nulukkhur

Instant Towns III: Nulukkhur


The town sits upon a mountainous crag, accessible by a single bridge. Nulukkhur was once a prosperous and wealthy trading post between the dwarf clans of the Smoking Mountains and the humans and gnomes of the midlands. Human, Gnomish and Dwarven traders all set up offices here and the town market used to be a bustling and crowded place. Part of the town clings to the cliffside and part of the town...   [click here for more]
Art of War Games  $0.50

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Instant Towns IV: Pedale

Instant Towns IV: Pedale


This small outpost is surrounded by a wooden palisade which protects it from external enemies. Inside the town other wooden walls seperate the town into five small districts. The central area around a giant statue of a hideous demon figure is the hub of the town. The rest of the town is divided into four equal quadrants along the cardinal directions. The nearby city of Amber was abandoned...   [click here for more]
Art of War Games  $0.50

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50

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Instant Towns VI: Wegate

Instant Towns VI: Wegate


"The city is is surrounded by hundreds of stone statues that activate whenever an enemy army is nearby. The guardian statues are constantly being added to by a powerful sorcerers who govern the city. The city of Wegate is surrounded by hostile goblinoid tribes and terrorized from within by a vampire hiding among the populace. It is home to the Ruby Hammer tavern which has become a gathering...   [click here for more]
Art of War Games  $0.50

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Instant Towns VII: Catun

Instant Towns VII: Catun


"Catun was once a toll station on the King's Road. The thorp is dominated by a single tall tower. Most of the town is made up of tents and other temporary dwellings though there are a few stout buildings left over from its days as a toll station. There are only three permanent structures in town the Tower, The Hunter and Mug tavern and inn and the pawn shop G&M's Artifacts and Relics....   [click here for more]
Art of War Games  $0.50

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Instant Towns VIII: Waham

Instant Towns VIII: Waham


"Waham is a sleepy farming village far off the beaten path. The village is dominated by a single tall tower. The tower has been locked for as long as anyone can remember and no one has ever been inside though many wandering adventurers have tried they have all failed. The local farmers no longer pay the old tower much notice except as a very large sun dial. The townsfolk have laid out carved...   [click here for more]
Art of War Games  $0.50

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Jaunt: The Trickle

Jaunt: The Trickle


An original, hand-drawn map produced in full color at a size of 8.5” x 48”. It is based around a large cascading waterfall known as The Trickle. This map can easily be dropped into any medieval campaign setting. A version of the map with text removed has also been included. If you would like your world to have an old-school gaming feel then this supplement should fit right in. It...   [click here for more]
Roan Studio  Pay What You Want

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Laying Waste: A Guide to Critical Combat (Preview)

Laying Waste: A Guide to Critical Combat (Preview)


Laying Waste is an essential addition to every gamer's table. It brings simple, flavorful, balanced and intuitive combat design to your d20 based games. Written by: Brian Berg of TPK Games Additional Content by: Adam Meyers, Jason Nelson, Tom Phillips, Clinton Boomer, Hal Greenberg, Creighton Broadhurst, Matt Everhart, Ed Greenwood, Mike...   [click here for more]
Total Party Kill Games  Pay What You Want

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Lost Puppies In The Ogre Forest

Lost Puppies In The Ogre Forest


A system neutral hex crawl aimed at use with kids that can be a fun one shot for all ages. ...   [click here for more]
Ordinary Human Games  Pay What You Want

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Magic Mood Rings

Magic Mood Rings


A system neutral way for adding neat magic items to your game in a fun new way. Using Mood Rings and a rules vague list of magical effects ...   [click here for more]
Ordinary Human Games  Pay What You Want

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Magic Shops of the Week 2

Magic Shops of the Week 2


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 3

Magic Shops of the Week 3


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 4

Magic Shops of the Week 4


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 5

Magic Shops of the Week 5


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 6

Magic Shops of the Week 6


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 7

Magic Shops of the Week 7


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Mundane Fighter Items Tables

Mundane Fighter Items Tables


“The sword is mine…I leave the armor and the other weapons to the rest of you” Sven Ivinia, Char-Endlese mercenary Have you ever felt the pressure and frustration of coming up with multiple mundane items as players loot bodies of slain soldiers or search rooms belonging to the city guards? Then The Mundane Fighter Items Table is your...   [click here for more]
Friends of Eldoria  $0.50

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Rare and Mystical Tomes 1

Rare and Mystical Tomes 1


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 10

Rare and Mystical Tomes 10


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 11

Rare and Mystical Tomes 11


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 12

Rare and Mystical Tomes 12


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 13

Rare and Mystical Tomes 13


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 14

Rare and Mystical Tomes 14


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 2

Rare and Mystical Tomes 2


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 3

Rare and Mystical Tomes 3


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 4

Rare and Mystical Tomes 4


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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