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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting. Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Gallant Knight Games  $9.99

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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a...   [click here for more]
Raging Swan Press  $3.99

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Mad Monks of Kwantoom

Mad Monks of Kwantoom


Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless...   [click here for more]
Kabuki Kaiser  $6.90 $5.00

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The Deep

The Deep


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular source books from the past like The Deep! Want rules for any aquatic campaign, full of adventure, highly detailed locations, and stats for many different creatures found therein? This product offers 256 pages doing exactly that! Even better, most of the information is still just as useful with some modification...   [click here for more]
Samurai Sheepdog  $11.99 $6.99

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Ruins of the Undercity

Ruins of the Undercity


Deep beneath the streets of the City-State of Cryptopolis, sanctuary of the lich-thieves and abode of the Red Goddess, sewers and ancient ruins mingle together into a labyrinth of horrors and wonders. PLAY SOLO WITHOUT A DM Bring your own character and play solo without a DM with this huge random-generated adventure spanning a full campaign and backdrop setting. Maybe there are...   [click here for more]
Kabuki Kaiser  $5.00

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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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DD-01 The Darkness Beneath Dalentown for 1st Edition and BX

DD-01 The Darkness Beneath Dalentown for 1st Edition and BX


The Darkness Beneath Dalentown is an OSR adventure for characters of levels 8-12 featuring hordes of oozes, undead, and demons festering for years in an ancient dwarven mining stronghold. Now, they are slowly working their way to the surface, and the folk of Dalentown are in dire peril! DD-01 The Darkness Beneath Dalentown has been completely revised...   [click here for more]
Tim Bannock  $4.95

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Spheres of Power: Expanded Options

Spheres of Power: Expanded Options


Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement, you'll find: Favored Class Options for all Spheres of Power classes for both the core and several expanded races! Conversion Archetypes...   [click here for more]
Drop Dead Studios  $4.99

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Alternate Occupations

Alternate Occupations


ALTERNATE OCCUPATIONS A rules supplement for Dungeon Crawl Classics One of the more innovative rules in Goodman Games’ Dungeon Crawl Classics is the ‘funnel.’ The funnel is when players take a band of commoners (0-level characters) and run them through the gauntlet of a full adventure. Players then pick through their surviving commoners and choose...   [click here for more]
IDD Company  $2.00

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Blood & Treasure 2nd Edition Monsters

Blood & Treasure 2nd Edition Monsters


Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. Compatible with old school games, it strives to be rules lite and options heavy. Blood & Treasure 2nd...   [click here for more]
John M Stater  $9.99

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GM's Miscellany: Urban Dressing (System Neutral Edition)

GM's Miscellany: Urban Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, James Graham, Richard Green, Brian Liberge, Brian Wiborg Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, Jacob Trier, Josh Vogt and Daron Woodson Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and...   [click here for more]
Raging Swan Press  $13.99

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The April Foolio of Fiends

The April Foolio of Fiends


Welcome to the April Foolio of Fiends, a collection of foolish critters created by the Gnome Stew authors. Inside, you’ll find an array of wacky and weird monsters for a variety of game systems. Please feel free to use these monsters however suits your gaming needs. We may have gone a little overboard with the theme. Our artists provided a wide variety of artwork to use for this project. Some...   [click here for more]
Encoded Designs  Pay What You Want

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Star Sword Magazine #1

Star Sword Magazine #1


Blazing Like a Star from the Void! Welcome to the exciting first issue of Star Sword: The Official White Star Magazine! Each quarter you'll get the original content from across the galaxy! Each issue will feature new fiction, new classes, new equipment, adventure seeds and plot hooks, and thrilling sci-fi heroics as infinite as the stars themselves!...   [click here for more]
Gallant Knight Games  $3.99

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Book of Beasts: War on Yuletide (PFRPG)

Book of Beasts: War on Yuletide (PFRPG)


This holiday season, treat your players to this collection of winter-themed monsters that is perfect for either your ongoing game or a special holiday one-shot! From the monster experts at Jon Brazer Enterprises comes an innovative collection of dangerous toy soldiers, deadly fruitcake and troublesome little fey that teleport from stocking to stocking. Beware of the singing undead that travel from...   [click here for more]
Jon Brazer Enterprises  $2.95

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Esoterica Exhumed

Esoterica Exhumed


Expand your gaming horizons with new and innovative character classes, magic both weird and practical and optional rules for psionics, zero-level characters and proficiencies. Find something new and surprising to spice up fantasy gaming for players and Treasure Keepers alike in … ESOTERICA EXHUMED You get ... More than 30 new races, from centaurs...   [click here for more]
John M Stater  $7.99

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Tools of the Worldshapers

Tools of the Worldshapers


Expand your campaign horizons! Change and modify your White Star campaign! New rules allow you to explore entirely different settings and genres of science fiction. Contains rules for the following: Rules for seperating class and race, allowing you to build your own alien races with unique qualities. Includes rules for allowing human characters...   [click here for more]
DYS Games  $6.99

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.50 $2.49

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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands....   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Heroes of Horror (3.5)

Heroes of Horror (3.5)


Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror,...   [click here for more]
Wizards of the Coast  $14.99

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Undermountain: Halaster's Lost Apprentice (4e)

Undermountain: Halaster's Lost Apprentice (4e)


A lost passageway on the upper level of the most infamous dungeon in Faerûn has recently been uncovered. When a patron hires a band of adventurers to brave the dangers of Undermountain, a search is on to uncover secrets of an apprentice of the dungeon’s lost creator – Halaster. "Undermountain: Halaster’s Lost Apprentice" is designed for five characters of 1st level...   [click here for more]
Wizards of the Coast  $4.99

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The Tinker: Master of Modular Mechanical Mayhem [PFRPG + OGL 3.5]

The Tinker: Master of Modular Mechanical Mayhem [PFRPG + OGL 3.5]


Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. BECOME THE SQUAD COMMANDER! For some, the smell of oil is akin to that of a fine perfume, the rush of invention is the only motivation one needs, and the eternal battle against corrosion is a constant annoyance. These individuals, the tinkers, are exemplars...   [click here for more]
Interjection Games  $5.00 $4.00

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Outer Space Raiders Volume 2: Aliens, Creatures & Foes

Outer Space Raiders Volume 2: Aliens, Creatures & Foes


Over twenty monsters for your old school space opera campaigns. From the bizarre Pulsarites to the deadly Warp Beasts. Brave an encounter with the reality altering Quantum Ooze! Escape the clutches of the Radioactive Lust Vampires! And just because you're inside a space ship, it doesn't mean you're safe from the Cosmic Behemoth or the Star Kraken. Plus a random Bug-Eyed Monster generator and three...   [click here for more]
Magic Pig Media  $1.49

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Races of the Dragon (3.5)

Races of the Dragon (3.5)


A D&D sourcebook detailing races descended from dragons. Races of the Dragon provides D&D players and Dungeon Masters with an in-depth look at races descended from or related to dragons. In addition to exploring the fan-favorite kobold race, Races of the Dragon introduces two new races, dragonborn and spellscales, and provides information on half-dragons....   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Tinkering 201: 27 Inventions for the Tinker Base Class

Tinkering 201: 27 Inventions for the Tinker Base Class


Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. Logic dictates that being able to have flying robots and swimming robots is better than just having walking robots. Unlock your inventive prowess in the wild blue yonder, on the high seas, and deep within the earth with Tinkering 201! This set of 27 brand...   [click here for more]
Interjection Games  $1.27 $1.25

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The Rogue Alpha - A Tinker Archetype [PFRPG]

The Rogue Alpha - A Tinker Archetype [PFRPG]


Your master is dead. ...Now what? For the first time in your short existence, the voice in your head has fallen silent. Its ceaseless, and sometimes senseless, demands were all that you had at times, your own personality shoving itself out of the way whenever "Master" gave an order. To stay is to risk the resurrection of your master and the loss of this sudden gift of...   [click here for more]
Interjection Games  $1.27 $1.25

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Working Class Alphabet — for the DCC RPG (Dungeon Crawl Classics) — INNER HAM

Working Class Alphabet — for the DCC RPG (Dungeon Crawl Classics) — INNER HAM


Working Class Alphabet features three new Classes for the Dungeon Crawl Classics RPG. • The Hellfont — a warrior inexorably tied to a demonic or devilish Patron for a quick and easy route to power! • The Monster Trainer — raised from youth to capture and control monsters for the purpose of fighting, and they they must capture all of them! • The Stitch Golem —...   [click here for more]
Inner Ham  $3.00 $0.75

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Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]

Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]


You know it's your destiny! For some tinkers, their first automaton is not merely a tool, but also their best friend. Together, tinker and Rusty, for that was its name, adventured throughout the land, righting wrongs, defeating slavering demihumans, and looting fantastic treasures from long forgotten ruins featuring both Euclidean and non-Euclidean geometry.   Then...   [click here for more]
Interjection Games  $1.50

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Synthetic Heroes -The Definitive Guide to Creating Robots and Androids

Synthetic Heroes -The Definitive Guide to Creating Robots and Androids


From Commander Data to the Metal Men, from Jim Lee’s Spartan to Cherry 3000, from Masumunie Shirow’s cybergeishas to George Lucas’s C-3P0 and R2-D2, from the Vision, to Jomi Shimodo to the Terminator, fully robotic heroes and villains have been a staple of comics and sci-fi for years. Unfortunately, the robots built using the system found in the D20 Future core rulebook can almost...   [click here for more]
Skortched Urf' Studios  $4.99 $3.33

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The Innovator: A Martial Tinker Prestige Class

The Innovator: A Martial Tinker Prestige Class


Invent the boomstick, save the world! While developing their skills as inventors and engineers, some tinkers invariably feel the pull to totally different realms of thought, just to mix things up a bit. Other tinkers really don't find this to be unusual at all; in fact, most are so busy with their own little obsessions to really bat an eye at another tinker's source of amusement....   [click here for more]
Interjection Games  $1.50

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Tinkering 301: Pimp My Alpha

Tinkering 301: Pimp My Alpha


Make your alpha truly unique! Tinkering 301: Pimp My Alpha is a resource for those tinkers who want to add a little extra something something to their second-in-command. The alpha, after all, is more advanced than even the most highly-developed automaton, so why not leverage that? This expansion for the tinker base class introduces advanced inventions, special schemata that can only be added...   [click here for more]
Interjection Games  $1.25

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Under the Knife: The Grafter, a Tinker Prestige Class

Under the Knife: The Grafter, a Tinker Prestige Class


"You'll be a whole new you!" Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always...   [click here for more]
Interjection Games  $1.27 $1.25

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EBERRON: Whispers of the Vampire's Blade (3.5)

EBERRON: Whispers of the Vampire's Blade (3.5)


Join the Hunt for an Elusive Traitor A member of the Brelish spy network has stolen a powerful magic sword and gone rogue. In pursuit of the fugitive are operatives from a number of other factions intent on recovering the traitor, his stolen weapon, or both. As the slippery agent flees across Khorvaire, only the most relentless heroes will stay on the intrigue-laced trail and capture...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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The Steamsinger: A Bard Tinker Prestige Class

The Steamsinger: A Bard Tinker Prestige Class


4="" style="text-align: center;">Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. "Look, boys, competition!" - Copper Carl of Copper Carl and the Mithril Men. What followed was one of the greatest washboard duels ever recorded on this or any other plane of existence. Seeing music as more...   [click here for more]
Interjection Games  $1.76

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Artificer's Handbook

Artificer's Handbook


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular supplements from the past like the Artificer's Handbook! Want to add a new twist to your magic items? This product spends 117 pages providing different takes on magic items that are still fun to use with any d20 system. Want to fill out your collection of Mystic Eye options? Look no further. The Artificer's...   [click here for more]
Samurai Sheepdog  $9.99 $1.99

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Synthetic Heroes II

Synthetic Heroes II


This sourcebook is an expansion for the Synthetic Heroes character builder, also published by Otherverse Games. It is not a stand alone sourcebook.   To make full use of this title you will also need the first Synthetic Heroes release.    Both of these titles can be purchased together HERE, for a savings of $2.99 or 37% over buying them seperately!...   [click here for more]
Skortched Urf' Studios  $2.99 $2.00

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The Ironclad - A Tinker Archetype

The Ironclad - A Tinker Archetype


I am Iron Gnome! They bumble. They jangle. They barely function well enough to follow the simplest of orders. And yet the creators of these automatons beam like proud parents whose baby has just taken her first steps. It may be cute and all, but that sort of primitive functionality is liable to get somebody killed. That is, somebody on YOUR side killed. The way you see it, why develop...   [click here for more]
Interjection Games  $1.25

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The Rocker

The Rocker


What does your White Star game need? ROCK AND ROLL, BABY! A Rocker inspires a crowd to REVOLUTION with a Crimson Arachnid on bass and Doktor Hailstorm on drums, but can the group escape a dread Space Mummy in time to face a corrupt Void Rocker...   [click here for more]
Ivanhoe Unbound  $0.95

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Tangible Taverns: Simon's Dinner Theatre (5e)

Tangible Taverns: Simon's Dinner Theatre (5e)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Maybe one or two of them are looking to spend that hard earned loot on something a little fancier, or at least less run of the mill than a stew and some ale. Tangible Taverns: Simon's Dinner Theatre details a delightful dinner theatre with fantastic food. There are a host of...   [click here for more]
Dire Rugrat Publishing  $2.00

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EBERRON: Grasp of the Emerald Claw (3.5)

EBERRON: Grasp of the Emerald Claw (3.5)


Scramble to Claim a Key to Untold Power Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret. "Grasp of the Emerald Claw" may be used as...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Demihuman Delvers, Volume 1

Demihuman Delvers, Volume 1


DEMIHUMAN DELVERS, Volume 1: Things Old, Things New, Things Borrowed, Things True 21 NEW RACES FOR YOUR OLD SCHOOL GAME Ivanhoe Unbound is proud to note that this supplement is compatible with Swords and Wizardry WhiteBox and any other game based on the original 1974 edition of a world-famous RPG whose name rhymes with "Truncheons and Flagons"! The biggest advantage of Swords...   [click here for more]
Ivanhoe Unbound  $4.95

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d240 Dungeon Search Results

d240 Dungeon Search Results


Your players insist on searching the empty room... Skill check... Success! ...but your Dungen Master notes describe the room as 'empty' ...what to do? Have no fear! With d240 Dungeon Search Results, even seemingly 'empty' dungeon rooms and corridoors can reveal overlooked or discarded objects; from the mundane to the marvellous, to the downright deadly! A d20 and a d12...   [click here for more]
Black Earth Press  Pay What You Want

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Tangible Taverns: Tuffy's Good Time Palace (5e)

Tangible Taverns: Tuffy's Good Time Palace (5e)


At some point in your campaign, your PCs are probably going to stop off for a drink and a bite to eat at a local tavern. Instead of just deducting a few gold pieces and letting your PCs regain some spells, give them a chance to explore and interact with the city around them at Tuffy’s Good Time Palace. We all know the wrong side of town can be a great place to off load that ill-gotten treasure,...   [click here for more]
Dire Rugrat Publishing  $2.25

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Tavern Workers

Tavern Workers


This GM Accessory is compatible with both Pathfinder and Most editions of the World's Most Popular Fantasy RPG. Inside You Will Meet 10 Shadowy Characters Who Will Bring Excitement Back to the Tavern. All these Characters have . . . Pictures and Personal Descriptions Personalities and Stats Items, Equipment, Magic, and Treasure A Job to do in the Tavern...   [click here for more]
Black Shark Enterprises  $2.00

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The Twilight Tomb (3.5)

The Twilight Tomb (3.5)


Stand Against the Coming Night! Shadows in the forest deepen as an oracle among the Yuirwood's half-elf inhabitants foretells the reemergence of the Duskwalker, an ancient and corrupt star elf wizard. Missing travelers and lost goods all point to a circle of standing stones within the forest. Perhaps, like its counterparts elsewhere in the Yuirwood, this stone henge allows...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Unapproachable East (3.5)

Unapproachable East (3.5)


Explore a Mysterious Land of Might and Magic Tales from beyond the Easting Reach are told with awed voices and hushed tones. Known to most of Faerûn as the homeland of the Simbul, the hathrans, and the Red Wizards, the Unapproachable East is filled with dark secrets, insidious plots, and untold adventure. Discover the people, politics, cities, and societies of the region, along...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e)

Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e)


When your PCs are ready to scrub all the monster blood and layers of grime off their smelly adventuring bodies, they might be ready to take in an afternoon at the local tea house, that is, if they can handle all the gossip and back stabbing that goes on in a place where the notable ladies of the city gather to unwind and decompress. Tangible Taverns: The Delectable Dragonfly (A Tea House Twist)...   [click here for more]
Dire Rugrat Publishing  $2.00

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Aberrant d20

Aberrant d20


Heroes… Legends… Gods In the dawn of the 21st century, select humans erupt with incredible powers previously seen only in comics and movies. These rare 'novas' are all too real, however, and their abilities and personalities will change the world forever. Awaken the Power Within Aberrant d20 is a game of epic superpowers. This...   [click here for more]
Onyx Path Publishing  Pay What You Want

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EBERRON: Voyage of the Golden Dragon (3.5)

EBERRON: Voyage of the Golden Dragon (3.5)


Set a Course for Adventure The Golden Dragon, conceived as a skyfaring warship, now serves as a symbol of peace among the Five Nations. Even before the luxurious airship embarks on its maiden voyage, nefarious pirates, thieves, and saboteurs conspire to defame, steal, or destroy it. Resourceful adventurers are needed to protect the ship and its passengers, but can they uncover...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Outer Space Raiders: The Norni

Outer Space Raiders: The Norni


The Norni supported the fledgling rebellion. When the Imperial Armada arrived, the Rebels fled and the Empire bombed the planet making it an example to any who would oppose their power. Civilized worlds turned their backs on the refugees out of fear of imperial reprisals. The Norni are a people without a home, fated to wander the stars. Included is information on the Norni and their culture, the...   [click here for more]
Magic Pig Media  $0.99

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