Save table space and ink by using smaller maps, rather than expensive and space-hogging massive maps, which are useless after the game. Swap out smaller maps to build a campaign that grows as your players explore villagees and dungeons. Both full color and black & white maps are included.
Have you ever wanted to talk like a real academic wizard with consistent names for their spells, or to have something more fun to shouth than "FIREBALL!" every time you enter a small room? Then this is exactly what you need. This short document is a very simple exploration of how we might say spells in 5e (though the ideas hold true for a lot of different systems). It serves as the explainer and gives... [click here for more]
Soulslike RoleplayingTPKs Have Never Been This FunIf You’re Not Dying, You’re Not Trying Hard Enough
Soulslike Roleplaying offers a unique, exciting gaming experience based on the popular genre of video games. Players must strike a balance between levelling and purchasing new equipment, cleave their way to the safety of the next bonfire, and be... [click here for more]
Bob World Builder presents
The Fantasy Campaign Quick Builder
It is a rewarding feat to create a custom campaign for a fantasy roleplaying game like Dungeons & Dragons, but that reward comes at a price. Building something from nothing is always a time-consuming process. This system neutral toolkit provides game masters with that first something, inspiring them and saving that... [click here for more]
[English and Italian version included /// Include sia la versione italiana che quella inglese]
Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique... [click here for more]
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more]
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more]
Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more]
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more]
The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e. The book also contains the top 3 winners of our Spell Creation Competition... [click here for more]
The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more]
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more]
Heroic Fantasy is a tabletop roleplaying game based on the wildly popular 'The Black Hack'.
This book is the second edition of Heroic Fantasy, with new art, layout, and expanded with new kin, archetypes, magic and monsters. The game has new rules that use the 'dice ladder' throughout. Armour now absorbs damage.
The game provides an all-in-one package to play heroic fantasy games... [click here for more]
A5E has been in need of a modular serpentine heritage for a while, but these aren't the tired old serpentfolk that you're used to! Sinuous trace their magical origins to an ancient alliance of nagas and couatls and have innate magical abilities in addition to the expected serpentine traits.
Originally created to serve as additional security staff around critical supernatural sites, the sinuous have... [click here for more]
Bob World Builder presents
Bases & Businesses
As fantasy roleplaying game characters advance in level, they should also advance in station within the game world. While magic swords are enduring rewards that technically increase a hero’s power and influence, they tend to lose their novelty quickly. For game masters and players who want to truly invest in their world, there is no better reward... [click here for more]
Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more]
Make your DMing life easier with a screen that you can really use! This screen is packed with content to make your 5e games easier to run. It's based on the improvisational or "lazy" principles of GMing espoused by Sly Flourish and uses material made available in his recent creative commons material, but it adds a little bit of layout flair, and includes an party tracking panel for parties of 4,... [click here for more]
The Iron Kingdoms is no stranger to hired killers. If you want to walk the path of a ruthless assassin, you can now follow the tradition of the kayazy’s blade-toting enforcers with this new Roguish archetype, new items, and NPC profiles. Are you prepared to take on the assassin’s way? ... [click here for more]
Help Owen K. C. Stephens fight cancer. 50% of the earnings from this product go straight to Owen to aid in his financial battle. Please help this kind and generous man fight cancer.
Written for the 5th edition of the world's most popular roleplaying game. The Grave Knight Leonidas Uviir has returned from a hundred-year absence and now seeks to recreate the Androsan Empire through conquest, and subject... [click here for more]
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more]
Get ready to shift your Everyday Heroes game into overdrive! Evil Genius Games has collected a year’s worth of incredible new rules for Everyday Heroes, and put them into one amazing compilation. Whether you want to battle gigantic monsters with awesome mechs, live forever as an Immortal warrior, tap into the power of ritual magic, play a mutant warrior, mod yourself with cyberware, become a billionaire,... [click here for more]
Enhance your treasure hordes, villains, and shop keeps with unique and fascinating magical weapons!— A Wealth of Weaponry! —Weapons of Legend is a 5E supplement from Jeff C. Stevens containing 83 magical weapons, including progression rules for 43 of them, allowing a character to acquire the magic weapon early... [click here for more]
OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro... [click here for more]
“In the 1980s strange things happened everywhere!”
Dark Places & Demogorgons for Old-School Essentials - Pre-Generated Characters:
This product contains a pre-generated character for each of the playable character classes in DP& D for OSE. That is 22 pre-gens in total!
The files includes a 45 page printer-friendly PDF, AND a zip file that contains a form-fillable and editable character... [click here for more]
Get ready for one of the SIMPLEST FANTASY RPGs you've ever played.
Fantasy roleplaying games have provided endless hours of fun for gamers across the globe. Yet, for those new to the world of gaming, it can be a bit daunting to try and pick a game and learn a rules set that seems so complicated. Even seasoned gamers may be searching for a more straightforward way to play. Based on the Fifth Edition... [click here for more]
I have a mild obsession over standing stones.
As a kid I loved exploring the forests around my home - dreaming of finding something incredible, but happy to find the stone foundations of an old building, a line of rocks that were once a fenceline, and a clearing in the woods around a huge stone that didn’t rise above the rest of the area, but prevented trees from finding root.
While the woods... [click here for more]
A 5e Solo Adventure
A society wedding goes horribly wrong, and you are caught up in the middle of it!
This is a numbered-paragraph adventure in the vein of Fighting Fantasy and Choose Your Own Adventure but with differences. You get a simple D6 oracle, high for yes, low for no. You can use this to control enemies in battles, asking questions like, "Do they charge?", or "Do they retreat?"... [click here for more]
Lights, Action.... Dice!
There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each... [click here for more]
In this Fifteenth Digital Pack of bonus content for BEOWULF: Age of Heroes, we bring you a Trolls special!:
A 3 page scenario fragment for Algaec the Troll
An expandable 12 page scenario fragment for Fisc-Wisc the Troll
9 VTT tokens for the NPCs and Monsters of this pack
2 Battle maps compatible with the scenarios: the river battle map and the troll cave battle map
About BEOWULF Age of Heroes
BEOWULF... [click here for more]
From the author of DM's Guild's Adamantine-Best-Selling Monster Manual Expanded series comes another monstrous bestiary! This tome is filled with a captivating collection of characters, creatures, and cryptids that will ignite your imagination and breathe new life into your 5th Edition fantasy campaigns. You'll have plenty of new monsters and combat mechanics to throw at your most seasoned players,... [click here for more]
Unlock a trove containing 200 meticulously designed magic items with and infuse your D&D adventures with extraordinary treasures.
In the heart of an ancient, enchanted forest, bathed in the soft, dappled light filtering through the dense canopy of leaves, a lone ranger dons the renowned dag armor, blending seamlessly with the verdant tapestry of nature. Each step is a silent, deliberate movement... [click here for more]
The Slumbering City by Thom Wilson.
Desert nomads and traveling merchants have long steered clear of the sand-pitted walls and cracked spires of the fabled “city of dreams”, for the woeful moans and high-pitched shrieks that emanate from its locked gates seem an ominous warning of what could be unfolding within. Those who do bravely scale its walls are never seen again. Rumors... [click here for more]
Peoples of Wilderland contains all you need to create Player-heroes hailing from the lands of Rhovanion in your games of The Lord of the Rings™ Roleplaying. The Heroic Cultures provided are Beornings, Elves of Mirkwood and Woodmen of Wilderland. Each comes with a full write up, art and new unique virtues.
The War of the Ring, Middle-earth, The Lord of the Rings, The One Ring and the characters,... [click here for more]
Unearthed revelations of the eldritch past,Shining a light into corners of the eternal dark …
Wonderland Imprints is proud to announce OLDSKULL SAGE LORE: GAXEGON’S ARCANA, a revelatory compendium for your favorite Fantasy Role-Playing Game. This massive tome compiles thousands of pieces of errata, eldritch lore, and masterly advice from the years 1971 to 1985. Herein... [click here for more]
Dragons Beyond is a zero edition (0e) retroclone based on 1973 playtest materials that have been recovered. Much of this material did not make it into the first publication of the world's oldest fantasy RPG.
What would it have been like if fantasy RPGs had started with a slightly different origin point? Domain play and patronage were concepts firmly embedded in these lost... [click here for more]
A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens... [click here for more]
"What's In Its Pocketses?" offers a unique twist on 5e gameplay by diving into the overlooked details that make adventures truly memorable. This concise guide transforms ordinary loot charts into a rich source of storytelling potential, featuring tables of items ranging from the mundane to the magical, found in the pockets and pouches of the realm's inhabitants. Designed not only... [click here for more]
It’s a very different kind of West Side Story…
Take on the role of the skorne warriors who were left behind when the Army of the Western Reaches was driven back into the east. This product includes the new skorne race, the Praetorian Martial Archetype for the Fighter, new gear, and monsters for Iron Kingdoms: Requiem. ... [click here for more]
GET INTO THE ACTION! From the excitement of blockbuster action films to the combat options and tactical gear of first-person shooters, adventures in contemporary settings offer a wide range of opportunities and challenges. The Everyday Heroes Roleplaying Game provides everything you need to run a modern-day campaign, be that car chases, computer hacking, radiation hazards, or just lots of guns. Along... [click here for more]
Welcome to the World of Kensei
Welcome to the World of Kensei, an Asian-inspired world-setting for Dungeons and Dragons 5E players.
The World of Kensei is a place of great heroes and utter evil, encompassing lands of ancient myths and high peril. Courageous warriors brave the ancient shrines of the old gods, now home to evil creatures. These are the lands of Tatsu, a new continent of beauty... [click here for more]
Our epic 5e monster book contains 339 stat blocks plus new rules for action-oriented creatures, minions, companions, retainers, encounter-building, and more!
If a monster is big enough and bad enough to challenge an entire party on their own, or if it just makes sense for the Queen of the Goblins to be better than a normal Goblin Boss, we make a named, unique, Action-Oriented... [click here for more]
Return to Middle-earth with The Lord of the Rings™ Roleplaying, a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game by Francesco Nepitello, The Lord of the Rings™ Roleplaying contains everything you need to create... [click here for more]
Command 400 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options:
Theurge base class, blending the arcane and the divine in one caster
16... [click here for more]
In the quiet town of Orilon, a mysterious threat emerges as the monks of a secluded monastery fall victim to a brutal attack. The town's trade connection with the monks, overseen by the boisterous Angus Brewdin, is disrupted when a desperate female, Ilyona Hinode, seeks to unearth a hidden gate beneath the monastery that connects the world of the living with the world of the dead.
Guided by an... [click here for more]
A 5E Guide to Custom Player Bases
Many of the most iconic creatures and characters of fantasy games are strongly associated with a location: the vampire lord ruling their dread kingdom from a lofty stone fortress; the red dragon slumbering on mountains of gold in the bowels of the earth; the heroic paladin repelling a horde of invaders from the walls of their shining castle. A base of operations... [click here for more]
Cut down DM prep time with D100 and D20 random tables
The Books of Random Tables continue to grow with “Festivals & Fairs” to enhance fantasy role-playing game campaigns. Dungeon masters seeking to add uniqueness and creativity to their sessions can find it here.
As always DMs and GMs can use these random tables in a number of ways. They can be used in preparation for sessions. They can... [click here for more]
The Palace of Evendur is a BASIC Adventure Module that can be run using B/X, BECMI rules or an equivelant OSR ruleset such as Dark Dungeons, White Box, Swords & Wizardry, Basic Fantasy or the like with very minimal conversion.
This adventure can be played in a single session with a party of 3-6 characters of level 1-3 so is also ideal for introducing new players to an older system.
The adventuring... [click here for more]
3rd Era PDF Mega-Bundle
d20 Classics Return in the 3rd Era PDF Mega-Bundle!
From 2000–2008, Green Ronin used the then-new Open License and the d20 System Trademark License to publish sourcebooks, settings, and adventures compatible with Dungeons & Dragons 3rd Edition and its 3.5 revision. With the advent of 4E, the d20 STL went away, and we rebranded our titles with the 3rd Era logo. Now you... [click here for more]
The essential supplement for hedge witches and folk horror fans everywhere!
Herbarium is the lovechild of folklorist Fez Inkwright's love for botanical mythology and the TTRPG community. Not only does it introduce foraging mechanics and a dictionary of real-life plants for the nature-minded DM and player, but it also includes a guide on creating your own fictional plants with their own 5e... [click here for more]
Living creatures get buried, and often in some form of sarcophagus or coffin. This supplement has 100 different sarcophagi and coffins to find. In some cases, the container itself is unusual; in others, it's the contents that are strange. Some are potentially dangerous. They can be used to decorate locations or as potentially something more. This PDF supports Adobe layers and the page backgrounds... [click here for more]
A Flock of Ferocious Monsters for 5th Edition!
DM: “Inside the chest, you find a handful of potions.”ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—”DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.”WIZARD: “Gah! I should have listened to my father and become a rug merchant!”... [click here for more]