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Arcana of the Ancients Creatures and Cyphers FREE PREVIEW
by Monte Cook Games

Monte Cook returns to the world's most popular RPG with a bunch of weird and wondrous science-fantasy creatures and items you can use in your 5E game today. For free. Download Arcana of the Ancients: Creatures and Cyphers now!

Arcana of the Ancients Creatures and Cyphers FREE PREVIEW
 
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NQ7 - Zardoc Catacombs

NQ7 - Zardoc Catacombs


The door to the tavern bursts open an adventurer, in a crazed trance, utters the word “Zardoc”. The former rulers of the land from Greyloch are looked upon poorly from citizens of Dilad but were known for their wealth. Once the man is calmed down you discover that his group was wiped out after discovering one of the lost tombs. An offer is made to go to the catacombs and it is time for...   [click here for more]
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NQ8 - Quandary in the Mines

NQ8 - Quandary in the Mines


Today’s Filbar offering is NQ8 - Quandary in the Mines With your past exploits being noticed the acting ruler of Dilad has requested your presence. An envoy of the leader has met with you and asked you to investigate a growing issue. The city of Acre is in a large scale building operation but limestone from the quarry has stopped coming. Delays will be costly and the party has been asked to go...   [click here for more]
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OP1 - Vengeance of the Minotaur

OP1 - Vengeance of the Minotaur


Filbar Friday this week brings you OP1 - Vengeance of the Minotaur! This single page adventure can be for a single, 6th level PC and DM or a group of lower level PCs and DM. Information has come to the ear of the PC(s) that a Bull Cult has taken up residence in a nearby cult. While the group doesn’t cause any problems, a mysterious stranger showed up in town looking for them. The citizens didn’t...   [click here for more]
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OP10 - Pickle in Flavortown

OP10 - Pickle in Flavortown


OP10 – Pickle in Flavortown is a tongue-in-cheek scenario based on a popular meme this week. As a new adventurer, you haven’t been able to catch a break. Just as you empty your mug, a job opportunity presents itself! A crazy Gnome, (Guy Fieri) has gotten ahold of a Wand of Construct and is animating mundane objects that are causing problems! Can you stop the Gnome and gain the mantle of...   [click here for more]
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OP11 - Grave Detail

OP11 - Grave Detail


Grave Detail has your mid-level PC asked to retrieve the remains of Sir LaGain from the nearby battlefield. The relatives have learned of the man’s demise and are willing to pay a sizable sum for the body’s return. While the battle has ended, dangers remain. Can your solo PC bring closure to a noble death? This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign,...   [click here for more]
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OP12 - Ruins at the Roadside

OP12 - Ruins at the Roadside


It is said that the road to fame and fortune is paved with pitfalls and perils. Today we present one of those rocky roads in the form of OP12 – Ruins at the Roadside. After bypassing some roadside bandits, you locate an old, abandoned shrine near the road. What unknown treasures lie within? It is the first offering for October and therefore…it is free! This adventure setting was designed...   [click here for more]
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OP13 - Pursuit of Jessy Jane

OP13 - Pursuit of Jessy Jane


Your time at the Riverside Cafe is cut short as you witness the wanted criminal Jessy Jane tearing through the area. As the guards fumble the pursuit you recall a hefty reward for this nefarious woman. What the hell, the Etharia Tea was too hot anyway. Rising from your seat, you head off after the woman! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single...   [click here for more]
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OP14 - Mission from Mars

OP14 - Mission from Mars


An older man named Mars Barz approaches you and your associate as you wander the small town of Senja. He is a local alchemist and purveyor of elixirs and has a delivery mission he needs fulfilled. You’ve got time to kill…why not! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a pair of 3rd level characters. This one page offering was designed...   [click here for more]
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OP15 - Battle of Freebooter Coast

OP15 - Battle of Freebooter Coast


Your vessel has weathered the storm but as a fog rolls in, so does danger in the form of another ship. The cry from the crow’s nest indicates that Minotaur pirates are moving against you. The crew bristles as the Minotaur are well known for not taking prisoners. Gripping your weapons, you brace for the fight of your lives! This adventure setting was designed for 5th Edition AD&D for the...   [click here for more]
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OP16 - Bronick's Abode

OP16 - Bronick's Abode


Humanoids behind you and woods in front of you. Your escape chances seems to be shrinking as you plow through the trees. A small grove opens up with an abandoned house, overgrown by plant life. With no other options perhaps hiding out will save your skin... This adventure setting was designed for 5th Edition AD&D AND an AD&D offering, for a single 1st level character, which is included for...   [click here for more]
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OP17 - According to the Prophecy

OP17 - According to the Prophecy


You've had your training and you are ready to seek out fame and fortune. After listening to an old man's tale, you are determined that your future starts in the old graveyard. Solving an old riddle will certainly garner you the fame, the fortune...well you KNOW that has to be part of the solution as well! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a...   [click here for more]
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OP18 - Stolen Sleigh

OP18 - Stolen Sleigh


Twas the week before Christmas and all through the house...Hey folks here is our holiday special (free) scenario. It appears that a local gift giver has had his magical sleigh taken by some drunken Elves in his employ. Their associates have requested you retrieve the item before the owner discovers it is missing! This adventure setting was designed for 5th Edition and AD&D for the Filbar Campaign,...   [click here for more]
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OP19 - Kalar's Crypt

OP19 - Kalar's Crypt


With a series of torrential rains, the soaked soil has weakened and an opening to a forgotten tomb has been discovered. You and your associate prepare to venture into the lost Kalar's Crypt! This scenario is useful for a beginning campaign or just a side adventure when most of the group can't participate. This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a...   [click here for more]
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OP2 - Cupid's Arrows

OP2 - Cupid's Arrows


Today's offering is a one-page adventure built for a solo 3rd level character. While in between normal adventures you have been tracking an escapee known as Johan Cupid and believe to have picked up a lead in Jakestown. With the bandit hiding out in an old manor house you see a payday coming. Not a traditional "Valentine's" theme this adventure reminds you that sometimes Cupid's arrows sting!...   [click here for more]
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OP20 - Well, you want to play D&D?

OP20 - Well, you want to play D&D?


Do you have that friend, coworker, or family member interested in playing D&D but you don’t want to ‘throw them to the wolves’? This month’s free offering has you covered. Your PC is just getting out of his military stint and wants to carve out their future of fame and fortune. This scenario helps you, the DM, present the basic principles of gaming to a neophyte! This...   [click here for more]
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OP3 - Peat's Bog

OP3 - Peat's Bog


The free Filbar Friday offering for August is OP3 – Peat’s Bog. This short adventure can be used to give a 5th level PC an experience point boost, if they have fallen behind. As the name suggests, it takes place in a swamp, where a group of Lizardmen are terrorizing the local farms. Unbeknownst to the farmers, a far larger threat exists in the swamp… The first offering of the month...   [click here for more]
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OP4 - Leprechaun's Luck

OP4 - Leprechaun's Luck


OP4 - Leprechaun's Luck is today’s Filbar offering. This single page, single player adventure introduces a new adventurer to the exploration life! Despite reservations by their family, the young PC opts to head to a nearby town to begin their career. The road to Remus is blocked thanks to a raging river but there was a shortcut that could be taken… This adventure setting was designed...   [click here for more]
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OP5 - Corsair Cove

OP5 - Corsair Cove


OP5 – Corsair Cove is a short scenario involving the recently discovered lair of a pirate ship. With raids becoming a huge problem, the local magistrate has enlisted your group’s assistance to resolve the issue. The hidden lair has been found and you are being sent directly into this hidden cave along the cliffside to deal with them. Only a lightning raid stands the best chance of solving...   [click here for more]
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OP6 - Haunted Hill

OP6 - Haunted Hill


OP6 – Haunted Hill is a special, Halloween release for Adventures in Filbar™! It was created to give a single, first level player an opportunity to prove themselves to their mentor. After years of study you decide you are ready to get on with your adventuring career but your trainer wants you to prove yourself. After a courier goes missing, you have been tasked to go to the region of Haunted...   [click here for more]
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OP7 - Noel Needs Elves

OP7 - Noel Needs Elves


Noel Needs Elves is our Christmas tongue-in-cheek adventure! While it could be a 'real' adventure it was designed to just have a good time with some holiday strangeness! After getting done with your first adventure you head to a fortress in a canyon to resupply and heal up. There you meet Lady Noel who is involved in a fight of her own. She trades you healing for the promise to deliver a message to...   [click here for more]
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OP8 - Channel of Hagar

OP8 - Channel of Hagar


You and your associates were planning on making it big as adventurers...you just didn't think it would happen so soon! This one page offering takes the players through the wilderness with an opportunity to swing by for some healing as well! This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a four 1st level characters. This one page offering was designed in...   [click here for more]
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OP9 - Phaegor's Manor

OP9 - Phaegor's Manor


Everyone starts out their career with big dreams ready to take on the world. As you head out towards your fame you discover an abandoned manor house. With hope your in your heart you wonder if anything of value is left in the ruined building. Cautiously you enter... This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, for a single 1st level character. This one page...   [click here for more]
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OS191 - Mine Mayhem

OS191 - Mine Mayhem


You and your close friends have decided to become adventurers and seek out your destiny. As you head to a Pacifica, a port city, you cross the mining territories and hear a cry for help. It turns out a nearby mining colony has been overrun by humanoids. Looks like your legendary exploits start today! This scenario was designed for a group of 4-6 PCs at 1st level. While it was set for 1st/2nd edition...   [click here for more]
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Pangia Compendium

Pangia Compendium


Contained within the pages of this tome is the core of Filbar’s 3rd continent…Pangia. This sourcebook includes various descriptions on fourteen different countries and governments, a complete section on deities, a timeline, color maps, and a collection of magical items used in the setting. We even included some of our favorite house rules used in the campaign! With more than a hundred...   [click here for more]
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Pangia Compendium – Addendum 1

Pangia Compendium – Addendum 1


The Pangia Compendium – Addendum 1 is presented to you free as it is the first offering of the month! This supplement to the Pangia sourcebook offers accounts from seven of the countries. These pieces describe places, people, events and a host of other topics. The offering can easily be used to add depth and flavor to almost any campaign. Best of all…it is the free offering of the month!...   [click here for more]
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Pangia Compendium – Addendum 2

Pangia Compendium – Addendum 2


How about a little déjà vu today! We’re going with The Pangia Compendium – Addendum 2 is presented to you free as it is the first offering of October! This supplement to the Pangia sourcebook offers accounts from six of the countries. These individual items describe places, people, events and a host of other topics. The offering can easily be used to add depth and flavor to...   [click here for more]
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Pangia Compendium – Addendum 3

Pangia Compendium – Addendum 3


Today brings our third Pangia Compendium Addendum offering. We give you seven more selections that can add depth to your campaign even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free so use them at no cost! This information guide is easily...   [click here for more]
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Pangia Compendium – Addendum 4

Pangia Compendium – Addendum 4


Today brings our fourth Pangia Compendium Addendum offering! We give you six more selections that can add depth to your campaign even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free so use them at no cost! This information guide is easily adaptable...   [click here for more]
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Pangia Compendium – Addendum 5

Pangia Compendium – Addendum 5


Today brings our fifth (and possibly final) Pangia Compendium Addendum offering! We give you seven more selections that can add depth to your campaign, even if it isn’t from Pangia. Details about NPCs, locations, and trinkets are useful to bring flavor to your games and these are setting neutral. Use them as background, use them as a target, they are free, so use them at no cost! This information...   [click here for more]
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Par1 - Opportunity to Shine

Par1 - Opportunity to Shine


Par1 – Opportunity to Shine brings your new group of PCs to Jayneville in the country of Pardor. A civil war is raging with neither side able to gain an upper hand. To make matters worse a third faction, “Green skins” has been running around the countryside taking advantage of the chaos. As your party is about to discover, these individuals need to be dealt with, severely! Although...   [click here for more]
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Par2 - Patrician Stronghold

Par2 - Patrician Stronghold


In Par2 - Patrician Stronghold, the base defense of the nation is discussed in detail. For decades the protective ring of fortresses has protected the country from outside forces bent on overthrowing it. This offering explains the general overview of the consistently made fortifications as well as giving a low-level adventure to explore a deserted one! Although set in the Pangia Campaign, this adventure...   [click here for more]
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Par4 - Flagitious’ Feint

Par4 - Flagitious’ Feint


While enjoying some downtime in the coastal city of Forby, a disturbance catches your attention. You quickly discover that there is some trouble in the swampland to the north and the captains that navigate the area are quite upset. Is your group ready to get their waders on and figure out the problem in the swamp? This information guide is easily adaptable to most any game and system. Set for a group...   [click here for more]
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Par7 - Siege of Parmatu

Par7 - Siege of Parmatu


With Pardor in the middle of a heated civil war, your PCs have their own futures to ponder. Pulling into the fortified town of Parmatu, the group quickly discovers that they are not the only strangers in town. The plot thickens quickly as the adventurers discover that the other strangers are none other than a member of the royal family. Can the PCs help defend the rightful heir against a group of marauders...   [click here for more]
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PL1 - Encounters at Gormell

PL1 - Encounters at Gormell


PL1 – Encounters at Gormell is the initial adventure for the campaign in the Principality of Lockerbie. This series of adventures are set in the land known for the large city of Kettlespit and the capital of Xado Keep. The land resides to the south of the mountain range called the Spines, home to a devastating series of magic wars years ago. This land was the site of many battles and skirmishes...   [click here for more]
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PL2 - Issue in the Canyon

PL2 - Issue in the Canyon


Adventuring in the Principality of Lockerbie continues with Issue in the Canyon. Your party has enjoyed the advantages of being considered a hero but as the days’ progress, it is back to normal in Gormell. After having a bit of ale at the local tavern you notice a wagon caravan has arrived in town and the people are abuzz over their arrival. Noticing that some of employees are a little beat up,...   [click here for more]
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PL3 - Fane of the Oralites

PL3 - Fane of the Oralites


After your last adventure you had the opportunity to explore the surrounding countryside including the Ravines of Bedic where you discovered the entrance to an old section of forgotten lands of the Abalore. A quick sketch and you return back to town to do a little research. The hidden trail in the ravines appears to have led you to your next adventure with untold riches! This adventure setting was...   [click here for more]
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PL4 - Incursion of the Hobgoblins

PL4 - Incursion of the Hobgoblins


After basking in the glory of your accomplishments, you learn of a problem with a caravan attack. A group of possibly Goblins have brazenly attacked the Hamlet of Kako, burning it to the ground. The information comes from a local farmer that witnessed the carnage. Pack your gear…time to go back to work in the Principality of Lockerbie! This adventure setting was designed for 5th Edition AD&D...   [click here for more]
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PL5 - Phoenix Island

PL5 - Phoenix Island


After carving out quite the reputation, you and your associates have been summoned to meet with the local regent. As you wait in the audience chamber you notice that the furnishings appear to be in the middle of an upgrade. After being introduced to the slovenly king, his vizier explains the task ahead of you. Apparently the monarch wants to decorate his throne room and wants a Giant Ape as the showpiece....   [click here for more]
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PS0 - Provincia Gazetteer

PS0 - Provincia Gazetteer


The World of Filbar contains numerous and varied countries, kingdoms and holdings. The Provincia Gazetteer gives an overview of the land to the north that is ripe for adventurers. This untamed land is currently leaderless and under siege from a rising humanoid population. Once the holdings of a famed warlord, Provincia is now a collection of communities just trying to survive. The most notable center...   [click here for more]
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PS1 - Barrow of the Culder

PS1 - Barrow of the Culder


Barrow of the Culder is the initial adventure in the dangerous land of Provincia. Carrying on from this month’s free adventure, this scenario brings the adventuring party together in the small community of Merrydale. Two PCs will be meeting on the hill outside of town and then move forward to find additional members of the group as well as their first challenge. One PC will have received a job...   [click here for more]
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PS2 - Highway to Upton

PS2 - Highway to Upton


In PS1 - Barrow of the Culder, your newfound companions were offered a paying job as adventurers. With your victory complete it is now time to get paid. The only problem is that your benefactors are not in Merrydale, they are in Upton. With a payday in sight you head out on the Highway to Upton. As an ancient sage once said “It’s not about the destination, it’s about the journey”...   [click here for more]
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PS3 - Queen's Road Adventure

PS3 - Queen's Road Adventure


Queen’s Road Adventure is the third offering in the Provincia series. The main road from the prior government is known as the Queen’s Road and spans the north-south axis of the land. While it has fallen into disrepair it is still used to get to the largest city in Provincia, Queen’s Point. This community sits on the Golleck’s Bay and is filled with opportunities for young adventurers…they...   [click here for more]
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PS4 - Jaunt through the Woods

PS4 - Jaunt through the Woods


The Provincia series continues with the fourth adventure in the series “Jaunt through the Woods” After successfully exploring the Ruins of Tobrick your intrepid adventurers continue their path north to warn the residents of Queen’s Point of the humanoid gathering. While attempting to circumvent the evil army they will have to continue through the forest using old trails. Along the...   [click here for more]
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PS5 - Yodel Bluff

PS5 - Yodel Bluff


Your party has finally made it to Queen’s Point only to discover that the military was already aware of the approaching humanoid army and dealt with them. After a rest and training period in the large city you now have to decide what to do next. The large seaport has plenty of options but a curious problem has been brought to your attention. A large giant north and west of the city is harassing...   [click here for more]
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PS6 - Furrier's Tale

PS6 - Furrier's Tale


Your time in Queen’s Point has been productive and your level training is complete. As you relax in the Frothy Goblet Tavern & Inn you enjoy catching up with your compatriots over a steaming mug of mead! While you enjoy your time together you can’t help but overhear an interesting conversation at the next table over. A mountain man from his appearance is regaling a group of drunks about...   [click here for more]
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PS7 - City of Harvick

PS7 - City of Harvick


This week we present to you PS7 – City of Harvick. After a restful time in Queen’s Point you begin to hear rumors of some “lost city” being discovered. After speaking with some of the locals and visiting the library you become intrigued. Apparently Harvick was abandoned during the plague years and its riches were never recovered. Along with the regular valuables one would find...   [click here for more]
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PS8 - Dungeons of Harvick

PS8 - Dungeons of Harvick


The final adventure (maybe) in the Provincia series is Dungeons of Harvick. Deep below the ruins of the once great city lie twisting tunnels and rooms filled with danger. While clearing the ruins above was no easy feat, clearing out the winding corridors below will challenge even the most courageous of delvers. Do your players have what it takes to eliminate the danger of the depths? This adventure...   [click here for more]
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RC3 - Theft of Knowledge

RC3 - Theft of Knowledge


Curator Pierce has reported that the House of Knowledge was the victim of an assault and theft. Three days ago, brigands entered the building famous for housing the Tomes of Rummell. They attacked the Stewards of Knowledge, and made off with three books. Each of the missing texts was written by a different author and each is said to contain works of arcane power. The call has gone out for heroes to...   [click here for more]
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RC5 - Secrets of Bibliotheca

RC5 - Secrets of Bibliotheca


In part two of the Rock Con scenario, our group of heroes heads towards Bibliotheca. This urban adventure has a variety of encounters unique to the city setting. Can the group uncover the missing books? This adventure setting was designed for AD&D for six, fifth level adventurers and a DM. This adventure is easily adaptable to most any game and system. Save yourself some time and utilize it for...   [click here for more]
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RC7 - Bulwark of Adolphus The Rogue

RC7 - Bulwark of Adolphus The Rogue


The final installment of the three-part Rock Con ’17 convention is here! Can the heroes enter the stronghold of the brazen thief and recover the final tome? The challenge is high but the stakes are much higher for failure! This adventure setting was designed for AD&D for six, seventh level adventurers and a DM. This adventure is easily adaptable to most any game and system. Save yourself...   [click here for more]
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