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CASTLE OLDSKULL - The Classic Dungeon Design Guide IV
by Kent David Kelly

The ultimate guide series for D&D mega-dungeon design just got bigger! Six years in the making, The Classic Dungeon Design Guide IV is available now.

CASTLE OLDSKULL - The Classic Dungeon Design Guide IV
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Book of Blades: Battlefields for 5th Edition

Book of Blades: Battlefields for 5th Edition


Book of Blades: Battlefields Take the Field. Win the Fight!   Kobold Press proudly presents part 10 of our series, Book of Blades: Battlefields!    Many of the great battles of history and fiction hinge on knowledge of the battlefield. Do we launch a surprise attack on an advancing army using a nearby forest as cover? Can we seize the high ground...   [click here for more]
Kobold Press  $4.99

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GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries of survival...   [click here for more]
Wizards of the Coast  $4.99

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MAZE RAT, Solo Roleplay Using MAZE RATS

MAZE RAT, Solo Roleplay Using MAZE RATS


MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games). It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic. MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game. Maze Rats and Knave share a lot...   [click here for more]
Parts Per Million  $1.50

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Gothic Ancestries & Cultures

Gothic Ancestries & Cultures


Spooky, playable ancestries & cultures, new magic items, monsters, and more for your Ravenloft games! With 17 ancestries & cultures, including gothic monsters, weapons, and equipment! Play as: a headless horseman out of Sleepy Hollow, Frankenstein's monster, one who returned from an unjust death, like The Crow, a ghost, and more! Use magic items and equipment like: the...   [click here for more]
Arcanist Press  $4.95 $3.95

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Astral Horizon: A Sci-Fi World

Astral Horizon: A Sci-Fi World


Explore the Boundless Depths of the Astral Horizon Embark on an extraordinary journey into the future with our groundbreaking Sci-Fi series book, introducing the majestic realm of Astral Horizon. Prepare to be transported to a universe where the stars themselves hold infinite possibilities and unimaginable wonders await your discovery. Unleash Your Imagination Astral...   [click here for more]
Yellowbyte Studios  $19.95

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5e Magical Item Cards

5e Magical Item Cards


2.5”w x 3.5”h cards describe 5e Magical Items. 302 Magical Item Cards. Have an actual item to hand out to your players. Keep magical item names and information easy to find for quick reference. Descriptive/mechanical text is written in full. These cards fit in Card Sleeves or 9 Pocket Page Protectors. These cards keep you from having to constantly look up spells, or making long notes on your character...   [click here for more]
Patrick Mitchell Johnston  $2.00

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A0-A4: Against the Slave Lords (1e)

A0-A4: Against the Slave Lords (1e)


Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0:...   [click here for more]
Wizards of the Coast  $9.99

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Legendlore Core Rulebook

Legendlore Core Rulebook


“You are a healer, Marjorie. One of the gods is with you.”   — Silverfawn to Marjorie after her first healing spell   The Realm of Legendlore sits on an unstable nexus of reality and sees many visitors from other worlds. You are such a visitor. In Legendlore, you have Crossed from Earth into East Azoth and become a changed version of yourself — a songwriter...   [click here for more]
Onyx Path Publishing  $19.99

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Back to BasiX - Issue #12

Back to BasiX - Issue #12


The twelfth issue (June, 2023) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary...   [click here for more]
ThrowiGames  $3.00

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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Secrets of the Drow Trilogy

Secrets of the Drow Trilogy


Secrets of the Drow Trilogy contains three dangerous dark elf adventures for the fifth edition of the world’s largest roleplaying game. The adventures are designed for characters of level 4 to 6, but include scalable encounters to suit any level from 1 to 20. The isolated mountain town of Winterhold is under threat. Dark elves are raiding nearby villages, burning farms, and kidnapping innocents....   [click here for more]
Midnight Tower  $11.90

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Five Torches Deep: Highfane Peaks

Five Torches Deep: Highfane Peaks


Highfane Peaks is a setting toolkit designed to help you build evocative adventures in a mythological mountain range. A 70+ page setting guide for Five Torches Deep Detailed mountaineering rules New lineages, classes, spells, monsters, and equipment Guidelines on adventuring in an arcanely-drenched mountain range High concept: what if dungeons were on mountain peaks instead of underground? Five Torches...   [click here for more]
Sigil Stone Publishing  $12.00

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N1 Against the Cult of the Reptile God (1e)

N1 Against the Cult of the Reptile God (1e)


Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause...   [click here for more]
Wizards of the Coast  $4.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Skyward Steel: Naval Campaigns for Stars Without Number

Skyward Steel: Naval Campaigns for Stars Without Number


Worlds Burn Beneath Your Guns. The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.  ...   [click here for more]
Sine Nomine Publishing  $9.99

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Vault 5e: Uncharted Journeys

Vault 5e: Uncharted Journeys


“It’s not the destination, it’s the journey.” From the award-winning team that brought you Doctors and Daleks, Adventures in Middle-earth, and Victoriana 5e comes Uncharted Journeys for 5e! Uncharted Journeys brings detailed travel rules to the 5th edition...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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GAZ2 The Emirates of Ylaruam (Basic)

GAZ2 The Emirates of Ylaruam (Basic)


This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on...   [click here for more]
Wizards of the Coast  $4.99

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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The Book of Wondrous Magic Volume 2

The Book of Wondrous Magic Volume 2


Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred more of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for...   [click here for more]
M.T. Black Games  $4.95

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Sandy Petersen's Cthulhu Mythos for 5e

Sandy Petersen's Cthulhu Mythos for 5e


Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for...   [click here for more]
Petersen Games  $19.99

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Creed's Codex: Arcane Secrets of the Summoners

Creed's Codex: Arcane Secrets of the Summoners


Play a Summoner in Fith Edition! Creed’s Codex: Arcane Secrets of the Summoners is a player supplement for fifth edition. Creed, an adventurer pursuing legend and lore, has delved into the secrets of the summoners, followed whispers of fearsome weapons wielded by warriors of the Burning Summit, and ventured deep into ruins looking for information on the fabled power of convergence. Details...   [click here for more]
Knight Vision Creative  $24.99

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GAZ9 The Minrothad Guilds (Basic)

GAZ9 The Minrothad Guilds (Basic)


Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer...   [click here for more]
Wizards of the Coast  $4.99

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $11.95

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Ruins of Symbaroum - Player's Guide

Ruins of Symbaroum - Player's Guide


With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition...   [click here for more]
Free League Publishing  $24.99

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GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)


Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
Wizards of the Coast  $9.99

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The Tomb of Black Sand

The Tomb of Black Sand


Deep in the forest plants and animals twist and crack and seem to fill with stars before they vanish, screaming into nothing. A tomb has appeared, and lumberjacks argue about its origin over drinks at the Red Squirrel Inn. Some say it's new, like a freshly grown cancerous lump; others say the twisting earth revealed an ancient trove of bone and unimaginable treasure. No one can agree, but townsfolk...   [click here for more]
Swordfish Islands  $5.00

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Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures


We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
Dan Coleman Productions  $17.99 $13.99

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GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)


"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as...   [click here for more]
Wizards of the Coast  $4.99

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Into the Unknown - Book 5: Monsters

Into the Unknown - Book 5: Monsters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 5, the monstrous compendium for Game Masters to never run out of critters to throw at the players! What does the Game have? The game is divided into five...   [click here for more]
O5R Games  $4.99

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Iskandar City Sourcebook 5E

Iskandar City Sourcebook 5E


Explore a wondrous new city in this sourcebook for the world’s greatest roleplaying game! Iskandar! City of the Shining Spires! Where merchants are masters and coin is king, but thieves and assassins rule the night. Where gods and priests walk side by side even as unspeakable wealth peers down upon crushing poverty. Where guilds and great houses spar for political supremacy while...   [click here for more]
M.T. Black Games  $4.95

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THE GRAND BAZAAR Bringing Markets to Life in Fantasy Tabletop RPGs

THE GRAND BAZAAR Bringing Markets to Life in Fantasy Tabletop RPGs


The Curious Gnome's Guide To The Grand Bazaar Welcome, intrepid traveller, to the vibrant heart of commerce & culture for any tabletop RPG! The Grand Bazaar awaits, a living tapestry of endless aisles and bustling alleys. In "The Curious Gnome's Guide To The Grand Bazaar," you will embark on a journey through a marketplace teeming with the extraordinary. From the gentle rustle of silken...   [click here for more]
Matt Belcher  $1.83

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players?  Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and...   [click here for more]
Kent David Kelly  $4.99

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds picks...   [click here for more]
Sigil Stone Publishing  $8.00

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RPG Trap Collection

RPG Trap Collection


This RPG Trap Collection contains over 25 interesting and unique traps for use in your roleplaying games. ~~~ This product was created by Luke Hart from the YouTube channel The DM Lair. ...   [click here for more]
Luke Hart  $0.99

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Eldritch Sands - Campaign Setting for 5th Edition

Eldritch Sands - Campaign Setting for 5th Edition


...   [click here for more]
Poison Potion Press  $14.95

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B4 The Lost City (Basic)

B4 The Lost City (Basic)


Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventures inside and ancient pyramid ruled by a strange race of masked beings. This module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the Dungeons & Dragons Basic game. It also includes enough information to continue...   [click here for more]
Wizards of the Coast  $4.99

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A Red & Pleasant Land

A Red & Pleasant Land


Multiple 2015 ENnie Award Winner! GOLD AWARD: Best Writing GOLD AWARD: Best Setting SILVER AWARD: PRODUCT OF THE YEAR SILVER AWARD: Best Adventure A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game that...   [click here for more]
Lamentations of the Flame Princess  $14.99

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Arctic Ancestries, Cultures, & More

Arctic Ancestries, Cultures, & More


Arctic Ancestries & Cultures, as well as items, monsters, and more! - Based on Ancestry & Culture: An Alternative to Race in 5e - 11 new ancestries & cultures, including the Frost Folk and Snow Constructs (pictured below!) - Four unique, arctic themed magic items - Optional rules and equipment for the freezing arctic tundra - Five frightening, freezing foes, like...   [click here for more]
Arcanist Press  $4.95

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Hex Flower Cookbook - an overview and some thoughts on Hex Flower Game Engines by Goblin's Henchman

Hex Flower Cookbook - an overview and some thoughts on Hex Flower Game Engines by Goblin's Henchman


Hex Flower Cookbook  | Hex Flower Game Engines - an overview and some thoughts. In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design. This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers. ...   [click here for more]
Goblin's Henchman  Pay What You Want

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The Game Master’s Book of Legendary Dragons

The Game Master’s Book of Legendary Dragons


Game Masters and players alike are familiar with dragons and the threat they present in the world’s most popular tabletop roleplaying game. They’ve become so well-known, however, that some might say the magic has worn off them a bit. Even with the benefit of high-profile gaming supplements, they've become generic monsters, making the dragons in “Dungeons & Dragons” a shadow of their former...   [click here for more]
Topix Media Lab  $14.99

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Five Torches Deep: The Vault

Five Torches Deep: The Vault


Expand your hoard with powerful, evocative relics! A fully detailed list of 30 rare, unique, and powerful magic items well suited for OSR and fantasy rpgs. Each entry includes the look, effect, and hooks for the item.  FTD: The Vault provides a unique collection of artifacts and relics to include in your game. Some examples include: Sac of Seeing:...   [click here for more]
Sigil Stone Publishing  $4.00

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $4.99

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Little but Fierce (Starter Edition)

Little but Fierce (Starter Edition)


"And though she be but little, she is fierce." — Helena in William Shakespeare’s A Midsummer Night's Dream "Truly wonderful, the mind of a child is." — Yoda in George Lucas’ Star Wars: Attack of the Clones Little but Fierce is based on the popular 5th Edition ruleset but it has been simplified...   [click here for more]
DC Bradshaw  $14.95

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Pirates of Pugmire

Pirates of Pugmire


"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns." — “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale  With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores...   [click here for more]
Onyx Path Publishing  $14.99

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Stars Without Number: Original Core Edition

Stars Without Number: Original Core Edition


(TAKE NOTE! A Stars Without Number Revised Edition is now available here, as well as a free version available here. Original edition materials remain compatible with the revised edition, however, though if you want the core book for the game you're best off going with the new revision. It is the only book needed to play the game.)  ...   [click here for more]
Sine Nomine Publishing  $19.99

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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling...   [click here for more]
Goodman Games  $6.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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GAZ4 The Kingdom of Ierendi (Basic)

GAZ4 The Kingdom of Ierendi (Basic)


To some it is a vacationer's paradise. Tropical islands, set in sapphire seas, fringed with shell-covered beaches: the perfect spot to "get away from it all." To others, it is a place to be feared. Pirates' hideaways, disease-ridden jungles, psychotic natives: the perfect spot to avoid. The Kingdom of Ierendi comprises ten islands, each with a specific attraction for the adventure-seeking visitor....   [click here for more]
Wizards of the Coast  $4.99

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D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Set Player's Manual, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had gone through...   [click here for more]
Wizards of the Coast  $4.99

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