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 Title    Publisher    Price  
Monstrous Manual (2e)

Monstrous Manual (2e)


Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before. Product...   [click here for more]
Wizards of the Coast  $9.99

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Woodfall

Woodfall


Woodfall is a system neutral dark fantasy mini setting. Explore a dark fairytale setting, wade through a misty swamp, get caught up in the fighting between warring monster clans, discover a strange town of witches and thieves, and search for forgotten treasure. Woodfall is a swamp belonging to a king where witches, thieves and outlaws are squatting. They have built a town on top...   [click here for more]
Lazy_Litches_Loot  $8.00

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The Book of Manos: A Grimoire of Handy Spells

The Book of Manos: A Grimoire of Handy Spells


The Book of Manos: A Grimoire of Handy Spells is a 16-page PDF that expands upon the classic “hand” and “fist” magic-user spells, providing a legendary historical context in which to fit them; guidelines on their use; 21 new magic-user spells; six new Manos-based magic items (including the infamous relic, the “Hand of Manos”); and not one but three Manos entities...   [click here for more]
James Mishler Games  $3.00 $1.50

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Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells

Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
Necrotic Gnome  $8.50

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Small Monster Block Cards

Small Monster Block Cards


2.5”w x 3.5”h cards describe D&D 5e Monsters. 262 Monster Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions These cards fit...   [click here for more]
Patrick Mitchell Johnston  $4.00 $3.40

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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Tortle Package (5e)

Tortle Package (5e)


The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon...   [click here for more]
Wizards of the Coast  $9.99

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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Encounter Theory

Encounter Theory


Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help...   [click here for more]
Plot Points Publishing  $12.99 $9.99

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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100 Killer Kobold Tactics (Fantasy)

100 Killer Kobold Tactics (Fantasy)


This list is intended for any fantasy setting where monstrous humanoids need to develop tricks, traps, strategies, and tactics in order to survive in a hostile world. This list can be applied to a temporary lair, an underground complex, a ruin, or a group of humanoids working together with some level of cooperation. We recommend that the humanoids adopt 1 to 3 rolls on this table (if they are more...   [click here for more]
D10 Dimensions  $1.00

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Underworld Player's Guide for 5th Edition

Underworld Player's Guide for 5th Edition


Not All Heroes Wear Shining Armor! The undead ghoul bat drops like rotten fruit, startling a bandit. The hidden darakhul ranger draws an arrow dripping in death on a gnarled black bow. This 70-page book provides character options well beyond the norm, including eight playable races and options for the 5th edition of the world’s first RPG: derro, mushroom folk, dark trollkin, drow and more....   [click here for more]
Kobold Press  $15.99

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Vornheim: The Complete City Kit

Vornheim: The Complete City Kit


Vast is Vornheim, The Grey Maze… …but I'm not here to bore you with that. This book is not about Vornheim, it’s about running Vornheim – or any other city – in a fantastic Medieval setting. And about running it with a minimum of hassle – so you and your players can get to the good stuff…That’s why we called it a ‘Kit’ –...   [click here for more]
Lamentations of the Flame Princess  $9.99

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The Tomb of Black Sand

The Tomb of Black Sand


Deep in the forest plants and animals twist and crack and seem to fill with stars before they vanish, screaming into nothing. A tomb has appeared, and lumberjacks argue about its origin over drinks at the Red Squirrel Inn. Some say it's new, like a freshly grown cancerous lump; others say the twisting earth revealed an ancient trove of bone and unimaginable treasure. No one can agree, but townsfolk...   [click here for more]
Swordfish Islands  $10.00

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The King of Dungeons

The King of Dungeons


The King of Dungeons is a new fantasy role playing game, where you and your friends get together and make stuff up about spells, swords and shenanigans. I’m going to make a couple of assumptions here. You know what an RPG is. This isn’t exactly your first rodeo right? Also, I’m reasonably sure that you’re also a GM, which means you know how books like this work...   [click here for more]
Grand Scheme Publishing  $10.00

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $4.99

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Into the Unknown - Book 5: Monsters

Into the Unknown - Book 5: Monsters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 5, the monstrous compendium for Game Masters to never run out of critters to throw at the players! What does the Game have? The game is divided into five...   [click here for more]
O5R Games  $4.99

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $24.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.96

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A Guide to Thieves' Guilds

A Guide to Thieves' Guilds


This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ...   [click here for more]
Third Kingdom Games  $4.95

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Tome of Beasts for 5th Edition

Tome of Beasts for 5th Edition


A Horde of New 5th Edition Monsters! DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?” PLAYER: “I retire, and become a farmer.” Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it....   [click here for more]
Kobold Press  $29.99 $24.99

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.  Your characters are traveling from one region to another, such as from the keep they call home...   [click here for more]
Skirmisher Publishing  $1.99

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Magical Item Card Form

Magical Item Card Form


2.5in x 3.5in Card PDF. These cards fit in card sleeves or 9 Pocket Page Protectors! Hand cards to your players to keep, for all of their magical items. Great for Homebrew items. The first page allows you to add an image to the card so that you can include a visual aid. Just click where the card says "Magical Item Cards" and the window to add the image should pop up. IMAGES NOT INCLUDED. DUNGEONS...   [click here for more]
Patrick Mitchell Johnston  $2.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
Kent David Kelly  $4.99 $2.50

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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Large Monster Block Cards

Large Monster Block Cards


2.75”w x 4.75”h cards describe D&D 5e Monsters. 57 Monster Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions These cards fit...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $10.00 $8.00

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Noblecrumpet's Book of Gastromancy

Noblecrumpet's Book of Gastromancy


Welcome to the Foodgotten Realms, a fantasy setting that is entirely edible! Within this book lies the secrets of savory sorcery, scrumptious species, culinary classes, tasty treasures, and mouthwatering monsters. Peruse over 70 pages of fully-illustrated content! Want to be a fruity cleric? A bardic baker? Or perhaps a cheese wiz? You can create fantastic foodie characters with these tools, or throw...   [click here for more]
Noblecrumpet Publishing  $7.95

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Remarkable Shops & Their Wares

Remarkable Shops & Their Wares


Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to use in any campaign world. Complete with staff NPCs, items, and exciting quest hooks. This is the sequel to our best-selling Remarkable Inns and it raised over $100.000 on Kickstarter....   [click here for more]
LoreSmyth  $14.99

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hippogryph ttrpg zine: issue four

hippogryph ttrpg zine: issue four


Welcome to Issue Four: Quaranzine Part 1 A bit of clarification before we begin: This is not an issue packed with advice on running modern-day medical thrillers, developing post-apocalyptic fantasies, or rules for deadly viruses. Sorry. It’s the first of three issues that I’ve put together in response to the COVID-19 global pandemic. During this period of social distancing...   [click here for more]
Dancing Lights Press  $2.99 $0.99

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The Ultimate Race Creator 5e

The Ultimate Race Creator 5e


Would you like to play as an undead T-rex? How about a cyborg pixie? A mimic? A swarm of extra-planar fire squirrels? This is the Ultimate Race Creator, and with it you can play everything, literally EVERYTHING. The Ultimate Race Creator is a 5e expansion that took the 5e races, gutted them, and then took them carefully apart to see how they ticked. We boiled down the standard races and parsed...   [click here for more]
LootTheBoss  $24.99

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Monster Block Card Form

Monster Block Card Form


2.5in x 3.5in Cards. These cards fit in card sleeves or 9 Pocket Page Protectors! That's right! No more lag in gameplay, trying to figure out what to summon, create and give the appropriate cared to the player, for them to choose from. No digging in the Monster Manual! The first page allows you to add an image to the other side of the card, so that you can include a visual aid. Toner/Ink friendly...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $19.00

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $4.99

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $10.00

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hippogryph ttrpg zine: issue five

hippogryph ttrpg zine: issue five


Welcome to Issue Five: Quaranzine Part 2 If you haven’t read Issue Four, I need to tell you that this is not an issue packed with advice converting the classic board game Pandemic in to a tabletop roleplaying scenario, nor is it a devoted to Max Max-style post-apocalyptic settings. Sorry. It’s the second of three issues that I’ve put together in response to the COVID-19 global pandemic....   [click here for more]
Dancing Lights Press  $2.99 $0.99

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hippogryph ttrpg zine: issue six

hippogryph ttrpg zine: issue six


Welcome to Issue Six: Quaranzine Part 3 If you’re experiencing a bit of deja vu, then you’ve already read Issue Four and Issue Five. Thanks! For those just tuning in, this “quaranzine” special is not an issue packed with advice recreating the 1995 medical disaster movie Outbreak at your tabletop. Nor does it delve into the possible armor class protection offed by hazmat suits....   [click here for more]
Dancing Lights Press  $2.99 $0.99

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Mike's Dungeons

Mike's Dungeons


WHAT THE DEVIL? I took my DeLorean time machine back to 1983. I saw there four middle-school boys playing Dungeons & Dragons, and Mike was the name of the DM. I managed to steal Mike's dungeons and bring them back to 2020. I stole them fair and square, and now you can buy them. Mike did all the work, so we can be lazy. DETAILS, PLEASE? This is a massive dungeon...   [click here for more]
Geoffrey McKinney  $3.90

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Adventures in Middle-earth Wilderland Adventures

Adventures in Middle-earth Wilderland Adventures


“THERE ARE NO SAFE PATHS IN THIS PART OF THE WORLD. REMEMBER YOU ARE OVER THE EDGE OF THE WILD NOW, AND IN FOR ALL SORTS OF FUN WHEREVER YOU GO.” A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories await to be told in the Twilight of the Third Age. Seven adventures...   [click here for more]
Cubicle 7 Entertainment Ltd.  $17.99 $12.59

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Winter's Daughter (Old-School Version)

Winter's Daughter (Old-School Version)


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $8.50

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Old-School Essentials Classic Fantasy Rogues Gallery I

Old-School Essentials Classic Fantasy Rogues Gallery I


21 illustrated pre-gen characters for use in Basic/Expert and Old-School Essentials games! 7 characters of each alignment (lawful, neutral, chaotic). 3 characters of each class (cleric, dwarf, elf, fighter, halfling, magic-user, thief). One-page layout puts everything players need on a single page. Perfect for use in one-shots or for introducing new players to the game. Also great for use as hirelings...   [click here for more]
Necrotic Gnome  $4.00

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Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures


We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
Dan Coleman Productions  $17.99 $14.99

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D&D Basic Set Rulebook (B/X ed.) (Basic)

D&D Basic Set Rulebook (B/X ed.) (Basic)


This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play. Product History The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&D,...   [click here for more]
Wizards of the Coast  $4.99

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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Aquilus Issue 1

Aquilus Issue 1


A new OSR zine! Welcome to the hallucinogenic realm of Aquilus, an atmospheric, dream-like setting for use with OSR, B/X, or similar tabletop RPGs. Each issue will explore various elements of this weird world, centering around a detailed location in Aquilus that players can adventure within. Also included are random tables, new beasts, NPCs,...   [click here for more]
Singing Flame  Pay What You Want

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Wormskin Issue 8

Wormskin Issue 8


The secrets of the witches of Dolmenwood -- The Sisters of the Chalice and the Moon. Guidelines and charts for camping wild in the woods. d30 generator for strange waters. Monsters of the Wood: brainconk, jack-o'-lantern, ochre slime-hulk, pook morel, wronguncle. Wormskin explores the mythic forest called Dolmenwood, a weird folklore...   [click here for more]
Necrotic Gnome  $5.00

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell. In Dark Places &...   [click here for more]
Bloat Games  $19.99 $4.99

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