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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $24.95 $8.95

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Caverns of Thracia (1979)

Caverns of Thracia (1979)


The Original 1979 Classic Adventure by Paul Jaquays, with new maps and editing by Bob Bledsaw III. Designed for beginning, low-level characters, Thracia is a grand place to start. Some elements of the adventure will be relatively easy, for low-level groups to gain experience, while other areas may send great lords and heroes fleeing in terror! There are four dungeon levels to explore and the fabled...   [click here for more]
Judges Guild  $5.99

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I10: Ravenloft II: The House on Gryphon Hill (1e)

I10: Ravenloft II: The House on Gryphon Hill (1e)


"I AM THE ANCIENT ... I AM THE LAND ..." Your screams still echo in your room. Cold sweat soaks the bedsheets and trickles down your back. It seemed so real! The great towers of a darksome place called Ravenloft ... it's misty vales and the terrible tragedy of a man who had sold his soul to unlife. Now the sunlight streams through the window with the promise of a new day. The dread nightmare...   [click here for more]
Wizards of the Coast  $4.99

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MindBlast! - Villains Augmented: Pyrokinetic Azer

MindBlast! - Villains Augmented: Pyrokinetic Azer


MindBlast! - Villains Augmented: Pyrokinetic Azer Welcome to Mindblast! Villains Augmented. This is the first in a series of psionic supplements designed to help you run games using the rules from Psionics Unleashed by Dreamscarred Press. This product aims to give you a monsters with a psionic flair with a single, detailed nemesis for cheap. Everything you need to use these...   [click here for more]
Fat Goblin Games  $1.95 $0.98

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Magic Items of Ghelspad

Magic Items of Ghelspad


Magic Items of Ghelspad If you're in the hunt for more magic items for your 5th Edition Scarred Lands campaign, look no further! 30+ ALL NEW magic items -- from armor & weapons to cloaks and helms -- specifically designed to evoke the characteristics of Ghelspad after the Divine War. About the Author R P Davis is the author of many things...   [click here for more]
Onyx Path Publishing  $1.95

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5e Mysterious Magic

5e Mysterious Magic


Is your 5e magic suffering from a lack of mystery and wonder? Too safe and reliable; more mundane than arcane? Thought so. 5e Mysterious Magic is here to make magic great again. Dangerous. Unpredictable. Unfathomable. These are magic’s truest tenets, reflective of the risk borne by all who seek to invoke the impossible. Practitioners shape the power as best they...   [click here for more]
Pickpocket Press  $2.00

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Wasteland Wanderers: Fifth Edition Classes For Post-Apocalyptic Worlds

Wasteland Wanderers: Fifth Edition Classes For Post-Apocalyptic Worlds


This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game. Bring a touch of class to a savage world. Wasteland Wanderers presents six all-new and modified classes designed to suit Post-Apocalyptic campaign worlds and pre-published settings. You could also find homes for these classes and their archetypes in modern,...   [click here for more]
Spilled Ale Studios  $3.99

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Immortals Companion

Immortals Companion


The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game. Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition. These are: * Dominion management rules, from the old "Companion" set. * Mass combat rules, from the...   [click here for more]
Gurbintroll Games  Pay What You Want

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Dungeon Crawl Classics #79: Frozen in Time

Dungeon Crawl Classics #79: Frozen in Time


A Level 1 Adventure Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…...   [click here for more]
Goodman Games  $6.99

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EGCC 01-03 Voices Beyond the Veil (5e)

EGCC 01-03 Voices Beyond the Veil (5e)


SOME ROADS SHOULD STAY UNTRAVELED A navigational error on an experimental cruiser leaves you and your team adrift in the uncharted branches of the mysterious Keshite Rift. The path home is brimming with terrifying, trans-dimensional threats. Can you find your way out before they find you? Voices Beyond the Veil is a 2-4 hour adventure for 1st through...   [click here for more]
Alligator Alley Entertainment  $4.95

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Kara-Tur: The Eastern Realms (1e)

Kara-Tur: The Eastern Realms (1e)


This box contains everything AD&D game players and DM's need to establish an exciting Oriental Adventures campaign! Kara-Tur, world of eastern mystery, is on the far side of the planet from the Forgotten Realms Campaign setting, but the two cultures interact only if you want them to! This is the "official" campaign setting for the Oriental Adventures rulebook. Kara-Tur has everything...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $9.99

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d20 Future Tech (d20M)

d20 Future Tech (d20M)


Whoever Has the Most Stuff Wins! The d20 Future Tech supplement describes a dazzling array of new gear and gadgets for use with d20 Future, built on d20 Modern rules. Get the latest and greatest technology for heroes and villains of the future. In addition, there are new types of starships, robots, and mecha, along with expanded rules for combining character,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)

Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)


Rule Your World The Book of the River Nations: Complete Player's Reference for Kingdom Building organizes all the rules players and game masters need to explore new lands, build nations and defend against invading armies. This volume covers every aspect of exploration, kingdom building and mass combat. New feats, spells, magic items and class options equip your character to conquer...   [click here for more]
Jon Brazer Enterprises  $5.95

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Wizard's Screen (2e)

Wizard's Screen (2e)


The Wizard's Screen speeds up game play by taking the most frequently used character specific information form the AD&D game Player's Handbook and Complete Wizard's Handbook and making it instantly accessible. Now the details players need on the spot to play any of the wizard classes? including mages, specialist wizards, wild mages, or elementalists?:can be right at their fingertips. The screen...   [click here for more]
Wizards of the Coast  $4.95

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


This is the second printing of T1. The cover changed between print runs, but the content remained the same. The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its...   [click here for more]
Wizards of the Coast  $4.99

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The Midderlands - Rivers & Lakes

The Midderlands - Rivers & Lakes


IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense. Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion ******WARNING: May contain strong...   [click here for more]
MonkeyBlood Design  $2.46

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Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
Wizards of the Coast  $4.99

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Elements of Magic (Revised)

Elements of Magic (Revised)


THE PREMIERE SPELL POINT SYSTEM FOR 3.5E DUNGEONS & DRAGONS & THE PATHFINDER RPG! Magic defines fantasy. It is the magical that makes a normal story into a fantasy that delights listeners, readers, and gamers by making all the impossibilities we can imagine become real. Dreams of magic can make even the most mundane day something to cherish, like a poem evoking the charm of the everyday world....   [click here for more]
EN Publishing  $9.95 $4.98

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Rex Draconis RPG: Amble's Guide to Avondale (5E)

Rex Draconis RPG: Amble's Guide to Avondale (5E)


Rex Draconis RPG brings D&D novelist legend Richard A. Knaak's brand new high fantasy series, the Rex Draconis Saga, to the tabletop. Using the D&D 5th Edition (OGL) ruleset, Rex Draconis RPG books take players through the exciting yet dangerous lands of Tiberos. War is afoot in Tiberos, is your band of unlikely heroes ready for the challenge? Amble's...   [click here for more]
Rex Draconis RPG  $4.99

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Contagion Second Edition

Contagion Second Edition


The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them. Despite humanity’s vast ignorance, the horrors are there. Angels demons, gods and Hellspawn make war in the shadows. Clergy and Slayers rise from the human flock to protect their...   [click here for more]
Aegis Studios  $14.95

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Ring of Spiragos (5e)

Ring of Spiragos (5e)


Destroy the Relics — or Preserve Them?! The player characters have recovered artifacts from the fallen titan Spiragos the Ambusher, but forces are at work that would see them stolen and used for evil ends. The titanshards must be destroyed, but first the means to do so must be found – and the heroes might learn that destroying the relics is not the only, nor the best option! What...   [click here for more]
Onyx Path Publishing  $4.99

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Experts v.3.5

Experts v.3.5


Experts v.3.5 takes the concept of the Expert non-player-character class briefly described in the Dungeon Master’s Guide and gives it unprecedented depth and playability. This 176-page book includes: * More than 30 fully detailed Expert types, including the Alchemist, Blacksmith, Courtesan, Merchant, Miner, Navigator, Physician, Sage, Sailor, and Weaponmaker. * The Specialist,...   [click here for more]
Skirmisher Publishing  $9.99

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Warriors of the Red Planet

Warriors of the Red Planet


WARRIORS OF THE RED PLANET is a game of classic pulp, of “Sword & Planet” science-fantasy. If your tastes run towards flashing swords and pistols against a backdrop of alien vistas, soaring airships, and lost civilizations on far-away worlds then this is the game for you. This roleplaying game is intended to evoke the worlds, as well as the “style” presented...   [click here for more]
Night Owl Workshop  $8.00

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Lost Champions: Mountebank

Lost Champions: Mountebank


Blend illusion with dancing deadly steel! Welcome to the Lost Champions! In this series, we explore new classes which utilize the critically acclaimed Spheres Systems. Each of these classes work together to blend both systems into a unique experience that allows players to decide between dazzling magic and exciting martial combat! These classes were designed with this in mind, giving...   [click here for more]
Lost Spheres Publishing  $3.99

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Daughters of Darkness: The Mara Witch for Basic Era Games

Daughters of Darkness: The Mara Witch for Basic Era Games


Hail Lilith! “Humanity has forsaken their Dark Mother. We will remind them.” Lilith. First Woman. First Witch. Mother of Demons. Now Her Daughters of Darkness are ready to take what is theirs. Introducing the Mara Tradition, witches dedicated to the Dark Mother. - The Daughters of Darkness coven - 175 Spells and Rituals for witch...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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Future Armada: Invictus

Future Armada: Invictus


FUTURE ARMADA Deluxe Starship Designs INVICTUS Carrier Invictus is the flagship of the Confederation fleet and the first of its kind (so technically it is an “Invictus-class” vessel). At almost 2400 ft long, the ship carries 200 fighters, 40 boarding shuttles, and a 1500 crew, soldiers, and passengers. It is designed to rapidly...   [click here for more]
0-hr  $8.50

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Racial Ecologies: The Canids

Racial Ecologies: The Canids


No species has a history so integrated with humanity as the common dog, and no race is as interspersed into the lives of other races as the Canids. For as long as records have been kept, canids have been around, though no origin story is told for them, and no god claims them as their own. Some theorize that they were created to live in tandem to other races, but if that is the case, by...   [click here for more]
Fat Goblin Games  $9.52 $1.48

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Mini-Dungeon Tome (5th Edition)

Mini-Dungeon Tome (5th Edition)


Over 130 adventures for 5th Edition! ORDER THE HARDCOVER ON ADVENTUREAWEEK.COM! Use the Mini-Dungeon Adventure Assistant to find the PERFECT adventure for your group: http://mdt.aawgames.com/ From the depths of the darkest dungeons to primal dangers of the untamed wilderness, this tome binds ancient mysteries, forgotten...   [click here for more]
AAW Games  $39.99

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Guardians

Guardians


What if the original roleplaying game was inspired by colorful superheroes rather than Tolkienesque fantasy? GUARDIANS is a super hero retro-clone compatible with the original fantasy roleplaying game and subsequent editions, and other “OSR” games that follow in the mould of the original game like Colonial Troopers, Warriors of the Red Planet, and others. If your tastes...   [click here for more]
Night Owl Workshop  $8.00

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Microlite20 Comprehensive Edition

Microlite20 Comprehensive Edition


What is Microlite20? Microlite20 is an OGL role-playing game containing character generation, combat and rules for magic, monsters and level advancement. It ripped the guts out of d20 leaving just the essence of the game. Skills are much simplified, there are no feats and combat is as simple as it gets. Microlite20 is a trimmed-down, subminiature version of the...   [click here for more]
RetroRoleplaying  $7.50

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Book of Heroic Races: Advanced Androids (PFRPG)

Book of Heroic Races: Advanced Androids (PFRPG)


Circuits and Wire with a Beating Heart Mysterious technology so advanced, many think it is magical. Androids know not their true origins, but make their own way in a primitive world of gods and magic despite being creatures of science and electronics. Play this race from the stars and show the world your true mettle. Book of Heroic Races: Advanced Androids is the...   [click here for more]
Jon Brazer Enterprises  $3.95

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KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers...   [click here for more]
Kobold Press  $19.99 $9.99

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D&D Gamma World RPG Booster Cards (GW7e)

D&D Gamma World RPG Booster Cards (GW7e)


WELCOME TO THE APOCALYPSE! In the wake of a nuclear holocaust, the world has been reduced to a radioactive wasteland overrun with mutants — and you’re one of them! As you scavenge for precious technology, you rely on your mutations to stay alive. What powerful new Alpha Mutation or Omega Tech will you discover next? This is the complete set of Alpha Mutation and Omega Tech cards....   [click here for more]
Wizards of the Coast  $9.99

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Future Armada: Redux Alpha

Future Armada: Redux Alpha


FUTURE ARMADA REDUX ALPHA Variant Designs This issue presents three new additions to the Future Armada universe – each an obvious decedent of an existing ship or station. Based on previous designs and built to add depth and realism to your campaign, these additions should seem both familiar and new. The first ship presented...   [click here for more]
0-hr  $8.50

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B7 Rahasia (Basic)

B7 Rahasia (Basic)


Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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Feasting at Lanterngeist (5E)

Feasting at Lanterngeist (5E)


A Feast of Horror! A simple harvest festival in an unremarkable village turns horribly, terribly wrong, in a way things can only do when adventurers are involved. A simple disappearance threatens to become a massacre as a hidden menace long slumbering in the bogs prepares to burst forth in the midst of this rustic revel. Will your heroes be able to thwart this menace, or will they...   [click here for more]
Legendary Games  $4.99

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Call to Arms: Ten-Foot Poles (April Fool's Edition)

Call to Arms: Ten-Foot Poles (April Fool's Edition)


Call to Arms: Ten-Foot Poles Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Ten-Foot Poles is an April Fool’s...   [click here for more]
Fat Goblin Games  Pay What You Want

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Steam Powered: Illustrated Catalogue & Guide

Steam Powered: Illustrated Catalogue & Guide


Put some STEAM into your Pathfinder Roleplaying Game! by John Reyst This book is a GREAT compliment to your "Pure Steam", "Thunderscape", or homebrew steam-powered campaign. Inside you'll find: Rules for using steam and spiral springs to power weapons or other items Several new steam-themed items, including the juggernaut suit, steam crank, bowlerang, dr. osborn's...   [click here for more]
d20pfsrd.com  $3.95 $2.96

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Green Devil Face #4

Green Devil Face #4


Cursed Advertisement of DOOM This advertising text sits idly amongst the other treasures available at DriveThruRPG/RPGNow until an unsuspecting browser reads it. At that point it activates and the viewer must save versus magic or contract a disease which permanently erodes d6 points of Charisma over the next 4d4 turns. The only way to dispel this curse is to purchase GREEN DEVIL FACE #4! ...   [click here for more]
Lamentations of the Flame Princess  $5.00

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MindBlast! - Villains Augmented: Athach Mindclaw

MindBlast! - Villains Augmented: Athach Mindclaw


Welcome to Mindblast! Villains Augmented. This is the first in a series of psionic supplements designed to help you run games using the rules from Psionics Unleashed by Dreamscarred Press. This product aims to give you a monsters with a psionic flair with a single, detailed nemesis for cheap. Everything you need to use these monsters is included here. Presented...   [click here for more]
Fat Goblin Games  $1.95 $0.98

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Dark Dungeons

Dark Dungeons


Dark Dungeons is a retro-clone role-playing game - a game in the style of old-school 1980's and 1990's role-playing games; harking back to the days when rogues were thieves, races were classes, and you could start your adventuring career exploring a few basic dungeons and end up travelling the planes as an immortal being of pure divine power. This book contains the entire game in a single work, so...   [click here for more]
Gurbintroll Games  Pay What You Want

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Mythic Magic: Expanded Spells I

Mythic Magic: Expanded Spells I


Marvelous Mythic Magic for the standard campaign world for the Pathfinder RPG! Mythic Magic: Expanded Spells I contains nearly 200 spells from over a dozen official hardcover and softcover rulebooks and supplements for the official campaign setting for the Pathfinder Roleplaying Game, from abstemiousness to zone of foul flames. Whether you're an arcane or a divine...   [click here for more]
Legendary Games  $9.99

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Call to Arms: Fireworks & Primitive Firearms

Call to Arms: Fireworks & Primitive Firearms


Call to Arms: Fireworks & Primitive Firearms Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fireworks and Primitive Firearms...   [click here for more]
Fat Goblin Games  $3.95 $1.98

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Fat Goblin Games Presents: Silent Night, Darkest Night

Fat Goblin Games Presents: Silent Night, Darkest Night


Fat Goblin Games Presents: Silent Night, Darkest Night Silent Night, Deadly Night is Fat Goblin Game’s holiday offering presented as an explorer’s handbook to the North Pole. What you’ll find in this book is an assortment of different creatures and NPCs, equipment, and other rules to help you overcome the frigid north and fulfill your childhood dreams. In addition to this...   [click here for more]
Fat Goblin Games  Pay What You Want

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A Little Bit of Thievery

A Little Bit of Thievery


A Little Bit of Thievery is an unconventional freeform adventure for level 1 characters. The players are contracted to steal a magic item at a noble's fancy party, and are forced to abandon their weapons and rely on their wits to survive. Mayhem required and violence (mostly) optional. Success might bring the ire of an elite with a panache for vengeance and money to burn. Beats killing giant rats in...   [click here for more]
Ten Red Crows Press  Pay What You Want

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U2 Danger at Dunwater (1e)

U2 Danger at Dunwater (1e)


The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning...   [click here for more]
Wizards of the Coast  $4.99

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The Islands of Purple-Haunted Putrescence

The Islands of Purple-Haunted Putrescence


If you like Purple Islands, then you'll love my latest work - Cha'alt (link below). https://www.drivethrurpg.com/product/284600/Chaalt _____ This is a weird, science fantasy, gonzo campaign setting and wilderness hex-crawl for old school fantasy roleplaying games. The Islands of Purple-Haunted Putrescence is a guide for helping you run crazy...   [click here for more]
Kort'thalis Publishing  $10.00

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D&D Rules Compendium (4e)

D&D Rules Compendium (4e)


This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it’s played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Clip-On Walls

Clip-On Walls


This set includes three sizes of clip-on walls (plus two reversed from side to side). With these five models, you can clip walls to the outside of any Fat Dragon Games dungeon floor tiles (including corners and intersections), allowing you to use the full floor space. For instance, you can create a corridor a full tile wide (2" wide), a room with exactly 4" or 6" of floor space, or other similar...   [click here for more]
Fat Dragon Games  $2.00

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