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Delta Green: Countdown

Delta Green: Countdown


No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the...   [click here for more]
Pagan Publishing  $19.98

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Investigator Weapons, volume 1

Investigator Weapons, volume 1


Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents. Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all...   [click here for more]
Sixtystone Press  $24.99 $14.99

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Classic Fantasy - TDM500

Classic Fantasy - TDM500


Classic Fantasy brings Old School dungeon crawls to the Mythras rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information and new rules...   [click here for more]
Design Mechanism  $19.95

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Mythic Rome

Mythic Rome


Welcome to the birth of the Roman Republic, and follow it through to its murderous end, a tumultuous ride through some of its most turbulent history. Mythic Rome encapsulates the dark and gritty past, allowing players to take part in the founding of Rome: as a bandit on the Tiber; to overthrow the tyrannical 7 Kings; conquer the rival Etruscan city states; watch the city be sacked by Gauls; battle...   [click here for more]
Design Mechanism  $13.95

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Reflux

Reflux


The Constellate never fell. It faded. The year is Y3260. The Ocath subsector is free, after many years under The Constellate’s brutal rule. Free, but in turmoil. This scenario for M-SPACE introduces The Weaver setting, telling an epic story about a dying empire, collapsing under a baroque cornucopia of empty gestures and brutality. A starship...   [click here for more]
FrostByte Books  $8.95

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Mythic Constantinople - TDM230

Mythic Constantinople - TDM230


Byzantium, Queen of Cities, Constantinople, bridging Europe and Asia like a jewel, the epicentre of medieval culture. The year is 1450 or, as the Byzantines reckon it, the 6,958th year since Creation. This is an age of exploration and invention; an age of intrigue, and an age of empires. The known world congregates here: mercenaries from England and Russia; the wealthy merchants of Genoa, Venice...   [click here for more]
Design Mechanism  $13.99

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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
Skirmisher Publishing  $1.99

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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
Skirmisher Publishing  $1.99

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien...   [click here for more]
FrostByte Books  $14.95

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Classic Fantasy Expert Set - TDM501

Classic Fantasy Expert Set - TDM501


The Classic Fantasy Expert Set is an expansion containing a selection of high level spells for Ranks 4 and 5. Acting as a taster for the full high level expansion - Unearthed Companion - the Expert Set equips Classic Fantasy characters with a selection of Arcane and Divine spells so they can easily advance beyond Rank 3. Also included are rules clarifications for the core game, and a detailed look...   [click here for more]
Design Mechanism  $4.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $6.99

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In glorious ashes

In glorious ashes


Is there such a thing as post-apocalyptic fantasy? Well, for LinCon 2011 the theme was post-apocalypse, and we made this special scenario for them, and now it is shared with all of you. Enter the Forbidden Zone, the ruins of the greatest and first capital of Lociam's human kingdoms. After is cataclysmic destruction over a thousand years ago it has been inhabited by the most dangerous creatures and...   [click here for more]
Lost Roads of Lociam   FREE 

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Astounding Adventures

Astounding Adventures


Pulp Adventures for Basic Roleplaying Welcome to the heart-pounding, two-fisted, action-filled world of the Pulps! Throughout this book you will find Basic Roleplayingrules for new character types, skills, combat, magic, mad science, and a plethora of villains, henchmen and monsters. Accompanying the text are several sidebars containing special, optional rules to...   [click here for more]
Chaosium  $20.95 $11.52

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Classic Fantasy Preview

Classic Fantasy Preview


This is a special sneak peak at the highly anticipated Mythras supplement, Classic Fantasy. With this book (to be released in April or May), fans of d100 roleplaying systems have all the tools they need to undertake Old School dungeon and wilderness crawls, with all the classes, spells, magic items and monsters found in one of the most venerable and fondly remembered...   [click here for more]
Design Mechanism   FREE 

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Savage Swords Against the Necromancer

Savage Swords Against the Necromancer


One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling...   [click here for more]
Old Bones Publishing  $6.99

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After the Vampire Wars

After the Vampire Wars


The shadows have always been with us, and so have those who dwell within: the sorcerers, the fae, the lycanthropes and, darkest of them all, the vampires. All have secretly lived alongside humanity, veiled from mortal view, for milennia, but now they are exposed to the light, and the supernatural walks among us. Early in the 21st Century, the US Government discovered the existence of vampires and...   [click here for more]
Design Mechanism  $12.99

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TDM204 Waterlands

TDM204 Waterlands


A complete adventure for Mythic Britain, this scenario takes the characters into the extensive fenlands of eastern Britain, where the cultures of Celt and Saxon merge, and the broad expanse of the fenlands hold many secrets. The goddesses and spirits of these lands have fallen silent; the curlews, once so numerous, have all but vanished. And in Caer Daun, a bride awaits a husband, while others plot...   [click here for more]
Design Mechanism  $5.99

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Sight Unseen: A Script for Cthulhu Live 3rd Edition

Sight Unseen: A Script for Cthulhu Live 3rd Edition


Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find...   [click here for more]
Skirmisher Publishing  $4.99

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Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition

Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition


For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans...   [click here for more]
Skirmisher Publishing  $3.99

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Sariniya's Curse

Sariniya's Curse


Sariniya's Curse is an introductory module for the Mythras roleplaying game - both the full rules and the Mythras Imperative edition. It is complete with pre-generated characters to get you straight into the action. In the city-state of Meeros, Trimostones the Gold needs the characters' help. He must travel to the island of Iaxos, infamous for its tales...   [click here for more]
Design Mechanism  Pay What You Want

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One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)


“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways. This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu...   [click here for more]
Skirmisher Publishing  $1.99

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The Age of Shadow: Campaign Guide

The Age of Shadow: Campaign Guide


This campaign guide is intended for use with The Age of Shadow: Role-playing Game, and is presented in such a way as to quickly familiarise both players and GMs with the specifics of the setting, as well as providing a starting point from which many tales and adventures may arise. Within these pages you will find: • a brief history of the land and its people. • a full colour map...   [click here for more]
Crooked Staff Publishing  $2.99

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Crucible of the Dragons

Crucible of the Dragons


There is an island marked on ancient treasure maps simply as “Crucible of the Dragons”. Old sailors tell tales of blasted ruins, lost cities made of gold, the clockwork secrets of sorcerers, dragons beyond magnificence and demons beyond vile damnation.Sometimes in hushed tones the name ‘Khata’ is even spoken in connection with this place.   On the Island...   [click here for more]
D101 Games  $15.00 $10.00

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Creature of the Week - Aberrant Hound (Legend)

Creature of the Week - Aberrant Hound (Legend)


Download a new creature for use in your games! The Aberrant Hound is a hound like aberration with four tentacles that can do a dance to mesmerize their foes. Becareful when mesmerized however because if there is more than one of them around, the others will attack you and there will be nothing that you can do about it! Traverse those forests carefully, you never know when an Aberrant Hound...   [click here for more]
Solace Games  Pay What You Want

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Creature of the Week - Death Bull (Legend)

Creature of the Week - Death Bull (Legend)


Download a new creature for use in your games! The Death Bull is an undead minotaur that has taken on the curse of undeath in a quest for power. Using the full arsenal of weapons they can cause a lot of mayhem on the battlefield as they can cause fear and chaos all around an enemy. Make sure you pass that Perception check, that isn't just any regular minotaur approaching you! ...   [click here for more]
Solace Games  Pay What You Want

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Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition)

Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition)


Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party...   [click here for more]
Skirmisher Publishing  $3.99

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Cabin in the woods

Cabin in the woods


Cabin in the wood is the map of a Mysterious cabin deep in the woods. It's a set of 2 maps of 8.5x11 in 300 DPI with very fine details You have 2 otpions , 2 maps ungrided or 2 grided maps. The first map is the exterior view set in winter with old crooked trees and a larger scale landscape. The second map is the cabin itself wit a zoom in...the perfect beggining for an adventure or a very...   [click here for more]
Map alchemists  $2.87 $2.15

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Mythras Combat Cards

Mythras Combat Cards


Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed. Each card is colour coded to show if it is offensive, defensive, or...   [click here for more]
Design Mechanism  $5.00

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Evil Giant forest map

Evil Giant forest map


Always fun to have a handy Forest map on the corner of your table. This is a generic yet atmospheric and ambient forest. You will feel that something his happening right there...and you can use to set your own plot ! 2x 8.5x11 full resolution and very nice details. By Map Alchemists ( come with a grid or without a grid in PDF format ) ...   [click here for more]
Map alchemists  $4.49 $1.99

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Broch Groddath

Broch Groddath


The adventurers are hired to find an unusual object that is believed to be among the collections of a strange, disgraced family, in a great home that is shunned. The item is indeed there, as are clues about the family and its fall...and worse things... BROCH GRODDATH is a “haunted house” scenario, with its own defining twists. Its key features are creepy atmosphere,...   [click here for more]
Old Bones Publishing  $3.99

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Peoples and Paths:  The Travelers

Peoples and Paths: The Travelers


This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s...   [click here for more]
Old Bones Publishing  Pay What You Want

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Secrets of Blood Rock

Secrets of Blood Rock


In the northwestern reaches of The Vale rises an odd mountain of dappled red and grey stone. Maps call this place Pied Peak, but in the nearby town of Crafton it is known as Blood Rock. That name is shared by the village on the mountain, a quiet settlement with an unsettling ambience, and a dubious history. Days ago a well known peddler returned breathless and pale from that isolated hamlet, bearing...   [click here for more]
Old Bones Publishing  $9.99

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Interludes:  Stalked on the Mountainside

Interludes: Stalked on the Mountainside


This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between "real" episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do...   [click here for more]
Old Bones Publishing  Pay What You Want

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Guidelines: Setting Up Tasks

Guidelines: Setting Up Tasks


This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges...   [click here for more]
Old Bones Publishing  Pay What You Want

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Luther Arkwright: Parallel Lines

Luther Arkwright: Parallel Lines


Luther Arkwright: Parallel Lines A Mythras Campaign Supplement for Luther Arkwright Join Valhalla's Mjollnir Section and take part in eight separate missions investigating planar anomalies and nefarious Disruptor schemes. How far has the Disruptor Knight known as Loki gone in his bid to bring about global war? What is the source of strange psychic...   [click here for more]
Design Mechanism  $12.99

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Mythic Constantinople: Life's Long Consequences

Mythic Constantinople: Life's Long Consequences


Kales Pegonites is the man that everyone wants. He’s gone missing, and there are several people looking for him for different reasons. But finding him is only part of the deal: Kales has found himself mixed up in a mystery as old as The City itself. Life’s Long Consequences is intended to showcase some features of Mythic Constantinople, particularly the seedier side of life. It is suitable...   [click here for more]
Design Mechanism  $4.99

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G2: The Lonely Lighthouse - TDM505

G2: The Lonely Lighthouse - TDM505


Welcome to the desolate Sea of Dragons coast, on the northernmost reaches of the Duchy of Bethany. Several adventures await the intrepid party, including an exploration of the Lonely Lighthouse, now derelict, and strange events in the nearby Blue River Valley. This introductory adventure for Classic Fantasy is designed for three to four characters covering the standard class range. This module provides...   [click here for more]
Design Mechanism  $5.99

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Interludes:  Homecoming

Interludes: Homecoming


This game aid presents several linked scenes to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help when your players zig instead of zagging. This supplement is not a completely fleshed-out scenario, but is nearly so. Because it is meant to be tied so intimately to the...   [click here for more]
Old Bones Publishing  Pay What You Want

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Individuals:  Denizens of Tozer

Individuals: Denizens of Tozer


This game aid presents ten characters who could be used in the Old Bones scenario Savage Swords Against the Necromancer, as alternates to those provided, or for additional personae if there were more than three players. Of course they could be used in any other scenario as well, keeping in mind that they have been created specifically for a Sword and Sorcery setting. In accord with the genre,...   [click here for more]
Old Bones Publishing  Pay What You Want

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TDM124 Agony & Ecstasy

TDM124 Agony & Ecstasy


Welcome to Gemini City... Down in Brigadier Bay, someone has a grudge. Gang members are taking a beating; corrupt cops are taking more than a pay-off. But Gemini City has always had vigilantes - this is someone with a score to settle, and there will be no rest until everyone has been made to pay. It is down to the heroes to get to the bottom of things, and ensure that innocent people are not caught...   [click here for more]
Design Mechanism  $5.99

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Cthulhu Live 3rd Edition (LARP)

Cthulhu Live 3rd Edition (LARP)


This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events,...   [click here for more]
Skirmisher Publishing  $9.99

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Warlords of Alexander

Warlords of Alexander


“After the battle (of Ipsos) had been decided ... the victorious kings proceeded to carve up the realm which Antigonus and Demetrius had ruled, like the carcass of some great slaughtered beast, each of them taking a limb and adding new provinces to those they already posessed.” ...   [click here for more]
Zozer Games   FREE 

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The Phoenix

The Phoenix


The winner of Design Mechanism's competition to create a phoenix using the Mythras rules, Darvin Martin's entry is wonderfully creative, mixing myth, rules and game play. Not only does Darvin get the three volumes of 'Best of Fenix', we also decided to lay-out and make available his entry. ...   [click here for more]
Design Mechanism   FREE 

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A Message From Furthermost

A Message From Furthermost


Praise Kane the First of Us, Praise the Guilds. Sunrise on Triton. Matins. Your team has been assembled by Father Francisco of Special Circumstances. The Guild Council has ordered a live team to investigate the loss of contact with the Guildship Tannhäuser. No one has dared attack a Guild Stepship in centuries. Special Circumstances are taking no chances. You go in, you establish...   [click here for more]
D101 Games  $5.00

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Circles Disrupted

Circles Disrupted


Circles Disrupted takes a look at the politics of magic, as the advenrurers are hired to hunt down a rogue warlock who has stolen from his masters and made his way into the wilderness. The adventure also contains extra material, including the structure of magical circles and libraries, and a new Sphere of Higher Magic; The Sphere of Nightmares. Lost Roads of Lociam is now celebrating its 20th...   [click here for more]
Lost Roads of Lociam   FREE 

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The Crow's Nest Luxurious Inn & Tavern

The Crow's Nest Luxurious Inn & Tavern


Wow , The crow's nest is defenitly the place to hang out...If you are looking for adventure ..well It's the place to be. A huge stage for bards, signers,or a circus to act. even a backstage for the performers. A place of mystery where the Innkeeper is an old adventurer..a stange man he his! The view from the outside showing some buildings around..a nice balcony to admire the exterior view..a nice...   [click here for more]
Map alchemists  $9.95 $2.49

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The Fort

The Fort


Always fun to have a handy Fort map on the corner of your table. This map comes with no name on it so you can decide it ! Decide who resides in the superb rustic fort... There his a Inn Inside And the leaders house ( exterior view only ) 8.5x11 2 full ungrided maps full resolution and very nice details. 11x17 total By Map Alchemists ( come in PDF format ) ...   [click here for more]
Map alchemists  Pay What You Want

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Old Man of Damascus: A Script for Cthulhu Live 3rd Edition

Old Man of Damascus: A Script for Cthulhu Live 3rd Edition


The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and...   [click here for more]
Skirmisher Publishing  $4.99

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Devil's Gulch

Devil's Gulch


Basic Roleplaying Adventures in the Weird Wild West Devil’s Gulch is a typical town of the American Old West from 1870 through 1885. It is a collection of buildings set along a single dirt road with side streets where private residences are found. It features saloons, a bank, a general store, and a church. Most buildings are made of wood, though some boast...   [click here for more]
Chaosium  $16.95 $9.32

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Reunion

Reunion


Waking from Vitrification is never a pleasant experience, but it is an unavoidable part of interstellar travel. With your first waking thoughts comes the usual wave of nausea and disorientation, a sense of drowning - but your training kicks in - you are not drowning. You are submerged in impact gel, and you are experiencing the usual temporary sleep sickness brought on by the cryopreservation process.  ...   [click here for more]
D101 Games  $5.00

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