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Delta Green: Control Group
by Arc Dream Publishing

Four mind-blasting scenarios introduce the terrors of Delta Green. BLACKSAT: Astronauts face a deadly rendezvous. NIGHT VISIONS: Soldiers in Afghanistan face worse than combat. SICK AGAIN: CDC doctors trace an outbreak beyond comprehension. WORMWOOD ARENA: Survivors of earlier scenarios, now Delta Green agents, confront a cosmic threat that lurks under midwestern fields. Scientia mors est.

Delta Green: Control Group
 
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Supernatural Horror: Volume 3

Supernatural Horror: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99

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The Hero's Quest: Adventure Design Guide

The Hero's Quest: Adventure Design Guide


The Hero's Quest: Adventure Design Guide will help gamemasters to create and prepare journey-centered adventures for your favorite role-playing game. This book acts as a “beat sheet”, a tool used by writers to outline and plan pivotal elements of a story. It allows them to know where they’re going, gather the research and information they need, and ensure that everything...   [click here for more]
Dancing Lights Press  $2.99

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Supernatural Horror: Volume 2

Supernatural Horror: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99

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Supernatural Horror: Volume 1

Supernatural Horror: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Control Group

Delta Green: Control Group


The Deadly Light of Revelation Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost. The team behind the eight-time ENnie Award-winning...   [click here for more]
Arc Dream Publishing  $44.99 $19.99

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[spanish] 23:59:59

[spanish] 23:59:59


Los PJ, en 1998, van a parar a un hotel junto a la carretera, ya que se les ha hecho tarde en su viaje. Y quiere la casualidad que el dueño del hotel, Aaron Reginald, haya realizado un conjuro para volver al mismo día de hace treinta años (1968). En aquella fecha el edificio se incendió y la esposa de Aaron falleció. Traumatizado por su pérdida, lleva...   [click here for more]
Chaosium  $3.86

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $9.99

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The Solo Investigator's Handbook

The Solo Investigator's Handbook


5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need...   [click here for more]
Chaosium  $9.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller, with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues...   [click here for more]
Stygian Fox  $14.95

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Fear's Sharp Little Needles

Fear's Sharp Little Needles


Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Christopher Smith Adair, Glynn Owen Barrass, Simon Brake, Stuart Boon, Chad Bowser, Brian Courtemanche, Scott Dorward, Adam Gauntlett, Allan Goodall, Helen Gould,...   [click here for more]
Stygian Fox  $19.95

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that...   [click here for more]
Arc Dream Publishing  $2.99

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Aspirations

Aspirations


Aspirations is an anthology of articles and scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, and is a companion book to the horror RPG anthology Fear's Sharp Little Needles. Edited by Jeff Moeller and written by Glynn Owen Barrass, Adam Gauntlett, Jo Kreil, Jeff Moeller, Chitin Proctor and John Shimmin, with...   [click here for more]
Stygian Fox  $9.95

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One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)


“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways. This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu...   [click here for more]
Skirmisher Publishing  $1.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Viscid

Delta Green: Viscid


Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose....   [click here for more]
Arc Dream Publishing  $4.99

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Cthulhu Text: TTF Font File

Cthulhu Text: TTF Font File


Cthulhu Text: TTF Font File Discovered in 1923 by Stapleton McTavish the famous explorer and collector of ancient occult artifacts, while searching for one of the lost cities of Nubia. Found in a temple buried under the sand 250 miles North of Khartoum, Sudan. It has, so far defied translation. The strange text appears on a number of recently discovered papyrus, thought to...   [click here for more]
The Vaults of McTavish  $3.79

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Delta Green: A Night at the Opera

Delta Green: A Night at the Opera


ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book! “A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $99.99 $49.98

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too close to home

too close to home


This modern scenario takes place in the dreamy American town of Roselawn – but it could easily be transferred to other places or times to fit the Keepers needs. Samuel Dawson owns Dawson's Funeral Home in Roselawn. After Sheriff Oakley finds the body of Henry Burrows in the old woods north of Roselawn and isn't able to track down any next of kin nor identify any cause of death, he...   [click here for more]
Chaosium  Pay What You Want

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Structured Free Association Story Plot Method 2.0

Structured Free Association Story Plot Method 2.0


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How...   [click here for more]
ThinkDifferent  $0.90

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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
Skirmisher Publishing  $1.99

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission....   [click here for more]
Arc Dream Publishing  $4.99

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My Guardian Monster

My Guardian Monster


When a bus crashes into a large, mysterious object on an otherwise quiet country road, it will be up to the passengers to not only figure out what it was they hit, but where it came from. The answer to both of these questions will surprise even the most seasoned investigator. My Guardian Monster is a one-shot scenario for Call of Cthulhu. It is set in the modern day, and is suitable...   [click here for more]
Chaosium  $2.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story...   [click here for more]
ThinkDifferent  $0.90

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Delta Green: Music From a Darkened Room

Delta Green: Music From a Darkened Room


PLACES, LIKE PEOPLE, GO WRONG They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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After the Vampire Wars

After the Vampire Wars


The shadows have always been with us, and so have those who dwell within: the sorcerers, the fae, the lycanthropes and, darkest of them all, the vampires. All have secretly lived alongside humanity, veiled from mortal view, for milennia, but now they are exposed to the light, and the supernatural walks among us. Early in the 21st Century, the US Government discovered the existence of vampires and...   [click here for more]
Design Mechanism  $12.99

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Modern Day Theme Inspired RPG Plots & Hooks Expanded

Modern Day Theme Inspired RPG Plots & Hooks Expanded


I was inspired by reading news articles and the themes our society is dealing with today like planned parenthood, gun control, animal rights etc. and considered they would make nice pastiches if adopted to RPG plots. Please note I've written all of the plot examples for D&D-like fantasy settings. Examples: Animal rights: A local ruler organizes brutal gladiatorial fights...   [click here for more]
ThinkDifferent  $0.90

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Shreds and Tatters: Six Tiny Interludes in Yellow

Shreds and Tatters: Six Tiny Interludes in Yellow


Ashen Remnants of the King... Somewhere in a cold, dark abandoned theater there lies a set of faded scraps of paper upon which are written stage notes for a truly wicked play. Faded and worn, these shreds and tatters of darkness will unnerve any Investigator unlucky enough to find themselves in such scenes… Shreds and Tatters is a set of six short interludes by Dark...   [click here for more]
Chaosium  $3.00

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When the Light Goes Out

When the Light Goes Out


Standing forgotten on the Oregon coast, a beacon for lost sailors helps conceal a town’s secrets, and an insidious evil. The Widow’s Peak Lighthouse has been a landmark for travelers near the Witch’s Cauldron State Natural Area for nearly 150 years. Closed to the public, it’s been the source of many local legends. Recently it went up for sale, and the bidding between the locals...   [click here for more]
Chaosium  $2.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
Skirmisher Publishing  $1.99

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Arbeitsheft zur Charaktererschaffung

Arbeitsheft zur Charaktererschaffung


Arbeitsheft zur Charaktererschaffung - Hilfsblätter zur Erschaffung von MYTHRAS-Charakteren - Diese Spielhilfe ist speziell für Mythras-Spieler und beinhaltet eine Zusammenstellung von Regelauszügen, die bei der Charaktererstellung helfen. INHALT: - Zusammenfassung zur Attributsberechnung - tabellarische Zusammenfassung der Fertigkeiten nach Kultur - tabellarische...   [click here for more]
100 Questen Gesellschaft e.V.  $1.10

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $14.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $4.99

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Cthulhu Live 3rd Edition (LARP)

Cthulhu Live 3rd Edition (LARP)


This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events,...   [click here for more]
Skirmisher Publishing  $9.99

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Delta Green: Eyes Only

Delta Green: Eyes Only


ARE YOU CLEARED FOR THIS? For eighty years your organization has fought to protect humanity by unearthing evils older than the world. You violated every law to save people who'll never know you exist. You took down fanatics who worshipped horror itself. You dug up truths that the powers of government and magic tried to conceal. You're about to wish you'd left well enough alone. Delta Green:...   [click here for more]
Pagan Publishing  $14.99

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Dockside Dogs (Call of Cthulhu)

Dockside Dogs (Call of Cthulhu)


Paul Fricker (author of Gatsby & The Great Race, My Little Sister and co-author of the 7th edition Call of Cthulhu rules) has produced a Call of Cthulhu scenario to help raise money for Cancer Research. Dockside Dogs is a modern-day scenario for 3-6 players and includes character sheets for Mr. Beige, Mr. Purple, Mr. Black, Mr. Red, Mr. Silver and Mr. Green. Paul said, "Our Relay for Life...   [click here for more]
Paul Fricker  $5.99

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Cinematic Environs: Mountains [Call of Cthulhu Edition]

Cinematic Environs: Mountains [Call of Cthulhu Edition]


Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year...   [click here for more]
Chaosium  $4.95

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Cabin Fever: One Night in the Icy Claws of Terror

Cabin Fever: One Night in the Icy Claws of Terror


A Tale of Survival to make your blood run cold... The Ottawa Mountain Ski Lodge in Northern Michigan is a wonderful place for Investigators to relax and unwind. However, wintertime is fickle in the North, and blizzards can serve a serious hazard to anyone caught in the middle of them. Roads shut down, snow covers doorways and buildings, andanimals are frozen solid. And above...   [click here for more]
Chaosium  $7.00

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