With this bundle you get all of these adventures in printed and PDF format at great savings.Adventure Suite: Curse of the Spurned KingRegular price: $4.95 Bundle price: $4.17 Format: PDF The player characters are sent on a quest to save the country of Widland, its inhabitants and its queen from a terrible curse. This means quite a bit of travelling, climbing,... [click here for more]
The player characters are sent on a quest to save the country of Widland, its inhabitants and its queen from a terrible curse. This means quite a bit of travelling, climbing, swimming, problem-solving and swordplay. 5E SRD compatible! Suitable for a group of adventurers of level 3 to 5 or of level 6 to 8. BRP Open Game License compatible! Suitable a group of adventurers... [click here for more]
This book is not a fairy tale. It is not about heroes and heroines. It is certainly not about standing up to and overcoming evil. This book is about grey morality, personal interests and rivalry. This is Book of Schemes, a Mythras supplement to help you weave scheming and intrigue into your campaigns – and turn your players into Machiavellian masterminds.
Set in the city-state of Guelden, in the... [click here for more]
Branches of BoneA Cthulhu Dark Ages Scenario of Viking Age Survival-HorrorBeleaguered chieftain Askr Yelloweye leads you and your impoverished clansmen to the rocky isle of Skógrbein, off the coast of Northumbria. Askr chases a vision from Freya, claiming she showed him a relic of Yggrdasil held in the heathens’ stone temple sitting upon Skógrbein. How far... [click here for more]
What is afoot in Silkspindle Tower?
A small town on the Dahaut coast has a distinct problem: its fishermen are going missing, vanishing from the seas with their boats and catches, never to be seen again. People are scared; could this have something to do with the wizard Coddefut who once lived in the tower? Never! He disappeared 20 years before, so perhaps this is mere coincidence.... [click here for more]
Games Without Frontiers...Every year, the villages of High and Low Dudgeon meet for the midsummer games. Every year for the past 10 years, Low Dudgeon has lost. The villagers are suspicious; what is High Dudgeon's secret? Could it be magic? Could it be some secret training technique? Is it outright cheating? Enter the intrepid characters, visiting the villages to enjoy the... [click here for more]
Brave the Maze of Mezeria! There is but one chance for glory, but many for death. Venture forth with skill and guile or join the doom of a long dead civilization. The Maze of Mezeria is a 62-page adventure for Mythras. Your players will explore a labyrinth full of secrets while fighting for their very survival. The Mythras Core Rulebook is required for this adventure.
In this adventure you will find; ... [click here for more]