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Down Darker Trails
by Chaosium

Saddle up!

Down Darker Trails is a new setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen, discovery and expansion. But down these dark trails the taint of the Cthulhu Mythos stirs, ready to lure the unwary and tempt the power hungry with whispered secrets of

Down Darker Trails
 
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The Solo Investigator's Handbook

The Solo Investigator's Handbook


5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need...   [click here for more]
Chaosium  $9.99

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Breaking the Habit: Mythras Combat Module

Breaking the Habit: Mythras Combat Module


Trapped in a narrow alley, four fugitives must break the shield wall of the highly trained city militia to escape. Their opponents are well armed and well armoured. To get to the city gate and freedom, they need to focus on bypassing the shields and swords, which means breaking old habits...   Mythras Combat Modules provide a self-contained encounter designed to highlight...   [click here for more]
Design Mechanism  $2.99

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Voyage of Terror

Voyage of Terror


Voyage of Terror is a Miskatonic Repository Call of Cthulhu scenario set around 1925. It takes place on a transatlantic steam liner. It features: - an evil plan to shunt the entire liner into a hellish alien dimension - fishy Cthulhu cultists - 14 non-player characters to help or hinder - 27 pages of outer dimensional horror - transdimensional engines and Deep One variants...   [click here for more]
Chaosium  $6.00

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RuneQuest - Roleplaying in Glorantha

RuneQuest - Roleplaying in Glorantha


Get Started in RuneQuest with beautiful full-color PDF! RuneQuest: Roleplaying in Glorantha is an all-new edition of one of the world’s most influential and acclaimed fantasy roleplaying games. First appearing almost 40 years ago, RuneQuest is as dynamic and vital as ever. This all-new, deluxe edition introduces RuneQuest and its setting of Glorantha to new players...   [click here for more]
Chaosium  $27.95

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of...   [click here for more]
Bayt al Azif  $6.00

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When the Light Goes Out

When the Light Goes Out


Standing forgotten on the Oregon coast, a beacon for lost sailors helps conceal a town’s secrets, and an insidious evil. The Widow’s Peak Lighthouse has been a landmark for travelers near the Witch’s Cauldron State Natural Area for nearly 150 years. Closed to the public, it’s been the source of many local legends. Recently it went up for sale, and the bidding between the locals...   [click here for more]
Chaosium  $2.95

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The Unspeakable Oath 25 - ARC6009

The Unspeakable Oath 25 - ARC6009


Not Dead—Lurking With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping...   [click here for more]
Arc Dream Publishing  $5.99

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Call of Cthulhu Starter Set

Call of Cthulhu Starter Set


All you need to enjoy Horror Roleplaying! A World of Mystery, Horror and Adventure in a Box! This Starter Box contains everything you need to start playing Call of Cthulhu—the tabletop roleplaying game of mystery and horror. Players take on the role of investigators of mysteries, uncovering dark secrets, encountering strange monsters, and thwarting sinister...   [click here for more]
Chaosium  $9.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)


“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways. This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu...   [click here for more]
Skirmisher Publishing  $1.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. As a thank you to all those...   [click here for more]
Stygian Fox  $14.95

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Shadows over Stillwater

Shadows over Stillwater


Against the Mythos in the Down Darker Trails Setting Shadows Over Stillwater is a collection of scenarios and locales for Down Darker Trails—the Wild West setting for Call of Cthulhu and Pulp Cthulhu. Contained within are further insights and challenges for those seeking bold adventure in the American Old West. Featured is a three-part campaign—The...   [click here for more]
Chaosium  $17.99

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Mythras

Mythras


Mythras Core rules Mythras is the new name for an older game, but while the name might have changed, the system remains the same, but presented in an updated format with new interior artwork and layout design, along with some new content (Special Effects, small tweaks to the rules, and Spirit Combat Effects). In fact, we've managed to pack more into a smaller space, and reduced the price accordingly....   [click here for more]
Design Mechanism  $15.00

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The Idol of Thoth

The Idol of Thoth


A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham. Is there a curse? Is the dark god Thoth watching from afar? ‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc...   [click here for more]
Chaosium  $3.95

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Fear's Sharp Little Needles

Fear's Sharp Little Needles


Fear's Sharp Little Needles is an anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Christopher Smith Adair, Glynn Owen Barrass, Simon Brake, Stuart Boon, Chad Bowser, Brian Courtemanche, Scott Dorward, Adam Gauntlett, Allan Goodall, Helen Gould, Tyler Hudak, Jo Kreil, Jeff...   [click here for more]
Stygian Fox  $19.95

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that...   [click here for more]
Arc Dream Publishing  $2.99

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Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook


Chaosium's Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When...   [click here for more]
Chaosium  $27.95

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. Each two-page sheet includes: Stats as recommended in the rulebook for each profession Professional skills A summary of bonus skill options for each profession A brief description of the...   [click here for more]
Arc Dream Publishing  $2.99

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Cinematic Environs: Desert Wastes [Call of Cthulhu Edition]

Cinematic Environs: Desert Wastes [Call of Cthulhu Edition]


Davae Breon Jaxon's Cinematic Environs continues this new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for...   [click here for more]
Chaosium  $4.95

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Masks of Nyarlathotep - 7th Edition

Masks of Nyarlathotep - 7th Edition


Dark Schemes Herald the End of the World Reanimation of the classic Call of Cthulhu campaign. The new edition of Masks of Nyarlathotep is a complete revision and updating of this epic multi-part campaign set in 1925, in which steadfast investigators must unravel secrets and battle the minions of darkness in an attempt to stop world-shattering events from destroying...   [click here for more]
Chaosium  $59.99

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Delta Green: Viscid

Delta Green: Viscid


Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose....   [click here for more]
Arc Dream Publishing  $4.99

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Call of Cthulhu Investigator Handbook 7th Edition

Call of Cthulhu Investigator Handbook 7th Edition


A CORE GAME BOOK FOR PLAYERS “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. Lovecraft Will you stand against the horrors of the night? Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide....   [click here for more]
Chaosium  $22.95

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $6.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home. Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99

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Mythras Character Creation Workbook

Mythras Character Creation Workbook


This free aid for Mythras players provides a series of summaries to help with character creation. It includes handy table for attribute calculation, and skills summarised by culture and career. A useful Skills Allocation worksheet assists with allocating skill points from each stage of the character generation process, and our latest character sheet rounds out the package. ...   [click here for more]
Design Mechanism  Pay What You Want

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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
Skirmisher Publishing  $1.99

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $9.99

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Mythras GM Screen

Mythras GM Screen


Designed to be used with the 'World's Greatest Screen' (landscape format), the Mythras GM Screen contains 16 11x8.5" cards featuring artwork and essential tables from the Mythras core rules. Seven of the cards feature cover artwork from Mythras titles and are player-facing, while the remainder contain the tables and charts that GMs can insert on their side of the screen according to...   [click here for more]
Design Mechanism  $5.00

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Delta Green: A Night at the Opera

Delta Green: A Night at the Opera


ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book! “A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Unremembered

Unremembered


In 1992, a son receives a letter lost six years in the mail from a father he did not know he had, and does not remember. The letter speaks of Carcosa and the King in Yellow. Four months later, the boy goes missing. In a few days, he may be forgotten entirely. Unremembered is a standalone module for Call of Cthulhu 7th Edition set in New Orleans, Louisiana,...   [click here for more]
Chaosium  $4.95

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Hudson & Brand, Inquiry Agents of the Obscure

Hudson & Brand, Inquiry Agents of the Obscure


Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu™ is an official Cthulhu by Gaslight™ consulting detective agency in the style of the extravagant freelancers such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot. However, instead of being a source for the Investigators to plumb for information...   [click here for more]
Stygian Fox  $14.95

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TDM204 Waterlands

TDM204 Waterlands


A complete adventure for Mythic Britain, this scenario takes the characters into the extensive fenlands of eastern Britain, where the cultures of Celt and Saxon merge, and the broad expanse of the fenlands hold many secrets. The goddesses and spirits of these lands have fallen silent; the curlews, once so numerous, have all but vanished. And in Caer Daun, a bride awaits a husband, while others plot...   [click here for more]
Design Mechanism  $5.99

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien...   [click here for more]
FrostByte Books  $14.95

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Nominee for 2018: Best Game, Production Values, Rules, and Product of the Year! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal...   [click here for more]
Arc Dream Publishing  $99.99 $49.98

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Cthulhu Text: TTF Font File

Cthulhu Text: TTF Font File


Cthulhu Text: TTF Font File Discovered in 1923 by Stapleton McTavish the famous explorer and collector of ancient occult artifacts, while searching for one of the lost cities of Nubia. Found in a temple buried under the sand 250 miles North of Khartoum, Sudan. It has, so far defied translation. The strange text appears on a number of recently discovered papyrus, thought to...   [click here for more]
The Vaults of McTavish  $3.91

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Alone Against the Tide

Alone Against the Tide


Alone Against the Tide is a solo-play adventure designed to be run with no Keeper and only using the Call of Cthulhu 7th edition Quickstart rules. The scenario is designed for ease of use, and requires no preparation to pick up and play. The adventure itself takes place in the lakeside resort town of Esbury, Massachusetts. You, the player, are going to Esbury in the wake of...   [click here for more]
Chaosium  Pay What You Want

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Structured Free Association Story Plot Method 2.0

Structured Free Association Story Plot Method 2.0


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How...   [click here for more]
ThinkDifferent  $0.90

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Changer ses habitudes

Changer ses habitudes


Quatre fugitifs se retrouvent piégés dans une ruelle ; une patrouille de la milice urbaine leur bloque la seule voie de sortie. Comment briser le mur de boucliers érigé devant eux ? S’ils veulent s’en sortir vivants, ils devront oublier leurs vieilles habitudes… Chaque module de combat de Mythras vous propose une rencontre qui mettra à...   [click here for more]
d100.fr  $3.41

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After the Vampire Wars

After the Vampire Wars


The shadows have always been with us, and so have those who dwell within: the sorcerers, the fae, the lycanthropes and, darkest of them all, the vampires. All have secretly lived alongside humanity, veiled from mortal view, for milennia, but now they are exposed to the light, and the supernatural walks among us. Early in the 21st Century, the US Government discovered the existence of vampires and...   [click here for more]
Design Mechanism  $12.99

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Mythic Constantinople - TDM230

Mythic Constantinople - TDM230


Byzantium, Queen of Cities, Constantinople, bridging Europe and Asia like a jewel, the epicentre of medieval culture. The year is 1450 or, as the Byzantines reckon it, the 6,958th year since Creation. This is an age of exploration and invention; an age of intrigue, and an age of empires. The known world congregates here: mercenaries from England and Russia; the wealthy merchants of Genoa, Venice...   [click here for more]
Design Mechanism  $13.99

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Church of Chiropteran Wisdom

Church of Chiropteran Wisdom


People have been going missing and locals are starting to talk. The tabloid newspapers are spreading rumors, and local folk are warning each other against anyone they think is acting suspiciously or just whoever they have an existing grudge against. The town is at a tipping point. Can the investigators put a stop to these dissapearances, or will they fall foul themselves of the Church of Chiropteran...   [click here for more]
Chaosium  Pay What You Want

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Alone Against the Dark

Alone Against the Dark


A solo play Call of Cthulhu mini campaign. No Keeper is needed as you guide yourself through the adventure. Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal is to solve strange disappearances and to forestall a calamity about to beset the world. You will journey from New York City to Greece, Egypt, Germany, and Antarctica. Beginning with the...   [click here for more]
Chaosium  $6.95

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Cthulhu Through the Ages

Cthulhu Through the Ages


GUIDELINES FOR PLAYING CALL OF CTHULHU IN SEVEN DIFFERENT ERAS On release back in 1981, the initial setting of Call of Cthulhu focused upon the “classic” 1920s-era of the early twentieth century — the time of H.P. Lovecraft. It did not take long for players to realize the potential of the game —that it could adapt easily to other time periods. Over the last...   [click here for more]
Chaosium  $7.47

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Delta Green: Music From a Darkened Room

Delta Green: Music From a Darkened Room


PLACES, LIKE PEOPLE, GO WRONG They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom....   [click here for more]
Arc Dream Publishing  $4.99

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Moonglow

Moonglow


In the latter half of the 21st century, humanity begins the colonization of space by establishing a permanent manned outpost on the rim of Shackleton Crater, at the lunar South Pole. But when contact with the previous crew is lost, it is now up to a new team of brave explorers to find out what happened...and why the moonbase has suddenly gone silent. Moonglow is a short near-future scenario...   [click here for more]
Chaosium  $2.95

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Classic Fantasy - TDM500

Classic Fantasy - TDM500


Classic Fantasy brings Old School dungeon crawls to the Mythras rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information and new rules...   [click here for more]
Design Mechanism  $19.95

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