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Does Love Forgive?
by Chaosium

Does Love Forgive? is a collection of two special scenarios for Call of Cthulhu for one Keeper and one player. Great for a fun evening of gaming for two people. And perfect if you're currently in lockdown or socially isolating with a friend or loved one.

Does Love Forgive?
 
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'Secrets of the Reich - Forgotten bunkers

'Secrets of the Reich - Forgotten bunkers


Forgotten Bunkers provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players. Please note that the supplement is stat free and can be used in any WWII or modern game. The supplement consists of four sample bunkers: each...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Operation Iron Sky

'Secrets of the Reich - Operation Iron Sky


Operation Iron Sky provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players. Please note that the supplement is stat free and can be used in any WWII or modern game. The supplement consists of maps and plans of BD-6 Airport - a...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Operation: GOLDRUSH

'Secrets of the Reich - Operation: GOLDRUSH


Operation: GOLDRUSH provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players. Please note that the supplement is stat free and can be used in any WWII or modern game. The supplement consists of maps and plans of region and town...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Skirmish maps

'Secrets of the Reich - Skirmish maps


Skirmish maps provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players. Please note that the supplement is stat free and can be used in any WWII or modern game. The supplement consists of 8 skirmish maps such as e.g.: ...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Temple of the New World Order

'Secrets of the Reich - Temple of the New World Order


Temple of the New World Order provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players. Please note that the supplement is stat free and can be used in any WWII or modern game. The supplement consists of maps and plans of Temple...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - UDT-68 submarine base

'Secrets of the Reich - UDT-68 submarine base


Discover a mystery of UDT-68 submarine base - a secret facility located on a remote island at Barents sea . If you would like to know: Why Nazis have decided to build the submarine base there? What secrets are buried beneath old stone circle located on an island? What treat to our civilization could be awaken there? UDT-68 submarine base provides an excellent...   [click here for more]
The Forge Studios  $4.00

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...from which you will never return

...from which you will never return (audio product)


That was it. There is no going back. No return. Nothing. Parker had refused to listen to Anson's warnings, and now I'm all alone. Waiting. Watching. Wondering if Parker-- or whatever Parker had become-- would find me. Part of me wishes she would find me. That part kinda scares the hell out of me. A haunting and sad track that will feel right at home in the background complimenting your darker...   [click here for more]
Black Goat Games  $0.99 $0.75

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01 Token Art

01 Token Art


This is the first package of over 40 top views of humaniod characters from archers to townfolk to fighters and mages. each in high detail and color. Pick the one you want to make and print to the size, standard is 1 inch for medium creature such as humans elves or dwarf. second pack will be of monsters including dragons ...   [click here for more]
Troll Hammer Games  $4.95 $2.95

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100 1920s Speakeasy Names

100 1920s Speakeasy Names


Yeah, yeah, it's called the The Gold Dust Club. Real classy joint, you'll see. This list features 100 fictional names for 1920's style speakeasies. Names range from standard club names such as The Jubilee Club, to references to "current" events such as Volstead's Friends, to innocuous sounding business fronts such as The Rainy Day Cafe. So, when the party starts looking for a place...   [click here for more]
Pink Dice Bag Publishing  $0.99 $0.84

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100 ARTIFACTS FOR MODERN SETTING

100 ARTIFACTS FOR MODERN SETTING


100 ARTIFACTS FOR MODERN SETTING You need a magic item or an ancient relic for your scenario, but you haven't prepared anything? You need a starting idea to create an adventure? This list is made for you! 100 Artifacts for Modern Settings contains 100 brief descriptions of magical objects and ancient relics that you can use in your games based on modern settings.  Each result consists of an artifact...   [click here for more]
Doppelgänger Publishing  $0.99 $0.84

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100 Books to Find in Miskatonic Country

100 Books to Find in Miskatonic Country


This is a selection of 100 books that could be found in or about Miskatonic Country, namely Arkham, Kingsport, Dunwich and Innsmouth, or the New England region around them. The books would be small print and are assumed to have been printed in the 1920s or earlier. They may have been reprinted at later periods, in which cases the names of some will have changed, as indicated. The books cover specific...   [click here for more]
Chaosium  $1.49 $1.27

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100 Children Ready To Fight Mythos

100 Children Ready To Fight Mythos


100 CHILDREN READY TO FIGHT MYTHOS Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Children Ready To Fight Mythos 100 Children Ready To Fight Mythosis a generic companion volume...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Children Ready To Fight Mythos vol2

100 Children Ready To Fight Mythos vol2


100 CHILDREN READY TO FIGHT MYTHOS vol.2 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Children Ready To Fight Mythos vol.2 100 Children Ready To Fight Mythosis a generic companion...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Classic Cars of the 1930's

100 Classic Cars of the 1930's


What did people in the 1930’s drive? Was it just all those old Model T’s and Model A’s from New York to the dust bowl? What about the rich? The young adventurer? What about people in other lands? What about people who wanted a roadster? A touring car? What if your player decides to steal a car and just want to know what’s available? This list includes details on the year that the car was introduced,...   [click here for more]
D10 Dimensions  $0.99

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100 Classic Cars of the Roaring 20's

100 Classic Cars of the Roaring 20's


What did people in the 1920’s drive? Was it just all those old Model T’s as far as the eye could see? What about the rich? The young adventurer? What about people in other lands? What about people who wanted a roadster? A touring car? What if your player decides to steal a car and doesn’t want to take an old Ford if they have a choice? This list includes details on the year that the car was...   [click here for more]
D10 Dimensions  $0.99

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Gangster Goods of the 1920s

100 Gangster Goods of the 1920s


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s system...   [click here for more]
D10 Dimensions  $0.99

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100 Gangster Goods of the 1920s Volume 2

100 Gangster Goods of the 1920s Volume 2


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s game...   [click here for more]
D10 Dimensions  $0.99

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100 Items in a 1920's Femme Fatale's Purse

100 Items in a 1920's Femme Fatale's Purse


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a flapper with a lust for danger, an unbalanced gold digger, a fugitive with a heart of ice, or a power hungry lady of the evening. This roleplaying...   [click here for more]
D10 Dimensions  $0.99

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100 Items in a Gangster's Pocket

100 Items in a Gangster's Pocket


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a cooling corpse, an arrested mobster, or a criminal with either a heart of gold or a mind of hate. This roleplaying tool gives you dozens of...   [click here for more]
D10 Dimensions  $0.99

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100 Items in a Prohibition Agent's Pocket

100 Items in a Prohibition Agent's Pocket


The Bureau of Prohibition’s main function was to stop the selling and consumption of alcohol. Agents were tasked with taking down illegal bootlegging rings and became notorious for raiding many popular nightclubs. Many agents were often uncertified when they were hired and paid low wages which opened the door to corruption. This list is intended for any roaring twenties setting (like Gangbusters,...   [click here for more]
D10 Dimensions  $0.99

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100 MODERN MYTHOS CHARACTERS

100 MODERN MYTHOS CHARACTERS


100 MODERN MYTHOS CHARACTERS Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Modern Mythos Characters is a generic companion volume to roleplaying games with a modern background (Call of Chtulu, Kids on bikes...)....   [click here for more]
Doppelgänger Publishing  $1.00 $0.75

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100 MODERN MYTHOS CHARACTERS vol1 to 5 [BUNDLE]

100 MODERN MYTHOS CHARACTERS vol1 to 5 [BUNDLE]


This special bundle product contains the following titles. 100 MODERN MYTHOS CHARACTERS Regular price: $1.00 Bundle price: $0.50 Format: Watermarked PDF 100 MODERN MYTHOS CHARACTERS Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning...   [click here for more]
Doppelgänger Publishing  $5.00 $2.50

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100 MODERN MYTHOS CHARACTERS vol2

100 MODERN MYTHOS CHARACTERS vol2


100 MODERN MYTHOS CHARACTERS vol.2 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Modern Mythos Characters vol.2 is a generic companion volume to roleplaying games with a modern background (Call of Chtulu, Kids...   [click here for more]
Doppelgänger Publishing  $1.00 $0.75

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100 MODERN MYTHOS CHARACTERS vol3

100 MODERN MYTHOS CHARACTERS vol3


100 MODERN MYTHOS CHARACTERS vol.3 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Modern Mythos Characters vol.3 is a generic companion volume to roleplaying games with a modern background (Call of Chtulu, Kids...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 MODERN MYTHOS CHARACTERS vol4

100 MODERN MYTHOS CHARACTERS vol4


100 MODERN MYTHOS CHARACTERS vol.4 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Modern Mythos Characters vol.4 is a generic companion volume to roleplaying games with a modern background (Call of Chtulu, Kids...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 MODERN MYTHOS CHARACTERS vol5

100 MODERN MYTHOS CHARACTERS vol5


100 MODERN MYTHOS CHARACTERS vol.5 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Modern Mythos Characters vol.5 is a generic companion volume to roleplaying games with a modern background (Call of Chtulu, Kids...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 MYTHOS ADVENTURE SEEDS

100 MYTHOS ADVENTURE SEEDS


100 MYTHOS ADVENTURE SEEDS   Looking for an idea for your next scenario, but you haven't prepared anything? Do you need a starting point for an adventure? Want to find inspiration or a new idea to get your campaign started? This list is for you! 100 MYTHOS ADVENTURE SEEDS contains 100 descriptions of adventure ideas and strange places to use in your games based on modern settings...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Notes and Letters to Find in Miskatonic Country: Arkham

100 Notes and Letters to Find in Miskatonic Country: Arkham


When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Arkham. They may be simple letters about...   [click here for more]
Chaosium  $1.49 $1.27

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100 Notes and Letters to Find in Miskatonic Country: Kingsport

100 Notes and Letters to Find in Miskatonic Country: Kingsport


When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Kingsport. They may be simple letters...   [click here for more]
Chaosium  $1.49

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100 Oddities for a Creepy Old House

100 Oddities for a Creepy Old House


Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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100 Pulp Mythos Characters

100 Pulp Mythos Characters


100 PULP MYTHOS CHARACTERS  Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Pulp Mythos Characters is a generic companion volume to roleplaying games with a modern/1920 background (Call of Cthulhu, Kids on bikes...)....   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Pulp Mythos Characters v2

100 Pulp Mythos Characters v2


100 PULP MYTHOS CHARACTERS  vol.2 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Pulp Mythos Characters vol.2 is a generic companion volume to roleplaying games with a modern/1920 background (Call of Cthulhu,...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Pulp Mythos Characters v3

100 Pulp Mythos Characters v3


100 PULP MYTHOS CHARACTERS  vol.3 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Pulp Mythos Characters vol.3 is a generic companion volume to roleplaying games with a modern/1920 background (Call of Cthulhu,...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Pulp Mythos Characters v4

100 Pulp Mythos Characters v4


100 PULP MYTHOS CHARACTERS  vol.4 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Pulp Mythos Characters vol.4 is a generic companion volume to roleplaying games with a modern/1920 background (Call of Cthulhu,...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Pulp Mythos Characters v5

100 Pulp Mythos Characters v5


100 PULP MYTHOS CHARACTERS  vol.5 Sometimes you need to create a character "on the fly". Whether it's an NPC that your players are about to meet or to help you create scenarios, all you need is a spark of lightning to stimulate your imagination.   100 Pulp Mythos Characters vol.5 is a generic companion volume to roleplaying games with a modern/1920 background (Call of Cthulhu,...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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100 Reasons to be Committed in the 19th Century

100 Reasons to be Committed in the 19th Century


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing condition, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a reason. This list is intended for any 19th century to late 1920s campaigns (like Call...   [click here for more]
D10 Dimensions  $0.99

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100 Reasons to be Committed in the 19th Century - Vol 2

100 Reasons to be Committed in the 19th Century - Vol 2


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing behavior, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a (often strange) reason. This list is intended for any 19th century to late 1920s campaigns...   [click here for more]
D10 Dimensions  $0.99

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100 Roaring 20's Treasures - Vol 1 - Bearer Bonds

100 Roaring 20's Treasures - Vol 1 - Bearer Bonds


In the United States, bearer bonds were first introduced in the late 1800s, to fund Reconstruction during the post-Civil War era. They were instantly popular, since they are easily transferred and millions of dollars were issued using relatively few certificates, simplifying transactions. This system agnostic list of 100 bearer bonds (and their attached coupons) will let you add this kind of wealth...   [click here for more]
D10 Dimensions  $0.99

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100 Rumours to Hear in Miskatonic Country

100 Rumours to Hear in Miskatonic Country


This is a collection of 100 rumours that investigators could hear in Miskatonic Country, specifically the towns of Arkham and Kingsport. The rumours assume that the 1920s is the setting used, though with tweaking some could be used in other periods. Whether or not a particular rumour is true or not is up to the Keeper. They could be used as a source of potential adventure hooks, as the rumours could...   [click here for more]
Chaosium  $1.79 $1.34

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100 Speakeasies of the 1920's

100 Speakeasies of the 1920's


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. Each speakeasy entry includes the name of the...   [click here for more]
D10 Dimensions  $0.99

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100 Speakeasy Cocktails

100 Speakeasy Cocktails


The speakeasy of the 1920’s and 1930’s was full of moonshine, bathtub gin, and other homemade hooch. And those very rough alcohols pushed people to develop cocktails to blend and obscure those tastes for more delicate and refined drinkers. These 100 cocktails were really available during prohibition in North America and abroad. The entries in this list include the name of the cocktail and the...   [click here for more]
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100 Speakeasy Encounters

100 Speakeasy Encounters


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. Each speakeasy encounter provides enough information...   [click here for more]
D10 Dimensions  $0.99

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100 Things Overheard in a 1920s Speakeasy - Vol 1

100 Things Overheard in a 1920s Speakeasy - Vol 1


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. This list is intended for any roaring 20’s...   [click here for more]
D10 Dimensions  $0.99

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100 Things to Find in an Egyptian Style Tomb

100 Things to Find in an Egyptian Style Tomb


"At first I could see nothing, the hot air escaping from the chamber causing the candle flame to flicker, but presently, as my eyes grew accustomed to the light, details of the room within emerged slowly from the mist, strange animals, statues, and gold—everywhere the glint of gold." -Howard Carter, 1922 This list features 100 items that might be found in an Egyptian style...   [click here for more]
Pink Dice Bag Publishing  $0.99 $0.74

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100 Things to Find on Someone in the 1920s

100 Things to Find on Someone in the 1920s


Let's see what's in his pockets. That might give us a clue to who he was. This list features 100 items that might be found in the pockets or purse of someone in the 1920's. Some items are fairly boring (mints, subway tokens), while others tell a story (handwritten directions to a secret club, newspaper clipping about a recent theater opening), but all of them let you know something about the...   [click here for more]
Pink Dice Bag Publishing  $0.99 $0.74

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100 Things to Find on Someone in the 1950s

100 Things to Find on Someone in the 1950s


Let's see what's in his pockets. That might give us a clue to who he was. This list features 100 items that might be found in the pockets or purse of someone in the 1950's. Some items are fairly boring (folding comb, pack of gumdrops), while others tell a story (notepad with minutes from a meeting, bottle of prescription meprobamate), but all of them let you know something about the person...   [click here for more]
Pink Dice Bag Publishing  $0.99 $0.74

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100 WEIRD HOUSES AND OTHER SPOOKY PLACES

100 WEIRD HOUSES AND OTHER SPOOKY PLACES


100 WEIRD HOUSES AND OTHER SPOOKY PLACES You need a haunted house for your script, but you haven't prepared anything? You need a starting idea to create an adventure? You want to find a source of inspiration or a new idea to launch your campaign? This list is made for you! 100 WEIRD HOUSES AND OTHER SPOOKY PLACES contains 100 short descriptions of haunted houses...   [click here for more]
Doppelgänger Publishing  $1.00 $0.85

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