These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them... [click here for more]
Behold: the card game adaptation of Thrilling Adventures! This trimmed-down, fast-paced and exciting version of the original Powered by the Apocalypse RPG, has everything you need to play -- playbooks, moves, character advancement, and more -- all packed into one handy, custom deck of 70 beautiful cards. Adventure and danger are in your pocket when you carry with you the Thrilling... [click here for more]
This freeware material consists of the following parts from the Naval Warfare sourcebook.
Free Stuff: Equipment
The concept of technological levels introduced to the Dungeon World framework.
10 navigation tools that may be extremely useful for travels, naval and otherwise.
Reworked and newly added weapon, armor and shield tags.... [click here for more]
The Playbooks for BLACKOUT, the game of civil defense!
This file contains all the printable materials you need to play; the five Identities, the five Roles, the Basic Moves, the Raid Clock, the Community Sheet, and the Home Office reference sheet.
You do need the game rulebook itself to know how to actually play, though! ... [click here for more]
Xénoarchéologues est un jeu de rôle solo ou coopératif où le héros explore un environnement extra-terrestre. L'environnement est basé sur la pièce où se trouve le joueur. Elle représente alors une immense caverne d'une planète étrange ou les cuves d'un vaisseau cyclopéen.
Il s'agit d'un petit jeu adapté au confinement, pensé pour être jouable à 1 ou 2 joueurs et accessible aux enfants. ... [click here for more]