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World Wide Wrestling: International Incident

World Wide Wrestling: International Incident


World Wide Wrestling: International Incident explores the global wrestling styles of Mexican Lucha Libre, Japanese Puroresu, British Grappling and international Indie Wrestling. It adds 6 new Gimmicks, 2 new Roles and 7 new Match Stipulations inspired by these styles, in addition to new essays, optional rules and Creative advice, and the Season Two roster. This is a supplement for the World...   [click here for more]
ndp design  $9.00

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The World Wide Wrestling Roleplaying Game: The Road

The World Wide Wrestling Roleplaying Game: The Road


The Road is a mini-supplement by Adam Ultraberg for The World Wide Wrestling Roleplaying Game. It covers the time on the road in between wrestling shows, supporting play that extends outside of the arena and into the performers lives. Originally limited to Kickstarter and Patreon backers of the International Incident supplement, this mini-supplement is about the in-between...   [click here for more]
ndp design  Pay What You Want

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Tournament of Fate - A Monster of the Week Myth Arc

Tournament of Fate - A Monster of the Week Myth Arc


Something is sealed away. Something horrible. To keep it out of the world, a magical ritual takes place every sixty years to strengthen the bonds on the Great Beast. Five artifacts of power take shape within the world and are sought out as the means to complete the ritual needed to maintain the prison. The one who completes the ritual gets a boon of great power such that it could grant them dominion...   [click here for more]
Thrythlind Books and Games  $2.00 $1.13

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Strange Market Stalls

Strange Market Stalls


The best stalls in town, only here, only today! The freshest merchandise, still has that juicy smell of something that lay in the sun for three months, until you finally came along and bought it. Here are a few suggestions for stalls of the kind you can find in villages or small towns. Each offers examples for the types of items offered, the seller, and what can be done with the stall in your game....   [click here for more]
Up to Four Players  $1.00

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Things That Went Wrong While You Were Away

Things That Went Wrong While You Were Away


While you were away all sorts of things went wrong. The King was assassinated and the council of merchants now rules the town, your family was banished to the sewers, and that unused magical sword you sold to the item shop is revealed to be cursed and haunted, and now its new owner wishes to take over the world. What can we say, an adventurer’s life is always filled with, well, adventures. When...   [click here for more]
Up to Four Players  $1.00

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Cohort Motivations

Cohort Motivations


The cohort is a round, full non-player character, with motivation and personality, but unlike most other NPCs, he remains with the party all the time. The cohort is under the control of a specific player, and in terms of the rules, he is an extension of that player’s character – he only exists because the character has an ability that says so. Why would a person with their own personality...   [click here for more]
Up to Four Players  $1.00

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Indie+ Horror Anthology (2015)

Indie+ Horror Anthology (2015)


Welcome to the second Indie+ Anthology, released just in time for Halloween weekend! Enjoy eleven differnet short horror pieces from the Indie+ staff, special guests, and friends of Indie+ to celebrate the creation of our Indie+ Community page on G+! Indie+ is a community of role-playing game fans, some tabletop, some LARP, too. What’s the indie part? From the very beginning...   [click here for more]
Indie+  Pay What You Want

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MASHED: Command Field Manual (Deluxe Workbook)

MASHED: Command Field Manual (Deluxe Workbook)


Thanks to backer demand, this deluxe workbook is now available for the MASHED RPG! This 23-page compilation of Commanding Officer workbooks 01, 02, and 03 includes the following: 1 quick-ref page for Agenda, Principles, CO Moves, and Sample Moves; 2 quick-ref pages for first session ideas with threats, events, morale, what the camp needs, bugout ideas, and more; 2 pages for tracking...   [click here for more]
Brabblemark Press  $0.99

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Aluminium Wars

Aluminium Wars


A Malandros setting supplement by Mark Galeotti In 1991 the Soviet Union collapsed, and everything was up for grabs. In the industrial city of Krasnoyarsk, while the big beasts of the new gangster-businessman world fight it out for control of the local aluminium industry, corrupt cops, ambitious politicians, hustlers, thugs, and even a few idealists struggle to thrive and...   [click here for more]
Porcupine Publishing  $3.99

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The Sydney Razor Gangs

The Sydney Razor Gangs


June 1928. East Sydney has another name: Razorhurst. The districts of Darlinghurst, King’s Cross, Woolloomooloo and Surry Hills are a warren of sprawling slums and ramshackle, rat-infested terraces, home to violent criminals, whores, alcoholics, drug addicts and anyone too poor to move somewhere nicer. It’s a place where you can indulge all your vices. The swirl of...   [click here for more]
Porcupine Publishing  $2.99

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