Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.
* Click the full-size preview link to read the first 50 pages of the book!** Check our website for details... [click here for more]
Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and Slashing, we could all use a little extra something to spice things up, so pick this supplement up today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and... [click here for more]
Are the players getting bored with the same old same old? Do you really want to kick it up a notch? Inject humor and take it to "ludicrous speed"? Are you a fan of Paranoia? Kafka? Then hold on and enjoy this six pager. ... [click here for more]
The Dueling Wizard and the Highly Derivative Dungeon World Playbook
Come on, admit it.
You’ve always wanted to play as you-know-who from the you-know-which school of you-know-what. With this Highly Derivative Dungeon World Playbook, you can at least pretend you are that person... Or any other person that has nothing to do with that person. ‘Sall good.
Anyway, because... [click here for more]
Nobody asked for it, but nobody could stop us. Flying Circus: Into the Drink adds nine ships and boats loosely compatible with the Flying Circus roleplaying game, as well as poorly-written and completely untested rules for torpedo bombing and ship-to-ship combat. Ruin your campaign with these strange wingless seaplanes today! ... [click here for more]