Did you grow up on 8-bit video games? Do you love tabletop RPGs? Do you ever wish they crossed paths more often?
Gorgon Breath Game's 8-Bit Beastie, the Gorgon Slime, delivers the role-playing product you might not have even known you wanted. Filled with original visuals inspired by classic 8-bit RPGs, the Gorgon Slime comes with the following:
A monster stat block compatible with OGL 5e fantasy... [click here for more]
Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide
Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World).
Inspired... [click here for more]
A nordic fantasy sandbox adventure module for Vagabonds of Dyfed and other OSR games
New lineages and monsters for nordic fantasy
Full maps and illustrations
An entire adventure with over 30 pages of content
This is a nonlinear adventure module for Vagabonds of Dyfed, but is easily convertible to most OSR systems. It’s best suited for three or more low-level player characters,... [click here for more]
Are you tired of naughty adventurers? If so, unleash Krampus on them. After those awful murderhobos have been stuffed in Krampus's wicker basket and baked into sinfully tasty meat pies, your campaign world will be a happier place.
Gruss vom Krampus! includes four short PDFs, each one providing game statistics for Krampus for four different game systems: Dungeon World,... [click here for more]
Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience.
I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general.
Key highlights and learning include:... [click here for more]