Title |
Publisher |
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An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$12.50
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
FREE
|
You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder.
Society offers order, with everyone in their proper place, and duty, labor, and protection... [click here for more] |
Lampblack & Brimstone |
$4.00
|
The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough.
The... [click here for more] |
Liberi Gothica Games |
$15.00
|
WINNER: Indie RPG Awards, Best Indie Supplement 2013
"Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad."
Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game... [click here for more] |
Chthonstone Games |
$12.00
|
A collection of six "almanacs"for Dungeon World, written using the guidelines set down in The Perilous Wilds, and adapted in unique ways by each of the six contributors. This book is meant to be used in play when a quick wildrness adventure setting is desired, and as a set of examples of the different ways in which one might go about writing a regional almanac.
The regions included... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Hearts of Wulin: Worlds is an alternate setting book for Hearts of Wulin, the game of wuxia melodrama. It features six new settings for the game, a new playbook for the core game, rules for telling mystery stories, and setting generation tables.
More details about what you'll find inside:
Shadow of Joseon is set during the Joseon Dynasty when tensions between the aristocracy... [click here for more] |
Age of Ravens Games |
$10.00
|
Spray your sprawl with rift energy and step into the magical world of corporate espionage.
“Two generations after the rifts opened, the majority of the world now accept common definitions of Troll-kin or Wild-kin based on physical and magical differences. However, what I find truly fascinating is the emergence of a sense of shared culture within these kin-groups; one that is deeply... [click here for more] |
Ardens Ludere |
$13.00
|
"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed.
"Take On Establishments" contains 11 establishments: Basilica of the Sun, The Butcher Bound... [click here for more] |
TakeOnRules |
$2.49 $1.97
|
The world is old. It has seen empires come and go. Its end approaches, and everyone knows it. Not least the residents of the last great mortal city—Anglekite, located in the Crater Basin. They don’t know when it will come, or how it will come, but they know that the end is nigh.
Maybe it will come in the form of the Scourge Karkis, the corrupted giant marching toward Anglekite to exterminate... [click here for more] |
Magpie Games |
$9.99
|
Towers extending up to the sky, made of alabaster, with gold filigree. Beautiful statues of gods and angels and heroes and kings. A people who found their deeds on a philosophy of hope. A civilization at the summit of its majesty.
All of it long gone.
The Cold Ruins are all that’s left. Broken towers. Shattered statues. Creeping undead vines grown over... [click here for more] |
Magpie Games |
$9.99
|
What do you think of when you imagine a stronghold? Typically, a stronghold is a fortified structure such as a castle or a keep, but it can be anything you want; a temple or monastery, a tower, a cave complex, a mansion, an island, or even a giant hollowed tree. In Dungeon World terms, a stronghold is not a steading; it does not have its own economy nor a thriving population (although it could and... [click here for more] |
Dwarfare Games |
$6.00
|
The world is centered around the Jade City.
Varkith is a city of success, corruption, democracy, and innovation, governed more than anything by the Green Law: “None in Varkith shall stand alone. The choice to be alone is the choice to be cast out.” To this city of guilds come countless immigrants, looking for new lives, for money and power and status on its many streets. And the statue of the... [click here for more] |
Magpie Games |
$9.99
|
Requires Heroines of the First Age to play!
Get HFA here!
Enter Post-Surge America, where racial tensions are at an all time high, immigration is a matter of immediate life and death for all involved, and you'd kill for a job at the burger joint around the corner.
We are the Newcomers! We've fled from the destruction of our worlds... [click here for more] |
Voidspiral Entertainment |
$15.00
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Ectoplasm:
Huge Problems in Little Shanghai A Monster of the Week mystery
The Ghost A playbook for The Sprawl RPG
Thirteen Haunted Magic Items... [click here for more] |
The Gauntlet |
$3.00
|
Requires Heroines of the First Age to play!
Get HFA here!
Enter an epic science fiction tabletop RPG about a pinnacle metaspieces poised on the knife edge between decline and transcendence!
We are the Hama. Our systems span the galaxy. Our weapons can save systems or doom them. Our sciences are... [click here for more] |
Voidspiral Entertainment |
$25.00
|
Winner of the 2018 Golden Goblin Prize!
With the greatest of our fears close behind and the most forlorn of hopes ahead, we set off into perilous lands...
The Order of the Last is a module for Dungeon World that lets you play out the saga of a desperate journey guided by faith.
Take up the mantle of the Standard-Bearer, Defender, Devout, Samaritan,... [click here for more] |
Porcupine Publishing |
$9.99 $4.99
|
This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
Pay What You Want
|
“...And so, the adventurers travelled north to frosty MIRKASA, a chilled and grim land. Would the warriors brave the minotaur lords of the mountain peaks, the enigmatic forces in the forests, or the evil presence lurking in the mines? And when they returned to town to reap their reward, would they be treated as heroes - or heretics?”
The Mirkasa Chronicles is a winter-themed... [click here for more] |
Joe Banner |
$8.00
|
While you were away all sorts of things went wrong. The King was assassinated and the council of merchants now rules the town, your family was banished to the sewers, and that unused magical sword you sold to the item shop is revealed to be cursed and haunted, and now its new owner wishes to take over the world. What can we say, an adventurer’s life is always filled with, well, adventures.
When... [click here for more] |
Up to Four Players |
$1.00
|
Requires Heroines of the First Age to play!
Get HFA here!
Enter an epic fantasy tabletop RPG about reincarnated monsters, endangered gods, and mutually assured destruction on the last world in existence.
We are what remains of the Five Worlds. Forty years ago our gods destroyed our homes, killing... [click here for more] |
Voidspiral Entertainment |
$25.00
|
The party enters an inn. Now the players will probably be expecting one of two things: finding clues to advance the plot, or a chance to rest and renew resources. It’s all good and well, but sometimes these things are done with one or two dice rolls, just so we can get out of the inn and back into the “real” adventure. The inn is usually thought of as a place that provide a few needed... [click here for more] |
Up to Four Players |
$1.00
|
The city is burning on the inside. Its masters, the gangs that plot the city's future, have the city in a cold, iron grip. They victimize the poor, they use politicians as puppets, and they prey on the souls of mortals.
The Holder's Coffin, Dranac, the Sunless City, whatever you call it. This is demon country. You don't get ahead without playing by demon rules.
Demons & Derringers is an inclusive,... [click here for more] |
Headpigeons Productions |
$4.50
|
This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
Pay What You Want
|
The best stalls in town, only here, only today! The freshest merchandise, still has that juicy smell of something that lay in the sun for three months, until you finally came along and bought it.
Here are a few suggestions for stalls of the kind you can find in villages or small towns. Each offers examples for the types of items offered, the seller, and what can be done with the stall in your game.... [click here for more] |
Up to Four Players |
$1.00
|
We are the Orphans of Ragnarökr, our forefathers were banished to this prison realm by Freyja to save us from destruction. We lost everything. Every day is a struggle for survival.
The Orphans of Ragnarökr is an unofficial game setting for the Ironsworn RPG, though being mostly background information, it is easily adopted to any rule system. It is a world set after the events of the cataclysms described... [click here for more] |
Long Shadows Press |
$1.99
|
Enter a world of choking dust and endless war, with Kingdoms of the Red Planet - a Realm Starter for Heirs of the Leviathan
In this Realm Starter you will find:
NPCs, Places and Impressions from a sweltering world of brutal conflict.
The Outsider Class - Pulp heroes that venture beyond Hubris itself.
Questions to spark your imagination.
The Threats of Amathousia a republic determined to subject the... [click here for more] |
Dithmer |
$1.00
|
Adventure Awaits!
Enter the mystical realm of Baronica... The High King is dead. Long live the King! But who will become the new High King? And what is the Purple Sorceress plotting? Finally, is there any truth to the rumors that the Dark Lord has risen again?
Fight dragons! Rescue princesses (or even princes)! Follow the legendary Azure Unicorn and determine the fate of a kingdom!... [click here for more] |
Three Sages Games |
$2.25
|
The gravest threats of Dungeon World do not always reside in a stinking lair, troglodyte cave, or windy ruin.
Some are smiling faces in drawing rooms and salons, whispers in the wrong ear, and rendezvous by
moonlight. Some are rough brigands upon the high road, or leering pirates on the briny deep.
Welcome to L'Empereur's Salon!
Within you'll find
New... [click here for more] |
Four Horsemen Publishing |
$2.99
|
MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic.
Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Terrible fey nobles placed the hearts of unrequited lovers in amber stelae as its milestones when it was fashioned... [click here for more] |
Kismet Games |
$1.99
|
A desperate plea from MushWorm Station has reached your Squad. A rampaging Monster is causing havoc, but they show no signs of the False Gold! Is this a new strain of the Disease, or is something else going on in the Mushworm Caverns? Only your team can find the answer and save the Caverns!
This adventure is written for Sandy Pug Games, Monster Care Squad. You can find a... [click here for more] |
Escape Box Games |
$5.00
|
This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own.
This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves.
It was written with Dungeon World in mind, but... [click here for more] |
Rocks and Roots |
Pay What You Want
|
Sail to new worlds of endless plenty and broken promises, with The Empty Lands - a Realm Starter for Heirs of the Leviathan
In this Realm Starter you will find:
NPCs, Places and Impressions from lands you've been told was empty.
The Other Class - subordinated people that draw lineage from the Kraken.
Questions to spark your imagination.
Threats representing both the homeland, its traditions and demands,... [click here for more] |
Dithmer |
$1.00
|
Den of Thieves is a small module for Dungeon World detailing a small thieves’ guild in the town of Overton. Led by an unapologetic sociopath named Belago, this particular crew are all thoroughly unpleasant – so you can use the guild as a dungeon in its own right if the player characters are of a justiceminded bent, or as rivals or threats if your game is more focused on underworld... [click here for more] |
Certain Death |
$1.89
|
Some adventure for wealth, some for power, and some to vanquish evil. Others see adventure as a way to express themselves. The bard may do this through story or song. The model does it through her physical appearance, poise, manner of dress, and pure attitude. She is the nonverbal to the bard’s verbal.
The Model is a compendium class for Dungeon World.... [click here for more] |
Nothing Ventured Games |
$1.00
|
Before we were anything, we were nothing
Before we were together, we were alone
Before we were Rangers, we were Boughless
The world as we know it is an infinite forest, so dense that sun rarely pierces the canopy. Beasts and monsters lurk in the shadows, ready to eat anything even remotely unprepared. The only place that's safe is inside massive, city sized... [click here for more] |
Sandy Pug Games |
$10.00
|
MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic.
Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. The road is a place of the High Faerie Magic – it is wondrous, but capricious and dangerous. Travel on the road... [click here for more] |
Kismet Games |
$1.99
|
Find what you're looking for in Ean Illiam's Cavern Stores. Fully compatible with Dungeon World, this campaign location includes these excellent features:
* Cartography by Matt Jackson that includes blank spaces
* Not-too-complete descriptions of the cavern stores
* Two adventure fronts
* Stats and descriptions for the people, creatures, and animals found in the stores
* Pictures... [click here for more] |
Spes Magna Games |
$1.00
|
MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Issue four includes a table for 36 adventure seeds, a four-headed pub, and extensive notes on... [click here for more] |
Kismet Games |
$1.99
|
This year MOTiVE visits Redthorn. This is a game about finding your place in a society gone mad with horrific yet alluring magic from Elsewhere, a wilder and more chaotic realm that has collided with the known world. Once the apex species, humans are now one of many groups that struggle to understand alchemy, steam science, and the tainted power of the Others. Explore the demesne... [click here for more] |
Kismet Games |
$2.99
|
MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign.
Issue three includes a table for 36 adventure seeds, wizard toads, haunted coaches, peristaltic... [click here for more] |
Kismet Games |
$1.99
|
It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good.
Queen Ozma reigned with her consort Dorothy by her side. The Emerald City gleamed with... [click here for more] |
R. Rook Games |
Pay What You Want
|
Welcome back to the world of Redthorn! We began our exploration in March's issue of MOTiVE. Issue #2 June contains The Cresting Pearl-Light, our first adventure for Redthorn. A weirdly compelling lighthouse rises from the sea, revealing more than the players might wish for...
This issue contains new rules for equipment and inventory, along with revised moves and updated... [click here for more] |
Kismet Games |
$2.99
|
Lovesick is a psychological horror game focusing on desperate, unstable romantics--and with a very unique twist. Your group will play as the obsessive, dangerous, and painfully sincere main characters in a story of doomed courtship and warped romance.
Genresick is a supplement expanding Lovesick's intense, emotional gameplay into six new premises, providing original and unique settings, completely... [click here for more] |
consilium games |
Pay What You Want
|
The third and final issue of MOTiVE for 2020 provides locations and NPCs in Gokleve, including merchants that have struck deals with the mysterious Others. The rest of the issue contains an adventure that involves rogue tinker witches, the nefarious Vodník of Nix, grafter gangers, redthorn besieged villagers, and a prototype submarine that threatens to turn the tide of power in the... [click here for more] |
Kismet Games |
$2.99
|
The Prey & the Hunter / La preda e il cacciatore
France, lands of Princeps Klaus de Montaigne, city of Margàl, in the French Pyrenees. Year: 1516.
Rosch, a Plebeian enriched by his trade with neighboring Spain, has caught the attention of the Princeps thanks to his charisma and business acumen, becoming part of the close circle of court advisers and elevating himself to... [click here for more] |
Uno Critico |
$3.23 $2.16
|
This issue of the Sword Breaker zine lays out a fantasy setting in which the shaping of living things to be used as tools and resources has taken over every aspect of the culture.
What will you do in Carapace and Claw?
● Don living armor to repel the claw-swords and sting-spears of your enemies!
● Play the z’murka or sing the songs of the fire ant queen to inspire or dissuade!
●... [click here for more] |
Sword Breaker |
Pay What You Want
|
Explore A Strange New Realm.
After surviving a terrible winter, explorers from your village found that a previously closed mountain pass was now open. On their return, word quickly spread of the incredible and strange wonders they witnessed. Now, a stream of explorers, natural philosophers, and plunderers are gearing up to cross that same pass and explore an untouched world.
The rumormongers missed... [click here for more] |
Ember + Ash |
$15.00
|
Beyond Frost for Dungeon World contains 2 adventures, 3 side treks, optional rules for Kitsune (Fox) & Nekomata (Cat) races, and rules for using Life journeys & an alternative alignment system. Main quests are a puzzle-test dungeon and dealing with an ancient monument. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy... [click here for more] |
Blake Ryan |
$3.00
|
Beyond Fire for Dungeon World contains 2 adventures, 3 side treks, optional rules for Grakar (Pangolin) & Varin (Panda) races, and rules for using Lycanthropes & an alternative Alignment system. Main quests are a dungeon and investigating a wonder of the world. This Hex Crawl has plenty for everyone. Though compatible with Dungeon World the contents can easily be used for any fantasy roleplaying... [click here for more] |
Blake Ryan |
$3.00
|