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Vagabonds of Dyfed
by Sigil Stone Publishing

An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed uses a stripped-down PbtA style core mechanic, freeform narrative character creation, single-roll hit and damage, and compatibility (or simple conversions) for most OSR and old-school games and modules made over the last 40 years.

Vagabonds of Dyfed
 
 Hottest Apocalypse World Engine, Old School/Classic
 
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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $10.00

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Dungeon World

Dungeon World


Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
Sage Kobold Productions  $10.00

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $10.00

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $10.00

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

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Stjernheim: The Siege of Deepknell Hold

Stjernheim: The Siege of Deepknell Hold


A nordic fantasy sandbox adventure module for Vagabonds of Dyfed and other OSR games New lineages and monsters for nordic fantasy Full maps and illustrations An entire adventure with over 30 pages of content This is a nonlinear adventure module for Vagabonds of Dyfed, but is easily convertible to most OSR systems. It’s best suited for three or more low-level player characters,...   [click here for more]
Sigil Stone Publishing  $4.99

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20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
Lampblack & Brimstone  $5.00

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Perilous Deeps

Perilous Deeps


How do you write a dungeon for Dungeon World? In this 72-page, fully-illustrated collection you will find six different approaches, inspired in part by the dungeon creation guidelines in The Perilous Wilds. These "deeps" include: A citadel of glass, shimmering above the dunes in "Uncertain Reflections," by Joe Banner The burial place of...   [click here for more]
Lampblack & Brimstone  $6.00

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Funnel World

Funnel World


These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play. This 28-page, digest-size pdf includes rules...   [click here for more]
Lampblack & Brimstone  $4.00

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Liberi Gothica Games  $3.99

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MOTIVE Issue 1: The Green-Golden Rade

MOTIVE Issue 1: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Terrible fey nobles placed the hearts of unrequited lovers in amber stelae as its milestones when it was fashioned...   [click here for more]
zinemotive  $1.99

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Grim World (Dungeon World & Fate Core Supplement)

Grim World (Dungeon World & Fate Core Supplement)


Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core. What's inside the 160+ page book: 7 new classes and playbooks 15 playable species with special moves 24 monsters with descriptions and moves 40 additional Death Moves Lands of the Dead Locations by Adrian Thoen Grim locations and the random Location Builder 8 campaign starters (fronts/arcs) 11 compendium...   [click here for more]
Boldly Games  $15.00

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The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Liberi Gothica Games  $2.49

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Tales of the Obsidian Idol

Tales of the Obsidian Idol


This is a weird fantasy hack of Apocalypse World & Dungeon world, using some alternative rules and completely different playbooks. File contains 10 playbooks (Assassin, Barbarian, Bard, Cleric, Druid, Fighter, Paladin, Ranger, Thief, Wizard), a DM booklet, new moves, and a brief explanation of the original rules elements. Tales of the Obsidian Idol focuses on improvisational storytelling where...   [click here for more]
Ironic Hero Games  Pay What You Want

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The Dragon Mage - A Dungeon World Playbook

The Dragon Mage - A Dungeon World Playbook


The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have...   [click here for more]
Liberi Gothica Games  $2.49

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DW1 Lair of the Unknown

DW1 Lair of the Unknown


Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game. All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in...   [click here for more]
Red Box Vancouver  $7.00

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Servants of the Cinder Queen

Servants of the Cinder Queen


There once was a monastery perched high on a slope of the mountain called Hvitr’s Horn. The warrior-monks who dwelt within were dedicated to Hvitr—lawful god of storms and justice—and entrusted with the stewardship of holy artifacts and texts. But above all else they were gatekeepers; for Hvitr’s Horn was an active volcano, and thus (like all active volcanoes) a gateway...   [click here for more]
Lampblack & Brimstone  $4.00

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules. "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks,...   [click here for more]
TakeOnRules  Pay What You Want

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A Folio of Followers

A Folio of Followers


A deck of 24 NPCs for Dungeon World, created according to the follower rules written by Jeremy Strandberg for The Perilous Wilds. Each card has a full-body portrait of a follower on one side, and stats on the reverse. Whether you need to come up with a new hireling on the spot or introduce an interesting NPC, these cards will help you do it quickly and in style. From Luci Herisdottir...   [click here for more]
Lampblack & Brimstone  $2.00

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The Elf - A Dungeon World Playbook

The Elf - A Dungeon World Playbook


Your people have seen ages beyond mortal reckoning. Shadows of evil have passed over the world time and again, and with each passing age your people grew fewer and feebler until, finally, they retreated from the world. In your wake arose the proud dwarves, arrogant humans, stout halflings and so many others. Most of your kind dismisses their potential, content to sink slowly into obscurity. But you...   [click here for more]
Fünhaver Industries  $3.00

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The Dwarf - A Dungeon World Playbook

The Dwarf - A Dungeon World Playbook


You are a Dwarf, one of the oldest races in the civilized world. The words of your ancestors guide you to greatness and protect you from danger. Your people are content to eat, drink, and feast in the sprawling glories of the mountains. But the world has changed, and must be set right. The younger races bring with them new teachings, new magic, new troubles. They are the flame, bright and destructive...   [click here for more]
Fünhaver Industries  $3.00

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The Halfling - A Dungeon World Playbook

The Halfling - A Dungeon World Playbook


As your people say, there is nothing wrong with enjoying the fine things in life. Drink and be merry! Work hard to get food on the table, then eat that food with the joy of one who has earned it. Six times a day, if you can manage it. But just because you prefer a soft life doesn't mean you're soft all the way through. When the time comes to sacrifice comfort for safety, you'll drop the fork and draw...   [click here for more]
Fünhaver Industries  $3.00

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The Green Scar: A Dungeon World Adventure

The Green Scar: A Dungeon World Adventure


Miles from civilisation, a forgotten valley hides an ancient jungle: the Green Scar. This land of untapped resources has caught the eye of no-good industrialist Obadiah Cheapfields. Will the party put an end to his immoral operations, or will his mercenaries - to say nothing of the terrors of the jungle itself - be more than they can handle? This supplement for Dungeon...   [click here for more]
Joe Banner  $8.00

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the...   [click here for more]
TakeOnRules  Pay What You Want

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The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter

The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter


This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment...   [click here for more]
Sinister Beard Games  Pay What You Want

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment. "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our...   [click here for more]
TakeOnRules  Pay What You Want

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Shadows of Umberto: A Dungeon World Adventure

Shadows of Umberto: A Dungeon World Adventure


They call it “The Fortunate City...” Shadows of Umberto is a desert-themed adventure toolkit for Dungeon World. with new rules for playing in a timeless desert city: Will your characters earn the favour of the Caliph and his people? Or will their actions usher in their doom? New GM principles of play Two new dungeons: Khorzuq Market and The Royal Palace An almanac for the Salhadid...   [click here for more]
Joe Banner  $8.00

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Codex - Iron (Apr 2017)

Codex - Iron (Apr 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. 
 Inside Codex - Iron: The Gates of Cold Iron Pass An OSR adventure by Kiel Chenier. Wind on the Path A game of samurai duels by Jonathan Lavallee. Four Dwarven...   [click here for more]
The Gauntlet  $5.00

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Terrors of the Ancient World

Terrors of the Ancient World


Terrors of the Ancient World is a collection of monsters to liven up your Dungeon World game. Inside this book you will find over a dozen new monsters, all of them illustrated in glorious full colour. Each monster comes with some combination of adventure hooks, custom moves, traps, fronts and dangers, magical items, and even a couple of maps. Demons can be summoned and bargained with,...   [click here for more]
Red Box Vancouver  $10.00

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Codex - Crystal (Aug 2017)

Codex - Crystal (Aug 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Crystal: Heroes and Crystal Kingdoms (HaCK) A JRPG version of The Indie Hack. Trepallidic Parasites Crystalline spores to infect your Dungeon World campaign....   [click here for more]
The Gauntlet  $5.00

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Pirates! A Dungeon World Sourcebook

Pirates! A Dungeon World Sourcebook


"So ye want t’ be a jack tar, Laddie? Let me tell ye about life aboard a sailin’ ship. It be hell. Ships may be out t’ sea for months. The food be bad - dry bread full o’ weevils and rancid salted pork better fit for makin’ soap. Sanitation be worse. And disease! Yer teeth fall out and yer ears rot off. Do somethin’ wrong? It’s the cat o’nine tails...   [click here for more]
Street Rat Games  $3.00

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The Princess, a Dungeon World and FAE playbook

The Princess, a Dungeon World and FAE playbook


The Princess is a new base class for Dungeon World. It's also a simple guide to creating the same archetype in Fate Accelerated. Look. There, on the horizon. See that sun? It burns as hot as our hope. Its light has travelled all this way just to shine on us, and them, and the whole world. So wipe the blood from your face and know that whatever barriers stand in our way, we will overcome them....   [click here for more]
Headpigeons Productions  $2.49

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Truncheon World pdf

Truncheon World pdf


Truncheon World is a truncated version of the Dungeon World rules, to be referenced by the GM during the game and during prep. The material here is presented in a slightly different order than in the Dungeon World book. This pdf does NOT contain the entire Dungeon World rules. This pdf will NOT teach you how to play Dungeon World....   [click here for more]
Red Box Vancouver  Pay What You Want

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Poisons, Spices, & Vices For Dungeon World

Poisons, Spices, & Vices For Dungeon World


Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and Slashing, we could all use a little extra something to spice things up, so pick this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers...   [click here for more]
2Die10 Games  $1.00

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Take on the Lower Depths

Take on the Lower Depths


"Take on the Lower Depths" is a collection of adversaries, situations, locations, and a front for the lower depths of Dungeon World. Complete with original artwork by Mark Daniels. "Take on the Lower Depths" has the following monsters: Arachtaur - the twisted remnants of a supplicant who once tried to prove his worth in the eyes of a malignant...   [click here for more]
TakeOnRules  $2.99

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your...   [click here for more]
Joe Banner  Pay What You Want

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


Cultist Preview Available Here Ia, Ia! The dark gods of Dungeon World are beholden to you. You know their ways, and you speak their secrets. Those who would listen will find themselves trapped in your spell, brought to linger upon your every word. There is this power you have over the common people, this power that twists their hearts and minds. If you observe the rites and manipulate the whims of...   [click here for more]
Liberi Gothica Games  $2.49

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Jakabol: A Dungeon World Adventure

Jakabol: A Dungeon World Adventure


In Jakabol, where giants reign Men, elves & dwarves tread carefully. For a giant, woke from sleep Will surely mean the end of thee. Jakabol is a 41-page adventure pack for Dungeon World, containing a host of handy information for running games in and around the foetid giant's crypts of Jakabol, hidden deep in the mountains. 3...   [click here for more]
Joe Banner  $3.50

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Codex - Time (Jun 2017)

Codex - Time (Jun 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Time: Timegasm A LARP about time travel, legal wrangling, and incest by Wendy Gorman. Reset A mystery game for two players inspired by the classic neo-noir,...   [click here for more]
The Gauntlet  $5.00

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Thornburg

Thornburg


There is something very wrong in the town of Thornburg! What is wrong? You won't know until your players tell you! This is a Dungeon World adventure modual that gives you all the tools you need to run multiple mystery adventures set in the town of Thornburg. Come visit Thornburg, where the natives are unfriendly, the weather is bad, and there is always a chance someone will be horribly murdered. For...   [click here for more]
At the Table Games  Pay What You Want

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Codex - Joy (Sep 2017)

Codex - Joy (Sep 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Joy: Bunk Beds Truth or terror in this original LARP. So You’re Becoming a Dragon Dragons and puberty, together at last in this original LARP. The...   [click here for more]
The Gauntlet  $5.00

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DW2 Island of Fire Mountain

DW2 Island of Fire Mountain


Island of Fire Mountain is an introductory adventure module for the Dungeon World fantasy role-playing game. A small island in the South Seas. A lone fort plagued by cannibal hordes and a race of monsters. A ship, wrecked on the rocks of the far shore, missing all its crew and passengers. An ancient city that stands in ruins, guarded by the very elements themselves,...   [click here for more]
Red Box Vancouver  $7.00

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DW-UK1 The Enchanted Garden

DW-UK1 The Enchanted Garden


The Duchy of Elster lies on the idyllic isle of Lindoss and has enjoyed decades of peace and prosperity. However, all that is about to come to an end. Two years ago, the Duke's only son Sebastian fled with his lady love Elaine after his father refused to allow them to marry. They were last seen on the day they left the castle, near the Cave of Oracles. The Duke had given up searching for the pair,...   [click here for more]
Brouhaha Games  $1.00 $0.75

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Codex - Chrome (Oct 2016)

Codex - Chrome (Oct 2016)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome: #chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game. Nineteen Science Fantasy...   [click here for more]
The Gauntlet  Pay What You Want

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Within the Devil's Reach

Within the Devil's Reach


Within the Devil's Reach is a set of three introductory adventures for Dungeon World. You are adventurers from Devil's Reach, a little town on the backside of nowhere and people have been disappearing. To make matters worse, there are a lot of new faces in town, including some weirdo the mayor brought even though no one quite knows why. But the worst bit is that there is a cave just outside...   [click here for more]
At the Table Games  $15.00 $10.00

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The Necromancer - A Dungeon World Playbook

The Necromancer - A Dungeon World Playbook


The bad news is, you're dead. The good news is that you're taking it pretty well. You awake as a specter, marked with deaths touch. You don't remember much about your previous existance, but you do know all there is to know about death. You raise your hand, and watch as the energies of the dead move to your whim. You make corpses dance, commune with spirits, and eat souls for breakfast....   [click here for more]
Sandy Pug Games  $1.99

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RK1 Knives in the Dark

RK1 Knives in the Dark


Knives in the Dark is a short adventure module compatible with both the Dungeon World and Labyrinth Lord fantasy role-playing games. Two centuries ago, the dreaded secret society of assassins were buried in their mountain fortress. But now a group of miners have uncovered this ancient stronghold, unleashing the evil held within. The shadows of the...   [click here for more]
Red Box Vancouver  $5.00

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DW-B2 Chaos in the Wildlands

DW-B2 Chaos in the Wildlands


The Wildlands is a frontier region lying between the civilized realms and the southern untamed lands, which are home to foul beasts and fierce humanoid tribes. Various keeps and castles stand watch along the border, guarding the mountain passes and river valleys that would otherwise provide marauders and monsters with easy access to the civilized realms. One such keep is Drake Hall, the seat of power...   [click here for more]
Brouhaha Games  $1.00 $0.75

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RK2 Evil Wizards in a Cave

RK2 Evil Wizards in a Cave


Evil Wizards in a Cave is a short adventure module compatible with both the Dungeon World and Labyrinth Lord fantasy role-playing games. The Tellurine Monastery has a serious problem—a band of evil wizards have stolen their holiest relic, the helmet of Saint Anglard, and fled. The abbot believes they are hiding out in one of the region’s...   [click here for more]
Red Box Vancouver  $5.00

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Creatures of the Night: Advanced Playbooks for Dungeon World

Creatures of the Night: Advanced Playbooks for Dungeon World


This product is a set of Advanced Playbooks for the Dungeon World system. An Advanced Playbooks is essentially a second playbook you apply on top of your basic playbook to create a more complicated character. Unlike a basic playbook, you cannot play as these playbooks by themselves. Unlike a Compendium Class, you can start the game as one of these playbooks, and you don't need...   [click here for more]
Liberi Gothica Games  $3.99

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