Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience.
I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general.
Key highlights and learning include:... [click here for more]
“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley
You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems.
Here's the problem: there are dozens of old school rule sets. So which one should... [click here for more]
Did you grow up on 8-bit video games? Do you love tabletop RPGs? Do you ever wish they crossed paths more often?
Gorgon Breath Game's 8-Bit Beastie, the Gorgon Slime, delivers the role-playing product you might not have even known you wanted. Filled with original visuals inspired by classic 8-bit RPGs, the Gorgon Slime comes with the following:
A monster stat block compatible with OGL 5e fantasy... [click here for more]
Are you tired of naughty adventurers? If so, unleash Krampus on them. After those awful murderhobos have been stuffed in Krampus's wicker basket and baked into sinfully tasty meat pies, your campaign world will be a happier place.
Gruss vom Krampus! includes four short PDFs, each one providing game statistics for Krampus for four different game systems: Dungeon World,... [click here for more]