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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95 $4.31

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Fellowship 2nd Edition - A Tabletop Adventure Game

Fellowship 2nd Edition - A Tabletop Adventure Game


Form-Fillable playbooks will be here soon.   Fellowship has been updated to its 2nd Edition! Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu or Jojo's Bizarre Adventure: Stardust Crusaders. The system is loosely based on...   [click here for more]
Liberi Gothica Games  $15.95

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $8.00

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $9.00

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

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Fellowship Book 3 - In Rebellion

Fellowship Book 3 - In Rebellion


Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu or Jojo's Bizarre Adventure: Stardust Crusaders. The system is loosely based on the Apocalypse Engine. This is the third book in the Fellowship line, an expansion to the first game. You will need the first book to play...   [click here for more]
Liberi Gothica Games  $15.95

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Fellowship Book 2 - Inverse Fellowship

Fellowship Book 2 - Inverse Fellowship


Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu or Jojo's Bizarre Adventure: Stardust Crusaders. The system is loosely based on the Apocalypse Engine. This is the second book in the Fellowship line, an expansion to the first game. You will need the first book to play...   [click here for more]
Liberi Gothica Games  $15.95

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $8.00

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USAGI YOJIMBO ROLE-PLAYING GAME 2nd Edition

USAGI YOJIMBO ROLE-PLAYING GAME 2nd Edition


Tap here to download sample playbooks for the USAGI role-playing game. And tap here to download a blank character sheet (letter size). Enter the world of Usagi Yojimbo! Stan Sakai's award-winning comic series tells the story of  Miyamoto Usagi, a swordsrabbit with the heart of a hero, as he wanders a fantastic version of 17th-century Japan. ...   [click here for more]
Sanguine Productions  $19.99

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Stjernheim: The Siege of Deepknell Hold

Stjernheim: The Siege of Deepknell Hold


A nordic fantasy sandbox adventure module for Vagabonds of Dyfed and other OSR games New lineages and monsters for nordic fantasy Full maps and illustrations An entire adventure with over 30 pages of content This is a nonlinear adventure module for Vagabonds of Dyfed, but is easily convertible to most OSR systems. It’s best suited for three or more low-level player characters,...   [click here for more]
Sigil Stone Publishing  $3.99

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Liberi Gothica Games  $3.99

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Free From the Yoke

Free From the Yoke


You’ve won your revolution. What will you do with freedom? After occupation and revolution, your nation is finally free. Now you need to decide what happens next. Will you work with your fellow citizens to build a glorious new land, or forge your own path? Key features: Lead your House to glory, wealth and power. Explore a world drawing on Slavic fantasy,...   [click here for more]
UFO Press  $12.50

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Rapscallion: Ashcan Edition

Rapscallion: Ashcan Edition


The Royal Navy has been hot on your trail for weeks. The Pirate Kings want your head after you pulled off a heist that.. ahem, relieved them of a sizable amount of treasure. You know you should feel worried, but all you see—looking out across the deck of your ship—is the vast blue ocean. The salt air brushes against your face, softer than any lover you’ve ever had. You can’t...   [click here for more]
Magpie Games  $5.00

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Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Liberi Gothica Games  $15.00

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Shattered City

Shattered City


A FRAGMENTED LAND THRUMS WITH GEOMANTIC POWER.  HUNGRY EMPIRES PAINT NEW BORDERS WITH THE BLOOD OF THEIR CITIZENS.  REBELS IN A TWICE-CONQUERED CITY DREAM OF FREEDOM. Shattered City is a roleplaying game about occupation and revolution in a fantasy world ravaged by war. Together you’ll build a city and sketch out its wonders...   [click here for more]
UFO Press  $20.00

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $2.00

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game...   [click here for more]
Red Box Vancouver  $10.00

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The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Liberi Gothica Games  $2.49

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Random Weather Generation

Random Weather Generation


Although written with OSR-style games in mind, this document can be used with any fantasy role-playing system. It provides a method for quickly generating weather on a daily basis, and includes an extensive table with unusual events -- everything from a heat wave, to a comet appearing in the sky, to earthquakes. ...   [click here for more]
Third Kingdom Games  $1.75

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks...   [click here for more]
Liberi Gothica Games  $2.49

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A Sundered World - A Dungeon World Campaign Setting

A Sundered World - A Dungeon World Campaign Setting


As the cathedral drifts before the angel gate the priests begin chanting prayers, beseeching it to open a path so that they may once again begin the Golden Pilgrimage. A ship loaded with firewater and other contraband from the City of Brass drifts silently through the Deep Astral, hoping to evade border islands...and whatever lurks in the darkness. As a kytheran...   [click here for more]
Awful Good Games  $14.99

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Worlds of Legacy: Rhapsody of Blood: Choir of Souls

Worlds of Legacy: Rhapsody of Blood: Choir of Souls


The Castle invades time and time again, trying to blight our world. Fight it back with seven new Explorer playbooks for Rhapsody of Blood! Choir of Souls by Maria Rivera brings you seven new Explorer playbooks to use in Rhapsody of Blood. Bring them into your game to add variety to your game, and explore new ways of fighting back the Regent and their...   [click here for more]
UFO Press  $4.99

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Epyllion: A Dragon Epic

Epyllion: A Dragon Epic


Dragonia faces a threat we dragons have all but forgotten. Inside each of us are seeds of Darkness waiting to take root in doubt, anger, and sorrow. You and your fellow dragons— although small now—must protect Dragonia from the growing Darkness...and learn what it means to be a true friend. -- Tass the Gigantic, Councilmember Epyllion is a tabletop role playing game...   [click here for more]
Magpie Games  $11.99

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things. Not...   [click here for more]
Adrian Thoen  $1.99

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The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true!...   [click here for more]
Adrian Thoen  $1.99

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Steam World (Core Book)

Steam World (Core Book)


A Steampunk Pen and Paper RPG drawing inspiration from the classics of literature that gave rise to the Steampunk movement! Adventure in a world inspired by some of the Victorian Era's most proflici writers! Five exciting Steampunk Classes: Scrapper, Punk, Big Game Hunter, Apothecary, and Clockwerk! Steampowered technology and more, including Biomechanics and Champagne Sabers! Steam World...   [click here for more]
2Die10 Games  $4.99

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Threadbare RPG

Threadbare RPG


With careful stitches and meticulous work, a ragdoll carefully sews back a torn limb on a panda who is crying out his troubles (girl troubles… isn’t it always a girl?) while he sips from a daintily painted teacup filled with brandy. In another room in the shoebox house she calls home, the ragdoll’s other patients wait patiently for her craft. A Mekka bulldozer, metal...   [click here for more]
Stephanie Bryant  $9.00

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Uncanny Echo: 10 Supernatural Games Powered by the Apocalypse

Uncanny Echo: 10 Supernatural Games Powered by the Apocalypse


204 pages, full-color, 39 pieces of art (B/W on #50 paper; standard and premium editions on #70), revised versions of each Uncanny Echo game (issues 0-9), and 45 pages of support text. Uncanny Echo is a tabletop roleplaying game which has altered the Powered by the Apocalypse engine,...   [click here for more]
Samjoko Publishing  $14.99

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The Medic - A Dungeon World Playbook

The Medic - A Dungeon World Playbook


The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools...   [click here for more]
Liberi Gothica Games  $2.49

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The Dragon Mage - A Dungeon World Playbook

The Dragon Mage - A Dungeon World Playbook


The Dragon Mage Preview Edition: Available Here Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you. The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have...   [click here for more]
Liberi Gothica Games  $2.49

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The Winter Mage - A Dungeon World Playbook

The Winter Mage - A Dungeon World Playbook


The Winter Mage Preview Edition: Available Here Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable. The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular...   [click here for more]
Liberi Gothica Games  $2.49

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $2.49

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there...   [click here for more]
Awful Good Games  $2.50

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The Clock Mage - A Dungeon World Playbook

The Clock Mage - A Dungeon World Playbook


The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49

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The Star Mage - A Dungeon World Playbook

The Star Mage - A Dungeon World Playbook


The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare...   [click here for more]
Liberi Gothica Games  $2.49

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Legacy: Wasteland Almanac

Legacy: Wasteland Almanac


The Wasteland Almanac for Legacy: Life Among the Ruins Second Edition gives you 60 gobbets of post-apocalyptic weirdness to put in your wasteland, divided up into strange settlements, reality-warping devices and monstrous threats. Each entry offers suggestions of how to use it in your game – and how to mutate it as time passes. If you're looking for inspiration for your Wasteland,...   [click here for more]
UFO Press  $4.99

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Minimal Playbooks Plus - Dungeon World

Minimal Playbooks Plus - Dungeon World


UPDATE - 2.0 2 versions of the playbooks! One goes back to the classic roots of DW, the other embraces openness and the creative freedom of players: Vanilla Playbooks: While keeping all of the quality of life tweaks (stats, XP tracker, etc.) these playbooks bring back the name, look, race, alignment, and bond suggestions that...   [click here for more]
Sentinel Sheets  $3.00

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Heroines of the First Age

Heroines of the First Age


A tabletop roleplaying game about larger-than-life legends and the mythical monsters that lived at the dawn of time! Sing, Muse, of Xlu the Red, of Tyakua the Stonebound, of Elbor the Unjust. Sing of the Heroines of the First Age, of the fire at the beginning of the world. We are the Heroines! Demi-humans, monsterfolk, beastmen, whatever you call us, this is our story....   [click here for more]
Voidspiral Entertainment  $15.00

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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your...   [click here for more]
Awful Good Games  $2.75

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $2.99

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The Masked Mage - A Dungeon World Playbook

The Masked Mage - A Dungeon World Playbook


The Masked Mage Preview Edition: Available Here The Masked Mage is a playbook for the Dungeon World roleplaying game, and the fourth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was...   [click here for more]
Liberi Gothica Games  $2.49

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10+ Treasures: Grave Goods

10+ Treasures: Grave Goods


The fourth entry in the 10+ Treasures line features 29 magic items, including a club that ensures the undead stay dead, claws that cause you to acquire the face of everyone you kill, a ring that turns you into an actual shadow, and canopic jars that let you safely store your organs while you're still alive. In addition to extensive notes on how we go about creating magic items...   [click here for more]
Awful Good Games  $2.99

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The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

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DW1 Lair of the Unknown

DW1 Lair of the Unknown


Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game. All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in...   [click here for more]
Red Box Vancouver  $15.00

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The Bard - A Dungeon World Playbook

The Bard - A Dungeon World Playbook


NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version: https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing Stories and songs can do more than entertain. Properly told stories can unite a community, allow you to share experiences, and convey...   [click here for more]
Awful Good Games  $2.49

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The Rogue - A Dungeon World Playbook

The Rogue - A Dungeon World Playbook


This class deviates from the thief in more than name. Backstab is replaced with sneak attack, which is more flexible and doesn't contradict the rulebook about attacking things unawares, stealthy and evasion make you more difficult to notice and pin down, and tricks of the trade handles the Dexterity-based skills: instead of giving you all of them at the start you get one from your background, and you...   [click here for more]
Awful Good Games  $2.50

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The Pirate - A Dungeon World Playbook

The Pirate - A Dungeon World Playbook


The smell of the sea and the wind in your face, the freedom to go where you want and take what you can: that’s what being a pirate is all about. Unfortunately, the stories of legendary pirates and buried treasure fail to mention all of the old, dry food, watered-down ale, harsh environments, and ferocious monsters. Yeah, it is not the life for everyone, but some are drawn to the tales and thrill...   [click here for more]
Awful Good Games  $2.50

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Dungeon World GM Resources Volume 1

Dungeon World GM Resources Volume 1


Building Blocks for the Dungeon World GM The Dungeon World rules resist pre-planned adventures, so the GM must prepare by having many different resources ready to construct an improvisational story. The Dungeon World GM Resources series does just that. Each volume provides 50 new and interesting creatures, NPCs, traps, magic items and interesting locations for the GM to use. ...   [click here for more]
Diceless Hero Games  $0.99

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The Fighter - A Dungeon World Playbook

The Fighter - A Dungeon World Playbook


Like The Bard and The Druid, this class is designed to fix the issues we have with the default Dungeon World fighter. Rather than being largely defined by a single piece of equipment, you’re defined by your skills. At the start of the game, you choose what sort of weapons you’ve trained the most with: one-handed weapons and a shield, big-ass, two-handed...   [click here for more]
Awful Good Games  $2.50

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No Country For Old Kobolds

No Country For Old Kobolds


Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well...   [click here for more]
Steve Wallace Art  $12.00

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