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Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving.
WHAT'S INCLUDED
Character creation walkthrough
New stat options to fine-tune the tone of your game
The essential rules and mechanics, summarized
All... [click here for more] |
Shawn Tomkin |
Pay What You Want
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The printed version will be available again at the end of August.
Adventure starters for Ironsworn with universal compatibility instructions
By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes... [click here for more] |
Ludic Pen |
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Root: The Tabletop Roleplaying Game is based on the award-winning Root: A Game of Woodland Might & Right board game. In Root: The TTRPG, players take on the roles of vagabonds in the Woodland, adventuring from clearing to clearing and through the forest while a war rages in the background. You take on jobs for Woodland denizens, maybe dealing with... [click here for more] |
Magpie Games |
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This is a campaign starter which randomizes a Campaign Setting with Theme and an Essential Element, the Party Dynamic with a party type and initial quest, and a Trinket for each player to customize and explore with their Game Master.
This is listed as a Dungeon World product because it is meant to replace Bonds in that game, but is highly usable for any group willing to... [click here for more] |
Brian Holland |
Pay What You Want
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Codex is the monthly RPG magazine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Glamour 2:
The Pines A game of GAY HORROR!!! It’s the annual Fire Island Pines party and lovable twunk Chad has gone missing. Can you locate him before you are assimilated?... [click here for more] |
The Gauntlet |
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This is my ongoing attempt to make the average GMs life a lot easier! This consolidates the most common info into one convenient booklet, with some handy minimal handouts to give to players. Please provide feedback, suggestions, and reviews here or on the Dungeon World Discord server (discord.me/page/dungeonworld) (@Sentinel Greg)
included -
-... [click here for more] |
Sentinel Sheets |
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This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many... [click here for more] |
Alpha Core |
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An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.
The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves,... [click here for more] |
Goblin's Henchman |
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This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing!
Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your allies... [click here for more] |
Joe Banner |
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A Dungeon World Adventure that sees your party entering a teeming mythical city, rife with crime and corruption, in order to save a kidnapped infant.
The wealthy and enigmatic Façomagie family’s infant daughter, Puima, was abducted in the night by a Golem whose form defied all logic. The Façomagies were able to track the Golem to the mythical Naisson Citè, where the dawn never fades. The... [click here for more] |
STEPH INFECTION |
Pay What You Want
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For use with Erika Chappell's Flying Circus.
This zine (booklet) replaces all eight Player Reference pages from the playbooks, reducing the number of sheets you have to print, and greatly facilitating referencing moves during play. Just look up the move you need on the table of contents; even dog-ear those "frequent flyer" moves for rapid reference! ... [click here for more] |
Trail of Dice |
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War has returned to the Woodland.
The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasty rises again to oppose her. And the mice, rabbits, and foxes of the Woodland do not sit idly by—the Woodland Alliance emerges, a homegrown rebellion to free the Woodland from any oppressors.
In the midst of this war, you and your friends—vagabonds... [click here for more] |
Magpie Games |
Pay What You Want
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"It’s an old song/ It’s an old tale from way back when/ It’s an old song/ And we’re gonna sing it again..."
Follow Me Down is a tabletop roleplaying game for two players, inspired by the legend of Orpheus and Eurydice, and the mythology of the Greek Underworld. It is a story of love and loss that has been told many times and in many different ways. To countless... [click here for more] |
Drowning Moon Studios |
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ... [click here for more] |
Sword Breaker |
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TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE.
Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes... [click here for more] |
Amagi Games |
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Visit a mysterious city that appears in the desert according to unknown rules and might be hiding untold treasures. Guard your honor and watch what you say to your foes. The Jinn have a way of taking more than you knew you could give. ... [click here for more] |
Sword Breaker |
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Approved For use with Monster of the Week by Micheal Sands
You are The Magical. you made a promise to fight the forces of evil, with your magical weapon in hand and hope in your soul they don't stand a chance against you.
The Magical is a playbook based on Mahou Shoujo (Magical girl) anime. If you've ever wanted to bring a more anime-style of play to your monster of the week campaign than this... [click here for more] |
Shamrod Playbooks and more |
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* This Quickstart is fully playable. *
Nexus Modern Sorcery is a game about Sorcerers—Humans who can perform wonderous things with magic, exploring the hidden worlds & changing lives.
¨ Unlock hidden & arcane secrets about creatures, magic, and people.
¨ Explore and interact with a variety of features and places... [click here for more] |
Blake Ryan |
Pay What You Want
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This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment... [click here for more] |
Sinister Beard Games |
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24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare.
*Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be... [click here for more] |
Sentinel Sheets |
Pay What You Want
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,... [click here for more] |
Sword Breaker |
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It’s 1993, and you & your friends are just, like, a bunch of regular teens, you know? Or at least you were, until things got hella weird. Aliens? Magical powers? Saving the world!? As if. You’re just trying to, like, make it through high school! Can you get over all your drama and work together to take down the bad guys, or are you headed for a mondo gnarly time?
Teens... [click here for more] |
David Brunell-Brutman |
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This is a blank, editable playbook, to be used in creating your own classes. I'm releaseing it under Creative Commons International Attribution 4.0 so feel free to use this to make your own playbooks, and even sell them if you like, just make sure to mention where you got it!
All it's missing is images for damage dice, and any box graphics you'd like to use for moves and such. It's formatted and... [click here for more] |
Sandy Pug Games |
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Three winter/christmas themed scenarios for Monster of the Week. ... [click here for more] |
Somatic House |
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This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
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The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World!
7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ... [click here for more] |
Brian Holland |
Pay What You Want
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A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme. ... [click here for more] |
Role Cast Die Productions |
Pay What You Want
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist... [click here for more] |
Sword Breaker |
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A new Dungeon World playbook based around explosions and dangerous compounds. ... [click here for more] |
Vectoreal Gaming |
Pay What You Want
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Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be!
Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has...... [click here for more] |
Shadi Alhusary |
Pay What You Want
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool... [click here for more] |
Sword Breaker |
Pay What You Want
|
Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?... [click here for more] |
Sword Breaker |
Pay What You Want
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Introducing the Stitcher!
A talented fixer and philosopher charlatan.
"You’ve always been a fixer. Be it broken bones or shattered dreams, everyone back home knew they could count on you to set things right. You stitched folks up, earned your way, learned a trade, and paid your debt to the crew that owned your block.
Then, one night, you escaped to richer... [click here for more] |
Moth Lands |
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In a city brimming with secrets only one individual can cut through the smoke and make sense of it all.
Enter The Sleuth, a peerless detective and mentalist.
"In every lie there exists a kernel of truth. In every stroke of the pen, a hundred words. In a city like Doskvol it can be tempting to turn a blind eye to the meaning of it all, to shut the door... [click here for more] |
Moth Lands |
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Session Zero is a zine geared towards collaborative world building, using inspiration from popular media.
Issue 1: The Smoldering Swamp looks to The Princess Bride for inspiration; inspired by - but not a slave to - that inspiration. So while you'll find a chocolate covered pill to help someone recover from being "mostly dead", bursts of flame and pits that will swallow you without warning, you'll... [click here for more] |
Brian Holland |
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 Welcome to Frater Bellator, the new Space Knights TTRPG expansion! Create the heroes of your company! Zoom in to the grittiest scenes of a warzone! Experiment with the struggle at an individual level! With Frater Bellator you can expand your Space Knights games and play in those places where an army of super-soldiers can´t succeed. Or you can give names to those... [click here for more] |
Gabriel Ciprés |
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A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ... [click here for more] |
Role Cast Die Productions |
Pay What You Want
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The Dark Forest, inspired by one of my favorite book series by J.K. Rowling, is loaded with content to add to help you build a new campaign world!
6 features, 10 creatures and 5 Legendary Artifacts with questions to customize them for your world Articles about Rituals and Wands 5 Cleric Spells 5 Wizard Spells 12 Source-inspired World Building questions and a map and plot generator that... [click here for more] |
Brian Holland |
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Welcome to Bound for Glory. This game is based on the fantastic Dungeon World rpg, but instead of complicating the rules, it gets rid of them... and arrives at something we call ‘free kriegsspiel’.
In Free Kriegsspiel (and in the modern movement we founded, ‘Free Kriegsspiel Revolution’, which you can find here: https://discord.gg/fQGah4s), the game master IS... [click here for more] |
Darkworm Colt |
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A Playbook and Character sheet for the Aeromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this offensive support class to rain havoc upon your enemies while postering the oppertunities of you allies by invoking elemental air magics. ... [click here for more] |
Role Cast Die Productions |
Pay What You Want
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An alternative character sheet for Dungeon World, that you can use for whatever, including commerical projects (you just have to credit us and can't simply sell the sheet as-is).
We've included a zip file with a variety of images to make it easier to modify, including sets with no shading, no icons, and just the linework and text with a transparent background.
If you're just looking for... [click here for more] |
Awful Good Games |
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Introducing the Stranger An unusual soul blessed with strange talents.
Different. Moon-blessed. Stranger. Darkling. Even in Doskvol, your personality and your nature make you an oddity. Still, there are those who are drawn to you, to the glimmer in your eyes and the rhythm of your steps. To the subtle music of a drum only you can hear.
What made you this way?... [click here for more] |
Moth Lands |
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An alternative and fun way to generate a random dungeon using a Rubik’s Cube.
Overview
I made this for the 2020 One Page Dungeon Contest.
The idea here is that you spin the cube, apply the rules, and generate 6 aspects of the dungeon location, i.e.:
Structure (blue)
Exits (white)
Dressing (green)
Special (orange)
Encounters (red)
Reward (yellow)
This... [click here for more] |
Goblin's Henchman |
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Our heroes awake in the Apothecarium of Bal'Morak, shrunken down in size, trapped in glass vials. They must escape and traverse the mad alchemist's lab, avoiding giant insects and beasts. They need to find a way to reverse their condition before the hourglass in the center of the room expires. All the while avoiding the dragon-sized cat that's stalking them.
Tiny Trouble is a Pamphlet RPG... [click here for more] |
Rudy Riot |
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This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own.
This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves.
It was written with Dungeon World in mind, but... [click here for more] |
Rocks and Roots |
Pay What You Want
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An adventure for Dungeon World
The frost giant Valkimar is sending waves of hobgoblins into the countryside to capture people for use as chess pieces on a giant chess board. When they succeed at capturing your Queen and a rival kingdom’s bishop all out war between the two kingdoms becomes a real threat to the realm as each holds the other responsible.
A high stakes game of Giant’s... [click here for more] |
Brian Holland |
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|
It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good.
Queen Ozma reigned with her consort Dorothy by her side. The Emerald City gleamed with... [click here for more] |
R. Rook Games |
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Welcome to the April Foolio of Fiends, a collection of foolish critters created by the Gnome Stew authors. Inside, you’ll find an array of wacky and weird monsters for a variety of game systems. Please feel free to use these monsters however suits your gaming needs. We may have gone a little overboard with the theme.
Our artists provided a wide variety of artwork to use for this project. Some are... [click here for more] |
Encoded Designs |
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An adventure for Dungeon World, plus a 5-page spread about linking ALL 6 issues of Session Zero into a campaign!
A civilization that had torn itself out of time to avoid annihilation at the hands of The Destroyer of Ages has now appeared in our own age, deep below a modern dwarven village. Strange things are happening in the village above as souls that have been trapped for millennia... [click here for more] |
Brian Holland |
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|
An adventure for Dungeon World
The Destroyer of Ages is a dragon as old as time who decides the fate of the world for all eternity. When she decides it's time for the current age to end she manifests herself and her tower in the world and begins a ritual that will wipe the earth clean in preparation for the birth of a new age. It's not the first or even the hundredth time she has... [click here for more] |
Brian Holland |
Pay What You Want
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