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Impulse Drive
by Adrian Thoen

Impulse Drive is a roleplaying game about making a living on the fringe of civilized space, inspired by fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Find some friends, grab a handful of six sided dice, and strap

Impulse Drive
 
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Poisons, Spices, & Vices For Dungeon World

Poisons, Spices, & Vices For Dungeon World


Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and Slashing, we could all use a little extra something to spice things up, so pick this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers...   [click here for more]
2Die10 Games  $1.00 $0.75

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Steam World (Core Book)

Steam World (Core Book)


A Steampunk Pen and Paper RPG drawing inspiration from the classics of literature that gave rise to the Steampunk movement! Adventure in a world inspired by some of the Victorian Era's most proflici writers! Five exciting Steampunk Classes: Scrapper, Punk, Big Game Hunter, Apothecary, and Clockwerk! Steampowered technology and more, including Biomechanics and Champagne Sabers! Steam World...   [click here for more]
2Die10 Games  $4.99 $3.74

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The Bounty Hunter: A Class For Dungeon World

The Bounty Hunter: A Class For Dungeon World


Adventurers…is that what they choose to call themselves these days? For the most part, these folk travel from place to place, take up jobs that either involve retrieving or killing someone, and get paid to do it. Sounds a lot like… Introducing the Bounty Hunter for Dungeon World, a new class supplement that includes new moves and a section dedicated to the Bounty Hunters Code. Join...   [click here for more]
2Die10 Games  $1.00 $0.75

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The Death Knight For Dungeon World

The Death Knight For Dungeon World


You woke up to a battlefield that was devoid of anyone standing and pulled the spear out of your stomach, watching the wound close after. The bodies of your fallen comrades all around you stare to the ground as if looking for the answer to the question of why you have arisen. You once knew their names in addition to your own, but no longer.. You once had a family, a home, and other details that gave...   [click here for more]
2Die10 Games  $1.00 $0.75

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The Rune Priest: A Class For Dungeon World

The Rune Priest: A Class For Dungeon World


I know a twelfth one if I see up in a tree, a dangling corpse in a noose, I can so carve and color the runes, that the man walks and talks with me. -Odin, The All Father Runes. Ancient symbols that some believe is the alphabet in which the gods wrote the universe during a time that was so long ago, that even the gods have very little recollection of them today. You belong to a group of divine...   [click here for more]
2Die10 Games  $1.00 $0.75

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Warlocks and Devilborn: A Hellish Class and Race For Dungeon World

Warlocks and Devilborn: A Hellish Class and Race For Dungeon World


“Tired of the mundane life of a peasant? Yearn for a life of adventure? Sure you do! Never swung a sword? No problem! Never one for divine inspiration or slinging spells? No Problem! The horns? Well, yes, about that. See, my associates and I represent the Hells and…what? Oh no, no, no, you’re not dead and you’re not going to hell. You see, I’ve come to make a deal. I...   [click here for more]
2Die10 Games  $1.00 $0.75

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Impulse Drive

Impulse Drive


Play a crew of misfits and scoundrels living a life of danger and adventure as they explore space and try to make their ship a home in a technicolor sea of stars. Fight dangerous organizations, investigate unnerving mysteries, and find trouble in a game that rewards you when your characters face their shortcomings. Grow your characters and ship with new gear and abilities as you discover and create...   [click here for more]
Adrian Thoen  $15.00 $11.25

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The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true!...   [click here for more]
Adrian Thoen  $1.99 $1.49

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The Fool - A Dungeon World Playbook

The Fool - A Dungeon World Playbook


You don't really understand why your companions make you sleep on the other side of the camp, or why they all shout "No!" when you go to investigate some curious thing. You're not sure if the big one has forgiven you for tripping them while they were fighting that huge beast yesterday. And you keep meaning to ask the one with the oily grin why they keep calling you 'scapegoat'. ...   [click here for more]
Adrian Thoen  $1.99 $1.49

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The Giant - A Dungeon World Playbook

The Giant - A Dungeon World Playbook


“Fee, Fie, Foe, Fum! I smell the blood of a Smallfolk man!” Oh the funny little tales the smallfolk tell about you. Little worlds about small deeds, their tiny mouth incapable of truly describing you and your deeds properly. Puny words like brute, thug, beast cannot do you or your heritage justice. Your people have a duty that goes back...   [click here for more]
Adrian Thoen  $1.99 $1.49

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The Outpost - A Ship playbook for Impulse Drive

The Outpost - A Ship playbook for Impulse Drive


Play crew members of an outpost station, the first line of defense agains a voracious invader with this Ship Playbook expansion for Impulse Drive. Your world did not join the galactic community peacefully or voluntarily. Your people were conquered and subjugated by a spacefaring occupying force covetous of a valuable resource or position unique to your world. But now they have retreated, and your...   [click here for more]
Adrian Thoen  $5.00 $3.75

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The Pioneer - A Ship playbook for Impulse Drive

The Pioneer - A Ship playbook for Impulse Drive


Play members of a community on a long pilgrimage between the stars with this Ship Playbook expansion for Impulse Drive. You are crew members and civilians on a massive colony ship. Because of its size, your ship is very slow compared to smaller vessels, and so your large community is generational, children being trained to maintain and pilot the ship, and for their children’s children to build...   [click here for more]
Adrian Thoen  $5.00 $3.75

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The Sorcerer - A Dungeon World Playbook

The Sorcerer - A Dungeon World Playbook


Some might scoff at feelings and emotions as weaknesses and unneccesary. But your emotions are more than just weak feelings. Your emotions are magic. Raw, powerful, wild. What you feel powers and directs your mystic abilities. You also have sharp insight into the emotions of others, and on occasion manipulate those feelings. But beware, dark emotions and dark magics carry dark consequences....   [click here for more]
Adrian Thoen  $1.99 $1.49

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things. Not...   [click here for more]
Adrian Thoen  $1.99 $1.49

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If These Stones Could Scream

If These Stones Could Scream


Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone. But they are not dead. They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices...   [click here for more]
Awful Good Games  $3.99 $2.99

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The Vancomancer: A Dungeon World Playbook

The Vancomancer: A Dungeon World Playbook


In ages gone a thousand spells were known to sorcery, and the wizards effected their wills. Today, as Earth dies, a hundred spell remain to man’s knowledge, and these have come to us through the ancient books.   -The Dying Earth, Chapter 1 The Vancomancer is a variant of the wizard that is more in line with what you would expect from Jack Vance's The Dying Earth;...   [click here for more]
Awful Good Games  $2.25 $1.69

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Ruma: Dawn of Empire

Ruma: Dawn of Empire


Citizen! The burgeoning Ruman Empire needs your help bringing civilization to the savages. Ruma: Dawn of Empire is a tabletop roleplaying game set in an alternate Roman Empire where myth and magic are real. The Empire has just begun to push its borders into neighboring lands, only to be met by savage barbarians, murderous beasts, magical forests, and strange horrors. Ruman generals and senators...   [click here for more]
Azure Keep  $6.99 $5.24

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Ghost Orbit

Ghost Orbit


GHOST ORBIT is an analog role-playing game about things breaking in space. It's about the horror of losing control of the only of encountering gross neglect, unpredictable disaster, societal collapse, or hostile xenoforms when all that stands between you and the deadly void of space are a few inches of bulkhead. The players take on the role of Union Spacers trying to survive the day...   [click here for more]
Bad Quail Games  $5.00 $3.75

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Bite Marks

Bite Marks


Bite Marks - A game of werewolf pack dynamics The world is raked with teeth and streaked with blood. Living as a werewolf is a precarious balancing act. Emotions are heightened, love tastes sweeter, anger feels sharper and everyday you walk barefoot through streets of broken glass. You are raw and alive. You are Pack. But if the Pack cannot hold together then all will come to ruin. The Enforcer...   [click here for more]
Black Armada  $13.73 $10.30

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Last Fleet

Last Fleet


The last of humanity are fleeing across space, pursued by the Corax, an implacable alien intelligence that destroyed their civilization. They’re outnumbered and outgunned. Supplies are running low. Corax doppelgangers undermine the fleet from within. The actions of a brave few souls are all that stands between humanity and extinction. Last Fleet is a tabletop roleplaying game where you play courageous...   [click here for more]
Black Armada  $17.51 $14.88

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MASHED: A Korean War MASH RPG

MASHED: A Korean War MASH RPG


MASHED is a tabletop roleplaying game that uses Powered by the Apocalypse rules to explore the value of human life and the stresses of war—but it’s also about relationships. And courage. And laughter. And love. Although your characters spend long hours performing surgery, MASHED compresses these into short events to focus on the most dramatic moments. Much of the game...   [click here for more]
Brabblemark Press  $14.99 $11.24

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MASHED: Command Field Manual (Deluxe Workbook)

MASHED: Command Field Manual (Deluxe Workbook)


Thanks to backer demand, this deluxe workbook is now available for the MASHED RPG! This 23-page compilation of Commanding Officer workbooks 01, 02, and 03 includes the following: 1 quick-ref page for Agenda, Principles, CO Moves, and Sample Moves; 2 quick-ref pages for first session ideas with threats, events, morale, what the camp needs, bugout ideas, and more; 2 pages for tracking...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: Personnel Tracker (Deluxe Workbook)

MASHED: Personnel Tracker (Deluxe Workbook)


Thanks to backer demand, deluxe print-on-demand workbooks are now available for the MASHED RPG! This 51-page Commanding Officer's workbook includes the following: 1 table of contents page; 2 pages for tracking Unit Command Staff; 10 pages for tracking Medical Corps, Medical Service Corps, and Nurse Corps NPCs; 24 pages for tracking NPCs from 10 administrative sections (Engineering,...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Angel (Deluxe Playbook)

MASHED: The Angel (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Corpsman (Deluxe Playbook)

MASHED: The Corpsman (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Cowboy (Deluxe Playbook)

MASHED: The Cowboy (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Cutter (Deluxe Playbook)

MASHED: The Cutter (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Doc (Deluxe Playbook)

MASHED: The Doc (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99

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MASHED: The Grunt (Deluxe Playbook)

MASHED: The Grunt (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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MASHED: The Padre (Deluxe Playbook)

MASHED: The Padre (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $0.99 $0.74

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Eaten By The Rich - A Monster of The Week Mystery

Eaten By The Rich - A Monster of The Week Mystery


The Howling meets The Most Dangerous Game as your hunters have to find and stop bougie werewolves from devouring homeless people for sport . . . without going on the menu themselves. This Mystery can be enjoyed either as a challenging diversion for experienced players as part of an ongoing campaign or as a one-shot for newer players who are excited to really put the "hunt" in monster hunters. Officially...   [click here for more]
Brazen Inky Diva Games  $3.00 $2.55

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Frosty Reception - A Monster of The Week Mystery

Frosty Reception - A Monster of The Week Mystery


Do you want to kill a snowman? It might not only be a snowman . . . Your hunters face a giant snowman with sinister secrets within its snowy depths and, should they fail to defeat it, all of Chicago could be destroyed by "Frosty The Kaiju!" While obviously seasonal in theme, this Mystery can still be played any time of year, either as a fun one-shot for new players or a holiday diversion as part...   [click here for more]
Brazen Inky Diva Games  $3.00 $2.55

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Honey, I Shrunk The Hunters - A Monster of The Week Mystery

Honey, I Shrunk The Hunters - A Monster of The Week Mystery


Your hunters have probably faced a lot of supernatural threats before, but never something quite like this! Can they survive being shrunken down to the size of action figures and solve the mystery of an enchanted dollhouse? Will they escape, only to face a kitten the size of a T-Rex? This Mystery is both a great diversion for seasoned veterans and a fun one-shot for new players, full of unique threats...   [click here for more]
Brazen Inky Diva Games  $3.00 $2.55

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Running Out Of Time - A Monster of The Week Mystery

Running Out Of Time - A Monster of The Week Mystery


Your hunters have likely fought monsters in many places, but never in many times! Can your group of hunters save an innocent soul who has been misled by an evil creature capable of manipulating time itself or will their clocks finally run out? This Mystery can be enjoyed either as part of an ongoing campaign for experienced players who enjoy solving complex puzzles or as a one-shot for newer players...   [click here for more]
Brazen Inky Diva Games  $3.00 $2.55

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $6.99 $5.24

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World's Greatest Roleplaying Game: The Game

World's Greatest Roleplaying Game: The Game


You could do anything tonight: round up some friends, meet new ones, go anywhere, and enjoy any form of entertainment. But no… you choose a roleplaying game. Not just any roleplaying game, but The World’s Greatest Roleplaying Game. You are the moral compass, the firm hand gripping the sword, and the keen mind manipulating powerful spells, guiding the heroes in the worlds we create together....   [click here for more]
Broken Ruler Games  $1.00 $0.75

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The Illusionist - A Dungeon World Playbook

The Illusionist - A Dungeon World Playbook


Sure, some wizards throw fireballs or lightning bolts or transform into dragons, but you work a more subtle craft. Why spend years trying to summon a demon when you can pretend one is there instead? Illusions let you do almost anything…as long as nobody else figures out what is going on, of course.   The Illusionist is a new playbook for Dungeon World. Master of...well,...   [click here for more]
Bryce Duzan  $1.99 $1.49

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The Voidtouched - A Dungeon World Playbook

The Voidtouched - A Dungeon World Playbook


You once were like them, optimistic and blind. You were oblivious to the truth that lurked in the stars. Whether it was ambition, greed, or sheer luck, you somehow made contact with an incredible being from far beyond our ken. You were touched by it and filled with immense power...a power that threatens to drown the world in madness. The Voidtouched is a playbook for Dungeon World, one that...   [click here for more]
Bryce Duzan  $1.99 $1.49

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Monsterhearts

Monsterhearts


Monsterhearts lets you and your friends create stories about sexy monsters, teenage angst, personal horror, and secret love triangles. When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster. Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices. Monsterhearts...   [click here for more]
Buried Without Ceremony  $10.00 $7.50

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Monsterhearts 2

Monsterhearts 2


By the time they hit adolescence, most people have gotten over their fear of the dark. They spend their midnight hour on gushy phone calls, diary ramblings, and wet dreams. They fall asleep peacefully, assured that the shadows hold no monsters. But the shadows do hold monsters. You know because you’re one of them. Wickedness dwells within your heart, hunger courses through your...   [click here for more]
Buried Without Ceremony  $10.00 $7.50

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Offworlders

Offworlders


UPDATE 6/01/2020: As of today, the Offworlders PDF is no longer free. However, 100% of the money we make from Offworlders for the foreseeable future will be donated to bail fund organizations, and other organizations aligned with the current protest movement in support of black lives and police accountability. Thanks for your support! Offworlders is now available in print! The print...   [click here for more]
Chris Wolf  $10.00 $7.50

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A Market in the Woods

A Market in the Woods


The Monthly Monsters project is back with a third monster manual for Dungeon World! Deep inside the Spritewood, hidden from the sight of civilized eyes, there lies a secret market, where monsters meet to trade their ill-gotten gains. Under this canopy, the angry dead return to life and the living change , unwilling, into beasts. But if you can reach the market safely, a brand new world will open to...   [click here for more]
Chthonstone Games  $15.00 $11.25

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game...   [click here for more]
Chthonstone Games  $10.00 $7.50

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Battle Between the Worlds

Battle Between the Worlds


Battle Between the Worlds is a set of rules for running one-shot Dungeon Planet adventures. Your GM must be familiar with Dungeon World in order to play, but all the rules players need are provided here, in the form of modified character sheets that omit all the rules you won't need in a one-shot. These character sheets include illustrations by George...   [click here for more]
Chthonstone Games  $10.00 $7.50

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Chthonstone Games  $15.00 $11.25

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DW1 Lair of the Unknown

DW1 Lair of the Unknown


Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game. All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in...   [click here for more]
Chthonstone Games  $15.00 $11.25

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DW2 Island of Fire Mountain

DW2 Island of Fire Mountain


Island of Fire Mountain is an introductory adventure module for the Dungeon World fantasy role-playing game. A small island in the South Seas. A lone fort plagued by cannibal hordes and a race of monsters. A ship, wrecked on the rocks of the far shore, missing all its crew and passengers. An ancient city that stands in ruins, guarded by the very elements themselves,...   [click here for more]
Chthonstone Games  $15.00 $11.25

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DW3 Ghostwood Haunts

DW3 Ghostwood Haunts


Ghostwood Haunts is an introductory adventure module for the Dungeon World fantasy role-playing game. In the midst of the Ghostwood, the village of Knifesbridge holds a mere few thousand souls, but trouble enough for all. A gang of bandits preys upon the local road traffic, drug addiction spreads through sleepy village streets, and corruption at the heart of municipal...   [click here for more]
Chthonstone Games  $15.00 $11.25

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Great Monsters of Crime

Great Monsters of Crime


In lightless caves a battle wages through the criminal underworld. Nihilists and murderers flock to the death cult’s ranks while myriad wizards of chaos pull arcane monstrosities through the planes to this world. But they are not alone! Monstrous gangs run dens of vice and fight for turf. Other cults worship their own blasphemous deities. There are treasures galore below the earth, but danger as...   [click here for more]
Chthonstone Games  $15.00 $11.25

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RK1 Knives in the Dark

RK1 Knives in the Dark


Knives in the Dark is a short adventure module compatible with both the Dungeon World and Labyrinth Lord fantasy role-playing games. Two centuries ago, the dreaded secret society of assassins were buried in their mountain fortress. But now a group of miners have uncovered this ancient stronghold, unleashing the evil held within. The shadows of the...   [click here for more]
Chthonstone Games  $10.00 $7.50

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