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Ironsworn
by Shawn Tomkin

No GM? No problem. Ironsworn is the RPG of perilous quests for solo, co-op, and guided play. Quest-driven mechanics and inspiring prompts eliminate game prep and push your adventures forward—with or without a GM.

The Ironsworn digital edition, a Gold ENNIE winner with over 300 5-star ratings, is free to download.

Ironsworn
 
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Minimal GM Companion Pack

Minimal GM Companion Pack


This is my ongoing attempt to make the average GMs life a lot easier! This consolidates the most common info into one convenient booklet, with some handy minimal handouts to give to players. Please provide feedback, suggestions, and reviews here or on the Dungeon World Discord server (discord.me/page/dungeonworld) (@Sentinel Greg) included - - GM...   [click here for more]
Sentinel Sheets  Pay What You Want

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $6.99

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


There are things that the mightiest wizards dare not speak of, and even the gods themselves dare not confront: Great Cthulhu, the Black Goat, the Crawling Chaos, the Unspeakable One. It is said that long ago They ruled and terrorized the world, possibly even other worlds and dimensions. Something must have happened to Them, because all that remains now are cyclopean ruins, servitor races,...   [click here for more]
Awful Good Games  $2.50

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Bite Marks

Bite Marks


Bite Marks - A game of werewolf pack dynamics The world is raked with teeth and streaked with blood. Living as a werewolf is a precarious balancing act. Emotions are heightened, love tastes sweeter, anger feels sharper and everyday you walk barefoot through streets of broken glass. You are raw and alive. You are Pack. But if the Pack cannot hold together then all will come to ruin. The Enforcer...   [click here for more]
Black Armada  $13.93

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Codex - The Discern Realities Annual

Codex - The Discern Realities Annual


This special edition of Codex features original material featured in the first forty episodes of the Discern Realities Dungeon World podcast! Inside: Five new procedures, techniques, and hacks Thirteen custom moves Thirty-nine magic items Seven Compendium Classes An adventure starter Nineteen original illustrations Custom layout by Oli Jeffery ...   [click here for more]
The Gauntlet  $7.00

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Infinite Galaxies Core Rules

Infinite Galaxies Core Rules


BLAST OFF FOR ADVENTURE WITH INFINITE GALAXIES! Are you ready for some sci-fi action-adventure? Robots? Aliens? Laser Guns? Starships? All of this can be yours with Infinite Galaxies! Bring your own setting – or create a new one with your friends! Infinite Galaxies is intended for 3-6 players and takes a few hours per game session to explore...   [click here for more]
Grendel's Vault Productions  $15.00 $11.25

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Mounted Combat

Mounted Combat


From humble horses to mighty dragons and everything in between, Mounted Combat is proud to present your mighty heroes with steeds fit for their stature and power. This supplement will give your knight errants, halfling scouts, and proud dragonriders everything you need. This supplement requires the Dungeon World core book to use, and makes an excellent companion for Inverse World. Mounted...   [click here for more]
Fünhaver Industries  $7.50

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ACTION MOVIE WORLD: Deleted Scenes

ACTION MOVIE WORLD: Deleted Scenes


This is a supplement for a badass roleplaying game. Add new stars and new scripts to your repertoire, and never admit you know that word! Save the day! Stop the bad guy! Avenge your buddies! Blow Even More Stuff Up! ACTION MOVIE WORLD: Deleted Scenes depends on the idiot genius that is ACTION MOVIE WORLD: First Blood. Grab that game, 2d6, and some friends. As always, remember to rewind your cassette...   [click here for more]
Flatland Games  $3.99

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Mobile Frame Zero: Firebrands

Mobile Frame Zero: Firebrands


The year is SC 0245. Humanity has spread through the Milky way, using interstellar transit gate technology to colonize the galaxy. Mobile frames are the hard-working, hard-fighting combat- and labor mecha they’ve brought with them. You are romantic ace mobile frame pilots, caught up in an undeclared war for the future of the Bantral system....   [click here for more]
lumpley games  $15.00

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Impulse Drive PWYW

Impulse Drive PWYW


Impulse Drive is a Powered By The Apocalypse hack about making a living on the fringe of civilized space, inspired by Fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Play bombastic, volatile archetypes in a flexible setting that is crafted by all the players as you play. The Hound Tracker, Hunter, Bloodhound. You’re known for your tenacity...   [click here for more]
Adrian Thoen  Pay What You Want

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Pirates! A Dungeon World Sourcebook

Pirates! A Dungeon World Sourcebook


"So ye want t’ be a jack tar, Laddie? Let me tell ye about life aboard a sailin’ ship. It be hell. Ships may be out t’ sea for months. The food be bad - dry bread full o’ weevils and rancid salted pork better fit for makin’ soap. Sanitation be worse. And disease! Yer teeth fall out and yer ears rot off. Do somethin’ wrong? It’s the cat o’nine tails...   [click here for more]
Street Rat Games  $3.00

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Calypso

Calypso


Calypso is a narrative solo ttrpg system, powered by the apocalypse, revised from the original Compendium and blended with new techniques developed over several years of play. It is designed to support an open-ended, strongly narrative (as in "writing with dice") style of solo gaming that aims to produce an experience that's as much fun in the moment of creation as it is to read later!   It doesn't...   [click here for more]
Katamoiran Studios  Pay What You Want

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Evergreen Valley - DW Compatible

Evergreen Valley - DW Compatible


Evergreen Valley A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Evergreen Valley is an overground adventure where the characters are needed to retrieve the cure for a plague ravaging the town of Evergreen.  The plague is having...   [click here for more]
Parts Per Million  $3.99 $3.39

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The Beastmaster - A Dungeon World Playbook

The Beastmaster - A Dungeon World Playbook


A big part of this class is your animal companion, not just because you both work well together, but because it's essentially a pseudo-character: similar to the eldritch horrors The Cultist can summon, it's got stats, hit points, Armor, a damage die, makes its own moves, and you build it from a list of options (it's just initially tougher and more competent, but you only get one)....   [click here for more]
Awful Good Games  $2.50

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Noir World

Noir World


WALK THESE STREETS. TELL YOUR STORY. MAKE YOUR MOVIE. It’s raining. The alleys are as dark as the streets. You’ve entered a world where light and dark mix with gray and the unknown, where your past collides with your present and future, and it’s safe to assume everyone’s out for themselves. It’s the stuff dreams are made of, it’s the stuff of old movies, classic...   [click here for more]
johnadamus  $25.00 $20.00

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Монстры

Монстры


Перед вами версия 0.3 специального Монстрятника для DW, Grim World, Fate core (впрочем, любую из тварей можно использовать и для других НРИ). Все монстры абсолютно уникальны, придуманы и нарисованы авторами (Andrzej...   [click here for more]
Andrzej Buhlak  $9.99 $5.00

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Tournament of Fate - A Monster of the Week Myth Arc

Tournament of Fate - A Monster of the Week Myth Arc


Something is sealed away. Something horrible. To keep it out of the world, a magical ritual takes place every sixty years to strengthen the bonds on the Great Beast. Five artifacts of power take shape within the world and are sought out as the means to complete the ritual needed to maintain the prison. The one who completes the ritual gets a boon of great power such that it could grant them dominion...   [click here for more]
Thrythlind Books and Games  $1.80

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City of Mist Playbook: Mairead Conroy

City of Mist Playbook: Mairead Conroy


This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit This beautifully illustrated character playbook for the City of Mist RPG introduces Mairead Conroy, a child psychologist and the harrowing rift of the Boogeyman, who has sworn to rid the City of the wicked. Ever since she put on the Boogeyman's Gunny Sack, Mairead...   [click here for more]
Son of Oak Game Studio  $2.95

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Explorers

Explorers


Scouts searching beyond the frontier. Scientists surveying unexplored worlds. Lost ships trying to find their way home. All are explorers, charting the unknown. Explorers is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on running exploration-based stories. It is intended to be used when the characters venture into unexplored territory....   [click here for more]
Malcolm Harbrow  $4.99 $3.74

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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Plague of Storms

Plague of Storms


Grey-black storm clouds hang low over the Redwater Valley, rolling in from the mountains and heading north, following the course of the river, yet barely troubling the Silver Sea beyond the estuary city of Port Landing. No one has seen the stars in weeks, but what omens can be read portend a great and terrible doom following in the wake of the thunder and lightning. The Redwater collects the rain...   [click here for more]
Certain Death  $5.75

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Wolf Hounds

Wolf Hounds


“Those that men call Werewolves or Lycanthropes call themselves the Hounds of God, as they claim their transformation is a gift from their creator, and they repay the gift with their tenacity, for they will pursue an evildoer to the very gates of Hell.” – Neil Gaiman, The Graveyard Book Wolf Hounds is a historical fantasy roleplaying game about the Benandanti,...   [click here for more]
Hare Trigger Games  Pay What You Want

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The Vancomancer: A Dungeon World Playbook

The Vancomancer: A Dungeon World Playbook


In ages gone a thousand spells were known to sorcery, and the wizards effected their wills. Today, as Earth dies, a hundred spell remain to man’s knowledge, and these have come to us through the ancient books.   -The Dying Earth, Chapter 1 The Vancomancer is a variant of the wizard that is more in line with what you would expect from Jack Vance's The Dying Earth;...   [click here for more]
Awful Good Games  $2.25

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Urban Shadows: Los Cazados (1st Ed.)

Urban Shadows: Los Cazados (1st Ed.)


Find a Pack. Join the Hunt. Long ago, the people of central Mexico faced a terrifying enemy, a spirit that birthed monsters. When they destroyed the spirit, it cursed them to be more than mortal: part human and part wolf. Their children inherited the curse, and the responsibility to protect the mortal world from the spirits that would threaten it.    When the Spanish arrived...   [click here for more]
Magpie Games  $3.99

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The Guest Star - A Dungeon World Playbook for Extra Players on Game Night

The Guest Star - A Dungeon World Playbook for Extra Players on Game Night


Free Preview: Click here! Did too many players show up for game night? Is there someone who can't decide on a single character to play as? Have you ever just wanted to play as an endless stream of near-faceless minions thrown relentlessly into the meatgrinder that is Dungeon World and just keep playing the game? Then the Guest Star is the playbook for you! The Guest Star is a playbook for the Dungeon...   [click here for more]
Liberi Gothica Games  $0.99

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In the Hollow of the Spider Queen

In the Hollow of the Spider Queen


The great Spider Queen lies dead at the border of the human lands, laid low by the order of your mother, Queen Alyria. Now, fearing for your life in the ensuing turmoil, you have fled the palace at Bastow, seeking the relative safety of anonymity on the open road. What secrets will you uncover as you explore the continent you’ve never seen? What creatures will you meet, and...   [click here for more]
Trail of Dice  $10.00

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Blightburg

Blightburg


THE PITCH Blightburg is a player driven game of intrigue and character drama set in a grim Renaissance era city. The dramatic intrigue is spiced with occasional action, witches and Faustian pacts with demons. The characters range from shifty lowlifes and zealous fanatics to powerful but flawed individuals involved in complex schemes. As a TV series analogy, think of it as a mash-up...   [click here for more]
Mikko Karttunen  $8.00

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items" also includes an essay on...   [click here for more]
TakeOnRules  $2.49 $1.97

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Strongholds - A Dungeon World Guidebook

Strongholds - A Dungeon World Guidebook


What do you think of when you imagine a stronghold? Typically, a stronghold is a fortified structure such as a castle or a keep, but it can be anything you want; a temple or monastery, a tower, a cave complex, a mansion, an island, or even a giant hollowed tree. In Dungeon World terms, a stronghold is not a steading; it does not have its own economy nor a thriving population (although it could and...   [click here for more]
Dwarfare Games  $4.25 $3.19

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Mission Packet 2: Subversion

Mission Packet 2: Subversion


The Sprawl is built around missions and the Corporations have no shortage of dirty money but if you want to take the fight to them that means subverting their goals, one directive at a time. Within this Mission Packet you will find three non-Corporate factions struggling to fight against the system, a custom move for subverting the goals of the Corporations from the inside and missions for each faction...   [click here for more]
LunarShadow Designs  $2.00 $1.70

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The Ranger - A Dungeon World Playbook

The Ranger - A Dungeon World Playbook


The core package of the ranger is hunting, trapping, and familiarity with the things that grow and live in the wilderness. Tracking is automatic, no roll, as it will probably come up rare enough that we didn't want you to fumble on such a key skill. Setting traps is riskier, mostly that there's a chance the trap won't work, or won't work as good as you hoped, but the move is also simple, relying largely...   [click here for more]
Awful Good Games  $2.75

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The Green Scar: A Dungeon World Adventure

The Green Scar: A Dungeon World Adventure


Miles from civilisation, a forgotten valley hides an ancient jungle: the Green Scar. This land of untapped resources has caught the eye of no-good industrialist Obadiah Cheapfields. Will the party put an end to his immoral operations, or will his mercenaries - to say nothing of the terrors of the jungle itself - be more than they can handle? This supplement for Dungeon...   [click here for more]
Joe Banner  $8.00

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The Spellsword - A Dungeon World Playbook

The Spellsword - A Dungeon World Playbook


The Spellsword Preview Edition: Available Here Magic has many forms and many purposes, but only one such purpose suits you needs - the hunt. A mercenary, trained in sword and magic, you are the perfect hunter. Nothing can get in your way. Nothing can stop you. Nothing, but a high price. You sell your sword and you sell your spells, and your demands will always be met. You are the Spellsword,...   [click here for more]
Liberi Gothica Games  $2.49

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The Flesh is Weak

The Flesh is Weak


You are a member of THE CHURCH OF THE SACRED MACHINE. Long ago, before anyone or anything can remember, we lived in an AGE OF WONDER AND TERROR. Technology solved all our problems, and man grew complacent. When it turned against us, we had no defense. SOULLESS MACHINES HAD MADE US WEAK. We live in the broken aftermath, scavenging from the wastes, tilling poisoned soil, under the yoke of the FOREVER...   [click here for more]
Newstand Press  $6.00

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Interstitial: Our Hearts Intertwined

Interstitial: Our Hearts Intertwined


Interstitial: Our Hearts Intertwined is a tabletop RPG about our connections with other people, the power we draw from those connections, and traveling to different worlds. It runs on the Powered by the Apocalypse engine. In Interstitial, you will travel through the barriers between Worlds with your party. You'll meet new friends,...   [click here for more]
Linksmith Games  $30.00

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The Green Law of Varkith

The Green Law of Varkith


The world is centered around the Jade City. Varkith is a city of success, corruption, democracy, and innovation, governed more than anything by the Green Law: “None in Varkith shall stand alone. The choice to be alone is the choice to be cast out.” To this city of guilds come countless immigrants, looking for new lives, for money and power and status on its many streets. And the statue...   [click here for more]
Magpie Games  $9.99

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Skin Deep

Skin Deep


A new product for Monsterhearts 2! New Skins, new small towns, and new rules to deal with dying in character! 10 new Skins including the Bedlam, Dragon, Fomorian, Immortal, and Veela! 3 new small towns: Cedar Ridge, Lodestone, and Nightshade Shores New rules dealing with death and harm in Monsterhearts. ...   [click here for more]
Ferretheim Games  $10.00

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Zombiefest Double Feature

Zombiefest Double Feature


Two mysteries for the Monster of the Week. In Zombiefest, a heavy metal festival is attacked by flesh eating zombies and your hunters will have to save the day, if they are metal enough. In Zombiefest 2, flesh eating zombies once again attack the festival and your hunters will have to figure out if the same tactics will work this time. They're best used in an ongoing game, but they also...   [click here for more]
Generic Games  $4.99 $3.74

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Chasing Adventure Full Version

Chasing Adventure Full Version


Chasing Adventure is an easy-yet-deep Powered By the Apocalypse game about daring adventurers in a fantasy setting. With fast character creation and starting adventure tables, you can hit the ground running with action-focused moves and flexible archetypes. Defeat threatening enemies, earn the favor of those around you, increase in wealth and power, and sometimes take a break and relax. This game...   [click here for more]
Smore Productions  $10.00

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Dungeon World Play Kit

Dungeon World Play Kit


This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many...   [click here for more]
Alpha Core  Pay What You Want

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ReSkins

ReSkins


More monstrousness for Monsterhearts 2. There are seven Skins remastered from the Monsterhearts 1st edition product Skins for the Skinless and three new Skins which are ready to be brought into your games of urban fantasy. The Skins in this product are: The Angel Hopeful, giving, and deluded. The Angel is the kid that who has been sworn to something they don't fully understand....   [click here for more]
Ferretheim Games  $10.00

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Take on the Lower Depths

Take on the Lower Depths


"Take on the Lower Depths" is a collection of adversaries, situations, locations, and a front for the lower depths of Dungeon World. Complete with original artwork by Mark Daniels. "Take on the Lower Depths" has the following monsters: Arachtaur - the twisted remnants of a supplicant who once tried to prove his worth in the eyes of a malignant god. Hydrodæmon...   [click here for more]
TakeOnRules  $2.99 $1.97

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The Living Star - A Dungeon World Playbook

The Living Star - A Dungeon World Playbook


You might look like a human, but you are something much, much more, though neither you nor anyone else is quite sure what. Your body burns with a mysterious power, a power that lets you shine as brightly as the sun itself, soar through the sky, and melt through steel with your bare hands. Some might mistake you for a mere wizard, but you need no books, words, or instruments to draw forth...   [click here for more]
Awful Good Games  $2.25

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The Golem - A Dungeon World Playbook

The Golem - A Dungeon World Playbook


Some view you as a monster, fearing that which they do not understand. Others see you as a tool, something to be used by man. You were, after all, made, not born. But you are still alive. Everyone in Dungeon World seeks something, like gold, glory, or both. You’re no different, but you seek something different: acceptance, friendship, and love. All things worth fighting...   [click here for more]
Awful Good Games  $2.25

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International Waters

International Waters


A tabletop RPG cyberpunk scenario for use with The Sprawl. The team is hired for an extraction: an artist on a corp-sponsored voyage needs to be 'retrieved'. There is a twist: she is stuck on a container ship that is not going anywhere! A scenario about international transport, labor relations and art -- will the team succeed when they have to operate in International Waters? The scenario can be...   [click here for more]
Capybarbarian  $5.00

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Don't pay the Ferryman

Don't pay the Ferryman


Don't pay the Ferryman is a Fantasy Espionage roleplaying game based on the Powered by the Apocalypse engine, set in the supernatural fantasy world of Rikirta. - Players create Characters who are explorers, investigators and espionage agents who interact with the setting and story. They have a range of spells and abilities that grow. - Most characters will start in the League of Free States, a collection...   [click here for more]
Blake Ryan  $6.00

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Terrors of the Ancient World

Terrors of the Ancient World


Terrors of the Ancient World is a collection of monsters to liven up your Dungeon World game. Inside this book you will find over a dozen new monsters, all of them illustrated in glorious full colour. Each monster comes with some combination of adventure hooks, custom moves, traps, fronts and dangers, magical items, and even a couple of maps. Demons can be summoned and bargained with,...   [click here for more]
Chthonstone Games  $15.00

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Juntu's Floating Ice Hell

Juntu's Floating Ice Hell


Back in the Age of Magic, a mad and powerful wizard named Juntu built a magical galleon. Kept perpetually frozen by an extraplanar machine of Juntu’s own devising, the ice-hulled ship with hoarfrost sails took the wizard and its crew of frost giants and rascals on unimaginable journeys of adventure and discovery. Such power invites catastrophe. In a vast magical explosion the ship became an...   [click here for more]
Sage Kobold Productions  $5.00

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The Therianthrope - A Dungeon World Playbook

The Therianthrope - A Dungeon World Playbook


This isn't a werewolf or were-class that lets you choose from a handful of common animals: it has been specifically designed with flexibility in mind. You start out by choosing a number of features from a list (such as increased damage, size, armor, and various other benefits), and as you level up you can choose to become better at changing your shape (and gain more features), stronger, tougher, sneaking...   [click here for more]
Awful Good Games  $2.75

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Codex - Hell 2 (Issue #40)

Codex - Hell 2 (Issue #40)


Codex is the monthly RPG magazine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Hell 2: That Hell-Bound Train A short-form story game about four souls riding the train to HELL! The Pit A new Trophy Dark incursion of hellish landscapes...   [click here for more]
The Gauntlet  $9.00

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