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Ironsworn
by Shawn Tomkin

No GM? No problem. Ironsworn is the RPG of perilous quests for solo, co-op, and guided play. Quest-driven mechanics and inspiring prompts eliminate game prep and push your adventures forward—with or without a GM.

The Ironsworn digital edition, a Gold ENnie winner with over 150 5-star ratings, is free to download.

Ironsworn
 
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Minimal Playbooks Plus - Dungeon World

Minimal Playbooks Plus - Dungeon World


UPDATE - 2.0 2 versions of the playbooks! One goes back to the classic roots of DW, the other embraces openness and the creative freedom of players: Vanilla Playbooks: While keeping all of the quality of life tweaks (stats, XP tracker, etc.) these playbooks bring back the name, look, race, alignment, and bond suggestions that...   [click here for more]
Sentinel Sheets  $3.00

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $2.49

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there...   [click here for more]
Awful Good Games  $2.50

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The Clock Mage - A Dungeon World Playbook

The Clock Mage - A Dungeon World Playbook


The Clock Mage Preview Edition: Available Here An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool. The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever...   [click here for more]
Liberi Gothica Games  $2.49

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The Shaman - A Dungeon World compatible class

The Shaman - A Dungeon World compatible class


There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you...   [click here for more]
Fünhaver Industries  $1.99

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The Star Mage - A Dungeon World Playbook

The Star Mage - A Dungeon World Playbook


The Star Mage Preview Edition: Available Here The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare...   [click here for more]
Liberi Gothica Games  $2.49

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Crossroads Carnival: One Night Only Edition

Crossroads Carnival: One Night Only Edition


Dust storms came suddenly and hit hard. You couldn’t see more than three feet in front of you. The chaos created enough static electricity to power cities. Blue flames licked off of barbed wire. People dragged chains behind them to help offset the electricity and touching someone could give enough of a shock to knock full grown men off their feet. The phrase “if it rains”...   [click here for more]
Magpie Games  $10.00 $5.00

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Codex - Chrome 2 (Jul 2018)

Codex - Chrome 2 (Jul 2018)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome 2: Veil 2020 A slim, retro version of the popular cyberpunk game, The Veil, designed to be used with Cyberpunk 2020 scenarios and other classic cyberpunk RPGs. Full...   [click here for more]
The Gauntlet  $5.00

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Threadbare RPG

Threadbare RPG


With careful stitches and meticulous work, a ragdoll carefully sews back a torn limb on a panda who is crying out his troubles (girl troubles… isn’t it always a girl?) while he sips from a daintily painted teacup filled with brandy. In another room in the shoebox house she calls home, the ragdoll’s other patients wait patiently for her craft. A Mekka bulldozer, metal...   [click here for more]
Stephanie Bryant  $9.00

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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your...   [click here for more]
Awful Good Games  $2.75

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Codex - Glamour 2 (Jun. 2019)

Codex - Glamour 2 (Jun. 2019)


Codex is the monthly RPG magazine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Glamour 2: The Pines A game of GAY HORROR!!! It’s the annual Fire Island Pines party and lovable twunk Chad has gone missing. Can you locate him before you are assimilated?...   [click here for more]
The Gauntlet  Pay What You Want

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Bluebeard's Bride: Tarot Companion

Bluebeard's Bride: Tarot Companion


The Tarot of Servants is a supplement for Bluebeard's Bride, a tabletop role playing game where you and your friends explore Bluebeard’s home as the Bride, creating your own beautifully tragic version of the classic dark fairy tale. The Tarot of Servants is a play aid to help the Groundskeeper--the person running the game for the players--generate...   [click here for more]
Magpie Games  $2.99

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Monster Roster III: Bog Beasts

Monster Roster III: Bog Beasts


"A helpful codex of monstrous creatures inspired by the legends of Swamps and boglands all over the world" The Monster Roster is a complete and highly detailed manual of 15 unique and interesting monsters for your Dungeon World games.  Each creature was inspired by the real life legends of culture that make their home in the frozen north-  with myths from Australian Aboriginal,...   [click here for more]
Lost Dutchman Publishing  $3.95 $2.95

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The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $2.99

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We Used to be Friends: Ashcan Edition

We Used to be Friends: Ashcan Edition


We Used To Be Friends is a collaborative teenage detective drama game. As a group, you’ll create your teenagers, the city they live in, and a season-long mystery that ties them all together. We Used To Be Friends involves a series of interwoven mysteries. You’ll have your season mystery, every character has their own personal mystery, and each session has...   [click here for more]
Firestorm Ink  $5.00

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Blightburg

Blightburg


THE PITCH Blightburg is a player driven game of intrigue and character drama set in a grim Renaissance era city. The dramatic intrigue is spiced with occasional action, witches and Faustian pacts with demons. The characters range from shifty lowlifes and zealous fanatics to powerful but flawed individuals involved in complex schemes. As a TV series analogy, think of it as a mash-up...   [click here for more]
Mikko Karttunen  $8.00

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules. "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks, Miser's Amulet,...   [click here for more]
TakeOnRules  $2.49 $1.97

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The Masked Mage - A Dungeon World Playbook

The Masked Mage - A Dungeon World Playbook


The Masked Mage Preview Edition: Available Here The Masked Mage is a playbook for the Dungeon World roleplaying game, and the fourth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was...   [click here for more]
Liberi Gothica Games  $2.49

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The Namer - a Dungeon World compatible class

The Namer - a Dungeon World compatible class


People are so careless with names. They spill them forth from their lips wantonly, uncaring, without the reverence and respect they deserve. You know better. You know so many secret names, a disciple of the True Tongue, the language by which the world was shaped. You know the power of names, the power they have over the fey lords, great spirits and even the Gods themselves. You paid dearly to find...   [click here for more]
Fünhaver Industries  $1.99

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Servants of the Cinder Queen

Servants of the Cinder Queen


There once was a monastery perched high on a slope of the mountain called Hvitr’s Horn. The warrior-monks who dwelt within were dedicated to Hvitr—lawful god of storms and justice—and entrusted with the stewardship of holy artifacts and texts. But above all else they were gatekeepers; for Hvitr’s Horn was an active volcano, and thus (like all active volcanoes) a gateway...   [click here for more]
Lampblack & Brimstone  $4.00

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Magical Fury Appendix

Magical Fury Appendix


The Magical Fury Appendix is a collection of new material for Magical Fury, aimed at providing new stuff to help you enrish the stories you tell with the game: A table of complications to mess with the magical girls' lives. A set of places, locations that can be important in your campaign, each with some story fragments. A random table of 36 sample youma. A set of 6 fully detailed magical girls...   [click here for more]
Yaruki Zero Games  $2.49

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City of Mist: Don't Believe The Truth

City of Mist: Don't Believe The Truth


This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit Don’t Believe The Truth is a 75-page expansion that reveals the council of Avatars who run the City, their individual operations, Rifts in their service, and the details of their shadowy agreement to maintain the status quo in the City....   [click here for more]
Son of Oak Game Studio  $14.95

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The Warren

The Warren


The Warren is a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community. There are many creatures, humans included, that are bigger, stronger, meaner, or more numerous than rabbits. The seasons and the elements do not care that rabbits are only...   [click here for more]
Bully Pulpit Games  $12.00

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Diviniti X

Diviniti X


The line between gods and superheroes will blur. The world changed when the first eruptions began. Now, the world groans and shifts as it threatens to crack under the weight of new gods as they struggle to make a place for themselves in an increasingly hostile world. How will you choose to use your newfound power? Diviniti X includes everything you need to play: • Detailed...   [click here for more]
Higher Grounds  $14.99 $6.49

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Headspace

Headspace


Corporations control everything, and it’s your fault. You want to stop them; you’re not alone, but you need an edge. The edge is Headspace technology: your brain networked to the brains of the others in your cell, sharing your skills and hyper-competency… but that also includes your pain and trauma. Headspace is a game about corporate espionage and dealing with shared emotional...   [click here for more]
Green Hat Designs  $19.99 $9.99

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10+ Treasures: Grave Goods

10+ Treasures: Grave Goods


The fourth entry in the 10+ Treasures line features 29 magic items, including a club that ensures the undead stay dead, claws that cause you to acquire the face of everyone you kill, a ring that turns you into an actual shadow, and canopic jars that let you safely store your organs while you're still alive. In addition to extensive notes on how we go about creating magic items...   [click here for more]
Awful Good Games  $2.99

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The Rogue - A Dungeon World Playbook

The Rogue - A Dungeon World Playbook


This class deviates from the thief in more than name. Backstab is replaced with sneak attack, which is more flexible and doesn't contradict the rulebook about attacking things unawares, stealthy and evasion make you more difficult to notice and pin down, and tricks of the trade handles the Dexterity-based skills: instead of giving you all of them at the start you get one from your background, and you...   [click here for more]
Awful Good Games  $2.50

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Wide World of 77

Wide World of 77


Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77! We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77 adventures...   [click here for more]
Monkeyfun Studios, LLC  $14.99 $9.99

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DW1 Lair of the Unknown

DW1 Lair of the Unknown


Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game. All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in...   [click here for more]
Red Box Vancouver  $7.00

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MADCAP: Screwball Cartoon Role-Play

MADCAP: Screwball Cartoon Role-Play


MADCAP is the role-playing game where you and your friends become wacky characters in a cartoon show that you create! Simple rules that feed the fires of your fevered imagination. Choose a playbook, such as the know-it-all Smartypants, the devious Trickster, the meta-satirical Self-Aware, and the proverbial more! Gimmicks to customize your character for...   [click here for more]
Sanguine Productions  $49.95 $9.36

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The Bard - A Dungeon World Playbook

The Bard - A Dungeon World Playbook


NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version: https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing Stories and songs can do more than entertain. Properly told stories can unite a community, allow you to share experiences, and convey...   [click here for more]
Awful Good Games  $2.49

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S.M.A.R.T. RPG

S.M.A.R.T. RPG


S.M.A.R.T. RPG S.M.A.R.T. RPG is a one page rules light RPG system that uses a simple 1d6 resolution mechanic. This single 1d6 roll mechanic resolves both the success and the magnitude of that success. .- - - I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like...   [click here for more]
Goblin's Henchman  Pay What You Want

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No Country For Old Kobolds

No Country For Old Kobolds


Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well...   [click here for more]
Steve Wallace Art  $12.00

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The Fighter - A Dungeon World Playbook

The Fighter - A Dungeon World Playbook


Like The Bard and The Druid, this class is designed to fix the issues we have with the default Dungeon World fighter. Rather than being largely defined by a single piece of equipment, you’re defined by your skills. At the start of the game, you choose what sort of weapons you’ve trained the most with: one-handed weapons and a shield, big-ass, two-handed...   [click here for more]
Awful Good Games  $2.50

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MOTiVE Vol. 2 Issue 1: Redthorn

MOTiVE Vol. 2 Issue 1: Redthorn


This year MOTiVE visits Redthorn. This is a game about finding your place in a society gone mad with horrific yet alluring magic from Elsewhere, a wilder and more chaotic realm that has collided with the known world. Once the apex species, humans are now one of many groups that struggle to understand alchemy, steam science, and the tainted power of the Others. Explore the demesne of...   [click here for more]
zinemotive  Pay What You Want

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Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more! Includes both an 8.5x11 and A4 size PDF copy, so those outside the U.S. can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human, halfling,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

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Dungeon World GM Resources Volume 1

Dungeon World GM Resources Volume 1


Building Blocks for the Dungeon World GM The Dungeon World rules resist pre-planned adventures, so the GM must prepare by having many different resources ready to construct an improvisational story. The Dungeon World GM Resources series does just that. Each volume provides 50 new and interesting creatures, NPCs, traps, magic items and interesting locations for the GM to use. ...   [click here for more]
Diceless Hero Games  $0.99

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The Pirate - A Dungeon World Playbook

The Pirate - A Dungeon World Playbook


The smell of the sea and the wind in your face, the freedom to go where you want and take what you can: that’s what being a pirate is all about. Unfortunately, the stories of legendary pirates and buried treasure fail to mention all of the old, dry food, watered-down ale, harsh environments, and ferocious monsters. Yeah, it is not the life for everyone, but some are drawn to the tales and thrill...   [click here for more]
Awful Good Games  $2.50

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Velvet Glove: Notebook Edition

Velvet Glove: Notebook Edition


It’s the ‘70s. High school’s a drag, and your parents are worse. There are skeezeballs that catcall you on the street, and teachers who wouldn’t know cool if it slapped them. You live in a crummy neighborhood, and all the excitement seems to be happening somewhere—anywhere—else. What’s a girl to do to get a little money and have some fun? Welcome to the gang....   [click here for more]
Magpie Games  $10.00 $5.00

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Bedlam Hall

Bedlam Hall


The family is strange. The house is cursed. The weather is dreadful. Welcome to Bedlam Hall. Powered by the Apocalypse, players take the terrible role of servants for the Blackwood family who are quite… different. The family’s troubles run the gamut between inconvenient relationships to terror-driven fits that can turn bloody and violent. Not quite the best employers...   [click here for more]
Monkeyfun Studios, LLC  $14.99 $9.99

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Codex - Emerald (Jan. 2019)

Codex - Emerald (Jan. 2019)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Emerald Emerald City Drama Club A surreal and dream-like campaign framework for Monsterhearts 2 about putting on a high school production of The Wizard of Oz. BONUS: Download...   [click here for more]
The Gauntlet  $7.00

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Thrilling Powers

Thrilling Powers


Thrilling Powers offers you lots of inspiration for your next campaign of Worlds in Peril. This supplement features dozens of pre-made powers for you to use as presented or to tweak to your own preference. Following the powers section there's a team of four pre-generated heroes, each with a fully-fleshed nemesis as well as an arch-villain to defeat. A time travel-themed campaign outline gives you,...   [click here for more]
Thunderegg Productions  $3.00 $1.00

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Codex - Hunger (May 2019)

Codex - Hunger (May 2019)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Hunger: The Way to Wit’s End A Dungeon World campaign framework set during a dark and melancholic pilgrimage to find forgiveness and redemption. Born of Brier...   [click here for more]
The Gauntlet  $7.00

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The Swordmage - A Dungeon World Playbook

The Swordmage - A Dungeon World Playbook


Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about...   [click here for more]
Awful Good Games  $2.50

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Offworlders (Edizione Italiana)

Offworlders (Edizione Italiana)


Offworlders è un gioco di fantascienza ideato da Chris P. Wolf e Olivia Gulin, dove tu e i tuoi amici vestirete i panni di fuorilegge, mercenari e scienziati impegnati a cercare fortuna e gloria nelle profondità dello spazio. Il gioco è progettato per essere semplice e immediato, così da poter imparare le regole e iniziare a giocare in pochi minuti, e il sistema...   [click here for more]
Big Red Dice  $11.08

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Infinite Galaxies Core Rules

Infinite Galaxies Core Rules


BLAST OFF FOR ADVENTURE WITH INFINITE GALAXIES! Are you ready for some sci-fi action-adventure? Robots? Aliens? Laser Guns? Starships? All of this can be yours with Infinite Galaxies! Bring your own setting – or create a new one with your friends! Infinite Galaxies is intended for 3-6 players and takes a few hours per game session to explore...   [click here for more]
Grendel's Vault Productions  $15.00

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The Fallen

The Fallen


History is not as you know it to be. What you have been told has been censored by those trying to keep humanity safe. While this seems a convenient way to keep you in the dark, the truth is right within your reach; you just don’t know it. What we call folklore, mythology, and legends have a modicum of truth into Earth’s dangerous past and shadowy present. Those in the know, however,...   [click here for more]
Mystical Throne Entertainment  $10.00

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The Paladin - A Dungeon World Playbook

The Paladin - A Dungeon World Playbook


This class presents a complete alternative to the paladin class found in Dungeon World. While it's still a capable melee warrior (moreso against the denizens of evil), most of its abilities are built around the seven-heavenly virtues: you choose three at the start of the game, and can choose more using advanced moves. Each virtue grants you an ability and forbids you from doing...   [click here for more]
Awful Good Games  $2.75

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $3.95

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