Solo Dungeon World
Playing Dungeon World without a Gamemaster
This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves.
Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds.
Although... [click here for more]
Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties... [click here for more]
Estas reglas combinan los elementos de dos grandes sistemas de juegos de rol de fantasía como son Clásicos del Mazmorreo y Dungeon World.
En este pdf encontrarás reglas para crear campesinos completamente al azar, desde el nombre a su profesión; directrices para crear pueblos y 4 aventuras para iniciarte en este tipo de aventuras.
¿Qué es un “embudo”?
Un embudo es una aventura en la que... [click here for more]