Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Rule SystemGenreSpecial Collection
Old-School Revival (OSR)   Remove Search Term
Dungeon Crawl Classics   Remove Search Term
Science Fiction   Remove Search Term
New Year, New Game Sale   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Dungeon Crawl Classics, Science Fiction, New Year, New Game Sale
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Horror at the MERCC

Horror at the MERCC


Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped...   [click here for more]
TSG, High Dive Games  $9.00

Add to DriveThruRPG.com Order  
Mutant Crawl Classics RPG

Mutant Crawl Classics RPG


Triumph & Technology Won by Mutants & Magic You’re no zero. You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are...   [click here for more]
Goodman Games  $24.99

Add to DriveThruRPG.com Order  
DCC Day #4: Crash of the Titans

DCC Day #4: Crash of the Titans


A 3rd level Mutant Crawl Classics Adventure. The Seekers are tasked with exploring the towering remnants of an Ancient city to recover a powerful artifact. To do so, they’ll need to somehow avoid two skyscraper-sized leviathans battling for dominance over the ruined city. Can the party avoid being crushed by the mutant monstrosities or will they be trodden underfoot by the uncaring...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Dungeon Crawl Classics #84: Peril on the Purple Planet

Dungeon Crawl Classics #84: Peril on the Purple Planet


A Level 4 Adventure and Campaign Setting The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. Bereft of patron, friend or god, your survival depends on quick...   [click here for more]
Goodman Games  $29.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #1: Hive of the Overmind

Mutant Crawl Classics #1: Hive of the Overmind


A Level 0 Adventure for MCC RPG Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an “insect revolution” has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #14: Mayhem on the Magtrain

Mutant Crawl Classics #14: Mayhem on the Magtrain


A Level 2 Adventure for MCC RPG! It's thrills on wheels as the Seekers find themselves trapped aboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it falls upon the "stowaways" to stop their out-of-control journey. All that's standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to jump...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #13: Into the Glowing Depths

Mutant Crawl Classics #13: Into the Glowing Depths


A Level 2 Adventure for MCC RPG! A menace awakens in the irradiated ocean depths of Terra A.D., one desiring the conquest of the lands above. Standing between an army of mutant genetic experiments and world domination is an isolated research facility miles beneath the ocean’s surface. From within that remnant of the ancient times, a most unusual intelligence seeks heroes to act...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
The Brimstone Cradle & The Hills That Hunger - Weird Frontiers

The Brimstone Cradle & The Hills That Hunger - Weird Frontiers


The Brimstone Cradle & The Hills That Hunger are two new adventures for Weird Frontiers RPG. These hair-raising tales can be run separately or linked together for a campaign. Each adventure can be played to completion in a 4 hour game session. They each come with maps, handouts, and PDF purchases also come with full color VTT tokens for all enemies. The module also includes a...   [click here for more]
Dragon Peak Publishing  $6.99 $4.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #2: A Fallen Star For All

Mutant Crawl Classics #2: A Fallen Star For All


A Level 1 Adventure for MCC RPG A meteor strike in the taboo crater country opens up a huge chasm in which lies a largely intact city of the Ancient Ones. The resulting land rush to go claim the newly available cache of ancient artifacts draws interested parties from all over Terra A.D., and at the direction of your tribal elders, that includes you and your Seeker team. Rules Set: MCC...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #10: Seeking the Post-Humans

Mutant Crawl Classics #10: Seeking the Post-Humans


A Level 0 Funnel Adventure for MCC RPG The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this once-thriving city-state unable to feed itself. As the characters go on the first Rite of Passage adventure their tribe has undertaken in generations, they find an AI willing to trade salvation...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #11: The Omnivary of Eden

Mutant Crawl Classics #11: The Omnivary of Eden


A Level 2 Adventure for MCC RPG After generations of digging, your tribe has finally uncovered the long-buried entrance to the Garden of the Gods. Foretold by an ancient prophet, the Garden is rumored to contain the Seeds of Creation—the essence of all planetary life hidden away before the apocalypse.  These priceless seeds must be retrieved and protected at any cost, lest they be abused,...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #12: When Manimals Attack

Mutant Crawl Classics #12: When Manimals Attack


A Level 2 Adventure for MCC RPG! The rescue of a feral manimal child leads to an amazing discovery – she hails from the fabled lands of Zuu itself! But when manimal enforcers attack your village and retrieve the child, your Seeker team must locate the legendary city to rescue her. However, the savage bestial madman who rules there has designs to convert all Terrans into...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mysteries of the Multiverse - MCC (Mutant Crawl Classics)

Mysteries of the Multiverse - MCC (Mutant Crawl Classics)


Mysteries of Multiverse is a 52 page B&W zine for Mutant Crawl Classics and other OSR-style systems. Tribal Seekers wander the wilds to discover ancient artifacts and valuable resources to bring back to their communities. They cross through acid jungles, dodging sentient strobe-lights. Bandits with mutagenic mustaches chase them across the photonic desert, only giving up the chase...   [click here for more]
Dragon Peak Publishing  $6.99

Add to DriveThruRPG.com Order  
Merchants of the Multiverse (w/ VTT tokens) - MCC (Mutant Crawl Classics)

Merchants of the Multiverse (w/ VTT tokens) - MCC (Mutant Crawl Classics)


Merchants of Multiverse is a 43 page B&W zine for Mutant Crawl Classics and other OSR-style systems. It can be used to make your post-apocalyptic or interstellar game feel more alive and active. It contains the following: Over 50 new artifacts of the ancients! Rules for trading artifacts  7 colorful merchants from...   [click here for more]
Dragon Peak Publishing  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #0: Judge's Screen

Mutant Crawl Classics #0: Judge's Screen


For the first time, an entire 24-page supplement devoted to a single artifact of the Ancient Ones! Mutant Crawl Classics is here and begging to be played! This 6-panel judge’s screen contains all the essential game tables and reference material you’ll need to run adventures in Terra A.D. Rules Set: MCC RPG (also compatible with DCC RPG) Screen Design: Bob Brinkman and...   [click here for more]
Goodman Games  $5.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #3: Incursion of the Ultradimension

Mutant Crawl Classics #3: Incursion of the Ultradimension


A Level 2 Adventure for MCC RPG It rises — silent, ancient, and ominous — from the depths of the Monster Ocean. A curious relic of the Ancient Ones, long forgotten beneath the waves. Then, without warning, alien creatures never before seen on Terra A.D. spill forth the ravage the land! This is the Retreat of Delirium, home to strange super-science and creatures not of this world. What...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
The Seekers of the Un-K'Nown

The Seekers of the Un-K'Nown


               Terror strikes your village!  At night, an unstoppable robot spirits away game and livestock.  Now it has escalated to kidnapping tribe members –including your future mother-in-law.  If you want to keep your love-pledge happy, you best get off your duff and go find the Old Battle Axe…  The first in a line of MCC compatible adventures by Dandyline Games.  Here we...   [click here for more]
Dandyline Games  $10.00

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #7: Reliquary of the Ancient Ones

Mutant Crawl Classics #7: Reliquary of the Ancient Ones


A Tournament Funnel Adventure for MCC RPG When a terraquake reveals that your jungle village has existed for centuries atop an installation of the Ancient Ones, your good fortune seems to good to be true. Surely enough artifacts and ancient lore exist to satisfy desires for power both subtle and gross. But your tribe’s Seeker teams are all out on missions, so it falls to you and your youngling...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #4: Warlords of ATOZ

Mutant Crawl Classics #4: Warlords of ATOZ


A Level 3 Adventure for MCC RPG When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords wielding magic boom sticks are wiping out whole villages and enslaving the inhabitants — all in the name of a surviving Ancient One they worship as a god. The tribal elders send you and your Seeker team out to investigate,...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Get Me the Juice

Get Me the Juice


Get Me the Juice is a 1st Level adventure module for Mutant Crawl Classics and other post-apocalyptic RPG settings. Adventure Background Power is everything in this jungle world, and your tribe is in desperate need of more. The power source for your tribe’s “Box of Cold” is dying. Failure of this artifact of the ancients could cause the needless deaths of many...   [click here for more]
TSG, High Dive Games  $9.00

Add to DriveThruRPG.com Order  
Children of the Fallen Sun

Children of the Fallen Sun


The star fell from the heavens far above, its long red tail ripping the sky like a bloody, dripping wound. All eyes of the tribe—mutant, manimal, and plantient alike—were transfixed by the resulting explosion seen far off in the horizon. Some proclaim this is the Second Death, foretold within the Ancient Prophecy. But one venerable sentient redwood recognizes it as the Sky Ark of the Ancients,...   [click here for more]
Thick Skull Adventures  $4.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #5: Blessings of the Vile Brotherhood

Mutant Crawl Classics #5: Blessings of the Vile Brotherhood


A Level 4 Adventure for MCC RPG When your tribe’s prize possession — a functioning medibot — finally breaks down, your Seeker team is given a holy quest. Take the dead bot on a long and perilous journey to the the monks of The Holy Medicinal Order in hopes that their shamans can repair it. But the monks are not as the legends portray, and there is definitely something dark and dangerous...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #6: The Apocalypse Ark

Mutant Crawl Classics #6: The Apocalypse Ark


A Level 5 Adventure for MCC RPG The Ancients called it Beta Collection Unit NC-787. Its mission – to find, collect, and categorize animals and plants, record their DNA, and when required, strip invasive mutant DNA from extant creatures to create genetically pure stock. Then the Great Disaster came. Beta Collection Unit NC-787 sat dead and inert for ages while the world evolved around it for...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Mutant Crawl Classics #8: The Data Orb of Mankind

Mutant Crawl Classics #8: The Data Orb of Mankind


For the first time, an entire 24-page supplement devoted to a single artifact of the Ancient Ones! The most holy of ancient relics, The Data Orb of Metakind has been passed down between tribal shamans and mystic mutants from generation to generation for thousands of years. If you can successfully bond with the golden orb’s AI, tetrabytes of arcane technological data can be yours,...   [click here for more]
Goodman Games  $6.99

Add to DriveThruRPG.com Order  
Bada$$ Bunnies!

Bada$$ Bunnies!


Bada$$ Bunnies! is a fan zine built on the Mutant Crawl Classics/Dungeon Crawl Classics TTRPG system, consisting of 42 pages in a 5.5 x 8.5 inch format.  You get to play the monsters in this reverse adventure module, where players take on the role of beasts (Tibbar) trying to thwart the plans of a 0-level party of humanoids. This zine allows you and your TTRPG players to play the...   [click here for more]
TSG, High Dive Games  $9.00

Add to DriveThruRPG.com Order  
Mutant Crawl Classics First Time Fan Kit

Mutant Crawl Classics First Time Fan Kit


GET EVERYTHING YOU NEED TO START PLAYING MCC RPG! If you are looking to start down the road of Mutant Crawl Classics, this is the place to start! We’ve put together a special bundle deal combining three essential products for playing MCC RPG into one package for you you.  This bundle deal contains: The Mutant Crawl Classics...   [click here for more]
Goodman Games  $60.00

Add to DriveThruRPG.com Order  
Raiders of the Flying Monastery - MCC (Mutant Crawl Classics)

Raiders of the Flying Monastery - MCC (Mutant Crawl Classics)


Raiders of the Flying Monastery is a low-prep pamphlet adventure for levels 1-2 in Mutant Crawl Classics. For ages, the Holy Monastic Order of healers has flown across Terra A.D. in a flying "reverse pyramid", providing aid to any who are in need. Recently, a team of Technorabble raiders breached the flying monastery by crashing a flying car through the side. An automatic mayday signal...   [click here for more]
Dragon Peak Publishing  $1.99

Add to DriveThruRPG.com Order  
In The House of Spud - MCC (Mutant Crawl Classics)

In The House of Spud - MCC (Mutant Crawl Classics)


In The House of Spud is a low-prep pamphlet adventure for levels 2-3 in Mutant Crawl Classics that put the PCs in the middle of a clash between a herd of aquatic mammals, known as bovmares, and energy vampire rabbitfolk, known as tibbars. Stuck in the middle is a sentient potato named Nikolas, who mostly just wants to be left alone. Pick a side and resolve the conflict! This comes...   [click here for more]
Dragon Peak Publishing  $1.99

Add to DriveThruRPG.com Order  
Tribal Games - Tournament of Champions

Tribal Games - Tournament of Champions


Tribal Games – Tournament of Champions is a series of events where the players can test their PCs against NPCs from other villages and/or PvP with their party. This MCC thematically correct scenario provides any GM with some added variety to an otherwise normal, post-apocalyptic series of campaigns. It can be used as an adventure module unto itself or in-between running other campaign...   [click here for more]
TSG, High Dive Games  $9.00

Add to DriveThruRPG.com Order  
Displaying 1 to 29 (of 29 items) Result Pages:  1 
Select Page Number

  X-O Manowar Volume 1: By The Sword