". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done."
- Christopher Dolunt (Author of Savage Worlds: Rippers)
". . . I like that it's a very light touch on the existing skills and action system. Very... [click here for more]
Need a quick handout to explain the many Fate offerings from Evil Hat? Curious about how to use Fate in your own game designs? Here’s a PDF that includes the Spheres of Fate diagram, a “Fate Core vs Fate Accelerated” comparison chart, and a quick guide on the licensing options and features for Fate. As always, you can learn more about licensing Fate at FateRPG.com/licensing. ... [click here for more]