Is your DM upping their game? Now up yours!
The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots???
The HUNTER'S GUIDE includes:
Tips... [click here for more]
Play the heroes and villains of a Strange century!
Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee.
"Stony" Joe Smithson, the honest London boxer transformed into living rock.
Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie.
The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag.
When the victims and enthusiasts... [click here for more]
Are your players upping their game? Now up yours!
Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,... [click here for more]
The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table.
The Daring Comics Role-Playing Game features:
Full Fate system rules.
Series... [click here for more]
The world is changing...evolving.
Evolution can be inconvenient.
This is your chance to play in the world of Divine Blood. Whether you want to run a game of battle between robotic vehicles, investigation into occult rumors or wacky school hijinks; you can find it within this basic world setting book powered by the Strands of Fate system.
* A brief history of the Divine... [click here for more]