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Achtung! Cthulhu: Keeper's Guide - Fate Core

Achtung! Cthulhu: Keeper's Guide - Fate Core


WINNER OF THE BEST ROLEPLAYING GAME AT UK GAMES EXPO 2014 Requires the Fate Core rules to play A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin)   Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the...   [click here for more]
Modiphius  $16.00

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Achtung! Cthulhu: Investigator's Guide - Fate Core

Achtung! Cthulhu: Investigator's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) Requires the Fate Core rules to play Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of the unbelievable war machines which...   [click here for more]
Modiphius  $11.00

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Strange Tales of the Century

Strange Tales of the Century


TRAVEL THE GLOBE… UNCOVER HIDDEN EVILS… THEN PUNCH THEM! Join superstar pulp historian Jess Nevins as he takes you on a wild tour through the early decades of the Spirit of the Century world… and our own! Inside this book you’ll find the condensed history of the world, 1935-1951, with story hooks for high-flying global adventure at every turn. Across the world and through the years,...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Sound of Water - World of Dew Companion

Sound of Water - World of Dew Companion


Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro novels....   [click here for more]
Gallant Knight Games  $7.99

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Ports of Call: Homeworlds

Ports of Call: Homeworlds


There are many diverse people in the galaxy, and they all come from somewhere. Homeworlds details the various planets that these aliens hail from. The core book mentions some of these worlds, but Ports of Call: Homeworlds adds multiple locations suitable for exploration. Written by PK Sullivan, this supplement details the diverse planets that are home to the many species of the galaxy. It gives material...   [click here for more]
Galileo Games  $15.00

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People of the Zone

People of the Zone


The Frontier Zone. Home to thousands of unique species. What strange beings will you meet on your journeys? They say there are beings made of pure energy, or completely invisible to the eye. Sentient beings that are fungal spores infesting a dead host. Creatures of incredible size and strength, and those smaller than your hand. The Zone is full of wonderful beings, and once you start out on the starlanes...   [click here for more]
Galileo Games  $7.50

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Ports of Call: The Empires

Ports of Call: The Empires


The two Empires: large, consolidated regions ruled by imperail government. Traveling within the empires is frought with bureaucratic hassle and regulation, but there are many worlds within their borders where many opportunities may be found. The core book describes only the basics of the regions, but Ports of Call: The Empires adds multiple locations suitable for exploration. Written by Filamena Young...   [click here for more]
Galileo Games  $15.00

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Agents of SWING: Gosh, Spies!

Agents of SWING: Gosh, Spies!


Gosh, Spies! is 120 pages of information for your Agents of SWING games, expanding the scope of the game into the realms of Saturday Morning Adventure cartoons with a particular emphasis on girl’s adventures. The book has information and ideas on running SWINGgames for children and particularly for girls. While the...   [click here for more]
Postmortem Studios  $5.99

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Ports of Call: Galactic Central Point

Ports of Call: Galactic Central Point


Galactic Central Point! Both the physical and cultural center of the galaxy. One of the most populous systems in the galaxy, GCP is diverse, crowded, and cosmopolitan. GCP is the central hub of the Frontier Zone, and massive shipments of goods go in and out of the system. Home to the headquarters of TransGalaxy PgC, it is likely to be a home base or at least a very common destination for Bulldogs...   [click here for more]
Galileo Games  $7.50

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Ports of Call: The Frontier Zone

Ports of Call: The Frontier Zone


The Fontier Zone is the region of the galaxy with a patchwork of jurisdictions: small empires, planets with multiple governments, and diverse systems. It is the true home of the Bulldogs, full of danger and adventure. The core book describes only the basics of the region, but Ports of Call: The Frontier Zone adds multiple locations suitable for exploration. Written by Nathan Crowder, this supplement...   [click here for more]
Galileo Games  $10.00

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The River Bank Will Make A Mighty Good Road

The River Bank Will Make A Mighty Good Road


It is the responsibility of all agents of the Time Patrol to be prepared, at a moment’s notice, to travel into any point in the past, to prevent the enigmatic Tocks from making alterations to history. Today’s mission will bring a team to the 1820s, visiting the small town of Throop in rural New York; but to what end? The motives of the Tocks are mysterious at the best of times, but on this mission,...   [click here for more]
Trickle Brook Press  $0.99

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Five Dragons: Oneiros (Early Access)

Five Dragons: Oneiros (Early Access)


"Last night, I dreamt I flew upon great wings and held a fire deep within my belly. I dreamt of a great beast who was my father; the beast spoke, “my son go forth and conquer”.  Today I awoke to find the dream is real." This early access version of Five Dragons: The Oneiros introduces a magic system for dragon themed characters. This Fate supplement was created for usage with the Renaissance...   [click here for more]
Bennett-Burks Design  Pay What You Want

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Agent's Casefile

Agent's Casefile


An agent's casefile with reference tables, character sheets and room for casenotes. ...   [click here for more]
Postmortem Studios  Pay What You Want

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Fate Plus Print Bundle 1 [BUNDLE]

Fate Plus Print Bundle 1 [BUNDLE]


This special bundle product contains the following titles. Fate Plus Cyberpunk Regular price: $17.80 Bundle price: $16.02 Format: Softcover, B&W Book The future will not bring hope... ... only the struggle for survival. You have to be active, or the world will run over you mercilessly. Be determined and smart. Maybe you don’t need strength, but everyone...   [click here for more]
Rolepress  $53.11 $47.79

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LoC: Renaissance, Fate RPG Character Sheets

LoC: Renaissance, Fate RPG Character Sheets


Beyond a doubt truth bears the same relation to falsehood as light to darkness. - Leonardo da Vinci This includes three different versions of a character sheet for Leaves of Chiaroscuro for the Fate RPG which focuses on a wondrous and strange version of Italy during the Renaissance.  This includes both fillable forms and simplified forms for print. The ruleset for Leaves of Chiaroscuro can be...   [click here for more]
Bennett-Burks Design   FREE 

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PDF World of Dew + Sound of Water [BUNDLE]

PDF World of Dew + Sound of Water [BUNDLE]


This special bundle product contains the following titles. Sound of Water - World of Dew Companion Regular price: £4.53 Bundle price: £9.35 Format: Watermarked PDF Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World...   [click here for more]
Gallant Knight Games  $20.98 $20.00

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  The Book of Random Tables: Festivals & Fairs