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Buck Plugs #3 - Chimes of Doom

Buck Plugs #3 - Chimes of Doom


What's that clanging sound? What's that terrible, aweful, oppressive music? It's the music of the Chimes of Doom! Buck Plugs #3 - Chimes of Doom contains statistics and information for a new magic item (the Chimes of Doom themselves), statistics for a new PC/NPC for your campaign, and a new feat. All for ONE DOLLAR! You can't beat that! Buck Plugs #3 - Chimes of Doom is a #Play4Wyatt / #WyattNPC...   [click here for more]
4 Devils Studio  $1.00

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ARMR Studios Compendium - 2015

ARMR Studios Compendium - 2015


You wanted more and ARMR heeded the call! The ARMR Studios 2015 Compendium includes all the base classes, class options, and monsters released by ARMR Studios during the year 2015. But what’s more, now each class includes additional options in the form of feats and racial favored class options. We even threw in a slew of new magic items and even a new race! The technomagically enhanced...   [click here for more]
ARMR Studios  $3.14

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The Book of Weapons: The Bloody Blades of Ares

The Book of Weapons: The Bloody Blades of Ares


A Bloody Blade of Ares is a much sought after weapon of legendary power. Tales tell of the many bearers of the swords over the eons, known as the Sons of Ares, being changed through use of the bloody blades. They are known as paragons of violence and prowess in battle. There are no known records of any Son of Ares being slain while he was in possession of one the swords. The blades are also said...   [click here for more]
Art of War Games  $1.00 $0.50

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The Book of Weapons: The Twin Blades and Manicae of the Dioscuri

The Book of Weapons: The Twin Blades and Manicae of the Dioscuri


The Twin Swords and the Manicae of the Dioscuri are a legendary combination of weapons and armor. It is not enough to just possess one of the swords or a manicae sleeve. They work best when two swords and two manicae are combined by a warrior who can wield a weapon in both hands. What made these weapons and sleeves truely special is when they are wielded by two such warriors. What made them legendary...   [click here for more]
Art of War Games  $1.00 $0.50

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The Book of Weapons:The Axe of Kardak

The Book of Weapons:The Axe of Kardak


The bear, distracted by his meal, did not notice Kardak until he had crept within a few dozen feet of the beast. Kardak's elk skin snow boots crunched along the ice and the enormous bear turned to face the half-starved barbarian. Kardak took off his thick gloves and hefted his un-blooded axe. The Great Ice Bear stood up and bellowed out a roar that shook the mountains in the distance. For the first...   [click here for more]
Art of War Games  $1.00 $0.50

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The Book of Weapons:The Demon's Fang and the Armor of Nyx

The Book of Weapons:The Demon's Fang and the Armor of Nyx


The Demon's Fang of the Hunters of Twilight is a cherished heirloom of that most foul and despicible order. They have used the Fang to assassinate countless individuals who oppose their cause. What cause that is exactly? No one can definitively state since everyone outside of the Hunters who have learned that secret have died with the Fang in their back. The most imfamous and feared of the Hunters...   [click here for more]
Art of War Games  $1.00 $0.50

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Dragon's Hoard: Lost Treasures

Dragon's Hoard: Lost Treasures


System: 3.5 This pdf presents a dragon and its hoard, ready to be dropped into any fantasy d20 game.    The dragon - the ultimate adversary any group of adventurers may face. The prize - the hoarded treasures those adventurers seek. The hoard includes new magic items and forgotten legends, lost to the world. For anyone who wants a hoard of fantastic treasures for their...   [click here for more]
Big Finger Games  $2.99 $2.39

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Black Guard Bestiary 2

Black Guard Bestiary 2


Knowledge is power and it is often what someone knows about their opponent as much as their skill that determines the difference between life and death. The Black Guard has always understood this and is more than happy to share their knowledge with others who are willing to face down those things that would threaten the innocent. Compatible with any d20 system, included within are seven of the most...   [click here for more]
Black Guard Press  $2.99

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Black Guard Bestiary 3

Black Guard Bestiary 3


What could be more terrifying than a werewolverine? How about a twelve-foot tall werewolverine? Included within are just such creatures, the Cloud Giant Werewolverine and ten more lycanthropic giants ranging from savage, ravenous Ogre Werepigs to noble, philosophic Cloud Giant Wererocs. Each entry includes stats for both giant and hybrid forms as well as descriptions of their history, society...   [click here for more]
Black Guard Press  $2.99

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21 Magic Items

21 Magic Items


21 MAGIC ITEMS Pages: 18 Illustrations: 11 Game System: OGL 3.5/Pathfinder This file features 21 innovative magic items for your D20 RPG. Many of these items first appeared in the Heroes Handbook back in 2003. They have now been updated and adjusted for use with the current version of the Pathfinder Roleplaying Game. Some of these...   [click here for more]
Bloodstone Press  $1.49 $0.99

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Amazons Vs Valkyries: Arms and Armor

Amazons Vs Valkyries: Arms and Armor


The Daughters of Ares and the Daughters of Odin… A Mythic World of Chaos and War… Amazons Vs Valkyries: Arms and Armor Pages: 25 Game System: Pathfinder/OGL 3.5 Genre: Classical Age (Greek/Norse Mythology) Within this file: This file covers all the weapons and armors available in the Amazons Vs Valkyries...   [click here for more]
Bloodstone Press  $1.99 $1.29

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Amazons Vs Valkyries: The Valkyrie

Amazons Vs Valkyries: The Valkyrie


The Daughters of Ares and the Daughters of Odin… A Mythic World of Chaos and War… Amazons Vs Valkyries: The Valkyrie Pages: 20 Game System: Pathfinder/OGL 3.5 Genre: Classical Age (Greek/Norse Mythology) Within this file: The Shield Maiden prestige class featuring the battle song special ability. The...   [click here for more]
Bloodstone Press  $1.49

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Exceptional Items

Exceptional Items


Exceptional Items Pages: 17 Illustrations: 7 Game System: OGL 3.5/Pathfinder This This file features more than 40 exceptional equipment items of alchemy and craftsmanship for your OGL game. Many of these items first appeared in the Heroes Handbook back in 2003 and have now been revised and updated. Some of these items have been...   [click here for more]
Bloodstone Press  $1.49

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Mechanized Weapons

Mechanized Weapons


Mechanized Weapons Pages: 7 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier wears steam powered body armor and carries a gun that shoots lightning bolts typical swords and axes are not enough. Powered weapons-- mechanized swords with rotating, chainsaw-like teeth, axes with motorized, spinning heads, and steam powered...   [click here for more]
Bloodstone Press  $1.50 $0.99

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.50 $2.49

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Ten Exotic Clubs

Ten Exotic Clubs


10 EXOTIC CLUBS LET'S GO CLUBBING! This File Features 10 New Magical Clubs For Use With The Pathfinder Roleplaying Game. These clubs range in value from 9000 gp to 40,000 gp, making them ideal for mid level gaming. Each club features a unique array of powers including several that are useful outside of combat. · Athletic Club ·...   [click here for more]
Bloodstone Press  $1.49

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Call to Arms: Ropes

Call to Arms: Ropes


Call to Arms: Ropes Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rope focuses on one of the most versatile tools available to any adventurer to make rope...   [click here for more]
Fat Goblin Games  $3.95 $1.98

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Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]

Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point....   [click here for more]
Interjection Games  $1.25

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Annals of the Drunken Wizard: Critical Hit-Exchanging Weapon Special Abilities [PFRPG]

Annals of the Drunken Wizard: Critical Hit-Exchanging Weapon Special Abilities [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point....   [click here for more]
Interjection Games  $3.52

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Annals of the Drunken Wizard: Elemental Foci [PFRPG]

Annals of the Drunken Wizard: Elemental Foci [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who utilize elemental magic, burning and freezing creatures when simply controlling the battlefield is more the way of a true master wizard. The next morning, he woke up with a terrible hangover, Constitution having never been a strong...   [click here for more]
Interjection Games  $1.00

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Annals of the Drunken Wizard: Oriental Elemental Foci [PFRPG]

Annals of the Drunken Wizard: Oriental Elemental Foci [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who utilize elemental magic, burning and freezing creatures when simply controlling the battlefield is more the way of a true master wizard. The next morning, he woke up with a terrible hangover, Constitution having never been a strong...   [click here for more]
Interjection Games  $1.00

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Class Expansions: Achievement Unlocked! [PFRPG]

Class Expansions: Achievement Unlocked! [PFRPG]


Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less. Following in this vein, Class Expansions: Achievement Unlocked! introduces...   [click here for more]
Interjection Games  $1.50

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Class Expansions: Mysteries of Madness [PFRPG]

Class Expansions: Mysteries of Madness [PFRPG]


Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less. Following in this vein, Class Expansions: Mysteries of Madness introduces...   [click here for more]
Interjection Games  $1.00

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Class Expansions: Oracle Mysteries [PFRPG]

Class Expansions: Oracle Mysteries [PFRPG]


Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less. Following in this vein, Class Expansions: Oracle Mysteries introduces two...   [click here for more]
Interjection Games  $1.00

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Class Expansions: The Charmbrewer Witch Archetype[PFRPG]

Class Expansions: The Charmbrewer Witch Archetype[PFRPG]


While many witches revel in the powers granted them by their patron, some find the notion of using power with an unknown source to be rather disconcerting. These witches elect to use the connection to their patron as a source of knowledge from which they can distill power that functions without the patron's further influence. This knowledge comes in many forms, but the most common is that of the...   [click here for more]
Interjection Games  $1.27 $1.25

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One Bling to Rule Them All - Scaling Magic Items

One Bling to Rule Them All - Scaling Magic Items


Sick of your players throwing away magic items? There's something wrong when an adventurer explores a tomb, finds a better magic sword, then dumps his old magic sword on a small-town merchant whose hometown's yearly corn exports are worth a mere fraction of the "obsolete" sword's worth. One Bling to Rule Them All - Scaling Magic Items helps to mitigate...   [click here for more]
Interjection Games  $4.49

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Ooh, Shiny! - 20 More Unique Weapons

Ooh, Shiny! - 20 More Unique Weapons


Interjection Games believes that a good magic item can be readily identified through good use of the three Fairs. Fairly priced. Fairly interesting. Fairly easy to get your DM to let you use it. This issue of Ooh, Shiny! includes 21 weapons, one of which is The Pathfinder Roleplaying Game only. That being said, I invite 3.5 aficionados who like it to simply make it a heavy chain. Included...   [click here for more]
Interjection Games  $1.50

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Ooh, Shiny! - 20 Unique Armors, Shields, and Helmets

Ooh, Shiny! - 20 Unique Armors, Shields, and Helmets


No monologues. No frills. Just 100% content. Ooh, Shiny! – 20 Unique Armors, Shields, and Helmets does away with all of the unnecessary bits and delivers seven pages of exactly what the player wants: cowering plates, tin cans, and skullcaps with fun, unusual, and, foremost, balanced effects. This issue of Ooh, Shiny! includes: Bejeweled Mail - chain...   [click here for more]
Interjection Games  $1.27 $1.25

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Ooh, Shiny! - 20 Unique Weapons

Ooh, Shiny! - 20 Unique Weapons


No monologues. No frills. Just 100% content. Ooh, Shiny! – 20 Unique Weapons does away with all of the unnecessary bits and delivers seven pages of exactly what the player wants: things that go slice, boom, smash, and twang and the rules to make them yours! There is no pointless essay on the nature of slice, boom, smash, and twang, and surely no fluff that explains the origins...   [click here for more]
Interjection Games  $1.27 $1.25

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Ooh, Shiny! - Bardic Instrumagic

Ooh, Shiny! - Bardic Instrumagic


No monologues. No frills. Just 100% content. Ooh, Shiny! – Bardic Instrumagic does away with all of the unnecessary bits and delivers exactly what the player wants: more options for the greatest modular class in core Dungeons and Dragons! For too long, the bard has simply run around singing whatever song comes to mind using whatever instrument is at hand. With Bardic Instrumagic,...   [click here for more]
Interjection Games  $1.27 $1.25

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Ooh, Shiny! - Entropic Equipment

Ooh, Shiny! - Entropic Equipment


No monologues. No frills. Just 100% content. Ooh, Shiny! – Entropic Equipment does away with all of the unnecessary bits and delivers exactly what the player wants: random tables and chaotic fun on the tile grid! This issue of Ooh, Shiny! includes 17 items with a total of 11 random tables. Absorbent Bulwark - light steel shield - Absorb and reflect...   [click here for more]
Interjection Games  $2.51

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Ooh, Shiny! - Long Arm of the Elf

Ooh, Shiny! - Long Arm of the Elf


No monologues. No frills. Just 100% content. Ooh, Shiny! – Long Arm of the Elf does away with all of the unnecessary bits and delivers exactly what the player wants: new and interesting ways to make the enemy miserable at range! There is no treatise about the creation of the bodkin arrow, nor is there a story about the spirit of a great elf hunter who is bound to his bow for...   [click here for more]
Interjection Games  $1.50

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Ooh, Shiny! - The Clothes Make the Man

Ooh, Shiny! - The Clothes Make the Man


No monologues. No frills. Just 100% content. Ooh, Shiny! – The Clothes Make the Man does away with all of the unnecessary bits and delivers exactly what the player wants: the latest and greatest in adventuring-oriented fashion! There is no pointless essay on the origin of this year's greatest trends or any articles about the wizard who is now infamous for causing a "wardrobe...   [click here for more]
Interjection Games  $1.00

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Subterranean Races: The Puddlings [PFRPG]

Subterranean Races: The Puddlings [PFRPG]


Even dead gods can dream. A subterranean race of highly intelligent oozes living in the hulking corpse of their long-dead creator god, the puddlings are as renowned for their unique society and fascinating arcanocrystalline technology as they are for existing at all. Unlike most subterranean races, the puddlings accept outsiders and their stories of the world beyond the corpse of their...   [click here for more]
Interjection Games  $3.00

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Book of Magic: Gemhancements (PFRPG)

Book of Magic: Gemhancements (PFRPG)


A truly dwarven group of magical items, gemhancements bring the lore and personality of the dwarves to your game. Book of Magic: Gemhancements delivers to you a new set of rules for magic items based on gems. These unique and versatile magic items are easy to integrate into your game. Within this 8 page PDF, you will find: New rules to use and create gemhancements Insight into...   [click here for more]
Jon Brazer Enterprises  $2.95

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Treasury of the Sands (PFRPG)

Treasury of the Sands (PFRPG)


From the depths of the desert sands, beneath the unrelenting sun, Great Pharaoh, blessed of the Gods, has collected these Objects of magic and power. Chronicled by the Scribe at the behest of our God-King, every item has been meticulously recorded. Some items protect the user while others aid the user in adventurous endeavors; they may be portable or stationary. It is the sincerest wish of Pharaoh...   [click here for more]
Jon Brazer Enterprises  $3.95

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Midgard: Player's Guide to the Crossroads

Midgard: Player's Guide to the Crossroads


Shadow Magic and Clockwork Kings This 36-page collection of materials provides players with an overview of the central region of the Midgard Campaign Setting, with a wide range of new powers and options for any Pathfinder RPG campaign, including: 3 New PC races: the Kobolds, the Ghoulish Darakhul, and Gearforged The Shadowsworn Class:...   [click here for more]
Kobold Press  $9.99 $4.99

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Midgard: Player's Guide to the Dragon Empire

Midgard: Player's Guide to the Dragon Empire


Scales, claws, and elemental dragon magic! From the coin swarm to the wyvern's sting, this is an astonishing collection of feats, spells, and exotic animals and dragon magic for Pathfinder RPG--ready to customize any PC from the exotic lands of the dragon bazaars! The Dragon Empire region is the exotic land of a conquering Sultana, a land of elemental gods and...   [click here for more]
Kobold Press  $9.99 $4.99

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Pirates of the Western Ocean (Pathfinder RPG)

Pirates of the Western Ocean (Pathfinder RPG)


Flotsam, Jetsam, and Pearls Beyond Price Create fantastic ships with new construction templates, or roll up a distraction between ports with random tables. You’ve explored the Western Ocean from Barsella to Terminus Island, but you’ll never truly experience it until you raise the Jolly Roger and strand law at the shore. Come join the ranks of pirates plying the shipping...   [click here for more]
Kobold Press  $14.99 $9.99

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Real Scroll 1: Fireball (Pathfinder RPG)

Real Scroll 1: Fireball (Pathfinder RPG)


Fwoosh! With this Real Scroll from Kobold Press, you won't just tell your players they've found a fireball scroll -- you'll hand it to them! This beautifully hand-lettered reference has the feel of a real magical item, with all of the game information a player needs to use this classic spell in a Pathfinder Roleplaying Game adventure. The entire text of the spell is...   [click here for more]
Kobold Press  $3.99 $1.99

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Real Scroll 2: Battleward (Pathfinder RPG)

Real Scroll 2: Battleward (Pathfinder RPG)


Shields Against Magic! With this Real Scroll from Kobold Press, you won't just tell your players they've found a battleward scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this life-saving defensive spell. Battleward is one of 733...   [click here for more]
Kobold Press  $3.99 $1.99

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Real Scroll 3: Fire Under the Tongue (Pathfinder RPG)

Real Scroll 3: Fire Under the Tongue (Pathfinder RPG)


Breath of Flame! With this Real Scroll from Kobold Press, you won't just tell your players they've found a fire under the tongue scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this astonishing spell in a Pathfinder Roleplaying Game adventure....   [click here for more]
Kobold Press  $3.99 $1.99

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Real Scroll 4: Gear Barrage (Pathfinder RPG)

Real Scroll 4: Gear Barrage (Pathfinder RPG)


Deadly Clockworks! With this Real Scroll from Kobold Press, you won't just tell your players they've found a gear barrage scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this favorite weapon of the clockwork school in a Pathfinder Roleplaying Game...   [click here for more]
Kobold Press  $3.99 $1.99

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Trapsmith (Pathfinder RPG)

Trapsmith (Pathfinder RPG)


You Hear a Little "Click" Sound... The great tradition of traps in roleplaying games continues — because traps create that freak-out moment when things really, really go wrong! Traps make your game better and they add a sting of surprise to any encounter. The Trapsmith sourcebook provides you with original, easy-to-run traps for many Challenge Ratings, and each trap...   [click here for more]
Kobold Press  $19.99 $9.99

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Zobeck Gazetteer (Pathfinder RPG)

Zobeck Gazetteer (Pathfinder RPG)


The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life for the Pathfinder Roleplaying Game! This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will...   [click here for more]
Kobold Press  $19.99 $9.99

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Treasury of the Machine

Treasury of the Machine


These Treasures are Totally Metal! The Treasury of the Machine brings you an awesome array of technological and technomagical tools to enhance your Pathfinder campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into your fantasy, the Treasury of the Machine...   [click here for more]
Legendary Games  $5.99

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Treasury of the Orient

Treasury of the Orient


Behold the Riches of the Exotic East! Treasury of the Orient brings you over 30 magical items ideal for Asiatic explorers, transcontinental caravans, and any campaigns set in the exotic East. Exotic woods and jade, ivories and silks, the treasures of the Asian lands are carved, embroidered, and embellished with a beauty to match form with function. Whether crafted...   [click here for more]
Legendary Games  $4.99

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Who Would Just Leave This Stuff?

Who Would Just Leave This Stuff?


Who Would Just Leave This Stuff?: Adding Flavorful Loot to a Well-Furnished World is a document for filling all the nooks and crannies of your world with items that add flavor to the adventure without adding too much power to the PCs. No need to fill spaces ahead of time, just roll on the tables when your players decide to search an unexpected space. This document contains dozens of unique items...   [click here for more]
Mind Weave RPG  $1.99

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Rule Zero: Gem Magic

Rule Zero: Gem Magic


Unlock the Power Of Magic Gems! Gemstones are more than just valuable treasure. Used to cast powerful spells or create mighty magic items, these precious stones are worth far more than a pile of gold. With Rule Zero: Gem Magic, gemstones can become an integral part of any adventurer’s arsenal. Once attached to an existing magic item, these jewels grant new abilities and powerful spells...   [click here for more]
Minotaur Games  $4.99

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A Necromancer's Grimoire: The Art of Traps

A Necromancer's Grimoire: The Art of Traps


Dozens of Devious Devices What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall. Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative...   [click here for more]
Necromancers of the Northwest  $2.49

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