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Home Sweet Gnome: Inn & Tavern

Home Sweet Gnome: Inn & Tavern


     Is it noontide already, and you haven't had a drink?  Come on down to Home Sweet Gnome, the greatest inn and tavern in all the Realm; now with stools!  Unload your burden at the door, and prepare for the finest food within a few hundred feet.  Our barmaids serve the finest ale, mead, and Stillwater in our signature spit-cleaned glasses and mugs!  So visit us here at Home Sweet Gnome, where...   [click here for more]
5Realms Publishing  Pay What You Want

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The Hamlet of Ralgorvik

The Hamlet of Ralgorvik


    On the shores of Lake Fridroch in the north of Severfal, lies the quiet hamlet of Ralgorvik.  Journey to it's remote location, enter the Longhouse, and hear tales of giant sea creatures and brine witches.  Avail yourself of the areas hospitality while fishing all day and feasting well into the night.  But remember one thing, what happens in Ralgorvik, does not always stay in Ralgorvik. ...   [click here for more]
5Realms Publishing  Pay What You Want

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Hidden Vault: Dungeon Map Bundle 1

Hidden Vault: Dungeon Map Bundle 1


Hidden Vault: Dungeon Map Bundle 1 Bundle of the first 4 Hidden Vault Dungeon Map Packs at a discounted price. Includes: - Hidden Vault: Dungeon Maps 1 - Hidden Vault: Dungeon Maps 2 - Hidden Vault: Dungeon Maps 3 - Hidden Vault: Dungeon Maps 4 For use with any system. ...   [click here for more]
Aeon Forge  $2.99

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Hidden Vault: Dungeon Maps 1

Hidden Vault: Dungeon Maps 1


Hidden Vault: Dungeon Maps 1 4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square. For use with any system. ...   [click here for more]
Aeon Forge  $2.99 $0.99

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Hidden Vault: Dungeon Maps 2

Hidden Vault: Dungeon Maps 2


Hidden Vault: Dungeon Maps 2 4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square. For use with any system. ...   [click here for more]
Aeon Forge  $2.99 $0.99

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Hidden Vault: Dungeon Maps 3

Hidden Vault: Dungeon Maps 3


Hidden Vault: Dungeon Maps 3 4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square. For use with any system. ...   [click here for more]
Aeon Forge  $2.99 $0.99

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Hidden Vault: Dungeon Maps 4

Hidden Vault: Dungeon Maps 4


Hidden Vault: Dungeon Maps 4 4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square. For use with any system. ...   [click here for more]
Aeon Forge  $2.99 $0.99

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Dice Roll Denizens

Dice Roll Denizens


Dice Roll Denizens is a system-agnostic supplement to instantly building non-player characters for fantasy-themed role-playing games. You start by gathering your favourite set of dice and rolling your trusty d100 (or, two d10s). The result of your dice roll, from (00 to 99) will give you your NPC!  From there, you flip to the character of this book that coincides with your result, and...   [click here for more]
Aether Games  $12.99 $9.99

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Dice Roll Dungeons

Dice Roll Dungeons


Dice Roll Dungeons is a system-agnostic supplement to instantly building encounters for fantasy-themed role-playing games. You start by gathering your favourite set of dice and rolling your trusty d20! The result of your twenty-sided dice roll will give you your Dungeon Setting, corresponding to what you rolled. From there, you flip to the chapter of the book that coincides...   [click here for more]
Aether Games  $12.99 $9.99

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A Lexicon of Thieves Cant

A Lexicon of Thieves Cant


A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its content from...   [click here for more]
Ambula In Fabulam  $2.00

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Xeno File Issue 2: Dyson Alehouse (Starfinder)

Xeno File Issue 2: Dyson Alehouse (Starfinder)


Q: What space bar is the best place to lay low and make under the table plans? A: Dyson Alehouse! Q: Does it have the best drinks in the quadrant? A: Darn right, it does! Xeno File is a monthly PDF designed to EXPAND your Starfinder Roleplaying Game & Starjammer experience. Taking a salute to penny dreadful and monthly pulp comics, Xeno Files...   [click here for more]
Amora Game  $1.25

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Xeno File Issue 3: Halloween edition (Starfinder/PFRPG)

Xeno File Issue 3: Halloween edition (Starfinder/PFRPG)


Halloween comes early...in Space! XENO FILE Issue 3: The 3rd issue of the Galaxy's best Pulp Digital Ezine takes a look at Symbiotes, Rendeians, and the organization of ACE. Rendeians are thralls to the qlippoth lord Sessr’vatn, these warped creatures worship no gods but the Abyss itself. Relying on abyssal, magical and technological augmentations to their body, they seek...   [click here for more]
Amora Game  $2.25

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Xeno File Issue 4: Titans, Sluagh, Death Pits (Starfinder/PFRPG)

Xeno File Issue 4: Titans, Sluagh, Death Pits (Starfinder/PFRPG)


Titans, the Sluagh, and Death Pits, OH MY! XENO FILE Issue 4: Our fourth issue contains a race of giants, a gladiatorial planet, a multisystem organization, 2 new themes, feats, items, and a pulp plot device focused around a shady organization. Titans: On a high gravity gas-giant called Rephaite, lives a peaceful humanoid race of mythic proportions altered after years...   [click here for more]
Amora Game  $2.25

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Mystic Times: Saraahd's Secret Shrine [Adventure - Tier 1/Low Level]

Mystic Times: Saraahd's Secret Shrine [Adventure - Tier 1/Low Level]


The Secrets of Saraahd the White Witch Await! One of the most notorious villains of the Mystic Times™ setting has been found in your village. The evil White Witch Saraahd has been living in a Secret Shrine not far from your home. And now, a bounty has been put out for her Journal. It is yours for the taking. This adventure is ready for your low level players to get underway. Inside this book you...   [click here for more]
Arjade Productions   FREE 

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100 Fantasy Ships

100 Fantasy Ships


This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ...   [click here for more]
Art of War Games  $0.50

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Instant Towns I: Madun

Instant Towns I: Madun


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns II: Caford

Instant Towns II: Caford


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns III: Nulukkhur

Instant Towns III: Nulukkhur


The town sits upon a mountainous crag, accessible by a single bridge. Nulukkhur was once a prosperous and wealthy trading post between the dwarf clans of the Smoking Mountains and the humans and gnomes of the midlands. Human, Gnomish and Dwarven traders all set up offices here and the town market used to be a bustling and crowded place. Part of the town clings to the cliffside and part of the town...   [click here for more]
Art of War Games  $0.50

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Instant Towns IV: Pedale

Instant Towns IV: Pedale


This small outpost is surrounded by a wooden palisade which protects it from external enemies. Inside the town other wooden walls seperate the town into five small districts. The central area around a giant statue of a hideous demon figure is the hub of the town. The rest of the town is divided into four equal quadrants along the cardinal directions. The nearby city of Amber was abandoned...   [click here for more]
Art of War Games  $0.50

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out.  Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50

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Instant Towns VI: Wegate

Instant Towns VI: Wegate


"The city is is surrounded by hundreds of stone statues that activate whenever an enemy army is nearby. The guardian statues are constantly being added to by a powerful sorcerers who govern the city. The city of Wegate is surrounded by hostile goblinoid tribes and terrorized from within by a vampire hiding among the populace. It is home to the Ruby Hammer tavern which has become a gathering place...   [click here for more]
Art of War Games  $0.50

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Instant Towns VII: Catun

Instant Towns VII: Catun


"Catun was once a toll station on the King's Road. The thorp is dominated by a single tall tower. Most of the town is made up of tents and other temporary dwellings though there are a few stout buildings left over from its days as a toll station. There are only three permanent structures in town the Tower, The Hunter and Mug tavern and inn and the pawn shop G&M's Artifacts and Relics....   [click here for more]
Art of War Games  $0.50

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Instant Towns VIII: Waham

Instant Towns VIII: Waham


"Waham is a sleepy farming village far off the beaten path. The village is dominated by a single tall tower. The tower has been locked for as long as anyone can remember and no one has ever been inside though many wandering adventurers have tried they have all failed. The local farmers no longer pay the old tower much notice except as a very large sun dial. The townsfolk have laid out carved stones...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 2

Magic Shops of the Week 2


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 3

Magic Shops of the Week 3


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 4

Magic Shops of the Week 4


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 5

Magic Shops of the Week 5


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 6

Magic Shops of the Week 6


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 7

Magic Shops of the Week 7


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 1

Rare and Mystical Tomes 1


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 10

Rare and Mystical Tomes 10


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 11

Rare and Mystical Tomes 11


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 12

Rare and Mystical Tomes 12


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 13

Rare and Mystical Tomes 13


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 14

Rare and Mystical Tomes 14


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 2

Rare and Mystical Tomes 2


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 3

Rare and Mystical Tomes 3


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 4

Rare and Mystical Tomes 4


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 5

Rare and Mystical Tomes 5


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 6

Rare and Mystical Tomes 6


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 7

Rare and Mystical Tomes 7


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 8

Rare and Mystical Tomes 8


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 9

Rare and Mystical Tomes 9


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Side Quests I: The Mines of Tarifel

Side Quests I: The Mines of Tarifel


"The village is defended by a strong stone wall and towers. It is ruled by a grim dwarven Captain, the dwarf lady Grida. Tarifell is known for its stone quarries. The quarries produce some of the finest marble in this region but the mine is where the money is made. The mine is a motherlode of good iron and a few deposits of rubies for good measure. The dwarves were starting to open up another deeper...   [click here for more]
Art of War Games  $1.00

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Side Quests II: The Abandoned Dwarf Hold of Gundabar

Side Quests II: The Abandoned Dwarf Hold of Gundabar


"Most of the thorp is delved into the sides of a rocky hill. From the road the two turrets of the gatehouse are carved from the rocky hillside and rise above it for a 360 degree view all around the area. The gatehouse has a large stout wooden door that appears to be locked and barred. A large iron door knocker hangs from one of the two doors. It is governed by an arcane sorcerer, a male...   [click here for more]
Art of War Games  $1.00

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Taverns of the Week 10

Taverns of the Week 10


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 11

Taverns of the Week 11


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 12

Taverns of the Week 12


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 13

Taverns of the Week 13


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 14

Taverns of the Week 14


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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