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Supporting Cast: Airewen Gaesrin

Supporting Cast: Airewen Gaesrin


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Fighter (Archer) level 5 Airewen Gaesrin the longeye can usually be found hunting bugbear patrols around Cochicli Fortress. She lost a sister to the bugbears who captured her, tortured her and finally killed her. They then left the...   [click here for more]
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Supporting Cast: Bea'nai the Charming

Supporting Cast: Bea'nai the Charming


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. ...   [click here for more]
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Supporting Cast: Fe'alah the Holy

Supporting Cast: Fe'alah the Holy


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Fa'elah the Holy is the champion of Deanra in the Kingdom of Asan. She was found on the steps of the Temple of the Blade in Asan City by the monks there and was raised in the temple all her life. When she came of age she went into...   [click here for more]
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Supporting Cast: Kread, Champion of The Pit

Supporting Cast: Kread, Champion of The Pit


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. It also has stats and a description of The Pit tavern/arena Fighter (gladiator) level 5 Kread the Bloody is the champion gladiator at one of the smaller bloodsport arenas in Reaphanus on the Northdim river. Kread has been a gladiator...   [click here for more]
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Supporting Cast: Princess Larewynn

Supporting Cast: Princess Larewynn


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Ranger (Archer) level 5 Princess Larewynn is the last living descendant of the Elven royal family. The Elven Nation built by her ancestors in the Ilea'n Forest lasted for two thousand years before being overrun by goblinoid tribes...   [click here for more]
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Supporting Cast: Skraggi Gurlison

Supporting Cast: Skraggi Gurlison


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Skraggi and his blink dog friend Ruby Lou have gained noteriety for killing a fen troll together. Since then they have been inseperable. Skraggi is rough and crude but very handy in a fight. He tends to look down on the weak and values...   [click here for more]
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Supporting Cast: Thilda Thognidotr

Supporting Cast: Thilda Thognidotr


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Thilda Thognidotr also belongs to the Water Dog tribe which resides on the edge of the Eleam Fen to the north. The tribe has been engaged in a running battle for the last six months against troll and lizardfolk. Thilda and her blink...   [click here for more]
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Tavern of the Week: The Dancing Lantern Tavern

Tavern of the Week: The Dancing Lantern Tavern


The Tavern of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provdes background and complete stats for each Tavern and their proprietor. ...   [click here for more]
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Tavern of the Week: The Lucky Horse Tavern

Tavern of the Week: The Lucky Horse Tavern


The Tavern of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provdes background and complete stats for each Tavern and their proprietor. ...   [click here for more]
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Taverns of the Week 10

Taverns of the Week 10


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 11

Taverns of the Week 11


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 12

Taverns of the Week 12


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 13

Taverns of the Week 13


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 14

Taverns of the Week 14


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 15

Taverns of the Week 15


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 16

Taverns of the Week 16


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 17

Taverns of the Week 17


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 8

Taverns of the Week 8


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 9

Taverns of the Week 9


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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The Book of Weapons: The Bloody Blades of Ares

The Book of Weapons: The Bloody Blades of Ares


A Bloody Blade of Ares is a much sought after weapon of legendary power. Tales tell of the many bearers of the swords over the eons, known as the Sons of Ares, being changed through use of the bloody blades. They are known as paragons of violence and prowess in battle. There are no known records of any Son of Ares being slain while he was in possession of one the swords. The blades are also said...   [click here for more]
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The Book of Weapons: The Twin Blades and Manicae of the Dioscuri

The Book of Weapons: The Twin Blades and Manicae of the Dioscuri


The Twin Swords and the Manicae of the Dioscuri are a legendary combination of weapons and armor. It is not enough to just possess one of the swords or a manicae sleeve. They work best when two swords and two manicae are combined by a warrior who can wield a weapon in both hands. What made these weapons and sleeves truely special is when they are wielded by two such warriors. What made them legendary...   [click here for more]
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The Book of Weapons:The Axe of Kardak

The Book of Weapons:The Axe of Kardak


The bear, distracted by his meal, did not notice Kardak until he had crept within a few dozen feet of the beast. Kardak's elk skin snow boots crunched along the ice and the enormous bear turned to face the half-starved barbarian. Kardak took off his thick gloves and hefted his un-blooded axe. The Great Ice Bear stood up and bellowed out a roar that shook the mountains in the distance. For the first...   [click here for more]
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The Book of Weapons:The Demon's Fang and the Armor of Nyx

The Book of Weapons:The Demon's Fang and the Armor of Nyx


The Demon's Fang of the Hunters of Twilight is a cherished heirloom of that most foul and despicible order. They have used the Fang to assassinate countless individuals who oppose their cause. What cause that is exactly? No one can definitively state since everyone outside of the Hunters who have learned that secret have died with the Fang in their back. The most imfamous and feared of the Hunters...   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Crossed Blades

The Game Master's Notebook: The City of Ravenclaw: The Crossed Blades


The Tavern of the Week pdfs provide GMs with a fully fleshout out tavern with a description, meals, fleshed out patrons and an adventure hook for each patron as well as links from the tavern to various organizations within a generic city. The Crossed Blades tavern sits in the middle of the docks and warehouse districts and has become the hub for the local thieves guild, The Dockworker's Association....   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Golden Fang Inn and Tavern

The Game Master's Notebook: The City of Ravenclaw: The Golden Fang Inn and Tavern


The Tavern of the Week pdfs provide GMs with a fully fleshout out tavern with a description, meals, fleshed out patrons and an adventure hook for each patron as well as links from the tavern to various organizations within a generic city. The Golden Fang is a recent addition to the Civic Quarter and serves a very upscale clientel. There is music and entertainment every night and has become a popular...   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Red Claws Mercenary Company

The Game Master's Notebook: The City of Ravenclaw: The Red Claws Mercenary Company


The Red Claws are a nototrious mercenary outfit based out of Ravenclaw. The Red Claws undertake all kinds of jobs for different members of the Eight. Mostly they provide security for high value cargo caravans and various properties throughout the city. They exclusively use monsterous races like gnolls and hobgoblins as their foot soldiers while members of Thraut's clan of dragonborn provide the officers...   [click here for more]
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War of the Wolflords: The Defense of the Dancing Blade Inn

War of the Wolflords: The Defense of the Dancing Blade Inn


"The tribes are stirring out in the wilderness. Caravans to Kardak and Shieldforge Hall have been attacked and the goods lost. An old trader moving through here yesterday said he could see tribesmen across the river as close as Riverton Ferry." The unusual barkeep of the Dancing Blade Inn was talking to a group of patrons inside the common room of the Inn. You overhear him as you walk in...   [click here for more]
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Avalon Adventures, Vol 2, Issue #11, The Legend of the Harbor Doxy's Ghost

Avalon Adventures, Vol 2, Issue #11, The Legend of the Harbor Doxy's Ghost


Fast and Fun, that's the goal of Avalon Game's Pathfinder line of Adventures. Each issue will bring you a small adventure, one that can be dropped into any campaign, used as a single one shot night of fun, or turned into a more complex and longer series of adventures. The goal is to give GM's something that will bring an easy night of fun to their game, without having to cost and arm and a leg...   [click here for more]
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Avalon Adventures, Vol 2, Issue #12, The Downfall of the Kingdom of Salt

Avalon Adventures, Vol 2, Issue #12, The Downfall of the Kingdom of Salt


Fast and Fun, that's the goal of Avalon Game's Pathfinder line of Adventures. Each issue will bring you a small adventure, one that can be dropped into any campaign, used as a single one shot night of fun, or turned into a more complex and longer series of adventures. The goal is to give GM's something that will bring an easy night of fun to their game, without having to cost and arm and a leg...   [click here for more]
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Avalon Adventures, Vol 3, Issue #1, Search for the Snow Dancer

Avalon Adventures, Vol 3, Issue #1, Search for the Snow Dancer


Fast and Fun, that's the goal of Avalon Game's Pathfinder line of Adventures. Each issue will bring you a small adventure, one that can be dropped into any campaign, used as a single one shot night of fun, or turned into a more complex and longer series of adventures. The goal is to give GM's something that will bring an easy night of fun to their game, without having to cost and arm and a leg doing...   [click here for more]
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Avalon Adventures, Vol 3, Issue #2, Isolated Incident

Avalon Adventures, Vol 3, Issue #2, Isolated Incident


Fast and Fun, that's the goal of Avalon Game's Pathfinder line of Adventures. Each issue will bring you a small adventure, one that can be dropped into any campaign, used as a single one shot night of fun, or turned into a more complex and longer series of adventures. The goal is to give GM's something that will bring an easy night of fun to their game, without having to cost and arm and a leg doing...   [click here for more]
Avalon Classic  $2.95 $1.00

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Avalon Characters Vol 1, Issue #2 Bridda, la Tueuse de démons

Avalon Characters Vol 1, Issue #2 Bridda, la Tueuse de démons


Vous avez besoin de quelque chose pour pimenter votre partie, mais vous êtes à court d’idées ? Eh bien, la série de suppléments pour Pathfinder d’Avalon Games est là. Oui, nous avons fait le travail pour vous et tout ce que vous reste à faire est de mastériser la partie. Utilisez un personnage Avalon (« Avalon Character »)...   [click here for more]
Avalon Classic  $1.50 $1.00

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Avalon Encounters, Vol 2, Issue #11, Borders

Avalon Encounters, Vol 2, Issue #11, Borders


Need something quick and easy for you game night and don't have the time to work it up, don't worry, Avalon Games is here to save the day. Avalon's Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM's a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight. ...   [click here for more]
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Avalon Encounters, Vol 2, Issue #8, The Mask

Avalon Encounters, Vol 2, Issue #8, The Mask


Need something quick and easy for you game night and don't have the time to work it up, don't worry, Avalon Games is here to save the day. Avalon's Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM's a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight. ...   [click here for more]
Avalon Classic  $4.95 $1.00

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Avalon Encounters, Vol 2, Issues #12, Swampy Claws

Avalon Encounters, Vol 2, Issues #12, Swampy Claws


Need something quick and easy for you game night and don't have the time to work it up, don't worry, Avalon Games is here to save the day. Avalon's Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM's a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight. ...   [click here for more]
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Avalon Encounters, Vol 3, Issues #1, Winter Mayhem

Avalon Encounters, Vol 3, Issues #1, Winter Mayhem


Need something quick and easy for you game night and don't have the time to work it up, don't worry, Avalon Games is here to save the day. Avalon's Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM's a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight. Don't...   [click here for more]
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Avalon Encounters, Vol 3, Issues #2, A Romantic Twist

Avalon Encounters, Vol 3, Issues #2, A Romantic Twist


Need something quick and easy for you game night and don't have the time to work it up, don't worry, Avalon Games is here to save the day. Avalon's Pathfinder series of encounters will hit the spot each and every time. The goal of Avalon Encounters is to give GM's a fun, exciting and challenging non-combat encounter and adventure hooks which will send your players screaming with delight. Don't...   [click here for more]
Avalon Classic  $2.95 $1.00

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Avalon Magic, Vol 1, Issues #10, Demonology

Avalon Magic, Vol 1, Issues #10, Demonology


Need some more magic in your game? Well Avalon is here to help. Avalon Magic offers new spells, new magic items and new wonder so you the GM can just run the game. Add some magic to your game with Avalon's Series of Pathfinder based supplements. ...   [click here for more]
Avalon Classic  $1.50 $1.00

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Avalon Magic, Vol 1, Issues #11, Plant Magic

Avalon Magic, Vol 1, Issues #11, Plant Magic


Need some more magic in your game? Well Avalon is here to help. Avalon Magic offers new spells, new magic items and new wonder so you the GM can just run the game. Add some magic to your game with Avalon's Series of Pathfinder based supplements. ...   [click here for more]
Avalon Classic  $1.50 $1.00

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Avalon Magic, Vol 1, Issues #12, Battle Magic

Avalon Magic, Vol 1, Issues #12, Battle Magic


Need some more magic in your game? Well Avalon is here to help. Avalon Magic offers new spells, new magic items and new wonder so you the GM can just run the game. Add some magic to your game with Avalon's Series of Pathfinder based supplements. ...   [click here for more]
Avalon Classic  $2.95 $1.00

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Avalon Magic, Vol 2, Issues #1, Magical Jewelry

Avalon Magic, Vol 2, Issues #1, Magical Jewelry


Need some more magic in your game? Well Avalon is here to help. Avalon Magic offers new spells, new magic items and new wonder so you the GM can just run the game. Add some magic to your game with Avalon's Series of Pathfinder based supplements. ...   [click here for more]
Avalon Classic  $1.50 $1.00

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Avalon Magic, Vol 2, Issues #2, The Power of Passion

Avalon Magic, Vol 2, Issues #2, The Power of Passion


Need some more magic in your game? Well Avalon is here to help. Avalon Magic offers new spells, new magic items and new wonder so you the GM can just run the game. Add some magic to your game with Avalon's Series of Pathfinder based supplements. ...   [click here for more]
Avalon Classic  $2.95 $1.00

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Avalon Treasure, Vol 1, Issue #11, What’s Mine

Avalon Treasure, Vol 1, Issue #11, What’s Mine


Need something special to bring some wonder to your game. Well Avalon is here to help. Add some different types of treasures to your heroes' rewards. Each issue offers a new sort of treasures trove, odd treasures that will make your player think, hum, what to do with this… ...   [click here for more]
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Avalon Treasure, Vol 1, Issue #12, Tree of the Dawn

Avalon Treasure, Vol 1, Issue #12, Tree of the Dawn


Need something special to bring some wonder to your game. Well Avalon is here to help. Add some different types of treasures to your heroes' rewards. Each issue offers a new sort of treasures trove, odd treasures that will make your player think, hum, what to do with this… ...   [click here for more]
Avalon Classic  $5.95 $1.00

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Avalon Treasure, Vol 1, Issue #8, Poisoner's Den

Avalon Treasure, Vol 1, Issue #8, Poisoner's Den


Need something special to bring some wonder to your game. Well Avalon is here to help. Add some different types of treasures to your heroes' rewards. Each issue offers a new sort of treasures trove, odd treasures that will make your player think, hum, what to do with this… ...   [click here for more]
Avalon Classic  $4.95 $1.00

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Avalon Treasure, Vol 2, Issue #1, Zoological Treasures

Avalon Treasure, Vol 2, Issue #1, Zoological Treasures


Need something special to bring some wonder to your game. Well Avalon is here to help. Add some different types of treasures to your heroes' rewards. Each issue offers a new sort of treasures trove, odd treasures that will make your player think, hum, what to do with this… ...   [click here for more]
Avalon Classic  $1.50 $1.00

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Avalon Treasure, Vol 2, Issue #2, Pretties as Treasure

Avalon Treasure, Vol 2, Issue #2, Pretties as Treasure


Need something special to bring some wonder to your game. Well Avalon is here to help. Add some different types of treasures to your heroes' rewards. Each issue offers a new sort of treasures trove, odd treasures that will make your player think, hum, what to do with this… ...   [click here for more]
Avalon Classic  $2.95 $1.00

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Arcana Journal #49

Arcana Journal #49


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people of that area. Full color maps (also offered in print-easy black and white) are provided on the hex itself, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans...   [click here for more]
Avalon Game Company  $2.99

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Arcana Journal #58

Arcana Journal #58


The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people of that area. Full color maps (also offered in print-easy black and white) are provided on the hex itself, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans...   [click here for more]
Avalon Game Company  $2.99

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Arcana Realms, Durmin and Hurrim

Arcana Realms, Durmin and Hurrim


The two dwarves realms of Durim and Hurrim are detailed with this new release of Arcana Realms. These two dwarven Caers have been at war for ages, rivals for many years and ready now to a final battle to determine which will be the true dwarven relax of the Western Reaches. ...   [click here for more]
Avalon Game Company  $2.99

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