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B&W Adventures: The Terror of Tumbledown

B&W Adventures: The Terror of Tumbledown


“The Terror of Tumbledown” is a Pathfinder Roleplaying Game compatible scenario for 5th-level player characters, written by Willie Walsh and illustrated by Bradley McDevitt and Gerry Swanson. The adventure makes a stiff challenge especially in its final encounters, and it introduces three new dangerous monsters. It is set in a partially ruined and seemingly abandoned manor house in a bleak...   [click here for more]
0one Games  $5.99

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Basic Paths: Curse of the Sickled Hand (Pathfinder)

Basic Paths: Curse of the Sickled Hand (Pathfinder)


Want more beginners adventures? Here they are! Curse of the Sickled Hand is a basic Pathfinder adventure written by Mario Barbati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran GMs to fully enjoy...   [click here for more]
0one Games  $8.99

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Basic Paths: Fangs from the Past (Pathfinder)

Basic Paths: Fangs from the Past (Pathfinder)


Want more beginners adventures? Here they are! Fangs from the Past is a basic Pathfinder adventure written by the master adventure writer Tito Leati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran...   [click here for more]
0one Games  $8.99

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Basic Paths: Murder a la Carte (Pathfinder)

Basic Paths: Murder a la Carte (Pathfinder)


Want more beginners adventures? Here they are! Murder a la Carte is a basic Pathfinder adventure written by Tom Knauss. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a...   [click here for more]
0one Games  $9.99

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Basic Paths: Wrath of the Orc God (Pathfinder)

Basic Paths: Wrath of the Orc God (Pathfinder)


Want more beginners adventures? Here they are! Wrath of the Orc God is a basic Pathfinder adventure written by David Schwartz. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix...   [click here for more]
0one Games  $8.99

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The Great City: The Elder Wards

The Great City: The Elder Wards


Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government. The five new wards include: The Brute Runs — miles secret mazes once used by the rebel Hardy Brutes...   [click here for more]
0one Games  $19.99

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The Road to Revolution: The Campaign

The Road to Revolution: The Campaign


One of the most critically acclaimed campaign out there now completely converted to Pathfinder! The Road to Revolution is a complete 320 pages campaign designed for use with the Pathfinder Roleplaying Game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc...   [click here for more]
0one Games  $34.95

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The Sinking: Bear Hunting

The Sinking: Bear Hunting


Welcome to The Sinking, Campaign Serial. Bear Hunting, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: Beneath the Shadowheart

The Sinking: Beneath the Shadowheart


Welcome to The Sinking, Campaign Serial, Season II. Beneath the Shadowheart, written by Tim Hitchcock, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in...   [click here for more]
0one Games  $1.99

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The Sinking: Complete Serial

The Sinking: Complete Serial


Welcome to the Sinking, a campaign serial designed for use with the Pathfinder Roleplaying Game. This book contains twenty adventures set in the Great City. The adventures are tied to one single catastrophic event, a giant sinkhole opening in the very hearth of the Great City. While the first season adventures are loosely tied to the plot, the second season goes deeply into the mystery going...   [click here for more]
0one Games  $34.95

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The Sinking: Doom Golem Rising

The Sinking: Doom Golem Rising


Welcome to The Sinking, Campaign Serial, Season II. Doom Golem Rising, written by Tim Hitchcock with Savannah Broadway, is the final episode of a series set in the Great City. This one is a longer (41 pages) adventure and should be played in 2-3 game sessions. The PCs delve back into the Dungeon under the Mountain into...   [click here for more]
0one Games  $6.99

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The Sinking: Locks of the Panopticon

The Sinking: Locks of the Panopticon


Welcome to The Sinking, Campaign Serial, Season II. Locks of the Panopticon, written by John Ling, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure,...   [click here for more]
0one Games  $1.99

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The Sinking: Politics Unusual

The Sinking: Politics Unusual


Welcome to The Sinking, Campaign Serial. Politics Unusual, written by Rob Manning, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
0one Games  $1.99

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The Sinking: Seeking Dawn

The Sinking: Seeking Dawn


Welcome to The Sinking, Campaign Serial, Season II. Seeking Dawn, written by Stefan Happ, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. Heading high into the mountains,...   [click here for more]
0one Games  $1.99

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The Sinking: The Freedom Gambit

The Sinking: The Freedom Gambit


Welcome to The Sinking, Campaign Serial, Season II. The Freedom Gambit, written by Thurston Hillman, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed...   [click here for more]
0one Games  $1.99

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The Sinking: The Malchort Cabal

The Sinking: The Malchort Cabal


Welcome to The Sinking, Campaign Serial. The Malchort Cabal, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number...   [click here for more]
0one Games  $3.98

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The Sinking: The Mole

The Sinking: The Mole


Welcome to The Sinking, Campaign Serial, Season II. The Mole, written by David Schwartz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Each one will be a stand-alone adventure, designed to be played independently without a specific...   [click here for more]
0one Games  $1.99

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The Sinking: The Plumb Line

The Sinking: The Plumb Line


Welcome to The Sinking, Campaign Serial. The Plumb Line, written by Tito Leati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: The Skullfire Inquisition

The Sinking: The Skullfire Inquisition


Welcome to The Sinking, Campaign Serial, Season II. The Skullfire Inquisition, written by Michael O'Day, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. At the instigations...   [click here for more]
0one Games  $1.99

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The Sinking: The Tribunal Edicts

The Sinking: The Tribunal Edicts


Welcome to The Sinking, Campaign Serial, Season II. The Tribunal Edicts, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Following the trial of the Malchort Cabal (Season...   [click here for more]
0one Games  $1.99

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The Sinking: Widow's Walk

The Sinking: Widow's Walk


Welcome to The Sinking, Campaign Serial, Season II. Widow's Walk, written by David Schwartz, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed...   [click here for more]
0one Games  $1.99

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The Terror of Tumbledown - Game Pack

The Terror of Tumbledown - Game Pack


The Terror of Tumbledown Game Pack Content • 28 pages adventure: “The Terror of Tumbledown” is a Pathfinder Roleplaying Game compatible scenario for 5th-level player characters, written by Willie Walsh and illustrated by Bradley McDevitt and Gerry Swanson. The adventure makes a stiff challenge especially in its final encounters, and it introduces three new dangerous monsters....   [click here for more]
0one Games  $7.98

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Buck Plugs #2 - Streakbreaker

Buck Plugs #2 - Streakbreaker


Every Gamer has had those times when the dice seem to be perversely antagonistic. Every Gamer has had a string of bad rolls that turned a Gaming session into a comedy of fumbles. Streakbreaker is going to change that, and give Gamers a way to turn poor rolls into bonuses they can use later on. Using the Streakbreaker rules presented here may bring an end to incessant runs of bad die luck, and possibly...   [click here for more]
4 Devils Studio  $1.00

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Buck Plugs #3 - Chimes of Doom

Buck Plugs #3 - Chimes of Doom


What's that clanging sound? What's that terrible, aweful, oppressive music? It's the music of the Chimes of Doom! Buck Plugs #3 - Chimes of Doom contains statistics and information for a new magic item (the Chimes of Doom themselves), statistics for a new PC/NPC for your campaign, and a new feat. All for ONE DOLLAR! You can't beat that! Buck Plugs #3 - Chimes of Doom is a #Play4Wyatt / #WyattNPC...   [click here for more]
4 Devils Studio  $1.00

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Home Sweet Gnome: Inn & Tavern

Home Sweet Gnome: Inn & Tavern


Is it noontide already, and you haven't had a drink? Come on down to Home Sweet Gnome, the greatest inn and tavern in all the Realm; now with stools! Unload your burden at the door, and prepare for the finest food within a few hundred feet. Our barmaids serve the finest ale, mead, and Stillwater in our signature spit-cleaned glasses and mugs! So visit us here at Home Sweet Gnome, where finders...   [click here for more]
5Realms Publishing  Pay What You Want

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A-Series Adventure Omnibus vol. 1

A-Series Adventure Omnibus vol. 1


A-Series Adventure Omnibus 25 adventures spanning over 1,100 pages. The complete collection of Adventureaweek.com's A-Series adventure modules Note: The PDF file is the same for volumes 1 & 2 (all A-Series adventures are included in the PDF) but print files are different and contain half the adventures in the first volume book and the other...   [click here for more]
AAW Games  $69.00

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A-Series Adventure Omnibus vol. 2

A-Series Adventure Omnibus vol. 2


A-Series Adventure Omnibus 25 adventures spanning over 1,100 pages. The complete collection of Adventureaweek.com's A-Series adventure modules Note: The PDF file is the same for volumes 1 & 2 (all A-Series adventures are included in the PDF) but print files are different and contain half the adventures in the first volume book and the other...   [click here for more]
AAW Games  $69.00

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A00: Crow's Rest Island (Fantasy Grounds)

A00: Crow's Rest Island (Fantasy Grounds)


THIS PRODUCT IS SPECIFICALLY DESIGNED FOR USE IN FANTASY GROUNDS, FOR THE FREE PDF VERSION OF A00: CROW'S REST ISLAND GO HERE. A Pathfinder RPG compatible adventure for 4 Level 1 PCs Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land...   [click here for more]
AAW Games  $8.99 $5.99

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of...   [click here for more]
AAW Games  $6.99 $2.99

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A01: Crypt of the Sun Lord (Fantasy Grounds)

A01: Crypt of the Sun Lord (Fantasy Grounds)


THIS PRODUCT IS SPECIFICALLY DESIGNED FOR USE IN "FANTASY GROUNDS II", FOR THE PDF VERSION OF A1: CROW'S REST ISLAND GO HERE. FANTASY GROUNDS II auto-installer for A1: Crypt of the Sun Lord. PDF not included. by Jonathan G. Nelson Cartography and illustrations by Todd Gamble Interior art by Tim Tyler A Pathfinder/3.5 Compatible...   [click here for more]
AAW Games  $8.99 $5.99

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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 compatible adventure for four to six PCs of levels 2-3. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his first meeting with humans results in the death of his father, Bakinqa swears to find and kill the boy responsible. Ten years later...   [click here for more]
AAW Games  $6.99 $3.99

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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
AAW Games  $6.99 $4.99

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A03: Champion's Rest (Fantasy Grounds)

A03: Champion's Rest (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within...   [click here for more]
AAW Games  $6.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
AAW Games  $6.99 $4.99

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A05: Winterflower

A05: Winterflower


A Pathfinder compatible adventure for four to six PCs of Levels 4-5. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering for families, soldiers, and hunters to eat, drink, and dance the night away. The festival is named after the rarest flower in the world....   [click here for more]
AAW Games  $6.99 $5.99

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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder compatible adventure of 56 pages, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to...   [click here for more]
AAW Games  $8.99 $5.99

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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder compatible adventure for four to six PCs of levels 6-8 Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met...   [click here for more]
AAW Games  $6.99 $5.99

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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
AAW Games  $6.99 $5.99

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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
AAW Games  $6.99 $5.99

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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
AAW Games  $6.99 $5.99

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A11: Wild Thing

A11: Wild Thing


A Pathfinder compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
AAW Games  $9.99 $5.99

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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even...   [click here for more]
AAW Games  $10.99 $6.99

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A12: When the Ship Goes Down (Fantasy Grounds)

A12: When the Ship Goes Down (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder RPG compatible adventure for four to six PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated...   [click here for more]
AAW Games  $6.99

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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into the...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire 1 of 4 (Fantasy Grounds)

A16: Midwinter's Chill, Saatman's Empire 1 of 4 (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating...   [click here for more]
AAW Games  $6.99

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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
AAW Games  $6.99 $5.99

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A17: Haunting at Rybalka Lodge (Fantasy Grounds)

A17: Haunting at Rybalka Lodge (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
AAW Games  $6.99

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A18: Storm's Wake, Saatman's Empire (2 of 4)

A18: Storm's Wake, Saatman's Empire (2 of 4)


A Pathfinder compatible adventure for four to six PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating trade and nearly...   [click here for more]
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A18: Storm's Wake, Saatman's Empire (2 of 4) (Fantasy Grounds)

A18: Storm's Wake, Saatman's Empire (2 of 4) (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for four to six PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited...   [click here for more]
AAW Games  $6.99

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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A Pathfinder compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
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