This bonus content version includes the village of Greenfork! A small bastion of civilization lost in the vast wilderness and dark forests common in many RPG settings. It can fit with a pre existing campaign or become the start your own fantasy world. This bonus content enables the GM to start the adventure in a detailed and fleshed out fantasy village and once the burning goblins is finished, bring... [click here for more]
Blood Grotto: The Frozen Realm
I’m so incredibly excited to announce the release of the first little mini setting that I’ve been working on!
The story of the Blood Grotto began many thousands of years ago. It was originally created by Kalios, the ancient God of Winter and father of the Ice Giants. The giants believe the realm... [click here for more]
Magitech Monthly Issue 2 - Weapon Technologies!
Every month, Magitech Monthly covers a specific topic in the Starfinder universe. These topics can range from purely technological, magical, or even hybrid sources. New creatures, items, starships, and more will be found in these transmissions!
This month MM talks a bit about Weapons Technologies, specifically the powerful yet portable Rail Class Weapons... [click here for more]
This Primer provides players (and GMs) with enough basic info to create characters and see the inner workings of all the cultures of the Silvertide Campaign World. Sections include a basic timeline of the Silvertide region, entries on the various nations and cultures found (25 of them!), a Wizard prestige class, Ranger archetype, new undead Druid class, two bloodlines, an overview of the Talon mythos,... [click here for more]
If you're curious about Modern Adventures and you'd like a small taste of what's to come, take a look at this preview! Please note: Layout, artwork and page design will differ from the final product. This preview is intended to give you an idea of the rules only. Please enjoy!
Check out Modern Adventures on Kickstarter!
... [click here for more]
Atlas Kings is OGL inspired rules for the new gamer that are easy to read and easy to play. A player can choose from 10 character classes each with unique spells and abilities. There are fighters, wizards, elves, scouts, dwarves, knights, halflings, and even a goblin character. The rulebook contains simplified rules using the standard gaming dice while preserving key aspects of the OGL game. Leveling,... [click here for more]