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Age of Electrotech

Age of Electrotech


Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling...   [click here for more]
Radiance House  $18.66

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Nautical Heroes: Pregenerated Characters

Nautical Heroes: Pregenerated Characters


Set Sail for Adventure with Eight Spectacular Sailors and Scallywags! Nautical Heroes is our fifth set of 8 ready-to-play pregenerated 1st level characters created specifically to shine in a Pirate Adventure Path but ideal for any campaign venturing into the beautiful briny blue! Ideal for use as allies, cohorts, long-running NPCs, or replacement player characters, superstar...   [click here for more]
Legendary Games  $13.99

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The Deductionist Base Class

The Deductionist Base Class


THE DEDUCTIONIST: A NEW BASE CLASS FOR THE PATHFINDER RPG There are some who take on the mantle of adventurer for the gold and the glory. Others have the dubious title thrust upon them through circumstance or fate. Then there are some who seek out the adventurous life for the sheer sake of knowledge and discovery of the unknown. Enter the Deductionist. The Deductionist is an original base class...   [click here for more]
Total Party Kill Games  $14.99

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A Necromancer's Grimoire: The Book of Martial Action II

A Necromancer's Grimoire: The Book of Martial Action II


What’s Your Fighting Style? It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you...   [click here for more]
Necromancers of the Northwest  $9.98

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Alterkine: Player's Handbook

Alterkine: Player's Handbook


THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player’s Handbook gives you the tools you need to survive. This product is compatible...   [click here for more]
HermaDolph  $35.00 $25.99

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Alterkine: The Ones We Were

Alterkine: The Ones We Were


Over the past few months, the world has seen a spate of strange meteor showers. However, not every particle has burned up in the atmosphere, and one particularly large fragment has struck down near an out-of-the-way mountain mining town Delsvale. The full effects of this crash remain to be seen, but this town—once a thriving source of zinc—is in for dark days and interesting times. Using...   [click here for more]
HermaDolph  $15.00 $10.00

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