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Six Spells: Alchemists

Six Spells: Alchemists


Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive...   [click here for more]
Skirmisher Publishing  $0.50

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GMA1: Cult of The Rat God for 1E/2E/3E/3.5E

GMA1: Cult of The Rat God for 1E/2E/3E/3.5E


GMA1: Cult of The Rat God. The party arrives in the City of Genepa, a thriving port and trade town.  While they explore the city and seek adventure, their inquiries lead them to a troll and reptile infested swamp in search of an elusive group of slavers that are reputed to be lead by a wererat bandit and his wife.  The Rat King and The Rat Queen.  White that is happening, a necromancer...   [click here for more]
Celestial Skunkworks  $15.00

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Six Spells: Orcs

Six Spells: Orcs


The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s....   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Kobolds

Six Spells: Kobolds


Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50

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Armor Earned

Armor Earned


Many great warriors seek armor that allows them to wade through battles, inspire awe in those who see it, and become a personal badge of honor.  The armors detailed directly are legendary, but not because they were created on some non-descript anvil.  These armors are legendary because their abilities were earned.  Any sufficiently-skilled wizard and dwarven craftsman can join forces to...   [click here for more]
Escape Velocity Gaming  $0.75

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Apéndice Ñ: El mester de mancebía

Apéndice Ñ: El mester de mancebía


El mester de mancebía es el primer módulo de una trilogía llamada Apéndice Ñ. Contiene una aventura completa y amplia información para ambientar tu juego favorito de fantasía (**OSR, Pathfinder o D&D**) en un entorno de novela picaresca del Siglo de Oro. Al no ceñirse a ningún mundo en concreto, es muy fácil de personalizar...   [click here for more]
Estudio D6  Pay What You Want

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Apéndice Ñ: Como gatos en el Rastro de la Rata

Apéndice Ñ: Como gatos en el Rastro de la Rata


Como gatos en el Rastro de la Rata es una aventura para ser jugada en la ambientación del módulo Apéndice Ñ: El mester de mancebía. No obstante, puede adaptarse fácilmente a otras ambientaciones con tan solo realizar cambios en los PNJ. Diseñada para un grupo de 4 - 6 aventureros de niveles 1 - 3, reúne todo lo necesario...   [click here for more]
Estudio D6  Pay What You Want

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Comfy Generators [BUNDLE]

Comfy Generators [BUNDLE]


This special bundle product contains the following titles. Tavern Generator v2 Regular price: $1.50 Bundle price: $1.13 Format: Watermarked PDF With this simple generator you can create (not so) typical taverns on the fly. Give more life to your world the next time your players stops at a tavern. Even the overused "You all meet in a tavern" can be different...   [click here for more]
Metal Turtle Games  $3.00 $2.25

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Mutants [BUNDLE]

Mutants [BUNDLE]


This special bundle contains 13 titles related to the topic of mutants and mutations, including two bestselling entries from the popular "100 Oddities" series of system-free sourcebooks, two sets of fun cardstock miniatures, and eight OGL/d20 titles! Its contents are especially suitable for use with modern, sci-fi, and post-apocalyptic RPGs like Mutant Future and early editions...   [click here for more]
Skirmisher Publishing  $38.86 $18.95

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Pit Traps - No frills, hand drawn in the style of 1970s-80s D&D

Pit Traps - No frills, hand drawn in the style of 1970s-80s D&D


Inspired by the near endless pit traps found in Tomb of Horrors and other old school modules, these simple hand-drawn 2 square by 2 square (10'x10') pit traps drawn in the style of black and white module inserts are the perfect addition for when your group stumbles into a pit trap during a dungeon crawl. Recommend printing on cardstock and trimming. Each page contains 20 identical pit traps (4 columns,...   [click here for more]
Harrison Wayne Publishing  $2.00

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