Title |
Publisher |
Price ▲ |
This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ... [click here for more] |
Art of War Games |
$0.50
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Magic Surrounds Us, It Penetrates Us, It Binds Us All Together
The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before.
Book of Magic: 10 Arcanist Exploits... [click here for more] |
Jon Brazer Enterprises |
$1.00
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Every spellcaster needs the best feats around and Book of Magic: 7 Spellcaster Feats brings you amazing feats for your spellcaster! Pure crunch with no filler material.
These feats are ideal for any spellcaster. Inside this 3-page PDF, you will find the feats Angelic Mastery, Improved Spell Critical, Inner Strength, Mindshaper, Planar Caller, Shadow Resistant, and Spell Critical.... [click here for more] |
Jon Brazer Enterprises |
$1.00
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This PDF gives you 100 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 64 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 100 different NPC sketches of travellers on the road for your fantasy games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 64 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 80 different NPC sketches of tavern denizens for your d20, OGL or Pathfinder games ... [click here for more] |
Art of War Games |
$1.00
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A truly dwarven group of magical items, gemhancements bring the lore and personality of the dwarves to your game. Book of Magic: Gemhancements delivers to you a new set of rules for magic items based on gems. These unique and versatile magic items are easy to integrate into your game.
Within this 8 page PDF, you will find:
New rules to use and create gemhancements
Insight into their... [click here for more] |
Jon Brazer Enterprises |
$2.95
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Curse Your Enemies The Way Your Patron Would Want!
Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember... [click here for more] |
Jon Brazer Enterprises |
$2.95
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Command the high seas with eldritch power and divine might!
Wield arcane power designed for your pirate campaign with the Book of Magic: Pirate Spells. From grappling ships to shadowy magical sails to knowing the depth of water under a ship, these new spells for every Pathfinder class are sure to surprise your foes and your friends.
Book of Magic: Pirate Spells... [click here for more] |
Jon Brazer Enterprises |
$2.95
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CLASSifieds: The Hussar
While the cavalier or paladin tends to ride their opponents down with the force of their weight and their mount, the hussar rides a lighter beast and relies on speed and agility. She relies on her skill as a rider and trusts in her mount rather than heavy armor to stay safe and makes quick, darting hit and run attacks with a sword, polearm, or even ranged... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Technopath
Artificial intelligences—strange consciousnesses made of code—can lurk in the circuits and processors of robots and other fantastic technologies. When combined with the soul and arcane powers of a technopath, however, an AI can gain new ways to influence the material world around them, transforming into a new sort of entity: a technogeist. Capable of... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Time Assassin (New Base Class)
A time assassin is a master of altering her personal movement through time. With her knowledge and understanding of its flux, she can pull duplicates of herself through time and space to aid her in her endeavors and see into the near future of herself and her opponents. The time assassin is a grand manipulator time... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Wind-Warrior
While many warriors may hold the line with ease, they do little to stop the never ending dance of the wind-warrior. A wind-warrior is a cascade of ceaseless motion and whirling death; moving effortlessly from opponent to opponent dancing among them like leaves on the wind, leaving not but death behind. With effortless grace they caress their... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Pyromancer (New)
The Pyromancer: The discovery of fire is hailed by many as one of the most important discoveries in all the worlds. Those arcane practitioners who “find the fire within” are known as pyromancers. The burning desire to delve further into the pyromantic arts consumes many; stories tell of wild, undisciplined practitioners whose star... [click here for more] |
Fat Goblin Games |
$2.95
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With the forces of the north dominating over all within their sights, only the fiercest of fiery spellcasters can hope to survive their frigid onslaught. Frozen fey, icy outsiders, and other cold creatures make pacts with these wielders of arctic power, so those that oppose them must draw power from the warmth if they are to have any hope of melting these stone cold hearts. This Reign of Winter can... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
From the depths of the desert sands, beneath the unrelenting sun, Great Pharaoh, blessed of the Gods, has collected these Objects of magic and power. Chronicled by the Scribe at the behest of our God-King, every item has been meticulously recorded. Some items protect the user while others aid the user in adventurous endeavors; they may be portable or stationary. It is the sincerest wish of Pharaoh... [click here for more] |
Jon Brazer Enterprises |
$3.95
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Magic Most Frightful!
Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you
bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying... [click here for more] |
Legendary Games |
$4.99
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Legendary Games |
$4.99
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Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure!
Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP... [click here for more] |
Drop Dead Studios |
$4.99
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Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar. "Mister Weatherby?" the girl asked. Weatherby smiled. "It's a nightmare, child. Go back to sleep."
Viewed by humans as harmless... [click here for more] |
John Wick Presents |
$5.00
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Magic Just More Intriguing!
Mythic Magic: Intrigue Spells is the latest all-new Mythic Magic supplement, bringing you 100 all-new mythic spells from Pathfinder Roleplaying Game Ultimate Intrigue! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as... [click here for more] |
Legendary Games |
$5.99
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Advance Your Game
Mythic Feats: Advanced Feats is your encyclopedia for advanced character design, with over 130 all-new mythic feats enhancing the options in the Pathfinder Roleplaying Game Advanced Class Guide, from Aberrant Tumor to Wounded Paw Gambit and all feats in between. Whether your character is martial or magical,... [click here for more] |
Legendary Games |
$6.99
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It's Wild Out There
Mythic Feats: Wilderness is the key to epic adventures in the wild, with over 120 all-new mythic feats from Pathfinder Roleplaying Game Ultimate Wilderness, all of them, from Ambush Awareness to Woodland Wraith and all feats in between. Whether your character is martial or magical, a wide-ranging dilettante or a single-focus fanatic,... [click here for more] |
Legendary Games |
$6.99
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Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling... [click here for more] |
Radiance House |
$14.65
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