Don’t Explore Swamps Unprepared!101 Swamp Spells enhances the range of spellcasting options for players and gives GMs exciting new ways to challenge the marsh-exploring adventurers in their campaigns.
Want to really take advantage of those slow-rolling banks of fog on the edges of the swamp? Any interest in changing what natural toxins do? Want more ways... [click here for more]
Come Explore the Mysteries of Heaven and Earth!
A modular presentation of specific churches that you can easily place in nearly any campaign setting; including information on who these deities are, who worships them, quotes, prayers, special orders to help suspend the dispief of Players and Game Masters alike. You will also find out how each church interacts with society, governments, and the everyday... [click here for more]