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Frontier Explorer - Issue 24

Frontier Explorer - Issue 24


Hello Explorers! Welcome to issue 24 of the Frontier Explorer. Now that Spacefleet has cleared out the recent sathar incursion, we can start publishing again. This issue picks up right where we left off including some articles that were ready to go but didn’t make it into issue 23. All of the usual articles (Jurak Hangna, comics, etc) are here along with articles about derlict spaceships,...   [click here for more]
Frontier Explorer  Pay What You Want

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100 Oddities for a Thieves' Guild

100 Oddities for a Thieves' Guild


Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode). Oddities are the details that...   [click here for more]
Skirmisher Publishing  $0.99

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UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual


Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout. Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia. Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
Frontier Explorer  Pay What You Want

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Worlds Without Master, Volume 1, Issue 3

Worlds Without Master, Volume 1, Issue 3


Featuring the complete Swords Without Master roleplaying game! Issue three of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "A Slaying in Smoke," a story of cults and fashion, by Epidiah Ravachol. "In Taruve: the Merchant Train," another tale of Jakko...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Frontier Explorer - Issue 22

Frontier Explorer - Issue 22


Hello Explorers! Welcome to issue 22 of the Frontier Explorer. This issue sports and amazing cover image by Chris Walton. Inside, you’ll find a variety of articles include some character archetypes, new equipment, new creatures, and rules for constructing space stations. This issue also contains some early information on a new game FrontierSpace by DWD Studios that will see some coverage...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 23

Frontier Explorer - Issue 23


Hello Explorers! Welcome to issue 23 of the Frontier Explorer. This issue focuses on Clarion Station and all the things to see and do there. As part of our Warriors of White Light challenge, we have a couple of articles detailing the home of the Clarion Royal Marines. The other feature article in this issues is one detailing a conversion of the Star Frontiers races to the new FrontierSpace RPG....   [click here for more]
Frontier Explorer  Pay What You Want

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Best of Fenix - Volume 1-3

Best of Fenix - Volume 1-3


Buy all three volumes of Best of Fenix to a considerably better price. Why choose one when you can have them all? Volume 1 In this our first anthology you will find myths and legends of different kinds, some true to classic source material and others warped through a brand new filter. During the crowdfunding it was decided that the following will be included: Once Upon a...   [click here for more]
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Fenix English Edition 5, 2017

Fenix English Edition 5, 2017


The Dragon Issue When is a Dragon not a Dragon? It sounds like a childhood riddle, but it is a question well worth asking before you place a dragon in your campaign. In most fantasy and games, a dragon is a “boss” monster: the most powerful opponent in an adventure or campaign, placed at the end so that the heroes can defeat it in a climactic battle. In their...   [click here for more]
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Codex - Love 2 (Apr 2018)

Codex - Love 2 (Apr 2018)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Love 2: The Final Girl: A Game of Love This is the classic horror game The Final Girl re-skinned and lightly hacked to tell the story of a Bachelor-style TV dating show. …And...   [click here for more]
The Gauntlet  $5.00

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Index PMCs

Index PMCs


Do you roleplay in a military setting? Are you looking to add some authenticity to your table? Do you just like things that go 'BOOM' in the night? Then this little book here might interest you, at least a little bit. PMCs are a very real variable of the modern battlefield, as well as an option for private security and policing. This book acts as a set of simple examples for GMs to add to their...   [click here for more]
Dark Tentacle  Pay What You Want

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Sathar Destroyer Technical Manual

Sathar Destroyer Technical Manual


Hello Explorers! The Frontier Explorer presents The Sathar Destroyer Technical Manual The Sathar! They have repeatedly invaded the Frontier and their deadly red ships have always remained a mystery. Rumors abound that top secret UPF files exist giving details on sathar ship interiors and details of the sathar culture and military. No UPF official has ever admitted to the...   [click here for more]
Frontier Explorer  Pay What You Want

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Fenix English Edition 2, 2015

Fenix English Edition 2, 2015


The Animal Issue Cats & Nightmares - A Savage Worlds expansion In Cats & Nightmares, you play a cat. You can’t do things cats can’t. You can’t hold a gun, use a computer, drive a car, or disguise yourself as a dog. But you can do the things that cats can. You can kill rats, smell emotion, jump to the Moon, and walk through Dream. You hunt nightmares...   [click here for more]
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Codex - Beasts (Nov 2017)

Codex - Beasts (Nov 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Beasts: The Gumberoo/The Legend of Bone-Squeezer Caverns A squishy cryptid for Dungeon World and Monster of the Week. Snakes! A LARP about being heard within...   [click here for more]
The Gauntlet  $5.00

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MilSpec Gaming Tips Season 1

MilSpec Gaming Tips Season 1


Do you roleplay in a military setting? Are you looking to add some authenticity to your table? Do you just like things that go 'BOOM' in the night? Then this little book here might interest you, at least a little bit. This is the collection of Focus on Forces and MilSpec Gaming Tips originally published on the Official Ghost Ops Group on Facebook. Not in their entirety, and not completely unedited,...   [click here for more]
Dark Tentacle  $1.99

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Mephisto 69 Online Add-On

Mephisto 69 Online Add-On


MEPHISTO 69 Online-Beilage Nachdem Mephisto 69 aus allen Nähten geplatzt ist, haben wir einen Berg zusätzlicher Beiträge online "ausgelagert". Ihr findet in dem PDF alles über die Fortsetzung der legendären Bard's Tale Trilogie inklusive einem Interview mit Brian Fargo. Zusätzlich zu unserer Systemvorstellung von Vampire V5...   [click here for more]
Verlag Martin Ellermeier  Pay What You Want

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Fenix English Edition 5, 2018

Fenix English Edition 5, 2018


The Religion Issue Creating Fantasy Religions The gods are a vital part of any fantasy race or culture. Their nature reveals a great deal about what that particular culture values, and what it fears. Some deities are role models, encouraging mortals by example; others are personified dangers, to be appeased with sacrifices and correct behavior. In most fantasy games, though,...   [click here for more]
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Kobold Quarterly Magazine 21

Kobold Quarterly Magazine 21


Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths. "The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with...   [click here for more]
Kobold Press  $8.99 $4.49

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Fenix English Edition - the Kickstarter Issue

Fenix English Edition - the Kickstarter Issue


The Lost Treasures Issue Mummies – A New Approach Although it is an iconic monster in the history of horror movies, most fantasy and horror games do not give the mummy the respect it deserves. A flaming torch or some holy water, and it’s all over. Whether you are a roleplayer or a miniatures gamer, here are some options you can use to restore the bandaged...   [click here for more]
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La Baionnette No. 32: Raemaekers

La Baionnette No. 32: Raemaekers


This download includes a complete PDF copy of La Baoinnette No. 32: Raemaekers, a French magazine published during World War I, and high-resolution TIFF format images of all 35 illustrations that appear in the publication (31 black-and-white images at 600 dpi and four spot color images at 300 dpi). These high quality-images can be freely used in publishing projects of all sorts and are especially...   [click here for more]
Skirmisher Publishing  $2.99

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The Stellar Beacon: Hopepunk Issue

The Stellar Beacon: Hopepunk Issue


The Stellar Beacon is a quarterly zine that supports the sci-fi RPG Return to the Stars with new adventures and which also explores the gamer and geek culture. It includes: One Atom of Justice, One Molecule of Mercy, and the Empire of Unsheathed Knives an original essay by novelist Alexandra Rowland, exploring a new science fiction sub-genre she identified called Hopepunk....   [click here for more]
Festive Ninja  $5.99

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La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries)

La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries)


This download includes a complete PDF copy of La Baoinnette No. 44: Les Bleuetes, a French magazine published during World War I, and high-resolution TIFF format images of all 26 illustrations that appear in the publication (seven full-color images at 300 dpi and 19 black-and-white images at 600 dpi). These high quality images can be freely used in publishing projects of all sorts and are especially...   [click here for more]
Skirmisher Publishing  $2.99

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La Baionnette No. 47: Nos Marins (The Bayonet No. 47: Our Marines)

La Baionnette No. 47: Nos Marins (The Bayonet No. 47: Our Marines)


This download includes a complete PDF copy of La Baoinnette No. 47: Nos Marins, a French magazine published during World War I, and high-resolution TIFF format images of all 35 illustrations that appear in the publication (seven full-color images at 300 dpi and 28 black-and-white images at 600 dpi). This issue is dedicated to the French marines and their role in the war and is weighted toward...   [click here for more]
Skirmisher Publishing  $2.99

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Sword & Board #1: The Goblin Issue

Sword & Board #1: The Goblin Issue


Sword & Board is an OSR zine full of system-neutral and B/X content! Issue #1, the Goblin Issue, includes 10 pages of: -Fascist goblins -Goblin war songs -A pirate goblin dungeon -A real-life history lesson -Game design theory -A random goblin generation table ...   [click here for more]
Young Needles Games  $1.00

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Generic Adventure Magazine #1, May 2018

Generic Adventure Magazine #1, May 2018


GENERIC ADVENTURE MAGAZINE, #1, 2018. In this issue: Speed writing an adventure! In a few steps, I lay out a simple path on how to speed write an adventure to any role playing game. It doesn't matter if what you're going to play is horror, sci-fi, fantasy or anything else - you can use these techniques and ideas to any game and genre. Four simple steps to create the base - and then six simple...   [click here for more]
PenguinComics.com  $2.00

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Fenix English Edition 4, 2018

Fenix English Edition 4, 2018


The Wilderness Issue The Living Wilderness In many fantasy games, wilderness is simply the space between adventure locations: park-like and unchanging, except, perhaps, for the turning of the seasons. In a great deal of myth and folklore, though, the wilderness is a battlefield. Disputed by the forces of order and chaos, its whole nature changes in response to the shifting...   [click here for more]
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Worlds Without Master, Volume 1, Issue 2

Worlds Without Master, Volume 1, Issue 2


Issue two of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "One Winter's Due," a story about vengeance, family and crossed oaths, by Epidiah Ravachol. "Historia Imperio--Part 1," the beginning of the history of Keith Senkowski's Conspiracy of Shadows...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
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Fenix English Edition 3, 2015

Fenix English Edition 3, 2015


The Detective Genre Issue The Theory and Practice of the MacGuffin Every so often, we like to drift from the specific to the general, providing not just fantods and fripperies for your campaign but a look, if you will, at fantodology, or at least at fantod aesthetics. With this installment, we approach the generally specific, or the specifically generic: the MacGuffin, which...   [click here for more]
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Theater of the Mind Magazine - Issue #1

Theater of the Mind Magazine - Issue #1


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Kobold Quarterly Magazine 19

Kobold Quarterly Magazine 19


Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include: A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu An interview with indie designer...   [click here for more]
Kobold Press  $8.99 $4.49

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Fenix English Edition 2, 2018

Fenix English Edition 2, 2018


The Gender& Diversity Issue Hear Them Roar! – Hags, Gender Roles and Misogyny in Folklore and Fantasy Graeme Davis in a thought provoking article on hags and how they are treated in folklore and fantasy – and how much more you could get out of them with a little effort ahead of gameplay! Text: Graeme Davis, Art: Anna Landin Grandville...   [click here for more]
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Kobold Quarterly Magazine 22

Kobold Quarterly Magazine 22


Kobold Quarterly's big summer issue is the most diverse ever, with articles for Pathfinder RPG, 4th Edition D&D, AGE System, Castles & Crusades, and 13th Age. Old school, new school, and everything in between — this issue's got it: The archdevil Barbatos, gatekeeper of Golarion’s Hells Dragonkin servitors of Midgard's Mharoti Empire for 4th Edition D&D Four...   [click here for more]
Kobold Press  $8.99 $4.49

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Fenix English Edition 1, 2018

Fenix English Edition 1, 2018


The Darkness Issue Darkness in Dungeons & Gameplay You open the door. Beyond it, there is only impenetrable darkness. Your torches and lanterns have no effect. Those characters with dark vision can see nothing. What will you do? Dungeons and other underground spaces are naturally dark, but most adventurers scarcely notice. With torches, lanterns, dark vision, infravision,...   [click here for more]
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Fenix English Edition 6, 2017

Fenix English Edition 6, 2017


The Cults Issue Creating Cults Cultists are to horror games what goblins are to fantasy games: numerous, cheap, disposable opponents. Dressed in hooded robes, armed with torches and ornate daggers, the fanatical hordes come cheerfully to their deaths, assaulting the PCs in wave after wave. They are – quite literally – faceless enemies, ciphers rather than creatures,...   [click here for more]
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Fenix English Edition 6, 2018

Fenix English Edition 6, 2018


The Heroic Issue Heroic Weapons from disparate cultures and litterature Heroes. The greatest heroes never truly fade in myth or legend, they live on in our stories, forever remembered. Yet what is a hero? Someone who is good and virtuous? Maybe they are portrayed that way today in the modern world. But it was not always so. Text: Pete Nash...   [click here for more]
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The Manor, Issue #2

The Manor, Issue #2


Issue #2 comes out swinging with a fully realized shop, Hugo's Healing Potions, that can be dropped into any fantasy campaign. Maps, personalities, adventure hooks and even a random customer table. The second half is dedicated to a versitile site, Snugglers Inn. It can be used as a reoccuring place of operations or used as an adventure. This zine is for old school way of thinking or more importantly...   [click here for more]
GM Games  $3.50 $2.50

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Mythic Times Issue 4

Mythic Times Issue 4


Designed for the Mythic Hero game system this magazine includes a new creature, new spells, some roleplaying advice, a new monetary system, new careers, weapons from the combat system expansion, NPC's, expansion on the Laoinshoa world (description of the plains people, the Hallü), and a hero profile. Much of what is in here can easily be used or adapted to any fantasy RPG system. ...   [click here for more]
Randwulf Publishing Inc.  Pay What You Want

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Generic Adventure Magazine #2, February 2019

Generic Adventure Magazine #2, February 2019


GENERIC ADVENTURE MAGAZINE, #2, 2019. In this issue: Backwards gaming! Remember Memento? Ever seen Irréversible? Both are amazing movies. And both are made using the same story telling technique: telling the story “backwards”. In this magazine, I will explain how to use this technique in a role playing adventure! Backwards game play isn't easy – but it can be pretty...   [click here for more]
PenguinComics.com  $2.00

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Worlds Without Master, Volume 1, Issue 1

Worlds Without Master, Volume 1, Issue 1


The very first issue of Worlds Without Master (formerly known at Words Without Master), an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: “In Ssef Seat: the Cannibal Queen,” a tale of dark debauchery from D. Vincent Baker and the debut adventure of the scofflaw Jakko...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Fenix English Edition 2, 2014

Fenix English Edition 2, 2014


Cosmic Horror & Gladiators in Ancient Rome The Dark Between the Stars Cosmic Horror and Great Old Ones in Space. Text: Kenneth Hite, Art: Lukas Thelin Gladiators A look at the truths behind gladiatorial exhibitions and how they can be introduced into a RuneQuest campaign. Text: Pete Nash, Art: Maria Zelmerlöw & Kristoffer Engström...   [click here for more]
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Fenix English Edition 2, 2016

Fenix English Edition 2, 2016


The Death Issue Death, death never changes Death should be savoured, like a fine wine, from the perspective of the players themselves. There are many more ways to die than just a sword in the guts, and the dread of impending death is often overlooked. In this article you find a couple of examples of how to instill that fear of ultimate demise, drawn from literary sources...   [click here for more]
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Fenix English Edition 3, 2016

Fenix English Edition 3, 2016


The Jubilee Issue – Fenix celebrates 75 straight issues on a bimonthly schedule Independence Day 75 What would the world be like 75 years after defending itself against the Martian Attack during the War of the Worlds? An intriguing game setting by Kenneth Hite. Text: Kenneth Hite, Art: Lukas Thelin Jubilees and Celebrations – Chariot Races in...   [click here for more]
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Fenix English Edition 5, 2014

Fenix English Edition 5, 2014


This issue goes Beyond the Road Most Taken The Five Flowers Tangled A Historical Geopolitics by Kenneth Hite. This article provides a game setting, beyond the road most taken when it comes to game settings. Text: Kenneth Hite, Art: Lukas Thelin Bernard the Barbarian shalt not A Comic Strip Text & Art: Åke Rosenius Bernard the...   [click here for more]
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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has: Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG; the official Divine Gifts talents for AGE System; a minotaur ecology for 4th Edition D&D; and 3 new adventures! The Savant base class for Pathfinder RPG can...   [click here for more]
Kobold Press  $7.99 $4.49

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Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2

Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2


Foreword by Justin Achilli Edited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 articles from across the blogosphere...   [click here for more]
Nevermet Press  $5.00 $2.50

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Fenix English Edition 3, 2018

Fenix English Edition 3, 2018


The Monster Issue How to Read a Monster Description It sounds almost insultingly simple. After all, who would place a monster in an adventure without being familiar with its abilities? But by reading a monster’s rulebook description carefully – and reading between the lines a little – it is possible to create encounters that showcase its abilities, challenge...   [click here for more]
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Fenix English Edition 5, 2015

Fenix English Edition 5, 2015


The Tech Issue The Highway of Time A highway runs across, or along, or between Time. Yearposts dot the roadside, along with truck stops, diners, and the inevitable roadside attractions. (“SEE the World’s Largest Pyramid of Skulls! Only 28 years ahead, at Exit 1402!”) The rate at which years and miles correspond varies along the way, with years spread out...   [click here for more]
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Fenix English Edition 5, 2016

Fenix English Edition 5, 2016


An issue dedicated to the unknown Terra Incognita – a System Neutral Help to Map the Unknown Terra Incognita helps you map that unknown ahead of your players – or alongside them, if you’d like. It’s a loose cross between random encounter table, map maker, and story generator, not quite a mini-game. It’s designed to be pretty transparent, and...   [click here for more]
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Yngarr #1

Yngarr #1


Rather than just create a static setting book, I wanted to make something that would evolve and grow over the course of each release and with the ideas and involvement of others. The first issue describes some of the background history of the planet and descriptions on some of it's locations and inhabitants. YNGARR is a Weird Sci-Fantasy setting usuable with your favorite role playing games. ...   [click here for more]
Codex Apocrypha  Pay What You Want

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Fenix English Edition 1, 2016

Fenix English Edition 1, 2016


The Random Chance Issue The House of Ill Fortune - Minigame and Random Encounters Table It stands at the edge of town, or on the oldest street, or out in the country. It is usually decades – sometimes even centuries – old, although it might be new and modern and alien in this way instead. Its doors and windows resemble a screaming face, or express the bland idiocy...   [click here for more]
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