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Sci-Fi Facility Generator

Sci-Fi Facility Generator


Some random tables to help you generate a facility for a sci-fi setting super fast. Determine the structure type, the organization that built it, and some possible encounters. Plus a 1D100 table of malfunctions. Need more sci-fi resources? Check out The Book of Random Tables: Science Fiction Explore more dicegeeks RPG products! ...   [click here for more]
dicegeeks.com  $2.50 $1.25

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Science Fiction Codex of Lists (2nd Edition)

Science Fiction Codex of Lists (2nd Edition)


Completely updated and revised second edition. This book is designed to make a gamemaster's job easier when he or she creates science fiction roleplaying game adventures and campaigns. This book includes 90 RPG lists, 324 pages of content, and thousands of entries designed for any science fiction game setting. These lists will help spark your imagination and add flavor and color to all your...   [click here for more]
JEN Games  $5.00 $1.99

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Asteroid Maker

Asteroid Maker


ASTEROID MAKER “Captain… we’ve arrived at our destination, asteroid Julko 438. It appears that this big rock is actually a huge ore full of iron, nickel, and copper. Tell us how we should proceed…” This random roller is designed to allow Game Maters to quickly roll up brief details about asteroids that the adventuring crew might encounter. Included is...   [click here for more]
Fishwife Games  $1.50

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Science Fiction Codex of Lists 2

Science Fiction Codex of Lists 2


This book is another compilation of science fiction themed lists that will greatly improve the experience of any gaming session. This book includes 100 science fiction lists that will make a gamemaster’s life a dream come true. It is filled with lists that will improve the atmosphere and setting of any science fiction gaming session and make a gamemaster's worlds come alive....   [click here for more]
JEN Games  $5.00 $1.99

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Mecha vs Kaiju: Random Kaiju Creator

Mecha vs Kaiju: Random Kaiju Creator


Tremble before Agora Satan, the zombie hawk! Flee from Cyborg Godlak, the horned whale!! Kiss your city goodbye under the tentacled scorpion claws of Mega Beast Nero Rex!!! The MvK Random Kaiju Creator is a fun and useful aid for anyone who loves the giant monster genre. The harried GM rushing to build a challenge for the night can have a terrifying beast ready in moments....   [click here for more]
WrightWerx  Pay What You Want

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Mecha: Kaiju

Mecha: Kaiju


It is 2113, and Earth is under attack. From the ocean, a giant lizard attacks a power station, causing an environmental catastrophe. A world government trades freedom for luxury and hides the truth about the existence of huge creatures known as kaiju. People all around the world dream that Taoitora is coming, bringing pain and death to us all. And somewhere, Order and Chaos...   [click here for more]
Heroic Journey Publishing  $25.00 $8.00

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100 Technobabble Phrases

100 Technobabble Phrases


This PDF gives you 100 different Technobabble Phrases for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. ...   [click here for more]
Art of War Games  $0.50

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Space Elevator

Space Elevator


Space elevators are a great addition to a sci-fi role playing game. Most inhabited planets will have one or more dotted around the equator, providing an alternative way of leaving the planet with a surprising number of advantages compared with an orbital shuttle. A journey to orbit on a space elevator takes a few days, so it makes an ideal location for a short, self-contained adventure. This supplement...   [click here for more]
Starbright  $4.95

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Mecha: Reign of the Descendents

Mecha: Reign of the Descendents


It is 2122, and Earth has been defeated. Mecha: Reign of the Descended is a game of furious mecha combat. You struggle to survive on a war-ravaged Earth that has been enslaved by a powerful alien race. You play one of the few survivors—lucky and unlucky by turns—of the terrible events surrounding the aliens’ arrival, a two-hour period that saw 90 percent...   [click here for more]
Heroic Journey Publishing  $19.99 $4.99

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Gregorius21778: 25 Possible Side-Effects of Cryostasis (Mfc)

Gregorius21778: 25 Possible Side-Effects of Cryostasis (Mfc)


Attention please! I am not a native speaker, so you might want to check the preview to see if my English matches your expectation. Thank you. ##############################################    25 Possible Side-Effects of Cryostasis provides you with a little assortment of lemons to hand to your player characters (or your NPC) when they arise out...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.50

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Gregorius21778: 30 Unique Senses

Gregorius21778: 30 Unique Senses


Attention please! This is not the work of a native speaker. Please have a look at the preview to decide for yourself if my English matches your standards. Thank you! The entry for the “Unique Sense” mutation on p. 26 of the Mutant Future(tm) core rules says (among other things) that “The player and Mutant Lord may devise an appropriate sense, and...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.50

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100+ Starship Names

100+ Starship Names


This PDF gives you over 100 different Star System, Planet and Location Names for your games ...   [click here for more]
Art of War Games  $0.50

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101 Science Fiction Substances

101 Science Fiction Substances


This PDF gives you 100 different Science Fiction Substances for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. Each Substance has a unique name and complete description of its properties. ...   [click here for more]
Art of War Games  $1.00

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The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Reaping the Whirlwind... The naval portion of the Battle of Sentai is over and very costly. The carrier Enterprise went down with all hands fighting three Synod destroyers. Her fighters destroyed a Synod battlewagon and a heavy cruiser. The Ark Royal rotated the combined fighter groups of both carriers throughout the battle and kept them in the fight. Her own planes destroyed the three ships that...   [click here for more]
Art of War Games  $5.00 $3.00

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100 Arabic Female Names

100 Arabic Female Names


This PDF gives you 100 different Female Arabic Names for your games ...   [click here for more]
Art of War Games  $0.50

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Aircars of the Ancients: Set 1, Bethorm Paper Minis

Aircars of the Ancients: Set 1, Bethorm Paper Minis


Aircar counters for UNIgames' upcoming BethormTM the Plane of Tekumel RPG! Usable with all 25-35mm games. Set includes three identical aircars, in color. BONUS! You also get a single-aircar PNG file, perfect for use on virtual tabletops! ...   [click here for more]
UNIGames  $1.00

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100 Chinese Female Names

100 Chinese Female Names


This PDF gives you 100 different Female Chinese Names for your games ...   [click here for more]
Art of War Games  $0.50

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100 Formidable Names for Spaceships

100 Formidable Names for Spaceships


100 Formidable Names for Spaceships If your character travels from planet to planet, there's only one acceptable method for traversing the icy void. I'm talking about spaceships, of course, whether it's a sleek smuggler's cruiser or an attack ship on fire off the shoulder of Orion. And while novice space jockeys are happy to name their vessels after the first thing that...   [click here for more]
Mr. Bones Publishing  $1.00

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101 Technobabble Phrases

101 Technobabble Phrases


This PDF gives you 100 different Technobabble Phrases for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. ...   [click here for more]
Art of War Games  $0.50

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100 Arabic Male Names

100 Arabic Male Names


This PDF gives you 100 different Male Arabic Names for your games ...   [click here for more]
Art of War Games  $0.50

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Mecha Clash

Mecha Clash


Mecha Clash is a generic system for simulating the full range of mecha from across all the many mecha genre. Each mech can be given a different mix of equipment, advantages, weapons, shields, screens and armor to make for hugely varied combat. Mecha can fly, travel through space, or run across various different terrain. The mecha can be armed with rail guns, lasers, powerswords, missiles, or many...   [click here for more]
Starbright  $3.95

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100 Chinese Male Names

100 Chinese Male Names


This PDF gives you 100 different Male Chinese Names for your games ...   [click here for more]
Art of War Games  $0.50

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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100 Russian Female Names

100 Russian Female Names


This PDF gives you 100 different Female Russian Names for your games ...   [click here for more]
Art of War Games  $0.50

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36 Space Drinks

36 Space Drinks


The future is a strange place with strange drinks. These drinks are made from strange chemicals and strange plants that may or may not have once born fruit, and they have strange flavours, textures and smells. Of course, when you're travelling through deep space, the most important thing is to remain hydrated, so just hold your nose, open your throat, and try to ignore the lumps in your space-goat...   [click here for more]
SciFi Ideas  $0.50

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Harasser

Harasser


After examining many concepts, the Corrington Yards decided on designing a completely new mecha. The new design would be faster than all current or foreseeable enemy mecha, and would carry a huge payload of missiles. Its high speed would make it easy for the design to evade both enemy mecha and ground fire. The design had been in service for a few decades when the Beach War broke out. With an eye...   [click here for more]
Starbright  $2.00

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Foam Core Crafts for Beginners

Foam Core Crafts for Beginners


Fall in love with foam core. Also known as foamboard, it's inexpensive, light, and surprisingly durable. This book shows you how EASY it is to begin crafting with it. It's a LARGE PRINT generously illustrated "how to" on thirteen 8.5" X 11" pages. You can use it as-is. Or... you can use it to create a delightful 3" X 3" Tiny Library Book of 71 pages! Make some for...   [click here for more]
UNIGames  $2.95

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
Art of War Games  $2.50

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm...   [click here for more]
Art of War Games  $2.00

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Mechs Into Plowshares

Mechs Into Plowshares


(Check out the podcast review here: https://www.a-ent.co/podcast/1) After several long years of war on the border, you have earned the right to buy your mech from the military. Use it to eke out a solitary life doing manual labor on your farm to pay back the loan before your machine is repossessed. All the while, the Enemy from across the border looms, threatening to strike at any moment. Follow...   [click here for more]
Anomalous Entertainment Co  $7.69

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The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established the Legions land their Scarab series dropships...   [click here for more]
Art of War Games  $1.00

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A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm

A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm


The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will...   [click here for more]
Art of War Games  $3.50 $2.45

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The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other sectors. The Synod has contracted the Ghost...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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Gregorius21778: 30 Things to be Afraid of in the Weird, Irradiated Future

Gregorius21778: 30 Things to be Afraid of in the Weird, Irradiated Future


Attention please! This is not the work of a native speaker. The preview will show you the whole product, decide for yourself if you want to pay for it (and what amount). Page 32 of the Mutant Future(tm) rules book includes an entry about “Phobias” and offers six broad categories ( Technologies, Weapons, Animals, Plants, Common Object and Insects) ...and the...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


Admiral Longbeach lays out his plan to his command staff on the Flag bridge of the "Arracourt" class fleet carrier Leyte Gulf. 5th Fleet will jump into the system in masse at the last known location of 7th Fleet, guns a blazing. 5th Fleet will hit hard and fast and launch a combined nuclear bombardment of the Hive. The Admiral hopes that the confusion and destruction will have stirred the...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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A War in the Heavens Campaign: Dropping In: Compatible with Gruntz 15mm

A War in the Heavens Campaign: Dropping In: Compatible with Gruntz 15mm


The Qetesh Gate system has fallen and given us a valuable foothold into this sector. The next planet in the local jump chain is called Pathu Bahli and is a major mining and transportation hub in this sector. Normally a gate system would be the linchpin of a sector but Pathu Bahli is home to a Division of Galax Interstellar and it's corporate headquarters for this sector of the galaxy. Other than the...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR


Admiral Longbeach and Fifth Fleet have secured the orbitals around the planet of Kreul but not without some losses. The Cruisers Hammer and Eisenhorn are total wrecks alng with the Heavy Cruiser Magellan and the Light Cruisers La Forge and Pike. The Marine Landing Ships have arrived in orbit around Kreul and are preparing to land the 2nd and 4th Marine Regiments just outside Khadesh City. The 2nd Queen's...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Ground Action: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Ground Action: Compatible with Stargrunt II and Gruntz 15mm


The pod door hummed closed and air began recyclin throughout the small cabin. The four Humans and four Fel'akin sat on opposite sides of the pod looking simultaneous nervous and resigned to their fate. The pod thumped loudly and then accelerated sharply away from the doomed ship. Then all was quiet except for the steady soun of the engine. Thompson could see other pods and a few dropships leaving the...   [click here for more]
Art of War Games  $2.00

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Table O' Random Junk - Modern Junk

Table O' Random Junk - Modern Junk


Have you ever been in a position where you need some junk? Would your game session be drasticly improved by injecting a Powerful Shoelace into the mix? Would a Bloody Condom raise some awkward questions? Could a Graceful Cigarette hold the key to the universe? How would I know, you are the GM...But this is the junk generating tool that you have been looking for. ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm


Kadesh City has fallen to the Marines and the Queen's Royal Lancers. After a bloody three day struggle against determined Ghost resistance the Marines finally pushed through the EM shield and entered the city. The Queen's Royal Lancers fought a running street battle with Syndicate security forces after their daring combat drop into the city's large park. After two days of constant fighting the Lancers...   [click here for more]
Art of War Games  $1.00

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A War in the Heavens Campaign: Gatecrasher: Compatible with Gruntz 15mm

A War in the Heavens Campaign: Gatecrasher: Compatible with Gruntz 15mm


It has been twenty years since the first, savage wars against the Synod of Worlds. The Terran Alliance has grown much in the last two decades of relative peace. Former Synod worlds within the sector have joined with us and our allies. Members of the Preservation Society have flocked to our banner and provided a desperately needed resource of information and technical expertise. The shipyards of Titan...   [click here for more]
Art of War Games  $1.00

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