Title |
Publisher |
Price |
Genial Jack is a serialized setting of nautical weirdness and whimsy – horrors and wonders from the deep, mysterious isles, absurd pirates, surreal monsters, sentient storms, and, of course, a whale the size of a mountain. Each volume will reveal some aspect of the bizarre seascape traversed by Genial Jack, beginning with an account of Jackburg itself – the ramshackle, symbiotic... [click here for more] |
Lost Pages |
$4.99
|
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.
This book is a collection of quests or adventure ideas for the use in fantasy tabletop role-playing games.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several... [click here for more] |
dicegeeks.com |
$4.99 $2.99
|
 Name Maker Real World Volume 2 German
The original name maker series from Ennead Games was designed to help you generate and come up with a name for your fictional cultures.
This companion related series took the same concept and applied it to real-world names, giving you a tool for names that are more in fitting with real-life settings and games that draw inspiration from the... [click here for more] |
Ennead Games |
$1.75
|
Resource Pack Volume 1 - Science Fiction
Its game night and you realise you have not prepared much. Maybe the regular GM was ill, and you have taken over for them or other real-life events have prevented your normal preparations. Your players find something and ask you about it...Then you realise...You don't know what to do, and your normally awesome imagination fails you.
The Resource Pack series... [click here for more] |
Ennead Games |
$1.75
|
Forging Villains and Patrons
Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these... [click here for more] |
Sine Nomine Publishing |
$7.99
|
 Cities are often thought of as safe places, secure against the monsters of the wilds and the dangers of highwaymen and bandits alike. However, the stone valleys and shadowy alleys behind the city walls have their own predators, and they’re just as deadly as anything one can find in the wilderness. From the half-mad alchemists of the Crankers, to the steel and silk of the Gilded Lilies, this collection... [click here for more] |
Azukail Games |
$2.49 $1.99
|
 The 1994 classic reference book from White Rose Publishing is back!
A concise history of France from the 9th to 15th century including timelines, historial information, geography, legends, and lore.
Written for the historian, gamer, recreationist, and writer. ... [click here for more] |
White Rose Publishing |
$21.95
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games.
Each location is written to be usable separately, perfect for one-shot sessions, side quests, or to help populate your home grown campaign setting.
All have been lavishly... [click here for more] |
Trilemma Adventures |
$12.00
|
 In a Retribution adventure, the player characters will suffer some injustice. It might be something done to them, or to people they care about. This requires them to right that wrong in creative and emotionally satisfying ways. During the course of the adventure, they will have to locate the people responsible, plan how they want to get payback, and gather together the resources to pull it off.... [click here for more] |
Dancing Lights Press |
$2.99
|
Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more] |
LoreSmyth |
$11.99
|
The Adventure Crafter
Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot!
The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play.
Using a system of randomly generated story tropes, combined with Character... [click here for more] |
Word Mill |
$9.95
|
Downcrawl is a system to help gamemasters run randomly generated, open-ended adventures in a weird and fantastical underworld called The Deep, Deep Down: a place so far from the surface that the sun and sky are only legends, and so vast that no bounds can be placed on its dimensions or contents.
Compatible with any fantasy roleplaying system, Downcrawl contains rules for taking... [click here for more] |
Aaron A. Reed |
$5.00
|
This is a collection of 100 different landmarks that could be found in a space setting. Each has a name that could have been given by those closest to the landmark, and they are large, noteworthy items. The smallest of the landmarks are massive constructions tens of miles or more in size. The largest span many light years of space. Some may be natural but others seem to decidedly unnatural in origin,... [click here for more] |
Azukail Games |
$1.99 $1.49
|
 Welcome, traveler.
This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template of sections. Instead,... [click here for more] |
Elven Tower |
$5.95
|
This is a collection of 100 different phrases that a GameMaster can use in a game if they simply want to disconcert the players. They can cause players to overthink things, worry about what they have or haven’t done and question their actions and the motives of others. These should probably not be overused, as if they are, they could damage the enjoyment of a game. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
Pay What You Want
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more] |
RUNEHAMMER GAMES |
$6.50
|
 In an Escape Plan adventure, the player characters will be captured and confined by the antagonist in some way. It should have literal elements, all though some of it could be cultural, political, or religious oppression. During the course of the adventure, they will have to avoid antagonist and make a plan to escape their captivity. By the end, they should be able to escape and finally... [click here for more] |
Dancing Lights Press |
$1.99
|
 So often, when characters collect the loot and examine the treasure, what they find is extremely bland. Weapons whose only point of interest is the attack bonus they give, or the abilities that they have. Not every weapon found will have a legend, but having some that do can make them more interesting, and perhaps be a source of adventure hooks. This supplement has legends for one hundred different... [click here for more] |
Azukail Games |
$1.99 $1.49
|
The Hero's Quest: Adventure Design Guide will help gamemasters to create and prepare journey-centered adventures for your favorite role-playing game. This book acts as a “beat sheet”, a tool used by writers to outline and plan pivotal elements of a story. It allows them to know where they’re going, gather the research and information they need, and ensure that everything... [click here for more] |
Dancing Lights Press |
$1.99
|
 Pronoun & Preposition Fuel is a 350 words on two tables alphabetized and numbered for d100 or d1000 rolls (100 pronouns from All to Yourselves) or (250 prepositions from Aboard to Worth). The pronouns and prepositions are mostly American English based.
Pronouns take the place of nouns and nouns phrases. Some personal pronouns function to tell person,... [click here for more] |
Ken Wickham |
$1.00
|
Welcome to "Dark Cities", a collection of over 100 plothooks and storyseeds for RPGs!
"Cities are beacons of civilization and order. But sometimes the strongest light casts the darkest shadows."
This book contains dozens and dozens of scenarios and scenario ideas for adventures in urban settings, suited for nearly all imaginable kinds of fantasy RPGs. If your game has settlements... [click here for more] |
True Mask Games |
$4.33
|
 In a Hot Pursuit adventure, the player characters will be running for their life to get away from some person, organization, or force that’s chasing them. During the course of the adventure, they will have to run, hide, and do everything they can to slow doing their pursuer and stay ahead in the chase. By the end, they should safely escape, either by resolving the issue they’re... [click here for more] |
Dancing Lights Press |
$1.99
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
Volume 2 takes... [click here for more] |
RUNEHAMMER GAMES |
$6.50
|
 In a Rescue Mission adventure, the player characters will be called upon to locate and save an important non-player character. It might be someone important to the setting, like a member of a royal family, a popular celebrity, or a beloved figure in the community. The kidnap victim could be a close friend or part of the player characters’ family. During the course of the adventure,... [click here for more] |
Dancing Lights Press |
$1.99
|
 In a Long Strange Trip adventure, the player characters will set out to see the world. They know that fortune and fame await them, but it won’t be found at home. It’s a type of adventure that’s more a showcase for your worldbuilding than it is a vehicle for character development. That doesn’t mean that the player characters can’t learn and grow, but it’s... [click here for more] |
Dancing Lights Press |
$1.99
|
 There is something universally appealing about giants. Some form of them appear in Norse, Greek, and Welsh mythologies. They’re found in the Old Testament. Popular culture reflects our fascination, for good or ill, with genetic gigantism and acromegaly, and those who have the disorder. Something about very large people resonates with us.
Dungeons & Dragons codified... [click here for more] |
Dancing Lights Press |
$0.99
|
Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.
Have you ever needed to stock a treasure... [click here for more] |
Skirmisher Publishing |
$1.99
|
 Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ... [click here for more] |
Follow Me, And Die! Entertainment LLC |
Pay What You Want
|
 "Death twitches my ear. “Live,” he says. “I am coming.” " -Virgil
This list features 100 items that might be found in a Greek or Roman style tomb. Each item presents a fantastic view in to the life, and more importantly afterlife, of the owner of the tomb. From detailed jewelry, to weapons, to carefully preserved pottery,... [click here for more] |
Pink Dice Bag Publishing |
$0.99
|
 A System Neutral Edition GM's Resource by Steve Hood and Robert Manson
GM’s Miscellany: Monstrous Lairs II provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign.
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures,... [click here for more] |
Raging Swan Press |
$7.45
|
The Ghoul King has arisen once more, and must be destroyed before regaining his full strength. As such, the players have been tasked with the retrieval of Thorfinn's Trident - it being one of the few weapons capable of destroying the undead menace, and preventing him from rising again.
* * * * *
This (system neutral) fantasy adventure is a simple (self-contained) one-shot, that should... [click here for more] |
Crooked Staff Publishing |
$1.00
|
Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot... [click here for more] |
Kobold Press |
$19.99 $9.99
|
For thousands of years, the Elves have remained isolated and secretive. Their magics are mysterious and the extents of their power have remained untold - Until now.
The secrets of the Elves have been revealed in the Book of Elves.
Book of Elves is a companion guide to Modern RPG that details the Elves in great detail and adds key information and lore to your Modern game.... [click here for more] |
Higher Grounds |
$15.00 $10.00
|
In the Heart of the Unknown – contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’.
Basically, in In the Heart of the Unknown there are three 'game engines' in the form of Hex Flowers. One engine drives... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
 Welcome, traveler.
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template of sections. Instead,... [click here for more] |
Elven Tower |
$5.95
|
Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
Pay What You Want
|
VENTURE INTO THE DARK PLACES OF THE WORLD!
Dark Fantasy Places is a collection of tables and short essays to inspire the creation of fantastic places: villages, ruins, forests, etc . You can also use this book to generate dark fantasy places for stories, comic books, etc.
The focus is on dark fantasy tropes: flawed heroes, terrible villains, corrupting magic, ominous... [click here for more] |
Chaos Factory Books |
$1.99 $1.49
|
Woodfall is a system neutral dark fantasy mini setting.
Explore a dark fairytale setting, wade through a misty swamp, get caught up in the fighting between warring monster clans, discover a strange town of witches and thieves, and search for forgotten treasure.
Woodfall is a swamp belonging to a king where witches, thieves and outlaws are squatting. They have built a town on... [click here for more] |
Lazy_Litches_Loot |
$9.00
|
Hex Flower Game Engines - an overview and some thoughts In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design.
This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers.
- - -
I'm very happy for you to... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
 Valley of the Conquered King is a three-page adventure hex featuring a condensed hexcrawl setting, simple mechanics for each location and an adventure seed system for generating hours of play. It is designed to inspire an exciting evening of solo/GM-less tabletop roleplaying fun!
"We have enough problems in the valley without those gnomes in the western mountains... [click here for more] |
SoloRPG |
$0.99
|
This thing has gone Platinum... yeah, baby!
If you haven't yet, Cha'alt is worth a look. Eldritch, gonzo, science-fantasy, post-apocalypse campaign setting + megadungeon: https://www.drivethrurpg.com/product/284600/Chaalt
_____
I realized there was a need for a book describing how to write awesome RPG scenarios - adventures that are truly epic. Adventures... [click here for more] |
Kort'thalis Publishing |
$3.00
|
 The Ultimate Resource for Gamers, Game Masters, and Designers
The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume by Wolfgang Baur, Monte Cook, Keith Baker, Ed Greenwood, and others, many updated to reflect... [click here for more] |
Kobold Press |
$19.99 $14.99
|
The Location Crafter
Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected... [click here for more] |
Word Mill |
$4.00 $3.00
|
The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design.
Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in... [click here for more] |
Fat Goblin Games |
$2.95
|
 100 TOTALLY ASSORTED FANTASY TREASURES 3 “Toad’s spit! The thing won’t budge!” the thief exclaims as he works desperately at the lock on the old vault door. “Stand back!” the barbarian orders before delivering a series of powerful blows at the stone door. Sparks fly, indicating that an ancient trap was in place, but no one seems wounded or affected... [click here for more] |
Fishwife Games |
$1.00 $0.67
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any... [click here for more] |
Dancing Lights Press |
$1.99
|
A knight is a stalwart figure, representing strength will, and fortitude. However, while a knight may ride alone, no true knight is ever an island. They are bound to others of their kind by vows, honor, common cause, or their loyalty to something greater than themselves. These forces come in a wide variety of shapes and sizes, styles and creeds, but they are known collectively as orders. While some... [click here for more] |
Azukail Games |
$2.49 $1.99
|
77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines.
The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license.
By design,... [click here for more] |
Shattered Pike Studio |
$3.00
|
Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!
Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned... [click here for more] |
Skirmisher Publishing |
$0.99
|
 Tavern Tables: The Game Master’s Tavern Builder Handbook is the definitive guide to creating and running taverns in your role playing game. Combine bits and pieces from its 30+ tables and you will soon have a fully fleshed out tavern for your players to explore. From food to drink to song to atmosphere, this guide has everything you could ever look for. It even... [click here for more] |
Lucky Dice Games |
$9.99
|