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Are you a new-ish game master interested in creating your own homebrew RPG adventures for your players to run, but you're not sure where to start? Or maybe you're a veteran who just wants a basic adventure template to organize your adventures with? If so, you might find this RPG adventure template helpful.
This template consists of basic prompts for things GMs might include in their adventures--storyline,... [click here for more] |
Luke Hart |
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Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
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1d100 Cults is the perfect supplement for adding intrigue and mystery to your next sci-fi or fantasy RPG session.
This fantastic collection provides you with all the tools you need to create fascinating secret organizations, learn who is lurking behind the seemingly pleasant facade, and delve deep into the dark secrets of local lore.
This table has four columns: Cult Name, Leader... [click here for more] |
Terry Herc |
Pay What You Want
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Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you.
This template consists of a short list of questions players answer about their characters to create a basic... [click here for more] |
Luke Hart |
Pay What You Want
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All of Ironsmith Consolidated!
All of the Ironsmith supplement have been consolidated into a single book that is the same 6 x 9 size of the original Ironsworn books. Both the PDF and POD are Pay What You Want. If you already donated through the previous Ironsmith releases, please don't pay me again! Take the PDF for free and at cost for the POD. The production cost should be around $10.50 for the... [click here for more] |
Eric Bright |
Pay What You Want
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In the Heart of the Eternal Forest – Procedural point crawl adventure engine for exploring clearings in a Forest
Basically, in 'In the Heart of the Eternal Forest' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the forest and the other determines what is in them, e.g. encounters.
Each time you move to a new location, you procedurally... [click here for more] |
Goblin's Henchman |
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Hex Flower Cookbook | Hex Flower Game Engines - an overview and some thoughts.
In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design.
This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers. ... [click here for more] |
Goblin's Henchman |
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In the Heart of the Unknown – contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’.
Basically, in In the Heart of the Unknown there are three 'game engines' in the form of Hex Flowers. One engine drives navigation and encounters.... [click here for more] |
Goblin's Henchman |
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Adventure starters for Ironsworn with universal compatibility instructions
By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes the best of both systems to offer you adventure starters that can... [click here for more] |
Ludic Pen |
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|
 Pre-made scenarios are great... until they aren't.
So many need you to memorize them front-to-back, have all their important details in places your PCs never explore, and aren't built for any improvisation or even input from your players.
World Seeds are the answer to that.
Whether you're a pro looking for inspiration without a pre-made scenario's baggage,... [click here for more] |
Whimsy's Throne |
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Do you like the idea of characters tracking how much they carry, but aren't super thrilled about having players track every single pound carried? (Because, you know, that's tedious and boring.) If so, this Revised Carrying Capacity ruleset may be just what you're looking for.
My Revised Carrying Capacity system uses the idea of small, medium, and large slots to help players keep track of how much... [click here for more] |
Luke Hart |
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|
In the Heart of the Delve & Dangerous – Procedural point crawl adventure engine for exploring a network of interconnected spaces - e.g. dungeons, space stations or eldritch structures
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’ and ‘In the Heart of the Unknown' a procedural wilderness Hex Crawling Engine.
Basically,... [click here for more] |
Goblin's Henchman |
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This supplement puts into d20/OGL game terms the effects of alcohol and a number of other intoxicants, to include cocaine, psychedelic mushrooms, opium, and pipeweed! It is derived from material that appears in Skirmisher Publishing's bestselling "Insults & Injuries" guide to medical maladies, which is available in both d20/OGL and Pathfinder... [click here for more] |
Skirmisher Publishing |
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Attack on the Death Moon - Hex Flower – A mini-game for procedurally attacking a Death Moon.
The idea is that you are in a ship trying to attack a Death Moon. You use the Hex Flower (HF) to procedurally map your progress toward the Death Moon’s Exhaust Port, so that you can attack it and destroy the Death Moon. On the journey to the Exhaust Port, you will encounter events/outcomes... [click here for more] |
Goblin's Henchman |
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More Options for Ironsworn Oracles!
This supplement adds two additional tables for every table in the Ironsworn core rulebook effectively tripling your options. Where normally you would roll your challenge to find oracle results, you now roll your action as well. The action die results tell you which table to look at as follows:
1-2: Use the original Ironsworn oracle table
3-4:... [click here for more] |
Eric Bright |
Pay What You Want
|
***This products includes both English and Italian Version | Questo prodotto include sia il file Inglese che Italiano***
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ENGLISH: There is a wide variety of events that can spoil a gaming night or even a long-standing campaign: growing frustrations, unrecognized interests, unfulfilled expectations, misunderstood requests, mismatched tones, forgotten promises… the list goes on... [click here for more] |
Mana Project Studio |
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The Book of Worlds is a comprehensive guide to building fantasy worlds.
Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world.... [click here for more] |
Sam Smith |
Pay What You Want
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 This pamphlet contains 3 tables that help you create everyday tasks for idle adventures staying (or residing) in a small town. Roll to generate the Villager (2d6) that's asking for help, the Task (1d6) that the characters must accomplish and what Reward (2d6) they'll receive if the problem is solved.
Obviously, because it is a small town scenario, there won't be any big monster to slay or glorious... [click here for more] |
Ivan Coluchi |
Pay What You Want
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Weather Hex Flower
This Hex Flower enables you to generate weather in a random yet reasonably consistent way.
Hex Flowers are a bit like a random table, but with a 'memory'.
Hex Flower Procedural Products you might be interested in :: In the Heart of Oz - procedural sandbox in the Land of Oz :: In the Heart of the Unknown - procedural wilderness (Hex) exploration... [click here for more] |
Goblin's Henchman |
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|
(BETA-Get involved and shape the game!)
Some tales best unfold ALONe.
ALONe (A Lonesome October Night) is a solo game engine designed specifically to support role playing with only one player and no Game Master.
Whether you want to play a cunning streetrat surviving by their wits, a demigod raising an immortal army to storm the walls of heaven, or a mercenary warrior who just wants to live through... [click here for more] |
Larcenous Designs, LLC |
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BOLD is the book of legends and deeds. With just a handful of dice rolls, BOLD can generate interesting character histories, downtime events, and even adventures. Any character instantly obtains deeds and legends that are overcome in unexpected ways. These deeds can even arc out in to entire stories.
Best of all BOLD is system and setting agnostic. It will work in mouseland fantasy just... [click here for more] |
Conjecture Games |
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In the Heart of the Sea is a procedural High Seas ‘Hex Crawl’.
I made this thing for the 2019 One Page Dungeon Contest, because I figured there is a ‘need’ out there in RPG-land for a procedurally generated sea-going adventure. This is my take on it.
Basically, there are three 'game engines' in the form of a Hex Flower. One engine drives navigation and encounters. The other two are related... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
VENTURE INTO THE DARK PLACES OF THE WORLD!
Dark Fantasy Places is a collection of tables and short essays to inspire the creation of fantastic places: villages, ruins, forests, etc . You can also use this book to generate dark fantasy places for stories, comic books, etc.
The focus is on dark fantasy tropes: flawed heroes, terrible villains, corrupting magic, ominous... [click here for more] |
Chaos Factory Books |
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Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore?
Key highlights:
Harness your full personal capability using keyword association
Write fast - as quickly as in 10-15 minutes from scratch to gaming table
Be more varied than ever - avoid cliched anti-climatic story arcs
How to run... [click here for more] |
ThinkDifferent |
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Evildoer… Tyrant... Nemesis…
These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming mightily over... [click here for more] |
Blackstone Entertainment, Inc |
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Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:... [click here for more] |
The Social Distance Collective |
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Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants
A how-to guide for writers and roleplayers
Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.
Inspiration first, then worldbuilding.
Hard S.F. Worldbuilding Cookbooks:
Written... [click here for more] |
John Freeman |
Pay What You Want
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Expanded Skills on the Frontier 2022 is a fan supplement produced under the Star Frontiersman fan license for the Star Frontiers game. This supplement presents a fairly exhaustive take on skills and professions as offered in the original game rules as well as A Skilled Frontier by Bill Login in the Starfrontiersman #9 as well as other sources of inspiration. While... [click here for more] |
The Knotty-Works |
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|
Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style.
I analyze collaborative storytelling and how it can be fused with more linear story design.... [click here for more] |
ThinkDifferent |
Pay What You Want
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More Ways to Develop Vows for Ironsworn!
This supplement gives you new ways to develop vows as well as a new mechanic that makes fulfilling those vows more difficult mid-stream: complications. Here's everything in the book:
Expanded Vow Creation Process
Mystery Vows (including gathering clues and what they mean)
One-Shot Vows
Complications
Sample Vows at Scaled Difficulties
Using the Vows and Milestones... [click here for more] |
Eric Bright |
Pay What You Want
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More Options for Ironsworn Sites!
This supplement adds ten additional themes, ten additional domains, and seven sites as follows:
Themes
Contested
Firstborn-Touched
Floating
Flooded
Frozen
Jurassic
Maddening
Mystical
Time-Touched
Volcanic
Domains
Belly of the Beast
Desert
Eyrie
Jungle
Sea Voyage
Settlement
Shipwreck
Tundra
World Tree
Ziggurat
Sites
Tower of the Mad Kovon (Floating Stronghold)
Yggdrasil's... [click here for more] |
Eric Bright |
Pay What You Want
|
Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience.
I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general.
Key highlights and learning include:... [click here for more] |
ThinkDifferent |
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More Options for Ironsworn Assets!
This supplement adds twenty additional assets as follows:
Combat Talent
Runic Warrior
Companions
Bear
Boar
Giant Snake
Icy Crocodile
Paths
Beast Bonded
Dweller in the Dark
Earthborn
Iron Eater
Scholar
Tactician
Way of Sacrifice
Rituals
Ancenstral Knowledge
Bestial Aspect
Bloodlust
Druidic Influence
Necromancy
Protection
Soul of the Beast
True Namer
Also included... [click here for more] |
Eric Bright |
Pay What You Want
|
 Among the summer goodies we have this time round, we’ve got short interviews with Jamie Stegmaier, Chris Kingsnorth and Simon Milburn, assorted articles and features on Kickstarter, a report from Yorkshire’s AireCon event, and of course, more of your favourite features, reviews, and a new-look, hugely EXPANDED Spirited Snapshots section. We also pose a simple question: Are Games Too Cheap?... [click here for more] |
Stormcat Publications |
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I was inspired by reading news articles and the themes our society is dealing with today like planned parenthood, gun control, animal rights etc. and considered they would make nice pastiches if adopted to RPG plots.
Please note I've written all of the plot examples for D&D-like fantasy settings.
Examples:
Animal rights: A local ruler organizes brutal gladiatorial fights in... [click here for more] |
ThinkDifferent |
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As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?
Perhaps more importantly,... [click here for more] |
Blackstone Entertainment, Inc |
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An original, hand-drawn map produced in full color at a size of 8.5” x 48”. It is based around a large cascading waterfall known as The Trickle. This map can easily be dropped into any medieval campaign setting. A version of the map with text removed has also been included. If you would like your world to have an old-school gaming feel then this supplement should fit right in. It can be... [click here for more] |
Roan Studio |
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Make Ironsworn a Monster Hunting Extravaganza!
This supplement adds additional rules and ideas to be used in conjunction with the Ironsworn core and Ironsworn: Delve rules giving you new game mechancis and story options to build hunt the Ironlands for monsters. Here's what you get:
An 8-step process to formulate a vow, mark progress, and fulfill your vow in narratively rich ways. ... [click here for more] |
Eric Bright |
Pay What You Want
|
When we sit down across the table from a group of players – whether they are lifelong friends or merely gaming buddies, we are taking on a role. Across the table from us sit a group of people who have appointed us as caretakers of their trust, their imaginations, and indeed a good many of their evenings for the coming weeks – perhaps months or even years.
By taking on this role, you take on the... [click here for more] |
Blackstone Entertainment, Inc |
Pay What You Want
|
Load your weapons, recharge your gear and refine your wits! With this set of tables you've got an adventure for your chromehead players to take on!
Cyberpunk Adventure Generator is a set of random tables to create cyberpunk-themed missions for any system! There are no rules, just tables to get your inspiration flow.
You'll get:
8 main tables, including catefories like quest... [click here for more] |
D-oom Products |
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|
What's the dragon actually hoarding?
What part of the starship just went dark?
Where did those bites come from?
Whose fingerprints are all over the crime scene?
What's the superhero's weakness?
Roll XX is a system-agnostic book of random tables for fantasy, sci-fi, superheroes, and horror role-playing games.
Packed with adventure hooks, story seeds,... [click here for more] |
Neoplastic Press |
Pay What You Want
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Open License Motif SRD
As requested, an open license system reference document for Built Using the Motif Framework tools and Runs On Motif licensed games! Create your own system neutral tools or brand new TTPRGs based on Motif!
Uses the very open terms of the Creative Commons Attribution license. You may create and publish your own Motif products, as a fan or as a publisher,... [click here for more] |
Thought Police |
Pay What You Want
|
Hard SF Worldbuilding Cookbook #3: Rogue Planets
A how-to guide for writers and roleplayers
Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.
Inspiration first, then worldbuilding.
The Hard SF Worldbuilding Cookbooks:
Written for worldbuilders who want their... [click here for more] |
John Freeman |
Pay What You Want
|
Welcome to the land of the Amazons! This premium freebie contains a writeup for a nation inspired by the myths, legends, and histories of ancient Greece and Rome that includes pertinent information about the country and a complete set of random encounter tables. It is system-free and can be used in conjunction with any system.
This material is a sample of the content developed by Skirmisher... [click here for more] |
Skirmisher Publishing |
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|
The game begins...
You find yourselves in a tavern. The warm glow of the hearth casts its bloody light about the smoke-filled room, as weary and grim-faced travelers huddle over their drinks, eying you suspiciously. Suddenly, for no discernible reason, you band together with 4-6 other people you've never met, trusting one another instantly with your lives, your wealth, and your future!
If... [click here for more] |
Blackstone Entertainment, Inc |
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|
What does it take to create a living, breathing world? GMs and DMs often spend a great deal of time trying to capture and project a certain feel for their games. Mood, setting, depth of character and history - all of these things are necessary for a truly vibrant fantasy world. This might look like a lot of work, and sometimes it is - but for enterprising GMs/DMs, much of the illusion can be achieved... [click here for more] |
Blackstone Entertainment, Inc |
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|
What can change a person's very nature?
How can the broken be made whole?
What does it mean to be a hero?
In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just... [click here for more] |
Larcenous Designs, LLC |
Pay What You Want
|
Use these series of tables to create very strange objects, creatures and places. It's quick and easy to create some really messed up shit to confuse, intrigue, and even terrify your players. Inspired by the SCP Foundation.
This generator is available as a part of a bundle of similar, fantasy item generators.
You can find more cool stuff like this at neverengine.wordpress.com, and you can check... [click here for more] |
Never Engine |
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|
Hard SF Worldbuilding Cookbook #2: Supernova
A how-to guide for writers and roleplayers
Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.
Inspiration first, then worldbuilding.
The Hard SF Worldbuilding Cookbooks:
Written for worldbuilders who want their... [click here for more] |
John Freeman |
Pay What You Want
|
There are plenty of random creature generators, so why would you need another one? For me, most of the otherwise great generators too often provide you with silly, or unplayable results. Half of the process is rolling for HD, damage, movement speed and resistances while the “tasty”, inspiring part is kept short or clearly neglected.
When I want to randomly create a creature from ground up I expect... [click here for more] |
Nine Tongues Tales |
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|