Title |
Publisher |
Price |
 Terrain Feature Volume #2 - Mountains
Explore the roof of your world!
Mountains have varying definitions, but, in a far away realm, some organisation defines a mountain as “any peak with a height of at least 600m above sea level.” Some go with 610m because that's 2,000 feet, which is a nice round number.
They can be places of mystery, and power from being "close" to... [click here for more] |
Ennead Games |
$1.99
|
Update (02/10/23): POD versions are unavailable at the moment but should be back within 2-3 weeks. Sorry for the inconvenience.
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a... [click here for more] |
Atelier Clandestin |
$12.00
|
 Chests can often contain treasure, but that isn't always the case. This supplement has 100 things, ranging from the obvious junk to the strange, that could be found in a chest, or other appropriate container. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
Neatly coiled leather whip. Bits of sharp bone have... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games.
Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting... [click here for more] |
Wally DM |
$4.99
|
Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more] |
Mythmere Games |
$22.50 $19.99
|
Summary
This book aims to be the most complete, most comprehensive, most innovative authority on solo tabletop roleplaying game adventuring ever produced.
After more than 30 years of gaming, both old-school through to today's most popular systems, the Solo Adventuring Toolkit culminates a lifetime's passion for the hobby into a massive volume that can be instantly useful... [click here for more] |
Infinium Game Studios |
$19.99 $4.99
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
Summary
This book was designed to be the most complete, most comprehensive, most innovative authority on hexcrawl roleplaying game adventuring ever produced.
After more than 35 years of gaming, both old-school through to today's most popular systems, the Hexcrawl Toolkit takes one of the hobby's oldest and most enduring concepts, and provides a passionate and well-organized... [click here for more] |
Infinium Game Studios |
$19.99 $14.99
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
 Secret societies have existed all throughout history, and they have taken many forms, and pursued many goals over the years. While some of these societies have had relatively public faces, others have existed only as rumors, hidden in plain sight behind secret passphrases and esoteric symbolism. These societies have been both big and small, and they've focused on a variety of goals and causes, ranging... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Dungeon Vault Magazine - Issue 36
Published by Elven Tower
This is issue No. 36 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 Books can be useful and they can be valuable, but not every such book in a druid's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. In a fantasy... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Alright, runners, ready to hit the 'net?
The GameMaster's Apprentice 2e: Cyberpunk Deck is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. Freshly augmented and better than ever, this new edition of the GMA is the first of the 2e line!
You can view the cards' complete instructions for... [click here for more] |
Larcenous Designs, LLC |
$9.99
|
One area where I’ve noticed that gamemasters everywhere, regardless of their experience level, always need more tools is with encounter ideas. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more encounter ideas to cobble and bash into situations that best fit their own campaigns.
Within the pages... [click here for more] |
Philip Reed Games |
$6.95
|

This 118-page issue is a Horror Reference (Ref) 2nd edtion. It has material built around several questions.
What is horror?
What are some horror subgenres?
What fiction sources my serve as a companion to horror RPG gaming?
What type of random d100 tool may help to create a horror story?
What is a brief timeline of highlights for horror novels, movies,... [click here for more] |
Ken Wickham |
$4.99
|
This product contains 100 magic related hooks to help GMs design a campaign.
These events can also be used as background elements for your world. ... [click here for more] |
Atelier Clandestin |
$1.25
|
 NOTE: This title is still in the editing process. The file will be updated once editing is complete.
***
Within these pages you will find exactly what the title promises: 30 enchanted statues. Each is presented as a systemless tool that gamemaster’s may use to sprinkle some flavor into their campaign. These statues are fanciful and, in most cases, their location is left to the... [click here for more] |
Philip Reed Games |
$3.95
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
 You need a set of hacking rules for your futuristic RPG setting.
HACKER is system-neutral – a fast and unobtrusive set of cyberspace rules that recreates the colour and danger of a classic cyberpunk ‘consensual hallucination’. In the words of William Gibson, it is a ‘graphic representation of data … lines of light ranged in the non-space of the mind, clusters and constellations of data.’... [click here for more] |
Zozer Games |
$3.50
|
 A system-neutral horror-fantasy worldbuilding toolkit.
In the shadowy depths of an eldritch forest, where the ancient trees whispered their secrets to those who dared to listen, dread hung heavy in the air. The moon, shrouded by ominous clouds, cast an eerie, silver glow upon the cursed landscape. A solitary figure, a wanderer of the supernatural, ventured deeper into the heart of this accursed... [click here for more] |
Lightspress Media |
$4.99
|
 Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical... [click here for more] |
Skirmisher Publishing |
$2.99
|
What’s a Sphinx without a riddle, or a Minotaur without a labyrinth? What’s a Dragon without a hoard, or a Peasant without a grievance?
The Monster Overhaul is a massive Role Playing Game bestiary designed for at-table utility. Monsters are presented alongside useful tools, ready for immediate use in any scenario.
This book aims to provide a GM with the tools they need, as they... [click here for more] |
Skerples |
$30.00
|
 After Prohibition was enacted in the United States, the streets of Chicago ran red with blood as organized crime kingpins such as Al Capone, Bugs Moran, and Joe Aiello battled viciously to control the bootleg alcohol trade.
But not all the blood was the result of Tommy guns and knives in the back. Some of it was due to the presence of age-old evil that most people simply considered a myth. Count Vlad... [click here for more] |
Michael Brown |
$1.00
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$15.00
|
City Builder: A Guide to Designing Communities is a writer's resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99
|
 Dungeon Vault Magazine - Issue 35
Published by Elven Tower
This is issue No. 35 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
 A system-neutral horror-fantasy toolkit.
In the shadowed depths of the ancient forest, beneath the gnarled branches of towering trees, there lay a forgotten glade where the whispers of forgotten enchantments still lingered. Here, nestled amidst the ivy-clad stones and mossy ground, lay a peculiar relic of a bygone era – the Cursed Amulet of Shadows. Its ebony surface, smooth as the obsidian abyss,... [click here for more] |
Lightspress Media |
$4.99
|
Not sure? Check out the FREE Abbey point of interest PDF, which is just the tip of the iceberg!
What's an Omnibus?
An Omnibus is a massive single volume that compiles multiple other pieces of work into a single book. The Infinite Adventures Omnibus collects Volumes 1 through 6 of the Infinite Adventures: Western... [click here for more] |
Infinium Game Studios |
$29.99 $9.99
|
Hexworld: Swamp Toolkit – is an immersive tabletop RPG supplement for Game Masters seeking to infuse their fantasy wetlands with depth and dynamism. This toolkit is completely system-neutral and offers a collection of enhanced tables to quickly generate a myriad of captivating content for swamps, marshes and wetlands. Whether crafting landmarks,... [click here for more] |
toosarpin |
$2.99
|
120 D100 Random Tables for Fantasy Tabletop Role-Playing Games
Cut down game master prep time with random tables. Don't waste time prepping what your players will never see. Use these tables to fill in details on the fly.
In this book, you will find 1000 book titles, critical success and fail flavor tables, 600 random items in dungeon rooms, encounters, odd jobs,... [click here for more] |
dicegeeks |
$19.99 $14.99
|
Summary
Do you struggle with ho-hum wandering monster tables? Do you find yourself--as a D/GM or as a player--dreading any time you have to roll on a random encounter table?
Never fear: the Environmental Encounters tool ensures that you'll rarely have the same encounter twice while on the road between points of interest!
Zero Prep, System-Agnostic
Designed to be immediately... [click here for more] |
Infinium Game Studios |
$4.99 $1.99
|
 Terrain FeatureVolume #1 - Forests
Explore the forests of your world
Forests are, often, places of nature unbound, where trees grow, animals live, fungus grows and the natural cycle does its thing. They can be ancient places, full of life and energy and be as peaceful or dangerous as any other natural location.
Sometimes sentient creatures live within it in, to keep se,... [click here for more] |
Ennead Games |
$1.99
|
 A system-neutral horror-fantasy toolkit.
Amidst the gloom-shrouded woods, where the ancient trees stood as solemn sentinels to centuries of secrets, there dwelled a cursed creature. Its existence was a whisper in the wind, a spectral presence that haunted the darkest corners of the forest. Eyes like smoldering embers gazed out from the shadows, unblinking and unnerving, as the creature moved with... [click here for more] |
Lightspress Media |
$4.99
|
Do you play the Call of Cthulhu tabletop role-playing game? 24 D100 Random Tables for TTRPGs
This book is meant to help game masters run eldritch, horror, or mythos-inspired role-playing games. The tables contain weird or strange objects and situations with a hint of the 1920s and 1930s. The random tables are all presented as D100 and can be used in various ways. Tables include: Fictional Occult... [click here for more] |
dicegeeks |
$4.99 $3.99
|

NOTE: The Omnibus Edition includes all the four books from the Pru's Kickstarter campaign. They can also be purchased as separate volumes in the Pru's Bundle.
Pru’s Potions and Poisons Alchemy Shop is designed to be a drop-in setting for any ttrpg city or town. It is a place for your adventurers to shop for vital supplies, both mundane and magical,... [click here for more] |
Lucky Dice Games |
$9.95
|
 Bad Things Happen is a compilation of tables and rules to inspire DMs as well as solo players: using this book, discover what twists and turns the characters will have to face next.
With this 54 pages supplement, generate all the bad things that happen to the characters, whether they are exploring a dungeon, camping in the wilderness, visiting a city or playing with magic. Tables... [click here for more] |
Atelier Clandestin |
$4.99
|
TL;DR
If you want hex maps, there is no greater resource than this book. No other published TTRPG adventure product has offered so many maps, at such a level of detail, for such an insanely low price.
Best of all, every single one of the 440+ maps, and every single one of the 100,000 hexes, can drive infinite, dynamic adventure with zero preparation when used in combination with other IGS hexcrawl... [click here for more] |
Infinium Game Studios |
$9.99
|
Dungeon Vault Magazine - Issue 34
Published by Elven Tower
This is issue No. 34 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
Create Dungeons for Your Players to Explore with Random Tables
This book helps dungeon masters and game masters cut down their prep time and have more fun at the gaming table. Grab some dice and roll up a dungeon.
Inside discover: 1,200 Room Items, 300 Dungeon Descriptors, 100 Maladies, 100 Bodies, 100 Inscriptions,... [click here for more] |
dicegeeks |
$4.99 $3.99
|
Regardless of their experience level, gamemasters always seem to need more ideas and tools when it comes to encounters. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more of these ideas. There is never an end to the need for additional hooks to cobble and bash into situations that best fit their campaigns.... [click here for more] |
Philip Reed Games |
$6.95
|
Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$8.99
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more] |
RUNEHAMMER GAMES |
$0.50
|
Dungeon Vault Magazine - Issue 33
Published by Elven Tower
This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
Check out the optional, but hugely useful, Digital Resource Companion, which contains all 860 tables and tens of thousands of results in Excel files for use during gameplay.
FlexAI is an attempt to model and simulate monster and NPC behavior in combat and social encounters. It scales in complexity from very simple to as complex as you as a GM would like it to be. ... [click here for more] |
Infinium Game Studios |
$19.99 $9.99
|
With this generator, easily create hex maps with features (landmarks, settlements, lairs and hazards), factions and random encounters for your players to explore!
It contains:
2 pages explaining how to generate an hex map of biomes,
1 page to generate the features found on each hex,
1 page explaining how to create a political map, with factions and their relations,
1 page about random encounters,... [click here for more] |
Atelier Clandestin |
$1.50
|
Bezmel's Bazaar of Baubles and Bemusements Deluxe Edition is a robust outdoor bazaar designed to work with any tabletop fantasy role-playing game. This comprehensive resource gives you, the game master, all the details you need for running a bazaar of shops, entertainment, services, and plenty of mysteries and rumors in your campaigns. Bezmel's is written to work with any tabletop... [click here for more] |
Lucky Dice Games |
$17.95
|
 A system-neutral horror-fantasy toolkit.
In the heart of the ancient forest, where the shadows danced to the tune of unseen spirits, a hidden glade lay concealed beneath a canopy of age-old trees. Legends spoke of a cursed incantation that had been whispered through the ages, an incantation so forbidden that even the bravest dared not utter its name. At the center of the glade, a weathered stone... [click here for more] |
Lightspress Media |
$4.99
|
 The Old School Blue map series are released on a weekly basis every Monday.
This PDF contains the Monday Blues Map #87. The PDF has multiple layers allowing the options for numbered/non-numbered areas, secret doors on/off, and grid/no grid and a zip file with all relevant map files as individual jpg images.
Please note that printing thismap in black & white will result in a hard to see, washed-out... [click here for more] |
Paratime Design |
$2.00
|
25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games
Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters.
Here's a list of some of the random tables:
Items in a Wizard’s Chamber
Items in an Alchemist's Lab
Items... [click here for more] |
dicegeeks |
$4.99 $3.99
|
Welcome to The GM's Toolbox!
Get a brain dump from an old friend with decades of RPG experience, from OSR games to 5E. Tons of tables, magic, and wisdom.
What's This Book About?
GM's Toolbox is the result of a devoted tabletop roleplaying nerd sifting through a box containing 35 years' worth of notebooks and scraps of paper and realizing he had a ton of great... [click here for more] |
Kabouter Games |
$14.95
|